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Made in gb
Confessor Of Sins





Newton Aycliffe

So, here's the deal:

I believe RaW, and i've always played as such, that p49 and the phrase:" At the start of it's move, a Flying Monstrous Creature must declare whether it is Swooping or Gliding until the start of it's next turn."
will let you start first turn by Swooping off 24" (unless the enemy steals the initiative).

However, a more reliable and experienced member of our LGS has told me that if the owner of the FMC has first turn, he cannot elect to Swoop until his second turn (and must move as jump infantry for turn 1).

Now i am on here to:
.A) By RaW, check if you think this is correct?
.B) Understand how, where and why this assumption would be made (and come across as RaW for that person)

So far the only way i have "explained it" to myself is from p49: "A Flying Monstrous Creature that is deployed at the start of the game starts in glide mode."
This could infer that: "Start of the game" is therefore Player 1, Turn 1, so the choice "Glide or Swoop" has already been made for that player turn: He must Glide. There is no difference between "start of the game" and "start of the first movement phase"?

Would you agree that this is a true statement, and if not, could you try to explain possibly how the error might have come up?

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
The Hive Mind





I think that's how the error comes up, but you're correct - you can opt to Swoop on player turn 1.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in gb
Confessor Of Sins





Newton Aycliffe

rigeld2 wrote:
I think that's how the error comes up, but you're correct - you can opt to Swoop on player turn 1.


If that is indeed the way the error comes up, what is the counter-argument?

Something along the lines of: "At the start of it's move" happens after the glide mode given by deployment, because, for example, you move another unit first?

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
The Hive Mind





 BlackTalos wrote:
rigeld2 wrote:
I think that's how the error comes up, but you're correct - you can opt to Swoop on player turn 1.


If that is indeed the way the error comes up, what is the counter-argument?

Something along the lines of: "At the start of it's move" happens after the glide mode given by deployment, because, for example, you move another unit first?

Because you've satisfied the deployment requirement when you deployed. Now it's movement and you have permission to Swoop.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in gb
Confessor Of Sins





Newton Aycliffe

I see, that does make more sense, but i still feel like there's an issue with how "everything is simultaneous": If you go second, you are in glide mode and the (RaW) statement is true. But if you go first the start of the movement phase is simultaneous with the start of the game.

And the only argument out of that would be how "Start of its move"=/="Start of the movement phase" but even that is (in my mind) quite a wobbly base to stand on :-/

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
Made in us
The Hive Mind





 BlackTalos wrote:
I see, that does make more sense, but i still feel like there's an issue with how "everything is simultaneous": If you go second, you are in glide mode and the (RaW) statement is true. But if you go first the start of the movement phase is simultaneous with the start of the game.

Which has nothing to do with deployment.

My beautiful wife wrote:Trucks = Carnifex snack, Tanks = meals.
 
   
Made in ie
Stern Iron Priest with Thrall Bodyguard





Ireland

Well since it is deploayed on the board, the start of the FMC's movement =/= start of movement phase. The start of movement phase is for blessings etc.

This message was edited 1 time. Last update was at 2014/04/28 15:13:55


It's not the size of the blade, it's how you use it.
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For all YMDC arguements remember: http://www.youtube.com/watch?v=8vbd3E6tK2U

My blog: http://dublin-spot-check.blogspot.ie/ 
   
Made in us
Fresh-Faced New User




FMC starts in glide mode, no problem here.

I don't have my rulebook so I will assume the quoted rules are correctly transcribed from the book.

at start of FMC movement it must declare if it is Swoop or Glide until start of it's next turn. Note, this is start of FMC movement, not start of movement phase.

The start of game state is given so you know how to treat the FMC on first player turn if your opponent goes first, since it affects shooting at the FMC. There is nothing that stops it from changing its mode at the start of its own movement.
   
Made in au
Tea-Kettle of Blood




Adelaide, South Australia

A deployed FMC starts the movement phase gliding and may elect in to swoop or glide at the start of its move in the same way a FMC that was gliding in the previous turn starts the movement phase gliding and may elect to swoop or glide at the start of its move.

So, if being in gliding mode at the start of the movement phase stopped you from changing movement mode it would be impossible to ever swoop with a FMC that started on the board.

 Ailaros wrote:
You know what really bugs me? When my opponent, before they show up at the FLGS smears themselves in peanut butter and then makes blood sacrifices to Ashterai by slitting the throat of three male chickens and then smears the spatter pattern into the peanut butter to engrave sacred symbols into their chest and upper arms.
I have a peanut allergy. It's really inconsiderate.

"Long ago in a distant land, I, M'kar, the shape-shifting Master of Chaos, unleashed an unspeakable evil! But a foolish Grey Knight warrior wielding a magic sword stepped forth to oppose me. Before the final blow was struck, I tore open a portal in space and flung him into the Warp, where my evil is law! Now the fool seeks to return to real-space, and undo the evil that is Chaos!" 
   
Made in gb
Confessor Of Sins





Newton Aycliffe

Yeah, i do fully agree with that position as it is how i read those rules.

Just trying to understand why someone so experienced would make that assumption (went to many tournaments, so surely this must have come up?)

DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage.
Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. 
   
 
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