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2014/03/31 19:18:57
Subject: Re:Do you know what really grinds my gears?!
Troike wrote: ... With the Sisters, the only obstacle ever cited has been modelling issues.
Actually, it's not. Modelling issues have certainly been cited as one of the problems, but they've had plenty of time to find a workaround for that if it was the only issue.
However, the Devs have mentioned in the past that the beancounters really don't like Sisters as an army, and the studio had to fight tooth and nail for the 2nd and 3rd ed codexes. So the problem of retooling them for plastic would be amplified by the fact that the guys holding the purse-strings don't want to spend any money on an army that they don't see as a good seller.
2014/03/31 19:35:35
Subject: Re:Do you know what really grinds my gears?!
Troike wrote: ... With the Sisters, the only obstacle ever cited has been modelling issues.
Actually, it's not. Modelling issues have certainly been cited as one of the problems, but they've had plenty of time to find a workaround for that if it was the only issue.
Last year the casting issues where listed as the only thing that was holding Sisters back, it's unclear if that was past tense or not. New units aren't something GW has shown an issue with coughing up, even when there wasn't really fluff for them to exist (Centurions).
insaniak wrote: However, the Devs have mentioned in the past that the beancounters really don't like Sisters as an army, and the studio had to fight tooth and nail for the 2nd and 3rd ed codexes. So the problem of retooling them for plastic would be amplified by the fact that the guys holding the purse-strings don't want to spend any money on an army that they don't see as a good seller.
That wasn't mentioned recently and with how well the 5th and 6th Ed Sisters codexes sold (sold out and made the iBooks bestseller list respectively) I think that might a bit of an eye opener for anyone who thought there was no money to make in the army.
This message was edited 1 time. Last update was at 2014/03/31 19:35:50
2014/03/31 19:37:38
Subject: Do you know what really grinds my gears?!
If accountants were good at thinking, they would be running the world.
"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad.
2014/03/31 19:44:19
Subject: Do you know what really grinds my gears?!
The only reason sisters were never big sellers is that they were all metal, even back in 2nd ed that made them expensive.
marines, chaos,nids,eldar and orks all had some plastic models even if they were monopose and ugly they at least let you build an army on the cheap sisters never got that.
2014/03/31 19:45:42
Subject: Re:Do you know what really grinds my gears?!
I wish the dispersion shield gave a 3++, rather than a 4++. 4++ is too unreliable on a slow, expensive unit like Lychguard. Being able to tank wounds better would make the sword and board combo more useful.
Random charge distance really sucks. 6+D6" seems more reasonable, considering the shootiness of this edition and scary things like Tau overwatch.
I'm disappointed in the lack of love for Chaos (Marines in particular) from GW. I understand that ~50% of the player base plays Imperium, but give Chaos Marines legion/warband-specific doctrines like in the SM codex, at the VERY least.
hobojebus wrote: The only reason sisters were never big sellers is that they were all metal, even back in 2nd ed that made them expensive.
marines, chaos,nids,eldar and orks all had some plastic models even if they were monopose and ugly they at least let you build an army on the cheap sisters never got that.
The only problem is, Necrons suffered from the same issue.
Then again, the Sisters were used to show how powerful the Necrons were, and in second edition, the Necrons were completely freaking broken. They would have made current Tau look like pushovers.
"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad.
2014/04/01 02:16:42
Subject: Re:Do you know what really grinds my gears?!
Troike wrote: ... With the Sisters, the only obstacle ever cited has been modelling issues.
Actually, it's not. Modelling issues have certainly been cited as one of the problems, but they've had plenty of time to find a workaround for that if it was the only issue.
However, the Devs have mentioned in the past that the beancounters really don't like Sisters as an army, and the studio had to fight tooth and nail for the 2nd and 3rd ed codexes. So the problem of retooling them for plastic would be amplified by the fact that the guys holding the purse-strings don't want to spend any money on an army that they don't see as a good seller.
I wonder of they've considered the reason people don't buy Sisters is because they're the least supported army in the game.
Ailaros wrote: You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!"
2014/04/01 02:19:59
Subject: Re:Do you know what really grinds my gears?!
insaniak wrote: but they've had plenty of time to find a workaround for that if it was the only issue.
It seems that modelling issues can hold an army up for quite a while. The DE are good examples, apparently the devs had some issues to work through with those too.
