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![[Post New]](/s/i/i.gif) 2014/05/16 15:24:17
Subject: Back from break going to buy an army today, questions...
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Fresh-Faced New User
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Ok a few questions I will separate them so I can get specific answers to each
1. Having a lot of trouble deciding on an army, 11 years ago played space wolves had a nice army but it got lost over the years. I guess my decision has come down to SW, SM, Orks, and maybe Necrons? Don't know much about Necrons though. Don't know if I want to go back to SW and do the same stuff over again although I did love them. Orks seem pretty cool but from what Ive read they are in a TERRIBLE spot right now, like they can barely get into melee range before they are completely blown up, and you need a LOT of units aka $.
2. So apparently the 7th edition comes out may 24th? And Ive read new codex's are coming out? What armies are getting new codex's besides SW? Seems kind of dumb for me to go buy an army of SW today and a codex and have to replace that codex in no time right?
3. Also are there no metal models anymore? I remember back in the day I had a bunch of the metal models and they were awesome I swore I saw someone mentioned they "wish there were still metal models."
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![[Post New]](/s/i/i.gif) 2014/05/16 15:34:27
Subject: Re:Back from break going to buy an army today, questions...
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Executing Exarch
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2) New edition will be out in just over a week, and the first new codex (a month or so after) will almost certainly be either Blood Angels, Space Wolves or Orks, with the new starter set (the current one is Dark Vengeance - Dark Angels versus Chaos) being rumored to be Orks Vs. BA or SW - so some potential for cheap models there depending on if it happens at all (my local GW manager seems to think not, but the rumors persist). Check out eBay or such, you might find a cheap Codex to read through even if you decide against that army.
3) Nope, metal models are a thing of the past, and even "Finecast" (a resin material) is being phased-out (to many cheers) - almost all models will be plastic. I'll be honest, I love plastic models more than metal ones - they don't chip nearly as much, they're lighter (no need to pin!) etc. but nostalgia holds metal models up for some people.
1) Orks are definitely getting a new Codex, but that's unlikely to change the £'s of collecting an army as Orks = Numbers. Some of that is mitigated by the starter sets (Assault on Black Reach and the potential new one) being a cheap source, but only for the units included. If you're really on a budget then Space Marines will obviously be a bit easier.
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![[Post New]](/s/i/i.gif) 2014/05/16 15:37:28
Subject: Back from break going to buy an army today, questions...
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Abhorrent Grotesque Aberration
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Some of these questions are really up in the air right now. What we know: 7th is out next week. There are numerous changes: how you score, what counts as scoring, army construction can now take two paths (normal and "unbounded"), new psychic phase, movement and cohesion changes, allies revamped,.... Any one of these is a serious change; however there are obviously far more changes that are happening than we've even heard about. If you are just coming back I would not bother reading any of the 6th ed material. What we don't know: No one has ANY idea how those changes are going to play out. Armies that are currently top of the charts might very well find themselves on the bottom - or they might get stronger. That said, I'm not sure anyone can give you any sort of valid advice around picking an army. Taking vanilla marines is likely the "safest" bet given that SM is the GW poster child; however, no one really knows.. Moving on... 2. Yes, preorders up tomorrow(?); hits shelves in a week. New codexes have been coming out fairly regularly. Rumors are that Orks in June, BA in August. But who knows. The Ork rumor has been pretty consistent so I'd lean towards that. The armies that currently do not have a "6/7" codex include: SW, Ork, BA, DE, GK, and Necrons. I don't recall hearing anything about SW getting theirs anytime soon. 3. Metal is gone. Your choices for purchasing new today are resin or plastic. Note that resin is on it's way out as well. There have been ongoing production issues (mostly resolved) but still the community has a tepid relationship with it. Also, GW has been replacing previous resin casts with full on plastic ones. These tend to be much higher quality.
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This message was edited 4 times. Last update was at 2014/05/16 15:45:02
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"Why me?" Gideon begged, falling to his knees.
"Why not?" - Asdrubael Vect |
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![[Post New]](/s/i/i.gif) 2014/05/16 15:41:13
Subject: Back from break going to buy an army today, questions...
