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![[Post New]](/s/i/i.gif) 2014/05/20 09:14:20
Subject: Dark angels
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Fresh-Faced New User
Midland tx
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What is a good list for taking out necrons, and nids. i am having difficulty with both.
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Death to the aliens. |
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![[Post New]](/s/i/i.gif) 2014/05/20 09:42:35
Subject: Dark angels
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Secretive Dark Angels Veteran
Canada
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Nids are easy. Basically you kill their biggest creatures first. The best to do this is to field a flyer or too deploy pieplate guns. Vindicators. Plasma cannons, las cannons, and such all ruin a nids players day. Stripping him of venomthropes is also a way to inflict pain. Never cc with a nid, you will lose every time.
A whirlwind is also not a bad idea, it ignores cover and break his meat shield of generic fodder into easier to digest pieces.
This might be one of the few times where fielding a special land speeder might also be good. The vengeance will pelt more pieplates and can outrun his army and the shroud will cripple his lousy shooting phases
Crons are similar, basically you stock up on plasma weapons and kill his vehicles first. Annihilation barges and ghost arcs make up the bulk of a smart crons armies firepower. They are top priority in the hit list.
Finally another tip for fighting crons is to smash his units with bikes. Crons areany things but they certainly aren't mobile ravenwing black knights can f!ck up his gak so baaad
Another thing when fighting crons is be aware of their reanimation protocols mechanics. Force leadership checks as many times as you can on a unit. If his crons fail they dont get their revives and this stacks unwanted stress on his units.
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This message was edited 1 time. Last update was at 2014/05/20 09:45:40
DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts
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![[Post New]](/s/i/i.gif) 2014/05/20 09:54:24
Subject: Re:Dark angels
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!!Goffik Rocker!!
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I'd not count on ld checks for crons since they all have ld10. Better kill them off one unit at a time. They don't get back when they're wiped. Winning them in mellee works either cause it's possible to sweep them with their ini 2. However, it depends on what you face.
Wraiths are fast, have 3++ and are strong in mellee if paired with a tanky dlord that's gona have t6 and 2+, 3++. And probably MSS with an orb. Theese guyz are better off shot to pieces from different angles.
Flyers - crons have easy access to strong and cheap flyers that you can do nothing against cause they're all 13-13-11. Outlast them. It's hard but possible.
Etc.
You should tell what they generally field cause tactics differ drastically.
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![[Post New]](/s/i/i.gif) 2014/05/20 10:01:07
Subject: Re:Dark angels
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Three Color Minimum
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an all comers list that can take on both reliably? Hard to say, "necrons" isn't specific enough, just as "tyranids", both books have different builds that you need different tools to take out.
Fact is, you're starting with an uphill battle against both armies just by playing dark angels. that being said, the one DA army build that can stand on its own (even though the sm dex does it better) is ravenwing. as an all comer army, i look for a mix between ravenwing, greenwing and some support.
by some support i suggest the following:
elites: mortis dreads- the best anti air capability the DA has, LGS and opponent dependant (uses FW rules)
fast: black knights if you need more offense or darkshrouds if you need more defense
heavy: look for your big templates here- if you took a darkshroud for fast, take a vindicator, if you took black knights, a whirlwind should serve you well.
my personal reccomendation?
sammael, librarian on a bike, and a ravenwing command squad for each (banner as you feel- dakka banner is most preferred, but it does tend to bunch up your army)
an even mix of ravenwing command squads and tac marines in drop pods (as stated above)
mortis dreads loaded out with twin missile launchers (possibly with drop pods for drop pod assault rules, points allowing)
darkshrouds
vindicators
Tactic with the vindicators and darkshrouds is using the knowledge that most enemies will look at the caliber of the vindicators and focus fire on them, use the darkshroud to give them a standing 5+ cover save, boosted to 3+ if they pop smoke. use the cover of both to shield the ravenwing element nearby. use your tac squads as a firebase and objective squatters. sammael and his black knights roam around causing havoc to high toughness/ armor units.
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Dark angels 70/100 of deathwing, 50/100 ravenwing, 80-100 3rd company
IG +6k pts
and a sampling of different armies
warmachine, 40-50 points of:
protectorate, legion, and convergence armies |
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![[Post New]](/s/i/i.gif) 2014/05/20 13:21:30
Subject: Dark angels
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Dakka Veteran
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Sorry, what's Greenwing?
