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Made in us
Decrepit Dakkanaut






Springfield, VA

Hello everyone!

I'm not necessarily looking to get into a new game, but I am curious about some statistics - what games let the player play a tank company (or even a tank platoon)?

I play Warhammer 40k, using the Armored Battlegroup list, as my main game. I also play Flames of War, where I play a Soviet Guards heavy tank company. Field of Glory is my ancients game and I play a 490 BC / Persian Wars hoplite phalanx army.

I also have seen many Cold War - era games, which at least appeared to have a player controlling a tank company (among other troops of course).

Lately, I've been encouraged to get into games such as Warmachine/Hordes, Infinity, and Malifaux, but I dislike the aesthetic and rules for 'tanks' (Jacks) in Warmachine, one cannot play a tank unit in Infinity, and there are also no tanks in Malifaux.

What other games are there?
   
Made in us
Longtime Dakkanaut






Los Angeles

In Battletech you can have all armored (non-Battlemech) forces that consist of tanks, hovercraft, VTOLs, and or WiGE craft. Add in Battletech's easy unit creation rules and salvage rules, and you can have a well organized Armored company that you can track the progress of and upgrade through your kills and victories.
   
Made in us
Decrepit Dakkanaut






Springfield, VA

 DarkTraveler777 wrote:
In Battletech you can have all armored (non-Battlemech) forces that consist of tanks, hovercraft, VTOLs, and or WiGE craft. Add in Battletech's easy unit creation rules and salvage rules, and you can have a well organized Armored company that you can track the progress of and upgrade through your kills and victories.


I tried that in high school. Do they still have rules that inexplicably make tanks objectively worse than 'Mechs? I think I heard that it's been relaunched, so maybe I'll give it another go.

Can't believe I forgot to mention it! D'oh! Thanks.
   
Made in us
Longtime Dakkanaut






In the world of 6mm through 1/72 gaming - armor is very heavily played. Games like Reaper's CAV, Dirtside, Stargrunt, Wardogs, Quantum Legions, Heavy Gear, Gruntz, Strike Legion, Victory Decision, Defiance...and many, many others all allow you to play heavily with tanks (some can be entirely tanks if you like).

Personally, I build my armies and get the rules sorted out later. There are so many options available that you can generally find something that fits your style, scope and scale of play without too much work. The bigger problem is finding time to play them all.
   
Made in us
Krazed Killa Kan






Columbus, Oh

steve jacksons OGRE maybe?

One GINORMOUS tank vs an army...

-P

2+2=5 for sufficiently large values of 2.

Order of St Ursula (Sisters of Battle): W-2, L-1, T-1
Get of Freki (Space Wolves): W-3, L-1, T-1
Hive Fleet Portentosa (Nids/Stealers): W-6, L-4, T-0
Omega Marines (vanilla Space Marine): W-1, L-6, T-2
Waagh Magshak (Orks): W-4, L-0, T-1
A.V.P.D.W.: W-0, L-2, T-0

www.40korigins.com
bringing 40k Events to Origins Game Fair in Columbus, Oh. Ask me for more info! 
   
Made in it
Boom! Leman Russ Commander






Oslo Norway

Flames of war will let you run tank companies and platoons. It has rules for ww2 tanks and for vietnam/arab war tanks and is fairly popular

   
Made in us
Longtime Dakkanaut






Los Angeles

 Unit1126PLL wrote:
 DarkTraveler777 wrote:
In Battletech you can have all armored (non-Battlemech) forces that consist of tanks, hovercraft, VTOLs, and or WiGE craft. Add in Battletech's easy unit creation rules and salvage rules, and you can have a well organized Armored company that you can track the progress of and upgrade through your kills and victories.


I tried that in high school. Do they still have rules that inexplicably make tanks objectively worse than 'Mechs? I think I heard that it's been relaunched, so maybe I'll give it another go.

Can't believe I forgot to mention it! D'oh! Thanks.


Tanks still suffer from the lack of damage locations compared to `Mechs (4 or 5 locations for vees versus 11 for `Mechs) so they die faster due to the damage all landing in roughly the same area but generally speaking vehicles are better in game terms than `Mechs and it is really just writer fiat that keeps `Mechs as the "Lords of the battlefield" in the fluff. The vehicle critical hits table was revised which has made vehicles much, much more survivable than they were even 10 years ago with previous rules editions.

I love Battletech and specifically love Battletech's vehicles, so if you have an opportunity give Total Warfare (Battletech's updated but mostly original rule set) or Alpha Strike (abstracted, faster play rules) a shot!
   
Made in gb
Joined the Military for Authentic Experience





On an Express Elevator to Hell!!

