Switch Theme:

How do you run your IG CCS and PCS?  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in gb
Gimlet-Eyed Inquisitorial Acolyte






I've been trying to figure out the best way to run these guys, GL spam, plasma, standards, medics... what are the best options to take without turning these guys into a T3 points sink?

3000pts 30 wins 2 draws 12 loses

5000pts 13 wins 1 draws 9 losses

WoC "where the points don't matter" 6 wins 0 draws 4 losses

Things my Giant has pocketed for later in AoS: 1 zombie, 2 spirit hosts, 1 banshee, 1 zombie dragon, assorted phoenix guard

X-wing: Scum and Villainy  
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

Depending on mech or foot, the CCS should take maximum special weapons (melta or plasma, nothing else), or a heavy weapon in a foot build. A standard would also be decent if you had the points left over in a foot list.

PCS is a little different, but same idea differing with foot and mech builds. Mech should always go full special weapons, though now the flamer is an option as you're not wasting a high BS on a template. Foot lists can still run full special, but a single heavy weapon isn't a bad choice either if you have a solid amount of heavy weapons in the backfield anyways to support them.

The only special weapons worth taking are melta and plasma, and occasionally flamers. The only heavy weapons worth taking are lascannons and autocannons. Avoid heavy bolters and missile launchers.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in us
Discriminating Deathmark Assassin






I run my CCS fairly maxed out weapon-wise but the PCS is usually a different story. I like to put them in vendettas and give them a heavy flammer and a regular flamer (sometimes two). Then at the end of the game I go to hover jump out and flame whatever is sitting on the objective or use them for late game line breaker. Lately more people have been playing non-power armored armies so flamers tend to clear off objectives pretty nicely. So usually I run two out of my three vendettas in that configuration
   
Made in us
Pyromaniac Hellhound Pilot





I like to keep my CCS relatively bare-bones - give him a master of ordinance and a chimera as a bunker, then park him behind my lines. The Commander also gets a plasma pistol in case the bad guys get too close. Love that thing.

Platoon Command Squads, on the other hand, are expected to go out and face the enemy. Four flamers in one unit makes for a really nice objective-clearer or charge deterrent. I've been using one with a missile launcher as well, kept next to my command chimera to toss out a Bring It Down every now and then. Seems to work okay for me.
   
Made in gb
Gimlet-Eyed Inquisitorial Acolyte






I'm using them as a secondary detachment to my IA armoured company (8 russes). Will have them in chimeras, while the rest of the infantry footslogs it. I think I have plenty of anti-tank in my list already with the russes, so maybe 3 plasma, a plasma pistol and a standard on the CCS? And not sure with the PCS, maybe all flamers? I'm not sure, are GLs not worth the slots?

side note:Guessing the medi-packs are just overcosted

3000pts 30 wins 2 draws 12 loses

5000pts 13 wins 1 draws 9 losses

WoC "where the points don't matter" 6 wins 0 draws 4 losses

Things my Giant has pocketed for later in AoS: 1 zombie, 2 spirit hosts, 1 banshee, 1 zombie dragon, assorted phoenix guard

X-wing: Scum and Villainy  
   
Made in us
Decrepit Dakkanaut





Vallejo, CA

http://www.dakkadakka.com/dakkaforum/posts/list/581507.page


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in gb
Gimlet-Eyed Inquisitorial Acolyte






Cheers thats a helpful link

3000pts 30 wins 2 draws 12 loses

5000pts 13 wins 1 draws 9 losses

WoC "where the points don't matter" 6 wins 0 draws 4 losses

Things my Giant has pocketed for later in AoS: 1 zombie, 2 spirit hosts, 1 banshee, 1 zombie dragon, assorted phoenix guard

X-wing: Scum and Villainy  
   
Made in cz
Stalwart Veteran Guard Sergeant




Czech Republic

Mine is with MoO, Vox and Mortar. They should sit back, shout orders and shoot templates. Mortar is cheap and sometimes he can surprise. But for Russes you probably dont need orders so much
PCS is 4x Flamer, stick them into Vendetta and fly to make some barbecue.

Being optimistic“s worthless if it means ignoring the suffering of this world. Worse than worthless. It“s bloody evil.
- Fiddler 
   
Made in au
Flashy Flashgitz




Canberra, Down Under

Speaking of, do people combine their PCS into their blob? I always do, but it seems as though many do not. What advantages is there to having the PCS solo? Obviously bringing Specials where they are needed, but it just seems like a super easy way to throw away an Orders unit (that I feel are very useful) to only a few wounds.

