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![[Post New]](/s/i/i.gif) 2015/06/22 10:56:26
Subject: Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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Frank, Don't worry, info night is tomorrow night.
Points for games at the Whiz will be about 1500-2000, but you can alter that with your opponent (the usual Whiz operating procedure.) Points for games at That's Entertainment will be 1000-1500 because that store has more rookie players and closes at 7pm on weekdays. That's E has tried to make Sundays their 40k day, but they have so many other events (MTG & comic book stuff) that it is hard to schedule more than 3 or 4 tables at a time.
FW is cool with me, but I haven't really played much FW lately so other players should chime in with their 2 cents. So I think Elysian is ok, but let's confirm during info night.
Info night games should be around 1500-1750 points because we'll probably use up time talking before games begin.
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![[Post New]](/s/i/i.gif) 2015/06/22 22:20:13
Subject: Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Fresh-Faced New User
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For those who don't know what Elysians are... it's basically drop pods but with fliers... half deepstrike turn 1 and the rest come on in reserves deepstriking.the entire army has either deepstrike, infiltrate or scout...
no worse than drop pods or deathwing as I'm mostly BS3 guardsmen
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![[Post New]](/s/i/i.gif) 2015/06/22 22:59:15
Subject: Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Longtime Dakkanaut
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Forge world is fine, just make sure you have accurate rules! I'm looking at you mr. Double punisher vulture deadshot;0
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![[Post New]](/s/i/i.gif) 2015/06/22 23:43:44
Subject: Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Fresh-Faced New User
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Hey I've got accurate rules... now... Automatically Appended Next Post: I've got the rules and I'm gonna print them out and highlight the weird parts
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This message was edited 1 time. Last update was at 2015/06/22 23:57:56
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![[Post New]](/s/i/i.gif) 2015/06/23 01:39:39
Subject: Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Regular Dakkanaut
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DeadShotJoker wrote:For those who don't know what Elysians are... it's basically drop pods but with fliers... half deepstrike turn 1 and the rest come on in reserves deepstriking.the entire army has either deepstrike, infiltrate or scout...
no worse than drop pods or deathwing as I'm mostly BS3 guardsmen
Except of course drop-pods are immobile deployment and flyers aren't
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![[Post New]](/s/i/i.gif) 2015/06/24 09:04:58
Subject: Re:Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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Can anyone confirm/disconfirm that the cards attachment file can be opened? I created it using Microsoft's Word Mac 2011, but someone said the file was corrupted when they tried to open it.
The red card in the file will be earned by anyone who wins a game during the first week of the campaign. I will be posting new cards each week here.
So far I have $25 receipts from Frank, Sam, Pedro, Joe & Chris Bradley.
We discussed how to split up the prize money. Please post ideas & opinions here & I will post official decision by next Tuesday. Initial thoughts are 3 prizes, all the same amount, no one can win more than one. A) Player with most tiles controlled on a single planet. B) Player with most entire planets controlled. C) Player with most footholds established on planets. If any category is tied, then those players split the prize money for that category. For example, if we have $150 raised in prizes, and two players are tied for C, then they each get $25 while the winners for A & B each get $50.
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![[Post New]](/s/i/i.gif) 2015/06/25 22:23:28
Subject: Re:Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Neophyte Undergoing Surgeries
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Objective Card Rules
each player draws 3 cards then picks 2 cards which are used in any order during their deployment phase to place objectives.
when placing objective markers you must if able place them such that objectives, Stronghold objectives, and objective areas are 12” away from other objective markers. if this is not possible place them such that they are as far from the nearest marker as possible.
When placing kill point markers each unit must have one kill point marker before it may have a second placed on it. if a card requires you to place a marker on a unit which already has a kill point marker you must instead place it on any other unit. once all units have one kill point marker follow the card as normal.
Cards that refer to “no man's land” mean any area that is outside of both players deployment zones
instead of the slay the warlord secondary objective the warlord in any army has a kill point marker placed on him before either player has deployed.
