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Made in gb
Road-Raging Blood Angel Biker




Behind you...

PRIMARY DAEMONS
HQ
Fateweaver
Heralds:
Karnak

Troops

10 daemonettes
10 daemonettes
10 plaguebearers

Fast
15 Hounds

Heavy
DP tzeentch girmiore wings 3+ greater reward

SECONDARY CSM
HQ
Lord

Troops
10 cultists

Elites
10 noise marines 9 blaster 2 blastmaster rhino

Fast
Turkey

What do you think? Should I have groups of ten or 20 daemons and do I keep daemonettes?

This message was edited 1 time. Last update was at 2014/04/19 14:15:48



 
   
Made in us
Fighter Pilot






 Chaos Rising wrote:
PRIMARY DAEMONS
Troops
20 daemonettes
20 daemonettes
OR
10 daemonettes
10 daemonettes
10 daemonettes
10 daemonettes

What do you think? Should I have groups of ten or 20 daemons and do I keep daemonettes?


Daemonettes aren't bad but I'd suggest 2 squads of 15 for offense purposes and a squad or two of plaguebearers to help with objectives

"Lets get Dangerous."

 
   
Made in gb
Longtime Dakkanaut




What is lord aura? The second cultist unit seems pointless..with the faq you can take two blastnlmasters at ten man. A rhino with dirge casters can be useful. (And two blastmasters can shoot out the top) mark of slaanesh on the lord feels obvious but I guess the "aura" is what you are after. If you are building a hound star (which with fateweaver , karnak and the grimoire I guess you are.) I would suggest more hounds, as 8 isn't enough, and consider belakor, or a telepath, as going to ground and then getting back up with mental fortitude is a fun tactic.

DFTT 
   
Made in gb
Road-Raging Blood Angel Biker




Behind you...

Aura gives him a 5 up invuln it's full name is aura of dark glory. I will correct my list and see how you like it now...


 
   
 
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