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![[Post New]](/s/i/i.gif) 2014/04/05 01:22:26
Subject: Competitive Dark Eldar? 1000pt
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Dakka Veteran
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HQ
Archon - 60
Troops
5 x Kabalite - Blaster 60
5 x Kabalite - Blaster 60
Elites
4 x Trueborn - x4Blaster 108
4 x Trueborn - x4Blaster 108
4 x Trueborn - x4Blaster 108
Dedicated Transport
Venom - Nightshield, splinter cannon 75
Venom - Nightshield, splinter cannon 75
Venom - Nightshield, splinter cannon 75
Venom - Nightshield, splinter cannon 75
Venom - Nightshield, splinter cannon 75
Heavy support
Ravager - Flickerfield - 115
Ravager - Flickerfield - 115
1001
I understand this might be spammy etc, but I am looking for this to be competitive.
Its my first list DE list too so i will accept all advice.
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![[Post New]](/s/i/i.gif) 2014/04/05 01:43:19
Subject: Re:Competitive Dark Eldar? 1000pt
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Spawn of Chaos
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I've never been to a tournament where they would allow you to have an extra point. For friendly games it's fine(in most groups).
Not a DE player but you're really light on troops. Going to be really hard for you to hold objectives. Also why take flicker fields on the ravagers opposed to night shields?
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![[Post New]](/s/i/i.gif) 2014/04/05 06:49:42
Subject: Competitive Dark Eldar? 1000pt
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Sinewy Scourge
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Flickerfields are almost certainly better than night shields and jink (especially if you don't get t1).
I would probably drop the blasterborn down to 3 man squads and use those points on more troops (even if that means dropping a blaster from each unit).
Don't worry about spam. The DE codex doesn't exactly have many units in it.
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This message was edited 1 time. Last update was at 2014/04/05 06:50:33
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![[Post New]](/s/i/i.gif) 2014/04/05 13:12:20
Subject: Competitive Dark Eldar? 1000pt
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Araqiel
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Shingen wrote:Flickerfields are almost certainly better than night shields and jink (especially if you don't get t1).
I would probably drop the blasterborn down to 3 man squads and use those points on more troops (even if that means dropping a blaster from each unit).
Don't worry about spam. The DE codex doesn't exactly have many VIABLE units in it.
Fixed that for you
Damn I don't know how to use bold text
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This message was edited 3 times. Last update was at 2014/04/05 13:13:49
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![[Post New]](/s/i/i.gif) 2014/04/05 17:32:53
Subject: Competitive Dark Eldar? 1000pt
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Sinewy Scourge
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Well yeah I guess
It depends on the way you like to play. I prefer 10 Scourges with cannons and carbines over kabalites in venoms. Same number of shots, similar price but if you lose one you don't lose a venoms worth of shooting and 4 killpoints, just 1 kp.
I like a lot of the "none viable" units in the codex. You just need to use them in quirky ways.
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![[Post New]](/s/i/i.gif) 2014/04/05 19:35:21
Subject: Competitive Dark Eldar? 1000pt
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Dakka Veteran
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Hmm but If i was to drop a blaster from each Trueborn, I would still only have 80 points to play with, that would mean I would have a squad of like 6 Kabalite warriors running round which would die to one round of fire? Automatically Appended Next Post: I took what advice you guys gave and decided to make a 1500pt list to give me more room. let me know
HQ
Archon - 60
Troops
10x Kabalite warrior - Dark lance - 115
10x Kabalite warrior - Dark lance - 115
5x Wyches - 5x Haywire grenades 60
5x Wyches - 5x Haywire grenades 60
Elites
4x Trueborn - 4x Blaster 108
4x Trueborn - 4x Blaster 108
4x Trueborn - 4x Blaster 108
Heavy support
Ravager - Flickerfield 115
Ravager - Flickerfield 115
Dedicated transport
Venom - Splintercannon, Nightshield 75
Venom - Splintercannon, Nightshield 75
Venom - Splintercannon, Nightshield 75
Venom - Splintercannon, Nightshield 75
Venom - Splintercannon, Nightshield 75
Raider - Nightshield, Flickerfield 80
Raider - Nightshield, Flickerfield 80
1499
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This message was edited 1 time. Last update was at 2014/04/06 00:38:11
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![[Post New]](/s/i/i.gif) 2014/04/06 06:36:24
Subject: Competitive Dark Eldar? 1000pt
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Warning From Magnus? Not Listening!
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The second list looks good. The only thing I have a problem with is the archon. He's not going to do anything with this type of army. Why not just take a haem that's even cheaper? He'll give FnP to one blaster squad, and you can take one with a liquifier for some drive-by template fun.
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Necrons - 3000 pts
HH Imperial Militia/Cults - 1000 points Check out my P&M blog! (https://www.dakkadakka.com/dakkaforum/posts/list/805464.page)
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![[Post New]](/s/i/i.gif) 2014/04/06 06:40:17
Subject: Competitive Dark Eldar? 1000pt
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Sinewy Scourge
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Drop the Lances from the warriors you don't need them. Give them a splinter cannon and give the raider splinter racks, should save you another 10 pts.
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![[Post New]](/s/i/i.gif) 2014/04/06 06:58:21
Subject: Competitive Dark Eldar? 1000pt
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Hellish Haemonculus
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Shingen wrote:Drop the Lances from the warriors you don't need them. Give them a splinter cannon and give the raider splinter racks, should save you another 10 pts.
