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![[Post New]](/s/i/i.gif) 2014/05/24 20:37:32
Subject: Death Ray + skyfire
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Regular Dakkanaut
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This seems like a really bad day for FMCs because I just played a game against tyranid flyers and daemon princes unbound.
I used tachyon arrows on them since they were gliding and instadeathed them. It got me wondering about the change with template weapons now being able to be used with skyfire (if it isn't an oversight).
If this is true; then I can potentially hit FMCs whether they're gliding or swooping with a death ray so long as I declare I'm skyfiring or not?
How would this affect non-flyer units under the line?
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![[Post New]](/s/i/i.gif) 2014/05/24 20:42:50
Subject: Death Ray + skyfire
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Lord of the Fleet
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Template weapons may not hit flyers at all. P84
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![[Post New]](/s/i/i.gif) 2014/05/24 21:36:05
Subject: Death Ray + skyfire
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Raging Ravener
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Recheck your facts scott. your looking for fmcs not fliers
Automatically Appended Next Post: As it stands, barring FAQ they can be hit by blasts and templates. The only restriction now i that you can only shoot at them with snapshots.... If said FMC was not your intended target and is scattered on by a blast it currently can be hit. Templates are another issue because they are placed and do not scatter. Though thats a can of worms i dont really want to open. Ill be waiting for a faq on that.
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This message was edited 1 time. Last update was at 2014/05/24 21:40:00
Never underestimate the Genestealers ability to sweeping advance EVERYTHING! |
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![[Post New]](/s/i/i.gif) 2014/05/24 22:01:25
Subject: Death Ray + skyfire
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Lord of the Fleet
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Hmm, so templates and blasts can hit FMCs but not flyers. That's an odd differentiation.
What options are there to get templates or blasts with skyfire?
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This message was edited 1 time. Last update was at 2014/05/24 22:02:23
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![[Post New]](/s/i/i.gif) 2014/05/25 02:50:40
Subject: Death Ray + skyfire
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Grey Knight Purgator firing around corners
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Scott-S6 wrote:Hmm, so templates and blasts can hit FMCs but not flyers. That's an odd differentiation.
What options are there to get templates or blasts with skyfire?
As per Snap Shot, Blasts and Templates cannot be snap shot. That much did not change from 6th
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![[Post New]](/s/i/i.gif) 2014/05/25 05:08:36
Subject: Death Ray + skyfire
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Monstrously Massive Big Mutant
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So.. You hit T5 models with a Str 10 weapon and think FMCs are bad because of 7th ED? Im a little confused.
This happened in 6th ED a lot more than you'd think. If you are taking MULTIPLE models with Tachyon Arrows then thats basically just increasing your chance to catch players off guard, which seems to be what you got goin on since he was in Glid mode (My guess is this was first turn and a tactical error on your friends part) or he was gearing up for an assault since 7th ED requires you to wait a turn between switching from Swooping to Gliding in order to charge.
Either way, I don't really see this as a problem.
And just to clarify Skyfire doesn't affect Death Ray since Death Ray cannot hit fliers or FMCs (IIRC there was a long discussion about this a while ago about things that require placement and hitting models on the board vs models not being on the board because they are flying / "Everythign drawn under the line" doesn't refer specifically to fliers and FMCs)
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Life: An incomprehensible, endless circle of involuntary self-destruction.
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![[Post New]](/s/i/i.gif) 2014/05/25 05:12:19
Subject: Death Ray + skyfire
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Douglas Bader
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GoliothOnline wrote:And just to clarify Skyfire doesn't affect Death Ray since Death Ray cannot hit fliers or FMCs ( IIRC there was a long discussion about this a while ago about things that require placement and hitting models on the board vs models not being on the board because they are flying / "Everythign drawn under the line" doesn't refer specifically to fliers and FMCs)
We're talking about 7th edition, not 6th, where the rules seem to be different. Flyers can't be hit by templates/etc, but FMCs have no such protection in 7th. FMCs just force snap shots unless you have a skyfire weapon, which rules out most templates/etc since they can't fire as snap shots. But if you give one of those weapons skyfire then it is no longer fired as a snap shot, and has no restriction on hitting FMCs.
