DarkWind wrote:As some of you know I'm some what new to Warmachine/hordes, and I haven't played that much yet outside of a hand full of games with a couple friends.
Any who I keep seeing people refer to lists as Tier. So are there different levels of play based off the Tier system?
All warcasters in the game have at least one 'theme list'. These represent a 'fluffy' army that the caster has been associated with*.Tiers are as aspect of theme lists.
Are you familiar with the older (pre codex farsight) farsight enclave rules? Theme lists kinda work on that principle in that you have a more limited unit roster, but get bonuses for taking certain combinations. The 'tier' represents how 'far' you push the theme list - the further you go, the more restrictive it gets, but the more theme bonuses you get too. Obviously, you have to meet all the preconditions for tier one to qualify for tier two and so on...
The level one tier of a theme list typically restricts you to units x,y,z and jacks a,b,c. As a reward, the force allocation fir these units increases. Level two tiers might specify multiples of that unit, and if you take that, you get a bonus (eg take 3 squads of doom reavers, they're reduced in cost by a point). Levels three and more follow this pattern. What restrictions you face and what bonuses you get vary from theme list to theme list. Check the forces of war books as they list the theme lists for all casters, and
pp periodically release new theme lists in no quarter.
*please note - in the context of fluff, non theme armies are
just as fluffy as themed armies, the themed lists armies may represent famous engagements, or noteworthy forces they have been associated with, but are not linked exclusively to.