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Storm Trooper with Maglight
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I would absolutely wait a week if possible, and agree with pretty much everything else Quanar said (except for pounds instead of $$!).
eBay is the place to go for metal models, and although I haven't had too many problems with finecast (resin) I know a lot of people hate it with a burning passion.
Buying an Ork, SW, or BA codex right now would probably be a waste of money. See if you can either get one by *cough* other means *cough* or if they have some at the FLGS you can browse through.
Good luck!
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![[Post New]](/s/i/i.gif) 2014/05/16 15:45:45
Subject: Back from break going to buy an army today, questions...
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The Last Chancer Who Survived
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On the subject of Finecast, or "Failcast / Failcrap / Finecrap", the models are known for:
Bubbles
Being far too brittle
Being bent out of shape to an irreparable degree
Having holes in them
Being almost unpaintable - some of them are too smooth for plastic paints to stay on.
I actually bought a metal DP on ebay for just under the price of its finecast twin, because while I like the model, it's not worth the mess that is GW's "resin".
A quick update about the state of 40k atm:
GW is now a money grabbing, playerbase-stomping, IP hogging monster.
40k is highly unbalanced.
Some armies are almost unplayable. Currently those are CSM, Orks and Tyranids. Next edition's lineup is anyone's guess, however. Although anything with a 3+ save and an aquila is a pretty safe bet.
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This message was edited 1 time. Last update was at 2014/05/16 15:47:16
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![[Post New]](/s/i/i.gif) 2014/05/16 15:53:10
Subject: Re:Back from break going to buy an army today, questions...
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Fresh-Faced New User
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Thanks for all the info, very helpful.
I just looked through some codex's, found them in the garbage downstairs
1. So any opinions on SW, Ork, and Necrons currently? or Suggesting another army for a beginner. Id prefer to have decent shots and decent melee. I also used to like having the Iron Priest and Logan Grimnar etc in my armies. Those strong independent units I think they are called HQ's? or Elites? I know you are limited to a few but I think SW can have more than most other armies with some rule SW's have?
2. Oh and can SW use a lot of SM units? Or only stuff in SW codex or how does that work exactly. 11 years ago I felt it was less specific then it is now so I'm sure you can give me a better understanding. I don't mean allies or any of that garbage I just thought SW's were a chapter of SM so I figured they could use some SM stuff that maybe isn't in SW codex? Idk, explain please
Automatically Appended Next Post: Selym wrote:
Some armies are almost unplayable. Currently those are CSM, Orks and Tyranids. Next edition's lineup is anyone's guess, however. Although anything with a 3+ save and an aquila is a pretty safe bet.
So the playable safe armies to buy at this moment and what you THINK is safe in 7th ed would be?
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This message was edited 1 time. Last update was at 2014/05/16 15:55:11
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![[Post New]](/s/i/i.gif) 2014/05/16 15:56:49
Subject: Back from break going to buy an army today, questions...
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Abhorrent Grotesque Aberration
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1. no opinion. As of today the order from top to bottom of your choices would be Necron, SW, Orks. Next week... it's all up in the air. 2. Each codex is limited to the units available within it's own book. So SW can only take units found in the SW codex. The exceptions (today) are by using allies. You can have a SW primary and ally in a SM force. The force chart is smaller for the allied force. The exceptions (next week) will also include allies AND a new option called "unbounded" which is supposed to "let you use any model in your collection". However we have no idea what the penalties are for that.
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This message was edited 1 time. Last update was at 2014/05/16 15:58:42
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"Why me?" Gideon begged, falling to his knees.
"Why not?" - Asdrubael Vect |
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![[Post New]](/s/i/i.gif) 2014/05/16 16:17:57
Subject: Re:Back from break going to buy an army today, questions...
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Fresh-Faced New User
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Also any opinion on Grey Knights?
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![[Post New]](/s/i/i.gif) 2014/05/16 16:41:50
Subject: Back from break going to buy an army today, questions...
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Thane of Dol Guldur
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Grey Knights have awesome models, but are very very expensive, even by GW standards.
Having played against them several times, I'd say they have a middle-ground codex at present. Its still a paperback codex...I can only assume they will get a hardback 7th edition update at some point.