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Nothing more fun than tabling an opponent |
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![[Post New]](/s/i/i.gif) 2014/05/20 13:44:49
Subject: Re:Dark angels
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Rampaging Carnifex
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koooaei wrote:
Flyers - crons have easy access to strong and cheap flyers that you can do nothing against cause they're all 13-13-11. Outlast them. It's hard but possible.
iirc, necron flyers are all 11-11-11 as they do not have access to the vehicle equipment that improves their armor until they suffer a penetrating hit. Ghost Arcs and Barges have this equipment but not flyers.
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![[Post New]](/s/i/i.gif) 2014/05/20 13:54:30
Subject: Re:Dark angels
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Regular Dakkanaut
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Zimko wrote: koooaei wrote:
Flyers - crons have easy access to strong and cheap flyers that you can do nothing against cause they're all 13-13-11. Outlast them. It's hard but possible.
iirc, necron flyers are all 11-11-11 as they do not have access to the vehicle equipment that improves their armor until they suffer a penetrating hit. Ghost Arcs and Barges have this equipment but not flyers.
This is correct.
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![[Post New]](/s/i/i.gif) 2014/05/20 14:19:23
Subject: Dark angels
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Adolescent Youth with Potential
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Tac squads, dev squads, assault squads etc. Basically anything that's not Deathwing, Ravenwing, or a vehicle. Alternatively, the Dark Angels who are painted green, hence the name.
helpful thread, I play against a tyranid player a lot of the time and I usually have a lot of trouble against him, especially with his dakka flyrant.
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This message was edited 1 time. Last update was at 2014/05/20 14:19:59
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![[Post New]](/s/i/i.gif) 2014/05/20 14:37:23
Subject: Dark angels
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Longtime Dakkanaut
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The dakka flyrants are your worst nightmare, but if you can pop them and his other synapse, it's game over.
I wouldn't bother with lascannons. Missile launchers and plasma are good. Take a pair of librarians, one with PFG, and a Land Raider Crusader with melta gun (for the monstrous creatures). Walk the librarian up behind the LRC - it's now nigh-on unkillable.
Take a dev squad with quad missile launcher OR plasma to use with the other librarian. Sit them in ruins for cover, or an aegis defence line (you can take an icarus lascannon too, if he's running more flying monstrous creatures).
Whirlwind is good if he's running hordes, and for sniping out venomthropes.
Otherwise, greenwing... ie lots of tac squads. Take rhinos or razorbacks for mobility. Automatically Appended Next Post: Meant to say - last post was for nids.
The main problem you have playing DA is a lack of dedicated anti-air, and decent fliers. You may want to ally with another chapter so you can run a Hunter or some Storm Talons.
DA has access to Ravenwing builds, which are strong (but you have to focus them), and also Librarians with Divination (very, very good - I take two lvl2's to get a good chance of getting the ignores cover/twin-linked powers). On the whole though you're weaker than Codex: Space Marines (boo).
All this may change with 7th ed...
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This message was edited 1 time. Last update was at 2014/05/20 14:41:32
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![[Post New]](/s/i/i.gif) 2014/05/20 15:01:40
Subject: Dark angels
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Bounding Dark Angels Assault Marine
London
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If you are allowed Forgeworld where you play, I strongly recommend Mortis Dreadnoughts, especially the Contemptor Mortis. My Contemptor Mortis with twin Kheres Assault Cannons and a Cyclone ML is guaranteed in almost any list I write now, to deal with pesky incoming flyers or anything that Deep Strikes near my lines. That much firepower + Interceptor + Skyfire means your opponent will think twice about where and how he deploys stuff like that.
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![[Post New]](/s/i/i.gif) 2014/05/20 15:22:22
Subject: Dark angels
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Fixture of Dakka
Temple Prime
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GlauG wrote:If you are allowed Forgeworld where you play, I strongly recommend Mortis Dreadnoughts, especially the Contemptor Mortis. My Contemptor Mortis with twin Kheres Assault Cannons and a Cyclone ML is guaranteed in almost any list I write now, to deal with pesky incoming flyers or anything that Deep Strikes near my lines. That much firepower + Interceptor + Skyfire means your opponent will think twice about where and how he deploys stuff like that.
I'll second this.
Ever since I started bringing in contemptor mortises, I no longer feared heldrakes for my Ravenwing and can give Daemon flying circuses a solid kick to the balls. Other fliers fare even worse.
They're just that good at shutting down air power.