Automatically Appended Next Post:
PrinceRaven wrote: I wonder of they've considered the reason people don't buy Sisters is because they're the least supported army in the game.
I think they're moderately aware at least. We do know that they've attempted to make plastics in the past, which would infer that they're aware that the current situation could be improved.
This message was edited 2 times. Last update was at 2014/04/01 02:22:36
Order of the Righteous Armour - 542 points so far.
2014/04/01 02:51:17
Subject: Do you know what really grinds my gears?!
Say what you will about his fluff, (I know I have, check the parody in my sig) but Ward is actually a fairly competent rules writer.
This message was edited 1 time. Last update was at 2014/04/01 02:53:59
Ailaros wrote: You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.
"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!"
2014/04/01 02:57:18
Subject: Do you know what really grinds my gears?!
PrinceRaven wrote: Say what you will about his fluff, (I know I have, check the parody in my sig) but Ward is actually a fairly competent rules writer.
Amazingly there are times he really hits the right notes with his fluff (did competently with Sisters in the WD codex, and I hear good things about Iyanden. Even the Space Marine codex wasn't bad, and most of what he got crap for already existed in the fluff for the most part).
2014/04/01 03:07:14
Subject: Do you know what really grinds my gears?!
I don't believe the story that they're just waiting for the time to make plastic sisters but some modeling issues came up. If they wanted to, they could. Simple as that. They just don't want to. They have Tauroxes to make.
Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions.
2014/04/01 03:07:59
Subject: Do you know what really grinds my gears?!
I was poking at some army ideas today and one of them was Deathwing and it's frustrating that an army that looks that cool basically sucks that hard. It's almost impossible to get a meaningful presence on the table with them below 2K points, and if you try you'll just be out-numbered and out-gunned regardless.
It wasn't so bad looking at a Wraith-heavy army built around Iyanden but I still feel like you just don't have the kinds of tools to make these kind of smaller, elite troop armies work.
2014/04/01 09:15:10
Subject: Do you know what really grinds my gears?!
MWHistorian wrote: I don't believe the story that they're just waiting for the time to make plastic sisters but some modeling issues came up. If they wanted to, they could. Simple as that.
Well, it is what two different devs have said on two different occasions. I don't see why they'd lie about that. If they didn't want to do them then they'd just drop them.
I don't think it's entirely that simple. They do or did seem to have some legitimate issues with getting them into plastic, and you can't just release a whole new range of plastics on a whim. The SoB line especially would need quite a few updates, and there may be other releases already scheduled before them.
When people deliberately give me the wrong stats for their models. I know it's deliberate since they do it all of the time and then insist it isn't until he finally shows me the codex entry, where he's given it +1/+2 to a few stats. Followed by laughing and "Oh yeah, it is." (Before someone says it, I'm talking Daemon Prince as T8 default, Bikers as T7, Marines as WS 5/6 and I5/6)
When people argue rules with me at the LGS. When I'm wrong, I'll admit it. Constantly telling me "You're wrong, I'm right because it's my codex and I know it you don't lalalalala end of discussion" (Not literally that, but you get the idea) is irritating. They don't say "Here's the page, see?" or show me the relevant FAQ.
It's not a whole lot of them, it's just some of the adults.
That brings me to my next one; The adults at the store sit there and complain about the kids that come into the store. Nobody forces them to play against the kids, but they do talk **** about them. Again, not all of them! Just some of them are like this.
The final one has to be how a lot of them (I hate to say it, but again it's some of the adults) pick on this one guy that plays there, he's 16/17. He's not a bad player, nice guy, y'know? But they sit there talking crap about him, too. He has a few armies and changes what his Marines are from time to time, so they mock him for it and act like it's bad. He doesn't know all of his army's rules, so when he checks the codex they all say "Wow, he's actually checking his codex for once!".
It irritates me to no end because I know he checks his codex every time he needs to. Hell, he'll pull his codex out if he needs to show a rule or if he has even the smallest doubt about his own unit. Yeah, he can be wrong about his own army's rules, but an awful lot less than most people in our store.
I think that's it for now.
:3
If I sound like I'm being a condescending butthole, I'm not. Read my reply as neutrally as possible, please and thank you.
2014/04/01 11:51:40
Subject: Do you know what really grinds my gears?!
They're the worst kind of people. I don't understand why it's so hard for some people to grasp that someone might enjoy 40k in a different way to them, and I certainly don't understand why they need to constantly berate people for having fun wrong.