Current Proposed Rules Project: Orkish AC-130 Spekta Gunship!

WAAAGH Sparky!
1400 (ish) - On the rebound!
Kommander Sparks DKoK
1000 (ish) - Now on the backburner

- Men, you're lucky men. Soon, you'll all be fighting for your planet. Many of you will be dying for your planet. A few of you will be put through a fine mesh screen for your planet. They will be the luckiest of all.  
   
Made in ca
Lord of the Fleet






Halifornia, Nova Scotia

You can't combine your PCS with your PIS, so its kind of a moot point.

Mordian Iron Guard - Major Overhaul in Progress

+Spaceship Gaming Enthusiast+

Live near Halifax, NS? Ask me about our group, the Ordo Haligonias! 
   
Made in au
Flashy Flashgitz




Canberra, Down Under

 Blacksails wrote:
You can't combine your PCS with your PIS, so its kind of a moot point.


Huh, Guess I have been reading it wrong this whole time. Wow, I feel incredibly stupid.

Current Proposed Rules Project: Orkish AC-130 Spekta Gunship!

WAAAGH Sparky!
1400 (ish) - On the rebound!
Kommander Sparks DKoK
1000 (ish) - Now on the backburner

- Men, you're lucky men. Soon, you'll all be fighting for your planet. Many of you will be dying for your planet. A few of you will be put through a fine mesh screen for your planet. They will be the luckiest of all.  
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

 Sparkadia wrote:
 Blacksails wrote:
You can't combine your PCS with your PIS, so its kind of a moot point.


Huh, Guess I have been reading it wrong this whole time. Wow, I feel incredibly stupid.


No Worries, i did that at first, and it does seem kind of silly that you can't do that!

As for me, i get max melta/plasma if the CCS is in a chimera, or a lascannon if its parked for giving orders to foot troops. As for PCS i occasionally will give them something cheap like an auto cannon if i have them camping out to make FRFSRF or Flamers if they are Vendettaing in or following a blob (no one expects it!) also 4 grenade launchers is not terrible on a PCS if its going to be running around with a blob for the extra range and str6 shots (and its cheap)

17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in au
Flashy Flashgitz




Canberra, Down Under

 generalchaos34 wrote:
 Sparkadia wrote:
 Blacksails wrote:
You can't combine your PCS with your PIS, so its kind of a moot point.


Huh, Guess I have been reading it wrong this whole time. Wow, I feel incredibly stupid.


No Worries, i did that at first, and it does seem kind of silly that you can't do that!

As for me, i get max melta/plasma if the CCS is in a chimera, or a lascannon if its parked for giving orders to foot troops. As for PCS i occasionally will give them something cheap like an auto cannon if i have them camping out to make FRFSRF or Flamers if they are Vendettaing in or following a blob (no one expects it!) also 4 grenade launchers is not terrible on a PCS if its going to be running around with a blob for the extra range and str6 shots (and its cheap)


How do Chimeras go for the PCS? I've always been concerned with putting them in there due to the likelihood of explosions killing several (which, lets face it, probably will) And does the Plasma really work? I'm not too hot (pun intended) on putting a 15-point gun on a dude who is probably going to blow himself up at some point of the game.

Current Proposed Rules Project: Orkish AC-130 Spekta Gunship!

WAAAGH Sparky!
1400 (ish) - On the rebound!
Kommander Sparks DKoK
1000 (ish) - Now on the backburner

- Men, you're lucky men. Soon, you'll all be fighting for your planet. Many of you will be dying for your planet. A few of you will be put through a fine mesh screen for your planet. They will be the luckiest of all.  
   
Made in us
Preacher of the Emperor





Hanford, CA, AKA The Eye of Terror

 Sparkadia wrote:
 generalchaos34 wrote:
 Sparkadia wrote:
 Blacksails wrote:
You can't combine your PCS with your PIS, so its kind of a moot point.


Huh, Guess I have been reading it wrong this whole time. Wow, I feel incredibly stupid.


No Worries, i did that at first, and it does seem kind of silly that you can't do that!

