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Made in au
Fresh-Faced New User




If you took a 10 man tactical squad with a drop pod but attached a sanguinary priest you could technically deepstrike the drop pod empty with a locator beacon and just deploy the squad in your deployment zone. This means you can have a nice 12" diameter zone for you to deepstrike your assault squads or land raiders with no scatter. Lol imagine the look on your opponents face when your land raider appears unscathed next to thier army and unloads its payload of perfectly positioned assault terminators. Basically a guarantee to get your terminators into cc.
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

Except those Terminators can't assault the turn the Land Raider DeepStrikes.
   
Made in au
Fresh-Faced New User




Hmm I think land raider is a assault vehicle?
   
Made in au
Boom! Leman Russ Commander





Brisbane, Australia

BloodAngelic wrote:
Hmm I think land raider is a assault vehicle?


This has been done to death. You can never assault off a deepstrike. IF you could, you could assault out of a drop pod too since its open topped.

 
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

1). You can't assault out of a transport.
2). You can't assault out of reserve.

The Assault rule overrides restriction 1. It does not override restriction 2.
This was even FAQ'd.
   
Made in au
Fresh-Faced New User




Technically Descent of Angels lets you assault after deepstrike so I presumed the assault vehicle rule would overrule also. My bad. But you can disembark that turn you deepstrike with land raider, am I correct?

This message was edited 1 time. Last update was at 2014/05/18 12:47:57


 
   
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Made in au
Boom! Leman Russ Commander





Brisbane, Australia

BloodAngelic wrote:
Technically Descent of Angels lets you assault after deepstrike so I presumed the assault vehicle rule would overrule also. My bad. But you can disembark that turn you deepstrike with land raider, am I correct?



As I said, you are never allowed to assault after deepstriking. The one exception is your unit of Vanguard Veterans in the BA codex, who have old style glorious intervention. Glorious intervention does not speak for any other rule and is actually an anomaly, as a special rule should be.


You're first of all making an extremely bad logical leap (A=B so C=B) to make assault vehicle allow you to assault out of a vehicle, and it's worsened by the fact that the logical leap you're making is wrong. Descent of angels does no such thing.

And, no you may not DMB from the land raider. You may only DMB if you moved slower than 6", and to deepstrike a vehicle is counted as moving 12".

 
   
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Oops confused with skies of blood and the storm raven. I'll shut up now.
   
Made in gb
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The Eye of Terror

funny tactic and probably useable as no Muppet is going to waste a turn shooting an empty drop pod.

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Liverpool

 Blackskull wrote:
funny tactic and probably useable as no Muppet is going to waste a turn shooting an empty drop pod.
If "First blood" is still available then yes they will.
Also if it's the only thing dropping forward on turn one, it might be the only thing in range for several units.
   
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Prefer them shooting my drop pod then at my Baal predator
   
Made in fi
Homicidal Veteran Blood Angel Assault Marine





"Note that a unit that Deep Strikes within a Land Raider cannot assault in the turn it arrives"

Codex: BA, page 37 (Assault Vehicle-entry)

Any more questions?

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Hillsboro, OR

 grendel083 wrote:
 Blackskull wrote:
funny tactic and probably useable as no Muppet is going to waste a turn shooting an empty drop pod.
If "First blood" is still available then yes they will.
Also if it's the only thing dropping forward on turn one, it might be the only thing in range for several units.


This, plus killing an av12 open tipped vehicle doesn't take much effort, so unless there is a bigger threat that drops out with pod that pulls anti armor shots, dreads.

I post with autochange, from my not so smartphone. 
   
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Nebraska, USA

Ever since 6th hit the ONLY unit in the entire game that can assault after deepstriking is Zagstruk, a named Stormboy character. Theres a few that can assault from reserves but theyre ungodly rare and usually are outflanking or in the case of Nids (least the old dex not sure bout the new one) they have one that pops out of terrain and is allowed to assault.