There are quite a few historical games that would let you do this kind of thing. Off the top of my head

- Cold War commander
- Battlegroup series
- Rapid Fire

For Sci-Fi you could try Tomorrow's War, Star Grunt etc. (think there are a couple more small scale ones out there too)

Epic 30K&40K! A new players guide, contributors welcome https://www.dakkadakka.com/dakkaforum/posts/list/751316.page
 
   
Made in us
Decrepit Dakkanaut






Springfield, VA

Sean_OBrien wrote:In the world of 6mm through 1/72 gaming - armor is very heavily played. Games like Reaper's CAV, Dirtside, Stargrunt, Wardogs, Quantum Legions, Heavy Gear, Gruntz, Strike Legion, Victory Decision, Defiance...and many, many others all allow you to play heavily with tanks (some can be entirely tanks if you like).

Personally, I build my armies and get the rules sorted out later. There are so many options available that you can generally find something that fits your style, scope and scale of play without too much work. The bigger problem is finding time to play them all.


That's awesome - I haven't even heard of these games. Heavy Gear Blitz, I think, I may have seen some people playing once - I don't remember being super drawn in, but who knows!

porkuslime wrote:steve jacksons OGRE maybe?

One GINORMOUS tank vs an army...

-P


OGRE sounds fun - having googled it, it's incredibly appealing; I'm a Bolo fan too!

DarkTraveler777 wrote:
 Unit1126PLL wrote:
 DarkTraveler777 wrote:
In Battletech you can have all armored (non-Battlemech) forces that consist of tanks, hovercraft, VTOLs, and or WiGE craft. Add in Battletech's easy unit creation rules and salvage rules, and you can have a well organized Armored company that you can track the progress of and upgrade through your kills and victories.


I tried that in high school. Do they still have rules that inexplicably make tanks objectively worse than 'Mechs? I think I heard that it's been relaunched, so maybe I'll give it another go.

Can't believe I forgot to mention it! D'oh! Thanks.


Tanks still suffer from the lack of damage locations compared to `Mechs (4 or 5 locations for vees versus 11 for `Mechs) so they die faster due to the damage all landing in roughly the same area but generally speaking vehicles are better in game terms than `Mechs and it is really just writer fiat that keeps `Mechs as the "Lords of the battlefield" in the fluff. The vehicle critical hits table was revised which has made vehicles much, much more survivable than they were even 10 years ago with previous rules editions.

I love Battletech and specifically love Battletech's vehicles, so if you have an opportunity give Total Warfare (Battletech's updated but mostly original rule set) or Alpha Strike (abstracted, faster play rules) a shot!


Awesome! I'll have to give this a shot next week at the game store.
   
Made in us
Brigadier General






Chicago

Most of my comments are regarding which rules let you put alot of tanks on the table at once.

DarkTraveler777 wrote:In Battletech you can have all armored (non-Battlemech) forces that consist of tanks, hovercraft, VTOLs, and or WiGE craft. Add in Battletech's easy unit creation rules and salvage rules, and you can have a well organized Armored company that you can track the progress of and upgrade through your kills and victories.

The Battletech universe is great, but if you want to play an entire armored company, you're in for an EXTREMELY long game. For games of more than 5 units or so per side, I highly recommend Alpha Strike. It's a game in the Battletech universe aimed at faster playing games with many more miniatures, and on 3d terrain. Also, all the stats for every BT vehicle are available for Alpha Strike. for free at the "Master Unit List" page.

Sean_OBrien wrote:In the world of 6mm through 1/72 gaming - armor is very heavily played. Games like Reaper's CAV, Dirtside, Stargrunt, Wardogs, Quantum Legions, Heavy Gear, Gruntz, Strike Legion, Victory Decision, Defiance...and many, many others all allow you to play heavily with tanks (some can be entirely tanks if you like).

The above are good sugestions, though I'd suggest that Stargrunt is more for smaller engagments. Dirtside is much better.
Pacific wrote:There are quite a few historical games that would let you do this kind of thing. Off the top of my head

- Cold War commander
- Battlegroup series
- Rapid Fire

For Sci-Fi you could try Tomorrow's War, Star Grunt etc. (think there are a couple more small scale ones out there too)


Tomorrow's War could work for larger engagements as long as you only use vehicles. Vehicles plus infantry is going to vastly limit the number of armored units the game can handle.
The Sci-Fi version of Cold War Commander is called Future War Commander and is a great game, like it's 20th century variant, it's a nice ruleset based on the Warmaster activation mechanic

Whatever ruleset you decide, the "Panzer 8" rules give you a 2 page ruleset for almost every era in which armor has fought. Our club liked the Panzer 8 sci-fi rules, and it's easy to put a tank company plus infantry and other assets on the table and still fight a battle in a reasonable amount of time. Also, it's free.
http://panzer8.weebly.com/
Here's some of our games with the rules.
http://chicagoskirmish.blogspot.com/2012/09/trying-out-panzer-8-for-quick-play-sci.html
http://chicagoskirmish.blogspot.com/2013/02/more-mech-attack-and-panzer-8-gaming.html
http://chicagoskirmish.blogspot.com/2013/01/mech-attack-and-panzer8-for-10mm-sci-fi.html
In the last two links above, you'll also see some info about Mech Attack. A nice ruleset, but it can only handle about 10 units on a side.