As for me, i get max melta/plasma if the CCS is in a chimera, or a lascannon if its parked for giving orders to foot troops. As for PCS i occasionally will give them something cheap like an auto cannon if i have them camping out to make FRFSRF or Flamers if they are Vendettaing in or following a blob (no one expects it!) also 4 grenade launchers is not terrible on a PCS if its going to be running around with a blob for the extra range and str6 shots (and its cheap)


How do Chimeras go for the PCS? I've always been concerned with putting them in there due to the likelihood of explosions killing several (which, lets face it, probably will) And does the Plasma really work? I'm not too hot (pun intended) on putting a 15-point gun on a dude who is probably going to blow himself up at some point of the game.


I only put plasma on a CCS and even then it will backfire on me, meltas are a bit better but you have range issues. Ive used a PCS in a chimera but thats usually if I have a big group of infantry moving and i want FRFSRF support and i want it to survive

17,000 points (Valhallan)
10,000 points
6,000 points (Order of Our Martyred Lady)
Proud Countess of House Terryn hosting 7 Knights, 2 Dominus Knights, and 8 Armigers
Stormcast Eternals: 7,000 points
"Remember, Orks are weak and cowardly, they are easily beat in close combat and their tusks, while menacing, can easily be pulled out with a sharp tug"

-Imperial Guard Uplifting Primer 
   
Made in gb
Gimlet-Eyed Inquisitorial Acolyte






from reading all this I think I'm gonna give my CCS a lascannon, and put them in a camo netted chimera behind my blob behind an aegis, might give the commander a powerfist for fluff but thats it. Maybe then 1 plasma PCS and 1 flamer PCS (atm one will be footsogging (flamer) and one will be in a chimera (plasma))

3000pts 30 wins 2 draws 12 loses

5000pts 13 wins 1 draws 9 losses

WoC "where the points don't matter" 6 wins 0 draws 4 losses

Things my Giant has pocketed for later in AoS: 1 zombie, 2 spirit hosts, 1 banshee, 1 zombie dragon, assorted phoenix guard

X-wing: Scum and Villainy  
   
Made in gb
Hallowed Canoness





Between

I tend to give my CCS a couple of long-range ground scanners and a vox and leave them at that, unless I'm stuffing them in a Valkyrie, in which case I keep them cheap with auxiliary grenade launchers.



"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad. 
   
Made in gb
Gimlet-Eyed Inquisitorial Acolyte






I've heard mixed things about the grenade launchers, are they any good?

3000pts 30 wins 2 draws 12 loses

5000pts 13 wins 1 draws 9 losses

WoC "where the points don't matter" 6 wins 0 draws 4 losses

Things my Giant has pocketed for later in AoS: 1 zombie, 2 spirit hosts, 1 banshee, 1 zombie dragon, assorted phoenix guard

X-wing: Scum and Villainy  
   
Made in ca
Gargantuan Gargant






 Corinthius wrote:
I've heard mixed things about the grenade launchers, are they any good?


For the most part...nope. The cheap price tag is deceiving as you're losing out on opportunity cost from the other weapons you could have taken instead and the fact that it ultimately adds nothing to the squad you purchased it for. The small blast template is often less effective than just shooting normally with a lasgun given its ability to scatter and the krak option is horrid since massed single shot (often BS3) S6 AP4 shots is not something that guard is in short supply or in need of.

This message was edited 2 times. Last update was at 2014/03/08 01:45:22


 
   
Made in us
Pyromaniac Hellhound Pilot





killeen TX

I have two ways I will run a CCS. The first is the way I have been running for a while now:

Plasma gun x3
Grenade launcher
Carapace armor
Salamander

In this configuration, the CCS hangs out behind the ADL in my list, and the "commander" mans the quad gun. The armor is there just because of points I have left over. Plus, it helps with the get hot saves. This is in my mechvets list.

When I do run platoons, which is rare, the CCS was lascannon, sniper rilfe x2, camo cloaks. The PCS was usually grenade launcher x4 or flamer x4.

javascript:emoticon(''); 3,000 pointsjavascript:emoticon('');

2,000 points

265 point detachment

Imperial Knight detachment: 375

Iron Hands: 1,850

where ever you go, there you are 
   
Made in ca
Veteran Inquisitorial Tyranid Xenokiller




CCS:
Standard, 2 plasmagun, vox. Gives out orders and provide AP2 fire and morale re-roll. I got 2 of them

PCS: each with a vox and 3 flamer and 3 GL. flamer one hides behind cover and act as a counter-charge unit, while the GL is fire support.
   
 
Forum Index » 40K General Discussion
Go to: