Switch Theme:

The effect of Rick Priestly leaving GW  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in au
Boom! Leman Russ Commander





Brisbane, Australia

WayneTheGame wrote:
I find it rather telling, because wasn't he a co-owner or founder or something? He was certainly a top dog, and to have your top guy leave to found his own company that competes with you, is kinda like Bill Gates leaving Microsoft to start a new software company that competes with Windows.


Jobs left Apple for a long time. Apple did okay. (Not in reference to the his death, of course. Apple is doing well enough without him now.)

This message was edited 1 time. Last update was at 2014/03/17 13:12:13


 
   
Made in gb
Longtime Dakkanaut




West Midlands (UK)

 Kilkrazy wrote:
As a long term DakkaDakka member I have to say that according to my observation, dissatisfaction with GW has been increasing for several years and has reached a peak with the 6th edition allies, D weapons and so on.

That of course is only part of the market.


Perhaps. But it often seems that arguments twist a bit depending on the game.

Q: Why is 40K in a funk? A: Cause the rules suck!

Q: Why is "The Hobbit" in a funk? It's rules are great? A: Cause the models suck/lack of support!

Q: Why does 40K suck? Models are (mostly) great and support is ubiquitous? A: Cause the rules suck!

Etc...

Just one other example (among many): the reasons given by Tom Kirby.. changes in store opening hours, etc.. have a very tight time correlation with the sales-dive and would explain the nosedive across all game-systems, which apparently are all suffering (?).

Occam's Razor would lead logical people to opt for the more parsimonious explanation, e.g. the latter, ... as long as clear evidence to the contrary is not available.

Now, Occam's Razor doesn't mean that the more parsimonious explanation must be "right", far from it, but it would seem to be the unbiased, analytic starting point for going at this.

   
Made in au
Boom! Leman Russ Commander





Brisbane, Australia

 Zweischneid wrote:
 Kilkrazy wrote:
As a long term DakkaDakka member I have to say that according to my observation, dissatisfaction with GW has been increasing for several years and has reached a peak with the 6th edition allies, D weapons and so on.

That of course is only part of the market.


Perhaps. But it often seems that arguments twist a bit depending on the game.

Q: Why is 40K in a funk? A: Cause the rules suck!

Q: Why is "The Hobbit" in a funk? It's rules are great? A: Cause the models suck/lack of support!

Q: Why does 40K suck? Models are (mostly) great and support is ubiquitous? A: Cause the rules suck!

Etc...

Just one other example (among many): the reasons given by Tom Kirby.. changes in store opening hours, etc.. have a very tight time correlation with the sales-dive and would explain the nosedive across all game-systems, which apparently are all suffering (?).

Occam's Razor would lead logical people to opt for the more parsimonious explanation, e.g. the latter, ... as long as clear evidence to the contrary is not available.

Now, Occam's Razor doesn't mean that the more parsimonious explanation must be "right", far from it, but it would seem to be the unbiased, analytic starting point for going at this.


Occams razor never applies in economical matters. Occams razor protocol would suggest that the best way to raise sales would be to have a sale/reduce prices, but that can't happen with GW.

 
   
Made in gb
Longtime Dakkanaut




West Midlands (UK)

 Scipio Africanus wrote:


Occams razor never applies in economical matters. Occams razor protocol would suggest that the best way to raise sales would be to have a sale/reduce prices, but that can't happen with GW.


???

What's that got to do with people outside of GW --- e.g. on this forum --- trying to make sense of observations we see in the market (and GW products in particular)?

This message was edited 1 time. Last update was at 2014/03/17 13:29:13


   
Made in us
Decrepit Dakkanaut





Vallejo, CA

Zweischneid wrote:Well, Kings of War IS a very good game.

Of course, nobody cares about it, no matter how much the internet whines about wanting 40K/WFB to be more balanced, uncluttered, smoother-to-play, etc.., they never put their money where their mouth is (and GW knows it, whereas Priestly / Cavatore probably didn't). But that isn't really a fault of the Game Designers. It just shows how irrelevant "balanced" game design is to this hobby.

Exactly.

Talk is cheap, but when it comes to opening their wallets, most people do it for 40k. They pay for what they actually want, not for what they argue is superior.

And I'm always amused by talk about GW being a failing company. That's just spiteful, wishful thinking. In reality, a cursory reading of the real data disproves this fantasy.


Your one-stop website for batreps, articles, and assorted goodies about the men of Folera: Foleran First Imperial Archives. Read Dakka's favorite narrative battle report series The Hand of the King. Also, check out my commission work, and my terrain.

Abstract Principles of 40k: Why game imbalance and list tailoring is good, and why tournaments are an absurd farce.