Objective types:
X point objective - the player that controls it at the end of the game receives X victory points. follows all standard rules for objectives in BRB.
X point objective area - the player that controls it at the end of the game receives X victory points. follows all standard rules for objectives in BRB except that units can claim it if they are within 6” rather than 3”.
Stronghold objective - stronghold objective are always placed in a players deployment zone. the player that controls it at the end of the game receives 2 victory points if it is in their deployment zone and 4 victory points if it is not. follows all standard rules for objectives in BRB.
kill point marker - when the last model in a unit is destroyed any kill point markers it had go to the opposing player (in multiplayer games to the last opponent to do damage to the unit). at the end of the game each kill point marker is worth one victory point
Priority target marker - function exactly like kill point markers except that at the end of the game any unit still on the table with a priority target marker grants one victory point to the owning player.
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![[Post New]](/s/i/i.gif) 2015/06/26 15:40:02
Subject: Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Quick-fingered Warlord Moderatus
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Is there any chance of being able to join this half-way through? I won't be able to participate till mid or late July.
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Click here for my Swap Shop post - I'm buying stuff!
DR:90-S++G++M+B++I+Pw40kPbfg99#+D++A++/eWDR++T(T)DM+
Black Legion/Iron Warriors/Night Lords Inquisitorial Friends & Co. (Inq, GK, Elysians, Assassins) Elysian Droptroops, soon-to-add Armored Battlegroup Adeptus Mechanicus Forge World Lucius
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![[Post New]](/s/i/i.gif) 2015/06/26 21:35:33
Subject: Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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You're welcome to join anytime; we're all adults with busy schedules & miss weeks here & there.
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![[Post New]](/s/i/i.gif) 2015/07/01 13:42:55
Subject: Re:Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Regular Dakkanaut
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Game Result:
Date: 6/30
Sean: Renegades and Heretics 5VP's (4 objective points, Line Breaker)
Frank: Craftworld Eldar (win) 10VP's (7 Objective points, Line Breaker, First Blood, Slay the Warlord)
-frank
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![[Post New]](/s/i/i.gif) 2015/07/02 00:02:11
Subject: Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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Frank, Don't bother with the points this campaign phase. We're keeping it simple; no bookkeeping this time around.
3 prizes, all the same amount, no one can win more than one.
A) Player with most tiles controlled on a single planet.
B) Player with most entire planets controlled.
C) Player with most footholds established on planets.
If any category is tied, then tie will be broken by how many medals players have earned. If its still tied, then they split that category's $$.
Steve & Pedro
Sam vs. Isaiah
Frank vs. Sean
me getting a clinic on Daemonkin
Alejandro vs. Eric
Joe, Nick & Chuck
Carlos & Chris
So far I have $25 receipts from Frank, Sam, Pedro, Joe, Chris Bradley, Eric, Sean & Stephen.
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This message was edited 4 times. Last update was at 2015/07/02 00:14:34
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![[Post New]](/s/i/i.gif) 2015/07/03 01:39:59
Subject: Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Longtime Dakkanaut
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Steve beat Pedro.
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![[Post New]](/s/i/i.gif) 2015/07/05 11:02:20
Subject: Re:Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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I created cards for winners of games during weeks 1-5. I still need to create a card for week 6 and for anyone who plays a game in a store they usually don't play; That's E for Whiz guys & Whiz for the That's E guys. Please look over the cards & tell me if you think they are too overpowered.
Filename |
Eric's 40k cards.docx |
Download
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medals for game winners |
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5731 Kbytes
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![[Post New]](/s/i/i.gif) 2015/07/05 18:52:52
Subject: Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Fresh-Faced New User
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For future campaigns, can we have a list that we submit and then can't change it so there is no tailoring per game?
