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Made in us
Unrelenting Rubric Terminator of Tzeentch






In the Ring of Debris Around Uranus

So I am building a skyblight swarm formation which I am mainly doing for 3 flyrants, 3-4 hive crones and the gargoyles, however I need to have 2 Harpies... I am building them now - What have people found work better the S6 large blast or the S9 small blast? I would think the S9, but maybe I should be focussing on more dakka, but as the rest of the army lacks any S9, I figured it was a good way to incorporate them.. Any thoughts? Thanks

Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth 
   
Made in us
Longtime Dakkanaut



Cheyenne WY

Well...I greatly prefer a big pin test causing blast....but I suspect that Venom(s) will be much better vs Imperial Knights, and the like. So based on your local meta, Venom Cannon may well be the best buy...(If you magnitize, you can use Both )

The will of the hive is always the same: HUNGER 
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

Normally the Stranglethorn Cannons are a better choice, but thanks to the Twin-linked and the large amount of anti-infantry you already have, many Skyblight Players swear by the Heavy Venom Cannon.

My advice: magnetise it.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in us
Unrelenting Rubric Terminator of Tzeentch






In the Ring of Debris Around Uranus

Thanks for the advice I will try to magnetize . Hope it is easy. Thanks

Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth 
   
Made in us
Been Around the Block




I know this is a newb question (getting back into the game after a LOOOOOOONG break), but where are these dataslates located for purchase, and are they tournament legal?
   
Made in us
Longtime Dakkanaut




Wichita, KS

Both are good, but they serve different purposes.

Stranglethorn is good against infantry
Venom is good against Vehicles.

If building a skyblight I would almost always go with Venom. Here are my reasons.
1) Twin linking ensures you a 2/3 chance of hitting exactly where you target. That means you can target a corner of a vehicle, and hit something else as well.
2) Vehicles are much easier to get first blood against.
3) You are already going to have a lot of anti-infantry firepower. The harpy spore mine launcher, the crone flame template, the flyrants.
4) Pinning isn't that great. It isn't bad, but since you are going to have most of your army flying, much of the enemy will be shooting snapshots already.
5) ID and better AP. AP:4 isn't that great, but it is better than AP:5. It won't ignore Broadside's 2+ save, but if a broadside does fail a roll it will ID it.
6) Anti-vehicle is generally hard to come by for Tyranids.

If looking for a cannon for Carnifexes, I would almost always go with Stranglethorn, because.
1) Scatter has less effect (you are still likely to hit something thanks to a larger blast).
2) Pinning is more important. You have ground targets, so the enemy will be more effected. Carnifexes are likely to charge eventually,
3) Vehicles are going to have better cover saves. Because of the eye-level.
4) Carnifexes can do anti vehicle via charges eventually.

Still, Magnetization wouldn't be a problem. I find the cannon sticks over the arm pretty firm, and I'm thinking a 2mm magnet in the hose would be enough to hold it.
   
Made in nz
Longtime Dakkanaut





Auckland, NZ

KillerWabbit wrote:
I know this is a newb question (getting back into the game after a LOOOOOOONG break), but where are these dataslates located for purchase, and are they tournament legal?


They are here
http://www.blacklibrary.com/games-workshop-digital-editions/Dataslates

It depends on the tournament. Some allow them, some don't.

This message was edited 1 time. Last update was at 2014/04/22 19:26:59


 
   
Made in us
Been Around the Block




Thanks!
   
Made in us
Sneaky Lictor





Louisville, KY

Meta plays a big part but the HVC tends to be a better "tac" choice. If we see the return of lots of blob armies... the STC could be nice but since we have AV issues the extra punch is nice.

Nova is doing formations this year.. which will be interesting. I know the west coast (LVO and such) will allow them.. it seems they are limiting sources but allowing formations.

- 4500pts: Shinzon Dynasty
3000pts: Hive Fleet Empusa
- 3000pts Rampagers 
   
Made in us
Unrelenting Rubric Terminator of Tzeentch






In the Ring of Debris Around Uranus

Our local group is allowing formations, IA, LOW. With formations they take the place of an ally slot though to keep them from getting crazy

Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth 
   
Made in us
Monster-Slaying Daemonhunter




Grand Rapids Metro

 Roci wrote:
Meta plays a big part but the HVC tends to be a better "tac" choice. If we see the return of lots of blob armies... the STC could be nice but since we have AV issues the extra punch is nice.

Nova is doing formations this year.. which will be interesting. I know the west coast (LVO and such) will allow them.. it seems they are limiting sources but allowing formations.


Everything I am seeing is allowing two "sources/detachments" per army list.

Codex + 1 ally/supplement/dataslate/formation detachment/and so on.


Come play games in West Michigan at https://www.facebook.com/tcpgrwarroom 
   
Made in us
Huge Hierodule





Louisiana

 Eiluj The Farseer wrote:
Thanks for the advice I will try to magnetize . Hope it is easy. Thanks


If you look, you'll see the guns on the harpy both use the same base for the arms that connect to the body. On those arms are square tabs - the tips for either of the gun variants slide very snugly onto those tabs, and stay put without the need for magnets.

Just be very careful when gluing the pieces together that you don't use too much and clog up where the gun slips onto the arm. Likewise when priming/painting -prime the pieces separately from one another so the guns don't stick to the arms.

Aside from that swapping your guns on your harpy should be piece of cake.

Been out of the game for awhile, trying to find time to get back into it. 
   
Made in us
Sneaky Lictor





Louisville, KY

 ductvader wrote:
 Roci wrote:
Meta plays a big part but the HVC tends to be a better "tac" choice. If we see the return of lots of blob armies... the STC could be nice but since we have AV issues the extra punch is nice.

Nova is doing formations this year.. which will be interesting. I know the west coast (LVO and such) will allow them.. it seems they are limiting sources but allowing formations.


Everything I am seeing is allowing two "sources/detachments" per army list.

Codex + 1 ally/supplement/dataslate/formation detachment/and so on.



Yep, I am so far happy with that. I think it will at least give us the chance to see how the nids fair in the tourney meta with access to their formations. Now they just need to add a GSC supplement for a little icing.

I've been play testing various Skyblight set ups, and one of them will end up at nova this year.

- 4500pts: Shinzon Dynasty
3000pts: Hive Fleet Empusa
- 3000pts Rampagers 
   
Made in us
Unrelenting Rubric Terminator of Tzeentch






In the Ring of Debris Around Uranus

 tetrisphreak wrote:
 Eiluj The Farseer wrote:
Thanks for the advice I will try to magnetize . Hope it is easy. Thanks


If you look, you'll see the guns on the harpy both use the same base for the arms that connect to the body. On those arms are square tabs - the tips for either of the gun variants slide very snugly onto those tabs, and stay put without the need for magnets.

Just be very careful when gluing the pieces together that you don't use too much and clog up where the gun slips onto the arm. Likewise when priming/painting -prime the pieces separately from one another so the guns don't stick to the arms.

Aside from that swapping your guns on your harpy should be piece of cake.


Thanks man

Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth 
   
Made in us
Judgemental Grey Knight Justicar





New Orleans

Yeah the new model had a really nice fitting base for both guns no need for magnets or glue. I have both options and prefer the HVC b/c not only is it better vs Vehicles but I can ID Toughness 4 Models.

01001000 01101001 00100000 01110100 01101000 01100101 01110010 01100101 00101110  
   
Made in us
Unrelenting Rubric Terminator of Tzeentch






In the Ring of Debris Around Uranus

that is a good point

Armies
Eldar, Dark Eldar, Harlequins, Eldar Corsairs, Orks, Tyranids, Genestealer Cult, Chaos, Choas Space Marines, Tau, Sisters of Battle, Inquisition, Necrons, Space Marines, Space Wolves, Grey Knights, Imperial Knights, Dark Angels, Imperial Guard, Ad Mech, Knights, Skaven, Sylvaneth 
   
 
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