"The Emporer is a rouge trader."
- Charlie Chaplain.
2014/04/01 12:08:50
Subject: Do you know what really grinds my gears?!
That Scything Talons are now basic close combat weapons because reasons.
That a pistol+ccw gives the same bonus as two ccws with the benefit of an extra attack.
That shields+ccws do not give attack bonuses even though most shield based fighting styles IRL heavily promote using the shield not just as a blocking tool, but also as a weapon in of itself.
That Lychguards and Praetorians don't have a 2+ save, and that there's no option for hyperphase axes or mauls.
That Pariahs aren't a thing anymore.
That Chaos renegade chapters apparently lose all their loyalist gear as if by magic.
That a regular knife is as effective as a chainsword.
That save for a few units in either book; Khorne is overall the weakest Chaos god competitively.
That to this date, I still do not have cult bikers, havocs, terminators, raptors, dreads and what-not.
That we lost stat altering mutations for the tyranids.
That Tyrant Guard, despite having their eyes removed so that they could put on more armor, only have a 3+.
That Phoenix Lords are statted in ways completely incongruous with their fluff, with the current units being more like Grand Exarchs than Demi-gods of war.
That GW felt the need to rip away BRB powers and nerf the swarmlord when 2++ rerollable hulked out daemon princes are still a thing.
That Hydras, Stalkers, and Hunters don't have interceptor.
That the elite super-special forces of the Imperium have more expendable tanks than the common grunts.
That predator destructors can't twinlink their autocannons.
That autocannons can't be sponson and hull guns like nearly every other infantry wieldable heavy weapon.
That I can't put lascannon sponsons on my Leman Russ tanks or Plasma cannons in the hull gun.
That Leman Russ Annihilators don't get to fire twice like Exterminators do.
That predators don't get more options for sponson guns.
That defensive guns on fliers can barely actually hurt the fighters they're supposed to be defending against.
That the Tomb cycle or whatever it's called is described as an air superiority craft despite neither having skyfire nor any weapons that can reliably pen or glance fliers with the number of shots they put out.
That flying vehicles and superheavy vehicles have such a hugely massive edge over their FMC and GC counterparts.
That most Xenos armies that aren't Eldar or Orks are still lacking in super-heavies (the chapter approved Tyranid Bio-titans and a lot of the Necron superheavies mentioned in fluff would be nice you know)
That Necron units described as quick and speedy or super-skilled still have WS>5 and I2.
That Chaos has apparently never tried to invent new land raider patterns of it's own.
That so many Eldar aspects still don't have phoenix lords.
That the rupture cannon's meh results don't match up it's fluff at all and are actually less likely to hurt a marine than a land raider.
That the Tyranids lost mycetic spores because reasons.
That the Tau still don't have a swordfish gunship kit.
That GW and FW aren't raiding the desiccated corpses of chapter approved and epic even harder for more units.
That the Crone has the drool cannon even though it doesn't really fit with what it does (kill vehicles and aircraft) and would be more fitting on the harpy, I'd rather have an S7 multishot weapon for flier killing.
That the Haruspex is so incredibly meh.
That we pay 220 points for Old One Eye when he isn't really any tougher or more hurty than a crushing claws carnifex with regeneration.
That GW seems to have this fetish for not giving assault units assault transports or grenades.
That save for one example, all fortifications are Imperial.
That the Icarus lascannon is only a single twinlinked set when the quad gun is two twinlinked sets.
That we actually need to pay points for Flakk missiles.
That out of all the forces of Chaos, only the Crimson Slaughter warband ever made any artificer armor ever.
That GW continues to think that soul blaze is awesome sauce and totally worth a big points boost when all it really does is slow down the game and make it so that certain units will laugh at your attacks.
That we don't have some sort of super-sized gargantuan creature avatar of khaine.
That the Avatar of Khaine is a budget MC when by it's fluff it should be so much more.
That the super-special spear of twilight with the power of a supernova inside or the reality slicing claws of the warp talon...bounces off of a meganobz' armor made out of some scrap a mekboy found lying around.
That GW saw fit to give us the Taurox to fill a role nobody was asking for rather than something like a militarized version of the power loader from aliens.
Most everything about how the Dreadknight looks, urrgghhh.
That the super-revered battle brothers interred in dreadnoughts can get their gak wrecked by any random carnifex.