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![[Post New]](/s/i/i.gif) 2015/07/06 14:57:17
Subject: Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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Maybe I'll make up a medal for any player who uses the same list for three weeks in a row. That player is required to submit that list to me Chris or Frank or you and every week someone checks to ensure that is the list they are using. I have family plans this week so won't be in Tuesday night, but spread the word. What do you think would be an appropriate medal benefit?
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![[Post New]](/s/i/i.gif) 2015/07/08 12:17:16
Subject: Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Regular Dakkanaut
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Frank beat Sam
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![[Post New]](/s/i/i.gif) 2015/07/28 01:33:12
Subject: Re:Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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This message was edited 4 times. Last update was at 2015/07/29 10:44:56
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![[Post New]](/s/i/i.gif) 2015/07/29 10:44:29
Subject: Re:Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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Game I played at That's Entertainment in Fitchburg:
Whiz store Week 5's games:
One more week of games & prizes distributed on Tuesday August 11th.
3 prizes, all the same amount, no one can win more than one.
A) Player with most tiles controlled on a single planet.
B) Player with most entire planets controlled.
C) Player with most footholds established on planets.
…and I forgot to take photos of the map last night so I don't know who is in the lead for those categories.
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This message was edited 2 times. Last update was at 2015/08/09 13:13:35
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![[Post New]](/s/i/i.gif) 2015/08/03 11:31:28
Subject: Re:Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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Here are all the cards for winning games at the Whiz and at That's E in Fitchburg:
Filename |
Whiz campaign cards for winning.docx |
Download
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Description |
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File size |
2321 Kbytes
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![[Post New]](/s/i/i.gif) 2015/08/09 13:10:35
Subject: Re:Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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![[Post New]](/s/i/i.gif) 2015/09/13 10:39:56
Subject: Re:Whiz store Summer 2015 campaign Current Rules page 9 Info night June 23rd, week 1 begins June 30th
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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not campaign related, but Whiz store 40k related:
CaptainCon (February game convention in RI) is looking for anyone willing & able to organize a 40k event/tournament. Replies welcome on their FB page:
https://www.facebook.com/Captaincon-553761894660222/timeline/
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![[Post New]](/s/i/i.gif) 2016/02/13 11:20:49
Subject: Re:Whiz store Summer 2016 campaign
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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SPRING & SUMMER 2016 planning begins here
Work has been crazy lately, but things are just starting to lighten up enough for me to begin thinking about this summer's Whiz campaign for 40k or 30k. What would we like to try this summer?
Week #1 Tuesday April 26 til the next Tuesday
Week #2-6 Tuesday May 3,10, 17, 24, Last week May 31 Prizes distributed June 7th
We'll use the map as a scoreboard so make magnetic tokens as usual.
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This message was edited 4 times. Last update was at 2016/04/16 00:31:36
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![[Post New]](/s/i/i.gif) 2016/02/16 00:08:51
Subject: Re:Whiz store Summer 2016 campaign
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Regular Dakkanaut
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I wouldn't mind an escalation campaign. something that encourages new armies to be painted, etc.
I think mixed 30k/40k can work, but it's not ideal. 40k has a big advantage with the formations. Maybe an old school CAD only campaign no allies, etc.
-frank
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![[Post New]](/s/i/i.gif) 2016/02/27 17:34:11
Subject: Re:Whiz store Summer 2016 campaign
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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Summer 2016 Whiz store & That's E store campaigns:
Campaign scoreboard is the wall map so make 10+ small magnetic markers for yourself. You will claim five terrain spaces on Tuesday April 26th at 5:30pm… unless we have a ton of players & need to lessen that number. Three campaign winners: Most territories, most complete planets & most beachheads.
Games are 1000 or whatever points. Each player is allowed only one psyker, but that model counts as 0 points towards their army list points. The first game they play, the psyker gets to use no psychic powers.
Game 1 of week 1 has one objective. The player who controls this objective at the end of the game rolls a D6. A D6 result of 1,2,or 3 earns that player one part of an Imperial Knight. A D6 result of 4,5, or 6 earns that player one Warp Charge.