Outside that, unless you were already on the board, you cannot assault. One of the many beyond dumb rules GW put in 6th i hope gets revoked in 7th, as there are a ton of units that are neutered to unusable levels thanks to this rule.

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Made in de
Decrepit Dakkanaut





Hopefully, it doesn't.

Deepstriking can be very mixed bag. On the one hand, you get to strike anywhere you want and thus save just walking straight up front any enemy troops. On the other hand, you risk getting shot at when arriving or risk scattering into death.

By being able to charge straight from deepstrike, you'd be giving melee troops a massive buff that would severely hurt the game's balance, especially with the rumored consolidate into combat in. Removing the main disadvantage of DS without re-balancing it cannot work.

   
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Liverpool

 Vineheart01 wrote:
Ever since 6th hit the ONLY unit in the entire game that can assault after deepstriking is Zagstruk, a named Stormboy character.
There were 3 actually.
Zagstruk, Vanguard Veterans, and something coming out of a Lucious Pattern Drop Pod.

The Lucious no longer does it, Zagstruk is still there, and Blood Angel Vets can still do it as well.
So two units can still currently do it.

The LandRaider however has never been able to allow it.
   
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Nebraska, USA

 Sigvatr wrote:
Hopefully, it doesn't.

Deepstriking can be very mixed bag. On the one hand, you get to strike anywhere you want and thus save just walking straight up front any enemy troops. On the other hand, you risk getting shot at when arriving or risk scattering into death.

By being able to charge straight from deepstrike, you'd be giving melee troops a massive buff that would severely hurt the game's balance, especially with the rumored consolidate into combat in. Removing the main disadvantage of DS without re-balancing it cannot work.


Oh nonono deepstrike shouldnt be allowed to assault, without shelling out tons of points for a special guy like the Orks and apparently BA Vets do. What i meant is revert the others, deep strike has been disallowed as a general rule for more than just 6th iirc. Meaning infiltrate, outflank, or normal movement from reserves allowing assault. Infiltrate especially, since theres a ton of melee units that either have no guns or nothing better than a lowly pistol that infiltrate to make their points worth it, but now they die before they can do anything.

Deepstriking offers way too much flexibility since you dont have to declare where they are going at the start of the game, only that theyre deepstriking. Outflanking has a chance to flop, and infiltrate has a range limit for deployment. Deepstrike doesnt care about either of those threats, and barring a bad scatter would have an insane position on their hands. I agree, it would break it to allow all melee to assault after deepstrike - termies would suddenly become a must-take unit lol

An ork with an idea tends to end with a bang.

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Decrepit Dakkanaut





Ahh, okay, sorry for the misunderstanding =)

   
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Fresh-Faced New User




Just to clarify though........ if you drop a pod with locator beacon. You can place your deepstriking landraider anywhere within 6 inches the pod. Am i correct? No scatter?
   
Made in au
Boom! Leman Russ Commander





Brisbane, Australia

BloodAngelic wrote:Oops confused with skies of blood and the storm raven. I'll shut up now.


Again, you can't assault from skies of blood.

Oh nonono deepstrike shouldnt be allowed to assault, without shelling out tons of points for a special guy like the Orks and apparently BA Vets do. What i meant is revert the others, deep strike has been disallowed as a general rule for more than just 6th iirc. Meaning infiltrate, outflank, or normal movement from reserves allowing assault. Infiltrate especially, since theres a ton of melee units that either have no guns or nothing better than a lowly pistol that infiltrate to make their points worth it, but now they die before they can do anything.


Uh, BA vets don't need a special bloke. It's vanguard veterans that do it. SM Vanguard vets used to do it as well. Now the sergeant can throw away his upgrades and save smashfucker/whatever you're taking from that challenge he was probably winning.

BloodAngelic wrote:Just to clarify though........ if you drop a pod with locator beacon. You can place your deepstriking landraider anywhere within 6 inches the pod. Am i correct? No scatter?


Yes, but only if the drop pod was on the field the turn the raider wants to come down. I think it's a big investment, and a waste of time, personally.

 
   
 
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