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Made in us
Regular Dakkanaut




Saint Louis Mo

So I've been looking into other miniatures games as of late and Infinity seems to be the name I've been seeing most often. I've looked at the models and watches the how to play video and I gotta sy this game seems that it has a lot more entertainment to provide then cretin miniatures games that are currently on the market.

So as I said I've been looking at the models and I like the look of the Haqqislam faction the best. However before I decide what are the strengths and weaknesses of each faction?


 
   
Made in us
Dakka Veteran





Chesapeake Beach, Maryland

Some one will come along and post some links with faction break downs, but I can say in this game in will generally come down to how well you play as a player then the army you choose

Most of us start an army entirely based on looks (or buy to many armies cause they are all awesome)

   
Made in us
Regular Dakkanaut




Saint Louis Mo

Awesome so no one book to rule them all scenarios good to know.


 
   
Made in gb
Camouflaged Zero





I went for looks and I'm getting on just fine

The factions do have their specialities but they usually just give a bit of an edge rather than outright dominance in that area.

   
Made in nz
Camouflaged Zero





Auckland, New Zealand

Starting at the beginning is probably sensible.

Continuing with this, I'll be 'that' guy:

http://www.dakkadakka.com/dakkaforum/posts/list/556384.page

If your attack is going too well, you have walked into an ambush

The easy way is always mined

 
   
Made in au
Norn Queen






 DarkWind wrote:
Awesome so no one book to rule them all scenarios good to know.


Not even one list within that book.

Infinity is refreshingly free of 'netlists', and no factions are unfavorably balanced one way or the other.

The idea of 'buy what looks awesome and make a list out of it' really does work. Just remember that it is a a structured wargame, so while 'buy what looks cool' stands, you do what certain restrictions to adhere to. AVA (how many of a unit you can take), SWC - Support Weapons Cost (how many big guns you can take, you get 1SWC per 50 normal points) and basic points.

Regarding balance, I haven't taken the same list twice since I got past the 200pt learning list stage. Every game I swap in and out different models to try different things, and I never feel that I'm handicapping myself in the least. This isn't a game where you buy a single list and play it to death, or at least I don't recommend it. At the very least you should give yourself half a dozen extra models to give yourself some list variation for different scenarios. The beauty of it is the models are so cheap and the model count is so small that it's pretty easy to come up with a list + extras and still not spend more than you did on a couple of squads for 40k.

This message was edited 1 time. Last update was at 2014/05/21 01:41:20


 
   
Made in hu
Black Templar Servitor Dragging Masonry




Hungary

There is only one book to rule them all: the main Rulebook !
All of the faction are in one book (but all of the army lists and rules are free-to-download from the official site).

The factions are very unified (as is there is no huge gap between them like between Marines and Nids or Tau) their units only alter in a few special skill combination, stats change or equipment loadout.

Every faction has a theme to it, but it don't restrict them to specific play style(s). A very short run-down:

PanOceania: TAGs, advanced HI, better shooting worse WIP (leadership)
Yu-Jing: Large number and state-of-the art HI, ninjas.
Haqqilsam: LI and MI specialization, assassins
Nomad: MI proficency,powerful hacking
Ariadna: Horde feeling, low-tech, powerful guns
Combined army: Aliens, with plenty of option for brute force and sneaky tactics
Tohaa: Other Aliens, Viral weapons, horde(ish) feeling
ALEPH: tough cyborgs, powerful hackers

God-Emperor? Calling him a god was how all this mess started.
-Bjorn the Fell-Handed

300pt
250pt
1850pts 
   
Made in us
Regular Dakkanaut




Saint Louis Mo

Awesome thanks for the feed back guys I will hopefully be buying some models in the next couple weeks

I'm going with Haqqislam for sure! What's a good place to start buying models? Should I go with the starter kit first?


 
   
Made in us
Leaping Khawarij





Baltimore

Since you're in the US, I'd recommend The War Store. www.thewarstore.com

They have great prices and good delivery times, and you can set them to send you emails as soon as they get out of stock product back in stock.

The basic Starter box gives you a good mix of Line Troops and some more specialized units. The Naffatun in there is really useful. It is a good place to start.

If you like the look of the Hassassins, you might want to check out their starter box, which has a few great badass units, (The Lasiq, the Fiday, and the Ragik), that have cool special rules that you'll likely love.

The Qapu Khalqi box I'm hit or miss on, and I don't think it's a great place to start a Haqq force.


Edited because Links are acting up for some reason.

This message was edited 2 times. Last update was at 2014/05/21 15:55:57


Chem's Infinity Blog - Dat Fiday - 7/31/14
Chem's 40K and Assorted Hijinx
CC Paints Endless Fantasy Tactics - Second Wave Assemble!

"-and all that time in Paris, when you were wallowing in debauchery with your doxies, tarts and pirates... you were trying to convince me you were a disgusting, swinish, lecherous, drunken sot... Well I want you to know it worked.

Well done." 
   
Made in gb
Sword-Bearing Inquisitorial Crusader





Near London, UK

You can't go too badly wrong with the starter packs, although they're probably generally better thought of as "sampler packs" - what's in some of them isn't necessarily the most viable of starter forces (or necessarily balanced against other packs).

But the Haqq one is pretty good. You may often find you want to run the Naffatun as the HFT version instead, and the Rifle+LGL Hunzakut profile is generally a bit more popular than the sniper - but these are no biggies (Converting the Hunzakut is fairly easy - you can either do an arm swap with one of the Ghulam, or just clipping the suppressor off works. Proxying with it is also fine, as there's no model for the LGL Hunzakut at the moment).

Past that, you can generally buy things you like the look of and do quite well. You have to be a little more specific when you start tournament or Paradiso missions (which tend to need "specialists" - which, dependent on objectives, are variously Doctors, Paramedics, Engineers, Forward Observers (part of the reason for the popularity of the LGL Hunzakut, which has an FO version), Hackers and Chain of Command models), but that's not really a starting point.


DR:80S(GT)G(FAQ)M++++B++I+Pinq01/f+D++A++/sWD236R++++T(S)DM+
Project log - Leander, 54mm scale Mars pattern Warhound titan 
   
Made in us
Longtime Dakkanaut





Earth 616

I find Miniature Market has the best prices on Infinity. Free shipping at $100 isn't a bad bonus either.

Haqq is a good place to start; high WIP for starting rolls and the Doctor skill available in many places. Calling the box sets "samplers" is a good way to put it.

It is important to have an eye on sectorals as well. I find many people turn towards sectoral armies as the link teams available from sectoral armies has a tremendous benefit in working with the order pools.
   
Made in us
Combat Jumping Ragik






Beyond the Beltway

Miniature Market-- which may be within easy driving distance for you, Atomic Empire (in NC) and Warstore. Just do a little comparison shopping, and don't forget to factor in the shipping.

The Haqq sampler is very nice. Add the Haqq support box and a couple of minis more that you like and you are good to go for quite a while. I would consider the Hawwa sniper and the Djanbazan HMG. Bear in mind that you can proxy stuff, ie. my Hawwa sniper counts as my Hawwa Forward Observer, etc...

This message was edited 1 time. Last update was at 2014/05/21 20:59:13


 
   
Made in us
Regular Dakkanaut




Saint Louis Mo

drazz wrote:
I find Miniature Market has the best prices on Infinity. Free shipping at $100 isn't a bad bonus either.


I live in Saint Louis Mini-Market gets all my business and the best part is I can local pick up =)


Automatically Appended Next Post:
Any who thanks for the feed back guys I will look into the starter boxes a little more and go from there!

This message was edited 2 times. Last update was at 2014/05/21 21:51:02



 
   
Made in gb
Sword-Bearing Inquisitorial Crusader





Near London, UK

Sounds good.

To allow myself one recommendation: Azra'il. They might be HI with no special skills and middling stats in a faction that has some of the best elite LI in the game, but don't let that fool you... two wound models with anti-armour weapons are awesome. (Personally, I have a particular love for the Panzerfaust version).

EDIT: Azra'il does not have an "S" in it...

This message was edited 1 time. Last update was at 2014/05/23 08:17:18


DR:80S(GT)G(FAQ)M++++B++I+Pinq01/f+D++A++/sWD236R++++T(S)DM+
Project log - Leander, 54mm scale Mars pattern Warhound titan 
   
Made in au
Norn Queen






Something else to remember about Azra'il is they pack some serious gak. The Panzerfaust loadout also packs an AP rifle and a light flamethrower. Or the Fauerbach loadout, which we simply don't have access to elsewhere.

The only loadout I'd say is fairly middling is the Spitfire, as we have better Spitfire platforms that don't cost a ridiculous 2 SWC.
   
Made in us
Regular Dakkanaut




Saint Louis Mo

Anti-armor? I guess for mechs and taking away save bonuses?

This message was edited 1 time. Last update was at 2014/05/23 04:40:52



 
   
Made in au
Norn Queen






 DarkWind wrote:
Anti-armor? I guess for mechs and taking away save bonuses?


Something to remember with Infinity is each model is precious. Losing a model hurts, both in what you have available next turn and by depleting your order pool. Simply hitting someone with a rifle shot will KO them. Their doctor (if they have one) can get them back up. Hitting someone with a panzerfaust? That's got a good chance to completely obliterating the model. Just dead. Remove it. Same with something like a Fauerbach, with its high strength and double action ammo. Any wound will actually cause 2.The vast majority of models in the game are 1 wound, and a second moves them right to dead.

'Anti armour' weapons are great at taking out individual infantry models. You just need to get them into the right position, as they tend to have drawbacks, like low burst, bad range bands or limited ammo (and sometimes all of the above). It's also worth packing anti armour weapons just because you might end up fighting a TAG or a HI link team. Trying to stare down a TAG or a group of frothing Magister Knights with nothing but your rifle and rock hard balls isn't the best way to combat them.

This message was edited 1 time. Last update was at 2014/05/23 05:02:44


 
   
Made in gb
Sword-Bearing Inquisitorial Crusader





Near London, UK

 DarkWind wrote:
Anti-armor? I guess for mechs and taking away save bonuses?
To an extent, yes.
While Haqq do have a few missile launchers and Panzerfausts here and there, they're all mostly on one wound BS11 models. In comparison, I've seen an Azra'il lose an FtF with a TAG in the reactive turn. But, thanks to that second wound, she was still active when it came to my turn; at this point, she then proceeded to turn the offending TAG into scrap metal in two orders flat.

But even when it comes to non-TAG units, these guys can still excel.
The Feuerbach is great for locking down fire lanes (with a two wound model throwing around fairly long range AP+DA ammo, not much would actively want to engage that), and the Panzerfaust version is a generally useful grab bag of tricks - the AP rifle is capable enough for standard use, the LFT can be used for dealing with pesky camo models (through intuitive attacks and burning off the camo) and the Panzerfaust is an ARO nothing really likes (and can give the model a +3 range up to 32").

The Spitfire variant is less thrilling though, as Loki says. There are potentially uses for it, but it just doesn't have the pizazz of the other load-outs and finds itself competing for the role of "cheap two wound spitfire model" with the Odalisque (who benefits from a better move rate).

DR:80S(GT)G(FAQ)M++++B++I+Pinq01/f+D++A++/sWD236R++++T(S)DM+
Project log - Leander, 54mm scale Mars pattern Warhound titan 
   
Made in us
Longtime Dakkanaut





Saratoga Springs, NY

When I look at anti-armor, I see good heavy infantry removal, and potential link team removal (then again, I have a TO camo rocket launcher in my army, so I'm guessing that isn't a usual thing).

Like watching other people play video games (badly) while blathering about nothing in particular? Check out my Youtube channel: joemamaUSA!

BrianDavion wrote:
Between the two of us... I think GW is assuming we the players are not complete idiots.


Rapidly on path to becoming the world's youngest bitter old man. 
   
 
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