Game 2 of week 2 has two objectives. The player who controls an objective at the end of the game rolls a D6. A D6 result of 1,2,or 3 earns that player one part of an Imperial Knight. A D6 result of 4,5, or 6 earns that player one Warp Charge.
Game 3 of week 3 has three objectives. The player who controls this objective at the end of the game rolls a D6. A D6 result of 1,2,or 3 earns that player one part of an Imperial Knight. A D6 result of 4,5, or 6 earns that player one Warp Charge.
Guess what happens week 4? Yeah, you get it.
When a player has successfully collected all five parts of an Imperial Knight, then they may play a knight as part of their army list for free. (That's why it is worth working towards.) But the player must have two legs, one torso, and two weapons preferably the weapons they have actually collected cards for, but I'll leave that up to players.
When a player has successfully collected one or two or three warp charges, then their psyker may begin using powers that correspond to that level of power. But if a player randomly rolls for psychic powers at the start of a game and rolls a power they don't have enough warp charges, then tough (they got a free psyker so buck up campers).
If a player have enough for more than one psyker, then they may take more than one free psyker in their army list. But they need to have enough charges to actually power up the psyker.
Here's what cards look like: (I already made a bunch so players just need to tell me what they have won. And don't lose them!)

But what if around week 3, a player has two warp charges and four legs to an imperial knight? What can you do with four legs?
OH GOD, DO NOT GOOGLE "FOUR LEGS" FOR AN IMAGE TO INSERT HERE. MY EYES!!?!
So a player has parts he doesn't really want or need. Time for a Trade. Two or three players may play a two or three player game. Each player's goal is to move their warlord into base to base contact in order to trade Warp Charges for Imperial Knight part or whatever, but if one player decides to betray the other and kill the other player's warlord, then the items are deployed on the table at the point where the warlords were just kissing. As a two player game, this is pretty boring, but consider (and discuss) the possibilities for a three player game:
Please discuss and build on. Our next campaign will begin in July 2016.
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This message was edited 4 times. Last update was at 2016/04/24 10:33:34
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![[Post New]](/s/i/i.gif) 2016/04/28 00:32:01
Subject: Re:[Campaigns] Whiz store Summer 2016 campaign
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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First week of Spring 2016 campaign:
Dom & I played a 1000 point game:
Tony & Chuck played here:
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This message was edited 1 time. Last update was at 2016/04/28 01:27:12
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![[Post New]](/s/i/i.gif) 2016/04/28 19:31:53
Subject: [Campaigns] Whiz store Summer 2016 campaign
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Rampaging Furioso Blood Angel Dreadnought
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Looks fun guys... which nights do you do the campaign games?
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![[Post New]](/s/i/i.gif) 2016/04/28 20:26:47
Subject: [Campaigns] Whiz store Summer 2016 campaign
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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Tuesday nights, but players can play any time & just let me know the results.
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![[Post New]](/s/i/i.gif) 2016/05/03 09:26:18
Subject: [Campaigns] Whiz store Summer 2016 campaign
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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I've not tried one yet, but has anyone tried using Lords of War in the Whiz store meta? Do campaign players mind if someone uses a Lord of War?
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![[Post New]](/s/i/i.gif) 2016/05/05 03:33:27
Subject: [Campaigns] Whiz store Summer 2016 campaign
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Nasty Nob
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Id like to take Marneus Calgar.
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A man's character is his fate.
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![[Post New]](/s/i/i.gif) 2016/05/07 10:32:14
Subject: [Campaigns] Whiz store Summer 2016 campaign
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Unhealthy Competition With Other Legions
Ashburnham, Massachusetts
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Looks like no one minds LOW.
This week's games:
Frank vs. Chuck:

Gil vs. Dom:
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This message was edited 1 time. Last update was at 2016/05/07 10:34:37
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