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![[Post New]](/s/i/i.gif) 2014/03/02 21:53:22
Subject: 1500 point IMPERIAL KNIGHTS tourney list.
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Fresh-Faced New User
hjbsiabifdvdv
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Hey guys! Just finished painting and building my imperial knight list, and I'm headed off to a tourney tonight. I would like your thoughts on the list, please!
2x Imperial Knight Paladins
2x Imperial Knight Errants
Total Points: 1490
I know the list is straight forward, but in theory, I think it should do atleast decent. Necrons will give me a headache, though. Gauss will rip the 6 hull points right off, if I fail the 4+ invul. saves enough. Which tends to happen alot. Still, the Imperial Knights are AWESOME. Glad GW decided to do something cool.
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![[Post New]](/s/i/i.gif) 2014/03/02 21:55:12
Subject: 1500 point IMPERIAL KNIGHTS tourney list.
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Agile Revenant Titan
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well generally the knights errant are just better than paladins. Also might as well throw in an inquisitor with the extra points for preisence.
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2014/03/02 21:55:38
Subject: 1500 point IMPERIAL KNIGHTS tourney list.
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Longtime Dakkanaut
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Seems incredibly unfun to play with and against!
You dont even want to drop one of them for other units?
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![[Post New]](/s/i/i.gif) 2014/03/02 22:00:03
Subject: 1500 point IMPERIAL KNIGHTS tourney list.
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Fresh-Faced New User
hjbsiabifdvdv
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Thanks for good point! Knights errant can really bust up stuff, though I do like the range of the paladins. I'll consider swapping 1 paladin for an errant, though. I suppose, but wouldn't that just be a slay the warlord, and first blood for my opponent? Don't get me wrong, prescience Knights sounds awesome. Could you see potential synergy between the Imperial Knights and Iron hands? Figuring Imperial Knights are battle brothers for anything Imperium, and Iron hands are tad to good at repairing vehicles. I find it appealing a little bit.
Again, thanks! Automatically Appended Next Post: Iechine wrote:Seems incredibly unfun to play with and against!
You dont even want to drop one of them for other units?
I would consider it, my fellow hobbyist. Any suggestions? The idea of taking mini-super heavies for a list.....IN A TOURNAMENT, is a first for me. I welcome all options.
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This message was edited 1 time. Last update was at 2014/03/02 22:02:42
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![[Post New]](/s/i/i.gif) 2014/03/02 22:11:41
Subject: 1500 point IMPERIAL KNIGHTS tourney list.
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Agile Revenant Titan
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Zarrath wrote:Thanks for good point! Knights errant can really bust up stuff, though I do like the range of the paladins. I'll consider swapping 1 paladin for an errant, though. I suppose, but wouldn't that just be a slay the warlord, and first blood for my opponent? Don't get me wrong, prescience Knights sounds awesome. Could you see potential synergy between the Imperial Knights and Iron hands? Figuring Imperial Knights are battle brothers for anything Imperium, and Iron hands are tad to good at repairing vehicles. I find it appealing a little bit.
Again, thanks!
Automatically Appended Next Post:
Iechine wrote:Seems incredibly unfun to play with and against!
You dont even want to drop one of them for other units?
I would consider it, my fellow hobbyist. Any suggestions? The idea of taking mini-super heavies for a list.....IN A TOURNAMENT, is a first for me. I welcome all options.
You could allie IH if you drop a knight, (I would drop a paladin). The inquisitor only has to hide behind a wall out of los and for such a small model it shoudnt be to hard.
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2014/03/02 22:44:57
Subject: 1500 point IMPERIAL KNIGHTS tourney list.
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Fresh-Faced New User
hjbsiabifdvdv
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I like the way you think. I`m working on an Iron Hands/Freeblades list now. I`ll post when its finished. I personally thinkthe Paladin is better than the errant. For 5 points more, you,get more range, 2 ordnance shots, and an extra heavy stubber lol. Like that matters. :p Anyways the only reason to take an errant is thsS9 AP1 Lrge Blast. Melta.
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