That the Dark Angels thought their flier STCs were too valuable to be shared with the wider Imperium...when both of them are grossly inferior to anything else fielded by the Imperium.
That the Dark-Angels have apparently never heard of grav-guns.
That there aren't rules for flying infantry a la Rocketeers from Red Alert 2.
I got lots more really.
Midnightdeathblade wrote: Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
2014/04/01 13:28:51
Subject: Re:Do you know what really grinds my gears?!
Ond Angel wrote: When people deliberately give me the wrong stats for their models. I know it's deliberate since they do it all of the time and then insist it isn't until he finally shows me the codex entry, where he's given it +1/+2 to a few stats. Followed by laughing and "Oh yeah, it is." (Before someone says it, I'm talking Daemon Prince as T8 default, Bikers as T7, Marines as WS 5/6 and I5/6)
When people argue rules with me at the LGS. When I'm wrong, I'll admit it. Constantly telling me "You're wrong, I'm right because it's my codex and I know it you don't lalalalala end of discussion" (Not literally that, but you get the idea) is irritating. They don't say "Here's the page, see?" or show me the relevant FAQ.
It's not a whole lot of them, it's just some of the adults.
That brings me to my next one; The adults at the store sit there and complain about the kids that come into the store. Nobody forces them to play against the kids, but they do talk **** about them. Again, not all of them! Just some of them are like this.
The final one has to be how a lot of them (I hate to say it, but again it's some of the adults) pick on this one guy that plays there, he's 16/17. He's not a bad player, nice guy, y'know? But they sit there talking crap about him, too. He has a few armies and changes what his Marines are from time to time, so they mock him for it and act like it's bad. He doesn't know all of his army's rules, so when he checks the codex they all say "Wow, he's actually checking his codex for once!".
It irritates me to no end because I know he checks his codex every time he needs to. Hell, he'll pull his codex out if he needs to show a rule or if he has even the smallest doubt about his own unit. Yeah, he can be wrong about his own army's rules, but an awful lot less than most people in our store.
I think that's it for now.
:3
Wow Geeks and Nerds picking on others. Adults to boot. Really shameful. We use to be picked on, but now they think they are good with plastic toy soldiers, they are "Jocks" now? I would give them a piece of my mind, especially when they pick on someone so much younger than them.
Agies Grimm:The "Learn to play, bro" mentality is mostly just a way for someone to try to shame you by implying that their metaphorical nerd-wiener is bigger than yours. Which, ironically, I think nerds do even more vehemently than jocks.
Everything is made up and the points don't matter. 40K or Who's Line is it Anyway?
Auticus wrote: Or in summation: its ok to exploit shoddy points because those are rules and gamers exist to find rules loopholes (they are still "legal"), but if the same force can be composed without structure, it emotionally feels "wrong".
2014/04/01 13:41:47
Subject: Re:Do you know what really grinds my gears?!
Ond Angel wrote: When people deliberately give me the wrong stats for their models. I know it's deliberate since they do it all of the time and then insist it isn't until he finally shows me the codex entry, where he's given it +1/+2 to a few stats. Followed by laughing and "Oh yeah, it is." (Before someone says it, I'm talking Daemon Prince as T8 default, Bikers as T7, Marines as WS 5/6 and I5/6)
When people argue rules with me at the LGS. When I'm wrong, I'll admit it. Constantly telling me "You're wrong, I'm right because it's my codex and I know it you don't lalalalala end of discussion" (Not literally that, but you get the idea) is irritating. They don't say "Here's the page, see?" or show me the relevant FAQ.
It's not a whole lot of them, it's just some of the adults.
That brings me to my next one; The adults at the store sit there and complain about the kids that come into the store. Nobody forces them to play against the kids, but they do talk **** about them. Again, not all of them! Just some of them are like this.
The final one has to be how a lot of them (I hate to say it, but again it's some of the adults) pick on this one guy that plays there, he's 16/17. He's not a bad player, nice guy, y'know? But they sit there talking crap about him, too. He has a few armies and changes what his Marines are from time to time, so they mock him for it and act like it's bad. He doesn't know all of his army's rules, so when he checks the codex they all say "Wow, he's actually checking his codex for once!".
It irritates me to no end because I know he checks his codex every time he needs to. Hell, he'll pull his codex out if he needs to show a rule or if he has even the smallest doubt about his own unit. Yeah, he can be wrong about his own army's rules, but an awful lot less than most people in our store.
I think that's it for now.
:3
Wow Geeks and Nerds picking on others. Adults to boot. Really shameful. We use to be picked on, but now they think they are good with plastic toy soldiers, they are "Jocks" now? I would give them a piece of my mind, especially when they pick on someone so much younger than them.
It is a shame, really, I mean, some of the kids *can* be annoying, but they stop if you ask them nicely, y'know? They're not impolite or brats about anything.
Honestly, with the way they act towards me and others has made me contemplate not going back there for a while.
The problems are;
A) It's the only store near me (The other requires a car journey; I cannot drive and nobody in the house has a car. Also, I'm loyal to my LGS and I wouldn't want to spend at another one)
B) The store owner is a really great guy. He's not a dick about anything, he'll argue his interpretation of something or how he thinks/knows the rule but will accept when he's mistaken or wrong.
If I sound like I'm being a condescending butthole, I'm not. Read my reply as neutrally as possible, please and thank you.
2014/04/01 18:36:42
Subject: Do you know what really grinds my gears?!
We jokingly used to call small children at our GW 'the spawn', but none of us would refuse to play against them unless we were having a particularly bad day. ><
"That time I only loaded the cannon with powder. Next time, I will fill it with jewels and diamonds and they will cut you to shrebbons!" - Nogbad the Bad.
2014/04/01 18:47:24
Subject: Do you know what really grinds my gears?!
ClockworkZion wrote: Tau's sublight speed thing that keeps them from being a real proper threat bugs me actually when I think about it.
The tidbit about the Tau only having STL drives is very quickly contradicted by their timetable showing them crossing X-light years in less than X years.
I personally ignore GW's fetish for mucking with pre-established FTL systems and it seems that the BL and FW also ignore it.
Midnightdeathblade wrote: Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
2014/04/01 18:56:22
Subject: Re:Do you know what really grinds my gears?!
Kain wrote: That Scything Talons are now basic close combat weapons because reasons.
That a pistol+ccw gives the same bonus as two ccws with the benefit of an extra attack.
That shields+ccws do not give attack bonuses even though most shield based fighting styles IRL heavily promote using the shield not just as a blocking tool, but also as a weapon in of itself.
That Lychguards and Praetorians don't have a 2+ save, and that there's no option for hyperphase axes or mauls.
That Pariahs aren't a thing anymore.
That Chaos renegade chapters apparently lose all their loyalist gear as if by magic.
That a regular knife is as effective as a chainsword.
That save for a few units in either book; Khorne is overall the weakest Chaos god competitively.
That to this date, I still do not have cult bikers, havocs, terminators, raptors, dreads and what-not.
That we lost stat altering mutations for the tyranids.
That Tyrant Guard, despite having their eyes removed so that they could put on more armor, only have a 3+.
That Phoenix Lords are statted in ways completely incongruous with their fluff, with the current units being more like Grand Exarchs than Demi-gods of war.
That GW felt the need to rip away BRB powers and nerf the swarmlord when 2++ rerollable hulked out daemon princes are still a thing.
That Hydras, Stalkers, and Hunters don't have interceptor.
That the elite super-special forces of the Imperium have more expendable tanks than the common grunts.
That predator destructors can't twinlink their autocannons.
That autocannons can't be sponson and hull guns like nearly every other infantry wieldable heavy weapon.
That I can't put lascannon sponsons on my Leman Russ tanks or Plasma cannons in the hull gun.
That Leman Russ Annihilators don't get to fire twice like Exterminators do.
That predators don't get more options for sponson guns.
That defensive guns on fliers can barely actually hurt the fighters they're supposed to be defending against.
That the Tomb cycle or whatever it's called is described as an air superiority craft despite neither having skyfire nor any weapons that can reliably pen or glance fliers with the number of shots they put out.
That flying vehicles and superheavy vehicles have such a hugely massive edge over their FMC and GC counterparts.
That most Xenos armies that aren't Eldar or Orks are still lacking in super-heavies (the chapter approved Tyranid Bio-titans and a lot of the Necron superheavies mentioned in fluff would be nice you know)
That Necron units described as quick and speedy or super-skilled still have WS>5 and I2.
That Chaos has apparently never tried to invent new land raider patterns of it's own.
That so many Eldar aspects still don't have phoenix lords.
That the rupture cannon's meh results don't match up it's fluff at all and are actually less likely to hurt a marine than a land raider.