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![[Post New]](/s/i/i.gif) 2014/05/16 16:47:57
Subject: Back from break going to buy an army today, questions...
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The Last Chancer Who Survived
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clively wrote:1. no opinion. As of today the order from top to bottom of your choices would be Necron, SW, Orks. Next week... it's all up in the air.
2. Each codex is limited to the units available within it's own book. So SW can only take units found in the SW codex.
The exceptions (today) are by using allies. You can have a SW primary and ally in a SM force. The force chart is smaller for the allied force.
The exceptions (next week) will also include allies AND a new option called "unbounded" which is supposed to "let you use any model in your collection". However we have no idea what the penalties are for that.
*Unbound.
"Unbounded" isn't a word.
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![[Post New]](/s/i/i.gif) 2014/05/16 16:50:30
Subject: Back from break going to buy an army today, questions...
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Decrepit Dakkanaut
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1.) choose the army you want to play, regardless of its current power level. Things are changing so fast that your chosen army is already going to be different by the time you're done buying and painting everything.
As for which army to choose, you've got to give us more to work with to help you with that.
2.) Yeah, I'd hold off buying any books for the very near future. That is, unless, you're thinking about buying a book that has come out since 6th ed has dropped. Definitely wait on the rules, or any codex that's still in paperback.
3.) Nope, it's all resin now. Actually, most of the old metal models are now in multi-part plastics.
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![[Post New]](/s/i/i.gif) 2014/05/16 17:50:03
Subject: Re:Back from break going to buy an army today, questions...
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Fresh-Faced New User
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Ok so Ive narrowed it down to SW or Necrons.
Can I get some opinions on both, what they are and aren't good at, (shooting melee etc), if they get stale quick or if they are fun for a while etc, hows painting them? Anything really at this point to sway me one way or the other please
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![[Post New]](/s/i/i.gif) 2014/05/16 18:01:14
Subject: Back from break going to buy an army today, questions...
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Thane of Dol Guldur
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I can speak to Necrons. With the exception of HQ with Mind Shackle Scarabs + Warscythes and also Canoptek Wraiths, which are both beasts in CC, everything else in the army is terrible at CC due to low Initiative and/or low Attacks.
They are very very shooty, but they are the definition of a mid-range army (vast majority of units cap out at 24" range)....this here is what may burn you out on them, because long-range firing is fun and very powerful in-game...however, there are some long-range options in the codex...just not many and you have to pay alot of points for them.
They are probably the best army out their for Flyers, if that's your thing.
If you play Escalation (or 7th Edition perhaps???), they have access to one of the best Super Heavies in that book.
Most of them can get back up.
They are one of the top anti-armor armies due to Gauss weaponry, Cryptek options, and Canoptek scarabs.
They are one of the easiest armies to paint, though I'm sure you can make them as fancy as you like.
IMO, they have enough variety in the Codex to keep things fresh. I haven't burned out yet and have been playing the latest codex for a while now.
Some people HATE their new fluff. I'm not bothered by it.
They have numerous methods to transport units from one place to another with techno-magic.
Their techno-magic is not warp-driven, so there is no Deny the Witch against it.
Whenever they get a hardback codex, all of this could change...however, if I had to guess, they're just gonna get better by the trend of points-reduction, codcex-specific warlord traits, and codex-specific artifacts included in each hardback release that I'm aware of. Couple this with the fact that GW perceives Necrons as a good starter army due to ease of painting, and I think their hardback future will make them even stronger.
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This message was edited 4 times. Last update was at 2014/05/16 18:20:04
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![[Post New]](/s/i/i.gif) 2014/05/16 18:58:48
Subject: Back from break going to buy an army today, questions...
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Fresh-Faced New User
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Very nice explanation I appreciate it
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![[Post New]](/s/i/i.gif) 2014/05/16 19:41:05
Subject: Back from break going to buy an army today, questions...
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Thane of Dol Guldur
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Glad to help.
For what its worth, I agree with Ailaros (I think)...collect whatever army you think looks coolest, has the background you prefer, etc.
If all these things are equal to your tastes between Necrons and Space Wolves, then I hope I gave you a better idea as to how Necrons play on the board.
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