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Made in us
Fluttering Firewyrm of Tzeentch





ASSAULT RUN
100 points

Ibtisam
6 3 1 3 5
Unique
When attacking or defending, if you have at least one stress token, you may reroll 1 of your dice.

Ibtisam/B-Wing (28)
Heavy Laser Cannon (7)
Marksmanship (3)
38 points

Green Squadron Pilot
3 2 3 2 2
Green Squadron Pilot/A-Wing (19)
Draw Their Fire (1)
20 points

Prototype Pilot #1
1 2 3 2 2
Prototype Pilot/A-Wing (17)
Cluster Missiles (4)
21 points

Prototype Pilot #2
1 2 3 2 2
Prototype Pilot/A-Wing (17)
Cluster Missiles (4)
21 points
   
Made in us
Douglas Bader






Needs some major changes.

Ibtisam isn't being used effectively at all. You don't have anything to give her stress and turn on her ability (other than the occasional red maneuver), and marksmanship is a waste since you don't have any special abilities (gunner, Ten Numb, etc) to justify spending three points and your EPT slot on an offense-only focus action. And you aren't using the B-wing's system slot at all, which is one of its biggest assets. To make Ibtisam work you need either PTL or elusiveness for consistent stress, and either FCS (pure firepower) or a sensor jammer (more defense).

The green squadron A-wing is a complete waste. You have no firepower, no PTL to take advantage of the A-wing's excellent action bar, and DTF is pretty much worthless when all of your ships are either mostly immune to crits because of their shield HP or too fragile to worry about crits. And an A-wing is too fragile to be effective with DTF, you want to put that skill on a ship like Chewbacca or Luke + R2D2 that can tank those extra crits and keep fighting.

The prototypes aren't terrible, but at PS 1 they're going to have trouble getting effective missile shots and they aren't worth much once the missiles are gone. Plus, cluster missiles are only really good when you have a way to focus or re-roll both shots. If you don't then you're probably better off with concussion missiles, or paying the extra point to get assault or homing missiles.

End result: your list entirely revolves around a single B-wing, and once that single B-wing is quickly killed with focused fire you don't have much of a list left.

This message was edited 1 time. Last update was at 2014/03/17 22:48:20


There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. 
   
Made in us
Dakka Veteran





text removed.
Reds8n


Any who, I want to say I like the concept of the list, which appears to be the embodiment of MOAR DAKKA BLITZKRIEG! I'd say lose the Draw their Fire, its a little awkward here I feel. And at least one of your missile boat Prototypes are going to be lucky to get those shots off at PS 1. Soooo, I'm thinking if we are going to do this, maybe....

Ibtisam - B-wing
--Push the Limit

"Dutch" Vander - Y-wing

Prototype Pilot - A-wing
--Cluster Missiles

Prototype Pilot - A-wing
--Cluster missiles

From there you still have 4 points to play with as you see fit. Not saying I recommend it mind you, just that it might help get that missile launch off If you use Dutch to give the A's target locks so that they can use their action to focus or evade, and then just provide support after that. Tried to stay with in the theme of what you were headed for. Hope it helps. Let us know how it goes! Happy hunting!

This message was edited 1 time. Last update was at 2014/03/18 12:35:34


 
   
Made in ca
Nurgle Predator Driver with an Infestation




Brantford, Ontario

From just dicking around in a builder If you really want ibitsam and three awings maybe try.

Ibitsam - Elsuiveness, Sensor Jammer = 34
3x Greens with PTL = 66

I love green squadrons there pretty good and love there mobility, lacking in the fire department and can get one shotted by proton bombs.

if you want to make an effective alpha strike with missiles id probably drop Ibitsam for something cheaper and more supportive, Dutch or garven for passing tokens.

you could drop all the greens to protypes and take missles but id advise against doing that. A wings make really good missle platforms but they need the proper support i find.

Iron Warriors  
   
Made in us
Douglas Bader






KnuckleWolf wrote:
"Dutch" Vander - Y-wing


This is really a waste. Without an ion turret a Y-wing is pretty much worthless. You're paying a lot of points to help your mediocre prototype pilots be a little less mediocre, and that doesn't make much sense when you could just buy another B-wing instead and get more total firepower.


Automatically Appended Next Post:
 Guitarquero wrote:
Ibitsam - Elsuiveness, Sensor Jammer = 34
3x Greens with PTL = 66


This is going to have a lot of trouble killing stuff. Ibtisam is the obvious target, and once she dies (and she will die when an entire squadron focuses on her) you're left with three A-wings. PTL A-wings are tough to kill, but with such pathetic offense they're not going to be much of a threat to your opponent and the rest of the game is likely to consist of flying the A-wings around desperately evading and not shooting much until you finally roll enough blanks to lose them.

This message was edited 1 time. Last update was at 2014/03/18 14:28:15


 
   
Made in ca
Nurgle Predator Driver with an Infestation




Brantford, Ontario

Didnt say it was great haha, I would never run it personally although i do love greens with PtL. I agree dutch without a ion is useless unless you some how found a way to make protons good anfd run him as a torp boat which suffice to say sucks.

I was just making a list that was a little better then the ops and kept similar format to what he had 3 as and ibitsam granted no missiles which tbh are lack luster without proper support. , Im also surprised i managed to fit 3 Greens with PTL with Ibitsam haha.

I think this list would just be more of a how long can i survive and piss off my opponent type list aha.

owell.




Automatically Appended Next Post:
come to think of it 3 blues instead of greens would prob be a way better list

This message was edited 2 times. Last update was at 2014/03/18 20:20:46


Iron Warriors  
   
Made in us
Fluttering Firewyrm of Tzeentch





Still in the process of revising however a few points.

I am trying to avoid point massing. What I mean by this is sinking a chuck of points into a single ship with only another cheaper or equal cost ship to support it. two ships just do not make a great list and are very unforgiving of mistakes. Also regardless of pilot skill more ships does equate to more fire power, more room for error, more room for an opponent to make a mistake.

The idea behind this list is follows. The b-wing has the maneuver dial to easily stress the pilot. With Heavy Cannon the B-wing is rolling 4 dice at every range incriminate. Primary weapon at range 1 = 4 dice, Secondary at range 2-3 = 4 dice. With an action the B-wing can either barrel roll, target lock, or use special ability. With stress Ibtisam can re-roll a single die, without stress he can use marksmanship to improve the roll. With foresight, target lock the last turn and marksmanship this turn to really improve the odds.

The idea behind the A-wings is simply that they are cheap fast ships that are hard to get locked onto. Not much can destroy one out right and if played right are quite survivable. Using them with a missile like cluster missile can let them gang up on a bigger target/point sink and knock it down or out fast. Then draw the game out if need be. But with just the A-wings fire power plus the B-wing I am rolling 10 dice a turn. Maybe more as with a fast maneuverable ship getting into range one out of firing arc's should not only be possible be always the goal. going at Pilot skill 1 is not always a bad thing.

That said I have a revision of this list but having to wait for Rebel Aces to make it work right. And with all things this list may rely to much on the dice to survive. But I have seen an A-wing soak mass amounts of fire and walk away as if nothing happened far to many times to discount them.

This message was edited 2 times. Last update was at 2014/03/21 00:03:51


 
   
 
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