That the Tyranids lost mycetic spores because reasons.
That the Tau still don't have a swordfish gunship kit.
That GW and FW aren't raiding the desiccated corpses of chapter approved and epic even harder for more units.
That the Crone has the drool cannon even though it doesn't really fit with what it does (kill vehicles and aircraft) and would be more fitting on the harpy, I'd rather have an S7 multishot weapon for flier killing.
That the Haruspex is so incredibly meh.
That we pay 220 points for Old One Eye when he isn't really any tougher or more hurty than a crushing claws carnifex with regeneration.
That GW seems to have this fetish for not giving assault units assault transports or grenades.
That save for one example, all fortifications are Imperial.
That the Icarus lascannon is only a single twinlinked set when the quad gun is two twinlinked sets.
That we actually need to pay points for Flakk missiles.
That out of all the forces of Chaos, only the Crimson Slaughter warband ever made any artificer armor ever.
That GW continues to think that soul blaze is awesome sauce and totally worth a big points boost when all it really does is slow down the game and make it so that certain units will laugh at your attacks.
That we don't have some sort of super-sized gargantuan creature avatar of khaine.
That the Avatar of Khaine is a budget MC when by it's fluff it should be so much more.
That the super-special spear of twilight with the power of a supernova inside or the reality slicing claws of the warp talon...bounces off of a meganobz' armor made out of some scrap a mekboy found lying around.
That GW saw fit to give us the Taurox to fill a role nobody was asking for rather than something like a militarized version of the power loader from aliens.
Most everything about how the Dreadknight looks, urrgghhh.
That the super-revered battle brothers interred in dreadnoughts can get their gak wrecked by any random carnifex.
That the Dark Angels thought their flier STCs were too valuable to be shared with the wider Imperium...when both of them are grossly inferior to anything else fielded by the Imperium.
That the Dark-Angels have apparently never heard of grav-guns.
That there aren't rules for flying infantry a la Rocketeers from Red Alert 2.
I got lots more really.
That was epic and surprisingly I couldn't find a thing to seriously disagree with.
Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions.
2014/04/01 18:58:11
Subject: Do you know what really grinds my gears?!
ClockworkZion wrote: Tau's sublight speed thing that keeps them from being a real proper threat bugs me actually when I think about it.
The tidbit about the Tau only having STL drives is very quickly contradicted by their timetable showing them crossing X-light years in less than X years.
I personally ignore GW's fetish for mucking with pre-established FTL systems and it seems that the BL and FW also ignore it.
And tau do have FTL, I even have the sheet from BFG that says so. Tau also have NLS engines making them possible faster than imperial ones in real-space, not sure though.
This message was edited 1 time. Last update was at 2014/04/01 18:58:18
Homosexuality is the #1 cause of gay marriage.
kronk wrote: Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote: Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
BaronIveagh wrote: Basically they went from a carrot and stick to a smaller carrot and flanged mace.
2014/04/01 18:59:06
Subject: Do you know what really grinds my gears?!
throwoff wrote: I want to gauge some feelings on rules, specifially on silly little things that upset you as a player, I know most of us have the same feelings on the big broken parts of the game but there are also lots of tiny easy to fix issues that get overlooked.
I will start with -
Assault Terminators not able to take a flamer.
Every other assault unit in the army can take a flamer and it makes perfect sense to give one to an assault termie squad but alas it is not allowed.
You?
Dark Angels Deathwing terminators get them... your argument is invalidm
you automatically lose points for using the trite gamer-isms: balanced, meta, Mat Ward, etc.
2014/04/01 19:02:09
Subject: Do you know what really grinds my gears?!
ClockworkZion wrote: Tau's sublight speed thing that keeps them from being a real proper threat bugs me actually when I think about it.
The tidbit about the Tau only having STL drives is very quickly contradicted by their timetable showing them crossing X-light years in less than X years.
I personally ignore GW's fetish for mucking with pre-established FTL systems and it seems that the BL and FW also ignore it.
GW is bad at math in general. Actually I can show you some low ball number crunching a friend and I did assuming populations on planets were on the lower end listed for their types based on type of planet they were which basically throws GW numbers for Sisters out the window pretty fast.
