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All of the Tempestus deepstrike to the opponent's backfield. Enginseer steals the Taurox Prime to keep up with the advancing paladin and keep it alive.
Any comments/criticisms?
Why must I always choose beween certain death and probable death.
Crystal-Maze wrote: Posted a similar list a while back but got no replies. Think I've improved it a fair bit now. Aiming for a knight world/ad-mech flavour list.
All of the Tempestus deepstrike to the opponent's backfield. Enginseer steals the Taurox Prime to keep up with the advancing paladin and keep it alive.
Any comments/criticisms?
From my games I've used the tech priest twice now.... Did not do so hot for what he's ment to do... I wish he was better ;/. On the other hand I assulat a 3 man cesturen squad and the tech preist kill two of them after 4 turn -_-
The techpriest is mainly in there for thematic reasons, but I figure he can't hurt if he is restoring hull points to the knight. Really I should get another knight, but student budgets :s
Why must I always choose beween certain death and probable death.