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This message was edited 1 time. Last update was at 2014/05/20 15:22:54
Midnightdeathblade wrote:Think of a daemon incursion like a fart you don't quite trust... you could either toot a little puff of air, bellow a great effluvium, or utterly sh*t your pants and cry as it floods down your leg.
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![[Post New]](/s/i/i.gif) 2014/05/20 21:47:06
Subject: Dark angels
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Boosting Space Marine Biker
The Eye of Terror
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Devastation banner bolter gunline, place banner in a lr crusader and a 2 librarian with powerfeild generators in 2 tactical squads all bolters rolling both on divination.
This bunker kills all bugs and necrons will weap due to volume of fire. Even snap firing you are likely to wound FMC and ground em. Add anti tank cause this has none on its own.
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Armies
CSM Zenmarine Warband from assorted tratiors and heritics
DARK ANGELS woo woot
the way to win is not to make a grand masterplan, its by making sure your opponents grand masterplan fails |
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![[Post New]](/s/i/i.gif) 2014/05/21 05:44:09
Subject: Dark angels
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Fresh-Faced New User
Midland tx
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my last battle was earlier today. this is the list it took.
azrael
belial
5 man death wing knights inside land raider crusader
dreadnaught x2 in drop pods assault cannon, auto cannon
5 man termies, assault cannon ,chain fist.
3 man raven wing, X2 with meltas, homing beacons
5 man scout squad sniper rifles,
5 man tact squad X2 in razorbacks with plasma cannon
5 man assault squad bolt pistols and chain swords
5 man devastators 4 lascannon
total 2500 points he beat me with a 2000 point nids venomthroup heavy carnifex infested hanging with a deathleaper, and psykers. lots of little guys . the big ones straight merced me. but i lost by one point.
itwas the best game i have ever played. i put a wrench in everything he tried to do. took center of field and held it the whole game.
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This message was edited 1 time. Last update was at 2014/05/21 05:48:09
Death to the aliens. |
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![[Post New]](/s/i/i.gif) 2014/05/21 07:08:36
Subject: Dark angels
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Secretive Dark Angels Veteran
Canada
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I think my list would probably be
ezekiel
Techmarine /w servo harness
Adl with quad gun
whirlwind
5 man dev team with plasma cannons
1x10 tactical team with plasma gun and hb
1x5 scouts with sniper rifles
1x6 scouts hb, bolters, drop pod (reserve)
1x9 veterans, combi plasmas, flamer, plasma cannon (or hb), drop pod (reserve)
Any remaining pointa would go towards a nephilim (avenger) and more scouts, a lsv is also an option in place of a neph
The layout is simple. I would elect to go second and give him two turns to walk up to me
By my second turn he's now well away from his table edge. Assuming his flyrant has fallen to the quad gun and mind when. The scouts and vets ideally ds behind him and give him the good news in the ass. If he sends something after them like a fex I gun it down, if my boys fail to bring it down my tech goes man mode and fights it. Resulting in 1 chance to kamikaze with his servo arm and take its final wound
The lsv sits behind the adl (with the devestators and whirlwind) and makes him regret his decision to come at me bro or the neph dakka's from the sky to mop up.
You could also easily put an inquisitior in the list to twin link the devestators.
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DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts
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![[Post New]](/s/i/i.gif) 2014/05/21 09:08:20
Subject: Dark angels
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Fresh-Faced New User
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YOUR PLAYING DARK ANGELS!,!,! STOP TRYING TO HIDE YOUR PLASMA FETISH AND SPAM UR PLASMA CANNONS!!! I'm serious. Crons die to plasma, and nids die to pie plates. What's the weapon that has both these things? PLASMA CANNON. If the flyers are annoying you doe, get aegis line with quad gun like ionusx said or ally with tau or Imperial guard and spam broadsides/hydra until ur opponent cringes when he is forced to deploy his flyer.
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![[Post New]](/s/i/i.gif) 2014/05/21 09:43:07
Subject: Dark angels
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Secretive Dark Angels Veteran
Canada
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BloodAngelic wrote:YOUR PLAYING DARK ANGELS!,!,! STOP TRYING TO HIDE YOUR PLASMA FETISH AND SPAM UR PLASMA CANNONS!!! I'm serious. Crons die to plasma, and nids die to pie plates. What's the weapon that has both these things? PLASMA CANNON. If the flyers are annoying you doe, get aegis line with quad gun like ionusx said or ally with tau or Imperial guard and spam broadsides/hydra until ur opponent cringes when he is forced to deploy his flyer.
In 7th edition tau can't ally with marines as well as they used too
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DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts
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