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This message was edited 1 time. Last update was at 2014/05/25 05:12:30
There is no such thing as a hobby without politics. "Leave politics at the door" is itself a political statement, an endorsement of the status quo and an attempt to silence dissenting voices. |
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![[Post New]](/s/i/i.gif) 2014/05/25 06:16:17
Subject: Death Ray + skyfire
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Monstrously Massive Big Mutant
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I could go into a plethora of arguments as to why this just seems wrong, a lot comes from Death Rays unchanged mechanics and its past references to hitting FMCs (Which also haven't changed in it's targeting things on the board and being unable to hit things that are flying) But it's 2:15 am, and I'm tired lol
I'll let the peanut gallery discuss this into length.
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Life: An incomprehensible, endless circle of involuntary self-destruction.
12,000
14,000
11,000
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![[Post New]](/s/i/i.gif) 2014/05/25 09:19:24
Subject: Death Ray + skyfire
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Regular Dakkanaut
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GoliothOnline wrote:I could go into a plethora of arguments as to why this just seems wrong, a lot comes from Death Rays unchanged mechanics and its past references to hitting FMCs (Which also haven't changed in it's targeting things on the board and being unable to hit things that are flying) But it's 2:15 am, and I'm tired lol
I'll let the peanut gallery discuss this into length.
Yes, but they've changed things that used to be FAQed not to happen such as tech marines are able to repair allied vehicles now and now they've changed the rules in a way that implies FMCs do not get blast and template protection and thus as long the weapon has skyfire, you can hit an FMC.
I am curios if I can now also hit it with a death ray, but the impact on a battle is probably insignificant as FMCs now can't assault when swooping so must endure one turn of shooting.
Also, I believe an ion accelerator blast would be able to hit it with skyfire.
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This message was edited 1 time. Last update was at 2014/05/25 10:52:18
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![[Post New]](/s/i/i.gif) 2014/05/25 12:15:43
Subject: Death Ray + skyfire
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Lord of the Fleet
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BLADERIKER wrote: Scott-S6 wrote:Hmm, so templates and blasts can hit FMCs but not flyers. That's an odd differentiation.
What options are there to get templates or blasts with skyfire?
As per Snap Shot, Blasts and Templates cannot be snap shot. That much did not change from 6th
Exactly, so you'd need a blast or template with skyfire to benefit. Since flyers can't be hit with blasts or templates regardless of skyfire that would be a very specialist anti- FMC weapon. Are there any?
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![[Post New]](/s/i/i.gif) 2014/05/25 20:23:47
Subject: Death Ray + skyfire
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Lesser Daemon of Chaos
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Scott-S6 wrote: BLADERIKER wrote: Scott-S6 wrote:Hmm, so templates and blasts can hit FMCs but not flyers. That's an odd differentiation.
What options are there to get templates or blasts with skyfire?
As per Snap Shot, Blasts and Templates cannot be snap shot. That much did not change from 6th
Exactly, so you'd need a blast or template with skyfire to benefit. Since flyers can't be hit with blasts or templates regardless of skyfire that would be a very specialist anti- FMC weapon. Are there any?
I think what they are saying Is flyers give all there weapons the sky fire rule. So helldrake flamer and death ray could in theory hit a fmc as the hard to hit rule for them was not written correctly. And misses off the paragraphs that don't allow template weapons to hit them.
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![[Post New]](/s/i/i.gif) 2014/05/28 15:23:23
Subject: Death Ray + skyfire
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Lord of the Fleet
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Good point, there's a variety of flyer-mounted weapons that can now be used against FMCs. Also, Riptides and commanders can take skyfire + blast or template weapons.
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