It's been a long running tradition that there aren't that many Battle Sisters in the fluff (about 100K total Sisters...maybe.) So a friend and I sat down and decided to crunch some numbers (for the purposes of the exercise we lowballed most of these numbers to try and feel out a low number that we could expect) with the goal to work out how many Sororitas (and then how many Battle Sisters) there should be in the Imperium as we agreed that due to the size and scale of the Imperium, the Ecclesiarchy and the scope of the duties of the Sisters their numbers just weren't high enough at 100,000.
To keep the numbers reasonably low we worked off the following rules:
1% of the entire Imperium meets the very basic criteria to be considered for becoming a Sororitas.
1% of those complete their "basic" training successfully
1% of those are on active status at any time (the other 99% have been deactivated for any number of reasons). This last one was to really just push the number a lot lower based on the "gak happens" quotient.
50% of the final total is Militant Orders, the rest is divided into the various Non-Militant Orders (which makes each of those smaller than the combined Militant Orders).
So running some basic numbers we figured that from the Hive Worlds (all 32,380 of them) had a rough average of 50,000,000,000 (we went with 50 Billion a Hive, which is about the middle of the range (10-100,000,000,000), and 10 Hive a planet, which is a bit lower than half as the range is 5-20) 16,190,000,000,000,000 people on the hives.
To keep the math easy we went with an average of 5 Billion people on average on every other planet in the Imperium (working from 1,000,000 that means 967,620 worlds) which is lower than our current population on Earth. That gave us another 4,838,100,000,000,000 more people.
This gave us a total of 21,028,100,000,000,000 people in the Imperium on a lowball math run.
Of these 210,281,000,000,000 meet the very basic criteria.
Of those 2,102,810,000,000 complete the basic training.
Of those 21,028,100,000 are on any kind of active duty.
Of those 10,514,050,000 are Battle Sisters.
So in short we think that about 10.5 Billion Battle Sisters makes much more sense in the fluff, or the Sisters have an attrition rate that makes even the Imperial Guard look
This means the Imperium -should- have roughly 10,514 Sisters per World. Assuming all 1 Million Planets had Sisters on them. And that 10.5 Billion Sisters? 0.00005% of the Imperium's pop so they're still plenty "selective" and "elite" given the scale of the setting. To give you a comparitive idea, it's like having 3 Sisters of Battle per state in the US in terms of comparative scale we're talking here.
And just for fun, let's assume that 10% of the entire Imperium become Guard (tithes and all that). We'd have 2,102,810,000,000,000 Guardsmen (not counting Commisars or Storm Troopers since those come from the Schola and you can probably have as many of them as you do Sisters pretty easilly, if not even more). So yeah, GW's numbers make me laugh because using the numbers they give you can VERY quickly extrapolate a lot more of things than they say. I mean they talk about "Billions of Guardsmen" when it seems they should be talking about "Trillions" if not "Quadrillions" of Guardsmen instead.
2014/04/01 19:02:32
Subject: Re:Do you know what really grinds my gears?!
Ond Angel wrote: When people deliberately give me the wrong stats for their models. I know it's deliberate since they do it all of the time and then insist it isn't until he finally shows me the codex entry, where he's given it +1/+2 to a few stats. Followed by laughing and "Oh yeah, it is." (Before someone says it, I'm talking Daemon Prince as T8 default, Bikers as T7, Marines as WS 5/6 and I5/6)
When people argue rules with me at the LGS. When I'm wrong, I'll admit it. Constantly telling me "You're wrong, I'm right because it's my codex and I know it you don't lalalalala end of discussion" (Not literally that, but you get the idea) is irritating. They don't say "Here's the page, see?" or show me the relevant FAQ.
It's not a whole lot of them, it's just some of the adults.
That brings me to my next one; The adults at the store sit there and complain about the kids that come into the store. Nobody forces them to play against the kids, but they do talk **** about them. Again, not all of them! Just some of them are like this.
The final one has to be how a lot of them (I hate to say it, but again it's some of the adults) pick on this one guy that plays there, he's 16/17. He's not a bad player, nice guy, y'know? But they sit there talking crap about him, too. He has a few armies and changes what his Marines are from time to time, so they mock him for it and act like it's bad. He doesn't know all of his army's rules, so when he checks the codex they all say "Wow, he's actually checking his codex for once!".
It irritates me to no end because I know he checks his codex every time he needs to. Hell, he'll pull his codex out if he needs to show a rule or if he has even the smallest doubt about his own unit. Yeah, he can be wrong about his own army's rules, but an awful lot less than most people in our store.
I think that's it for now.
