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Imperial Knight: Narrowing the stance "how to"  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Nurgle Chosen Marine on a Palanquin





Have never like the overwide stance of GW's Epic Titans and I like it less in the new knight. Fortunately GW has made it relatively easy to narrow the stance of the knight. The key to the project is the angled ribbed connectors on the hip piece that connect to the legs. Shaving off one or two the ribs gives the legs a narrower stance.

Hip piece with one rib shaved off of the right side. After checking the angle I decided to take two ribs off of each side (next pic).



Hip piece with two ribs shaved off each side. Note also the bottom part of the leg hex mounts have been cut off to clear the inside of the hip piece.



For this first knight I have maintained the "left foot forward" stance of the original model and just narrowed the stance to keep things simple. In this pic the legs have been glued to the hip piece and then the leg/hip assembly balanced on the feet. Keeping the "left foot forward" position means that the front and rear hydraulic pistons do not have to be modified, assuming the front to rear angle of the legs remains the same as on the original model. To make sure the angle stays the same, assemble the legs to the hips before shaving any ribs and make alignment marks at the top of both legs and on the hip so you can glue the legs on at the same angle after shaving off the ribs (and hex shaped locating hole).

Obviously some work will have to be done with the other pistons and hoses. All that remains to be done (except for the other pistons) is to use putty to complete the ankle "ball" joint and run a pin from under the foot up through the ankle into the leg.



New narrowed stance on the knight base. Base is too large now? I have never been fond of oversized bases on models. Never put any bases on my Armorcast Titans (except for very small clear tabs on the rear of the Revenant's feet) and they had no trouble standing up during battles. No bases also makes it much easier to maneuver them on the table.


Simple solution: two 60mmm bases

This message was edited 1 time. Last update was at 2014/03/12 03:15:50


 
   
Made in us
Been Around the Block




San Diego

It does seem as though for the most part bases wouldn't matter for the Knight, as weapons are fired from the actual weapons and distance moved is entirely independent of base size. However, the reduction in base size there could be significant in terms of charging distance, both in your favor and in your opponents favor.

Personally, I see the extra large base as an opportunity to do some great basing. An entire dark elder raider split open by the CCW, or a desperate demon trying to hold up the enormous weight of a crushing foot.

I really like the modifications, but lament the base removal.
   
Made in au
Grizzled Space Wolves Great Wolf





timd wrote:
Obviously some work will have to be done with the other pistons and hoses. All that remains to be done (except for the other pistons) is to use putty to complete the ankle "ball" joint and run a pin from under the foot up through the ankle into the leg.
This seems like it's going to be the difficult part more than the hip joints.
   
 
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