This is very sound advice.
Competition-wise, this is a pretty rock-hard list. Good job.
That being said, you aren't going to be throwing anyone any curve balls. If your opponents have ANY experience with Dark Eldar, they're going to have a distinct advantage because they're going to know every play in your playbook. In addition, as you've already mentioned, it's incredibly spammy. I got ZERO beef with that in a tournament, but some people feel otherwise. I'm not suggesting you change your list to spare other folks' feelings, just mentioning it so that it's been said.
All in all, you look like your ready to rock some socks at your next event. Good luck with it!
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![[Post New]](/s/i/i.gif) 2014/04/06 09:44:55
Subject: Competitive Dark Eldar? 1000pt
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Sinewy Scourge
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If you want to use in a tourney you need to take a haemo or 2 ideally so you can equip the crucible of malediction and shattershard.
Read the DE Codex in relation to them but they are very good at dismantling Beatpacks (Shattershard kills Baron on a 4+ with no Saves) and the Crucible forces a leadership test on every psychic model in 3d6, fail the save its removed from play again with no saves.
I take Wracks in my Tournament lists, a lot of people say they suck but they are a pretty good cc tarpit unit and the variable ap flamers are great for mincing bikers and the like. I had a squad of 5 of them hold up 3 Necron Spiders and 2 Necron HQ's for 3 rounds of combat on Sunday allowing me to mince the rest of the army.
Blasterborn I would run in squads of 3, they are too expensive and too easy to kill, squads of 4 are a bit of a waste of points. The 60-70 pts you would save from dropping 3, plus the 10 pts from dropping the Dark Lances to Splinter Cannons on the Kabalites would allow you to perhaps work out some way to get another ravager or some more troops in the list (or add the haemo's as I said.
You can stick the 2 haemos in with 2 of the blasterborn squads, that should make them more survivable.
There is no one size fits all with DE, but you can cover a lot of bases.
If you want to be ultra competitive you need to have a Besatpack, Eldar Allied Farseer, possibly a Wraithknight and the Shattershard & Cruciible.
DE are never going to be a top tier army in their current incarnation, not in highly competitive tournaments anyway but you can make them give people headaches for sure...
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![[Post New]](/s/i/i.gif) 2014/04/06 15:59:09
Subject: Competitive Dark Eldar? 1000pt
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Dakka Veteran
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Shingen wrote:If you want to use in a tourney you need to take a haemo or 2 ideally so you can equip the crucible of malediction and shattershard.
Read the DE Codex in relation to them but they are very good at dismantling Beatpacks (Shattershard kills Baron on a 4+ with no Saves) and the Crucible forces a leadership test on every psychic model in 3d6, fail the save its removed from play again with no saves.
I take Wracks in my Tournament lists, a lot of people say they suck but they are a pretty good cc tarpit unit and the variable ap flamers are great for mincing bikers and the like. I had a squad of 5 of them hold up 3 Necron Spiders and 2 Necron HQ's for 3 rounds of combat on Sunday allowing me to mince the rest of the army.
Blasterborn I would run in squads of 3, they are too expensive and too easy to kill, squads of 4 are a bit of a waste of points. The 60-70 pts you would save from dropping 3, plus the 10 pts from dropping the Dark Lances to Splinter Cannons on the Kabalites would allow you to perhaps work out some way to get another ravager or some more troops in the list (or add the haemo's as I said.
You can stick the 2 haemos in with 2 of the blasterborn squads, that should make them more survivable.
There is no one size fits all with DE, but you can cover a lot of bases.
If you want to be ultra competitive you need to have a Besatpack, Eldar Allied Farseer, possibly a Wraithknight and the Shattershard & Cruciible.
DE are never going to be a top tier army in their current incarnation, not in highly competitive tournaments anyway but you can make them give people headaches for sure...
Let me know what you think, I took in what all you guys said and made this.
HQ
Haemonculus - Shattershard, Crucible of malediction 85
Haemonculus - Liquifier gun 65
Troops
10x Kabalite warrior - Splinter cannon - 100
10x Kabalite warrior - Splinter cannon - 100
5x Wyches - 5x Haywire grenades 60
5x Wyches - 5x Haywire grenades 60
Elites
3x Trueborn - 3x Blaster 81
3x Trueborn - 3x Blaster 81
3x Trueborn - 3x Blaster 81
Heavy support
Ravager - Flickerfield 115
Ravager - Flickerfield 115
Dedicated transport
Venom - Splintercannon, Nightshield 75
Venom - Splintercannon, Nightshield 75
Venom - Splintercannon, Nightshield 75
Venom - Splintercannon, Nightshield 75
Venom - Splintercannon, Nightshield 75
Raider - Nightshield, Flickerfield, Splinter racks 90
Raider - Nightshield, Flickerfield, Splinter racks 90
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This message was edited 1 time. Last update was at 2014/04/06 17:43:07
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![[Post New]](/s/i/i.gif) 2014/04/06 16:33:08
Subject: Competitive Dark Eldar? 1000pt
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Sinewy Scourge
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Shattershard is one per army so you will have to drop one.
Use the 15 pts on something else
Give it a try and see what happens. The wyches will likely die very quickly.
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