:3
It's a shame really, as I have also seen all of those things happening multiple time
I can see it now....Nids are now a collection of autonomous hive fleets there are multiple Hive Minds and they all war with one another in addition to everyone else. They speak to humans using telepathy, and they can now ally with Space Wolves as battle brothers, because reasons.
Tyranids talking to humans would be like you talking to your mashed potatoes or the probiotic in your kiefer drink. It is neither possible nor productive.
Inside my mind I pinched my nipples and savored his bitter silence.
The Tau Empire has only expanded into space during the last thousand years. Despite this they have made remarkable progress in developing both civilian and military starships, and have now reached a level where their ships can be compared to Imperial designs. The development of the Tau fleet (known as the Kor’vattra in Tau) has been given the highest priority by the Ethereal Caste. Without the Kor’vattra the manifest destiny of the Tau could never be realised and as a species their existence would be at the mercy of celestial phenomena such as meteors or supernova. Once unified by the Ethereal Caste the Tau made incredible technological progress. By M39 they had spread through the T’au system and ringed their homeworld with orbital research and manufacturing facilities. Further expansion required a drive system capable of spanning interstellar distances however and this proved to be a formidable barrier. Tau vessels already used a form of gravitic drive. This projected a sheath of gravitic energy ahead of and around the vessel which was continually re-projected further ahead, drawing the ship behind it rather like an archaic sail. For two hundred tau’cyr the Water Caste grappled with the problem only for the breakthrough to be handed to them. On the innermost of T’au seven’s moons a routine geological survey discovered the remains of an alien vessel. The significance of the find did not disrupt Tau society as much as might have been expected. Tau theorists had long reasoned that other life forms existed and the verification helped confirm the belief that there was a greater destiny awaiting them. No Tau commented on the sheer good fortune of finding the technology that they so desperately needed on their doorstep just when they needed it.
The Tau were able to duplicate the warp drive of the alien ship but the initial test flights were disastrous. Achieving transition to the Warp required more than technology, it required psychically attuned minds and the Tau race boasted no psykers. Without them to guide the transition no amount of power could breach the dimensional barriers. The best the Tau could do was make a partial transition, forcing themselves into the void that separated Warpspace and real space before they were hurled out again like a ball held under water then released. Data gathered at great cost during the test flights was studied closely. The Water caste scientists made the observation that the boundary between real space and warp space was not a neat line. It was closer to being a turbulent ocean fomented by the tempestuous warp tides below. By carefully angling their descent toward the Warp and extending the field generated by the gravitic drive into a wing, shaped to hold the vessel down a Tau vessel could extend the duration of the dive considerably. The speeds achieved in the ascent back to real space were staggering and this coupled with the effect of the Warp on time and space ensured that the real distance covered by the dive was immense. Early tests lost several drone ships because they inadvertently passed far beyond the sensor range of their recovery vessels.
The details were soon resolved. There was still a major constraint, only the most powerful (and bulky) drives could sustain the gravitic wing throughout the dive and the power drain meant that considerable recharge time was needed between dives. Also by comparison to actually navigating the warp the pace was still very slow. Taking typical Imperial Warp speeds the Tau drive was slower by a factor of five. The speed was consistent though, did not expose the Tau to the perils of the Warp and enabled the Tau to expand beyond their home star for the first time.[/quote[
This message was edited 2 times. Last update was at 2014/04/01 19:09:19
Homosexuality is the #1 cause of gay marriage.
kronk wrote: Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
sebster wrote: Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
BaronIveagh wrote: Basically they went from a carrot and stick to a smaller carrot and flanged mace.
2014/04/01 19:13:08
Subject: Do you know what really grinds my gears?!
That standing on the back of a flatbed pickup makes you completely 100% safe from all weapons fire to the point you can't even be targeted but being inside a fortified bunker designed to endure any assault doesn't (plus you're likely to take wounds every time the building gets shot at). Also that someone can come up with a flamethrower and hit everybody in the building even though units standing on a flatbed truck are immune to flamethrowers somehow. So basically everything to do with transport and building rules.
That the new Tau codex is so good people complain and refuse to play against me when I bring out the only army I've ever owned (and got my face beaten in with) since 3rd edition.
That genestealers don't get flesh hooks.
Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!
BrianDavion wrote: Between the two of us... I think GW is assuming we the players are not complete idiots.
Rapidly on path to becoming the world's youngest bitter old man.