Read "The Geomides Affair", now on sale! No bolter porn. Not another inquisitor story. A book written by a dakkanought for dakkanoughts!
 
   
Made in de
Decrepit Dakkanaut







 Ailaros wrote:
And I'm always amused by talk about GW being a failing company. That's just spiteful, wishful thinking. In reality, a cursory reading of the real data disproves this fantasy.

Yeah, if you love sinking sales, sinking revenue, sinking profit, no dividend and panic closure off all non-UK HQs that is
Maybe your reading was too cursory

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
Made in us
Douglas Bader






 Zweischneid wrote:
Perhaps. But it often seems that arguments twist a bit depending on the game.


That's because the reasons aren't the same. This is only a "problem" if you insist on reducing the situation to a single flaw, and that's something that doesn't make any sense. A reasonable analysis of the situation would look at GW's games as individual product lines. Sure, they'll all have some similar effects from GW's overall business decisions, but they also have their own strengths and weaknesses.

40k is in trouble because the model quality is inconsistent, the rules are shamefully bad and getting worse, and prices, especially startup prices for a new player, are very high.

The LOTR games are in trouble because GW has utterly failed to exploit the IP properly and try to bring in LOTR book/movie fans instead of just treating it like an alternate game for their existing 40k/WHFB customers (despite having a lot of success with that approach in the past). Another major factor is the disappointing results from the movies that were supposed to drive sales of the games.

WHFB is in trouble because it's a generic fantasy game in a market full of generic fantasy games, and doesn't really have any compelling reason to play it over its competition besides "it has the biggest market share".

All of GW's games are in trouble because of GW's utterly stupid business plans: nonexistent marketing, high prices, awful retail stores, obsessive focus on cost cutting over quality improvements, and a general short-sighted strategy that puts immediate shareholder results ahead of long-term stability and growth.

Just one other example (among many): the reasons given by Tom Kirby.. changes in store opening hours, etc.. have a very tight time correlation with the sales-dive and would explain the nosedive across all game-systems, which apparently are all suffering (?).


That only considers GW's own stores. Obviously GW's retail division is a spectacular trainwreck of bad decisions, but that doesn't explain why GW's sales are dropping in independent stores that don't suffer from those problems. The correlation in time is probably better explained by the store cuts being a response to poor sales rather than the primary driving force behind the poor sales.

Occam's Razor would lead logical people to opt for the more parsimonious explanation, e.g. the latter, ... as long as clear evidence to the contrary is not available.


But we DO have clear evidence. The rules for 40k are awful, and GW is showing no apparent interest in making them better (or even doing basic playtesting to catch and fix the worst problems). We have clear anecdotal evidence of people either quitting GW games entirely in favor of GW's competition, or becoming apathetic towards the new releases and just playing with their existing stuff. Are these problems the sole cause of GW's decline? Obviously not, but they certainly aren't helping the situation.

Now, Occam's Razor doesn't mean that the more parsimonious explanation must be "right", far from it, but it would seem to be the unbiased, analytic starting point for going at this.

There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Hellacious Havoc





the flat 48

Here's another event for you.... GW canned its tourney support. Since they have done this in fantasy people show up with lego and 3rd party models to large tourneys. With vendors becoming less enthusiast about gw product due to lessened consumer interest and being unable to get certain items such as forge world or certain sup books like the flyer book it shows that gw is trying to flex on the people who move their product.

Throwing participation awards to stores and players with the 5th ed prize support assistance was a good way to make local TOs unwitting enforcers of the your army must be GW models rule. They don't profit from 3rd party armies and made it unnecessary to use their products. No one seems to bring up the war on the vendors who will be stuck with their product when people have enough.


Automatically Appended Next Post:
How much of what all of us have pointed out can be traced to the time line of this guy leaving the company?

This message was edited 1 time. Last update was at 2014/03/18 12:33:44


You say you hate it but you wont do anything about it? What the serious ork? 
   
Made in de
Decrepit Dakkanaut







Rick Priestley and almost every brain in the company were marginalized by the bean counters way before Rick left.
Gav Thorpe, Andy Hoare and Alessio Calvatore were already gone. Juan Diaz left after Rick.

Hive Fleet Ouroboros (my Tyranid blog): http://www.dakkadakka.com/dakkaforum/posts/list/286852.page
The Dusk-Wraiths of Szith Morcane (my Dark Eldar blog): http://www.dakkadakka.com/dakkaforum/posts/list/364786.page
Kroothawk's Malifaux Blog http://www.dakkadakka.com/dakkaforum/posts/list/455759.page
If you want to understand the concept of the "Greater Good", read this article, and you never again call Tau commies: http://en.wikipedia.org/wiki/Utilitarianism 
   
 
Forum Index » 40K General Discussion
Go to: