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Made in gb
Dakka Veteran





Posted a similar list a while back but got no replies. Think I've improved it a fair bit now. Aiming for a knight world/ad-mech flavour list.

CCS + 4PG + Chimera - 185
CCS + 4PG + Chimera - 185
Enginseer + 5 Servitors - 90
Vets + 2MG + Taurox - 130
Vets + 2MG + Taurox - 130
Vets + 2MG + Taurox - 130
Vets + 2MG + Taurox - 130
Tempestus Command + 4 PG + Taurox Prime - 225
Tempestus Scions + 2MG - 90
Tempestus Scions + 2MG - 90
Tempestus Scions + 2MG - 90

Knight Paladin - 375

Total - 1850

All of the Tempestus deepstrike to the opponent's backfield. Enginseer steals the Taurox Prime to keep up with the advancing paladin and keep it alive.

Any comments/criticisms?




Why must I always choose beween certain death and probable death. 
   
Made in us
Regular Dakkanaut




Crystal-Maze wrote:
Posted a similar list a while back but got no replies. Think I've improved it a fair bit now. Aiming for a knight world/ad-mech flavour list.

CCS + 4PG + Chimera - 185
CCS + 4PG + Chimera - 185
Enginseer + 5 Servitors - 90
Vets + 2MG + Taurox - 130
Vets + 2MG + Taurox - 130
Vets + 2MG + Taurox - 130
Vets + 2MG + Taurox - 130
Tempestus Command + 4 PG + Taurox Prime - 225
Tempestus Scions + 2MG - 90
Tempestus Scions + 2MG - 90
Tempestus Scions + 2MG - 90

Knight Paladin - 375

Total - 1850

All of the Tempestus deepstrike to the opponent's backfield. Enginseer steals the Taurox Prime to keep up with the advancing paladin and keep it alive.

Any comments/criticisms?




From my games I've used the tech priest twice now.... Did not do so hot for what he's ment to do... I wish he was better ;/. On the other hand I assulat a 3 man cesturen squad and the tech preist kill two of them after 4 turn -_-
   
Made in gb
Dakka Veteran





The techpriest is mainly in there for thematic reasons, but I figure he can't hurt if he is restoring hull points to the knight. Really I should get another knight, but student budgets :s

Why must I always choose beween certain death and probable death. 
   
 
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