This message was edited 1 time. Last update was at 2014/05/27 22:04:40


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My Project Log, mostly revolving around custom "Toybashed" terrain.
http://www.dakkadakka.com/dakkaforum/posts/list/651712.page

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https://chicagovalleyrailroad.blogspot.com 
   
Made in ph
Utilizing Careful Highlighting





Manila, Philippines

Dust Tactics lets you field WALKER TANKS. TANKS THAT WALK. ROBOT TANKS, BASICALLY.





 
   
Made in ca
Posts with Authority




I'm from the future. The future of space

Eilif wrote:The Battletech universe is great, but if you want to play an entire armored company, you're in for an EXTREMELY long game. For games of more than 5 units or so per side, I highly recommend Alpha Strike. It's a game in the Battletech universe aimed at faster playing games with many more miniatures, and on 3d terrain. Also, all the stats for every BT vehicle are available for Alpha Strike. for free at the "Master Unit List" page.


Yeah, I've played company sized games of BT and it's just too much time to get through a game.

Tanks are awesome in Alpha Strike. I have a platoon of Tiger 12s that I take some times. For the points of two well armed medium mechs, i can take five of them. And if I want to go with a heavier tank, things like the Alacorn MK IV or the Ontos are great beasts.

http://www.masterunitlist.info/Unit/Details/5244/tiger-medium-tank-t-12
http://www.masterunitlist.info/Unit/Details/24/alacorn-heavy-tank-mk-iv
http://www.masterunitlist.info/Unit/Details/2326/ontos-heavy-tank-fusion

Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in gb
Multispectral Nisse




Luton, UK

Like the 40K lore?
Like games that let you run massive tank armies?
Like tracking down OOP miniatures?

Why not try one of the Epic variants?

“Good people are quick to help others in need, without hesitation or requiring proof the need is genuine. The wicked will believe they are fighting for good, but when others are in need they’ll be reluctant to help, withholding compassion until they see proof of that need. And yet Evil is quick to condemn, vilify and attack. For Evil, proof isn’t needed to bring harm, only hatred and a belief in the cause.” 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

As mentioned above there are many SF and historical rulesets that provide for significant numbers of vehicles.

You need to look at 6mm (1/285th, 1/300th, 1/200th) scale models due to the cost of models and the ranges on the table top. It looks silly to have armies of tanks fighting each other at pistol ranges.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
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Lieutenant General





Florence, KY

I'm surprised no one mentioned Dropzone Commander.

'It is a source of constant consternation that my opponents
cannot correlate their innate inferiority with their inevitable
defeat. It would seem that stupidity is as eternal as war.'

- Nemesor Zahndrekh of the Sautekh Dynasty
Overlord of the Crownworld of Gidrim
 
   
Made in us
Stoic Grail Knight





Raleigh, NC

I like the tanks that come with the Armored Clash aspect of Dystopian Wars. Here's some of the Dominion of Canada for example:



They have a nice WII-vibe that 40k thrives off, so the switch-over isn't that drastic (if that's something you're into). That being said, I have a hard enough time drawing people into regular Dystopian Wars, let enough their tank expansion.
   
Made in gb
Brigadier General





The new Sick Man of Europe

With the new supplement coming soon for Bolt Action you can have games made mostly of Warlord's excellent 1/56 tanks.

DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
 
   
Made in us
Dakka Veteran





 Ghaz wrote:
I'm surprised no one mentioned Dropzone Commander.


Me too! You do need infantry to seize objectives in games but they're in APCs and the APC are carried on board in dropshps! Aside from that the game is all vehicles: tanks, skimmers, walkers which get flown into battle and dropped into fight. There are a bunch of utube videos on it. Right now 4 factions with slightly diferent styles.

I've been looking at it. Looks good (ruleset) and cheap to get into. The quality of the stuff looks amazing!




 
   
Made in gb
Brigadier General





The new Sick Man of Europe

I think Pegasus hobbies has made some rulesets to use it's range of 1/72 ww2/cold war miniatures in.

DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
 
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

Despite not having models for them, Mantic has tank rules for the Warpath game.


Page 38 of the totally free rules.


http://gallery.mailchimp.com/e62f0c35454fa3ba687404d69/files/Warpath_II_Rules.pdf



 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

 sing your life wrote:
With the new supplement coming soon for Bolt Action you can have games made mostly of Warlord's excellent 1/56 tanks.


The thing is you can fit a platoon of 1/300 scale tanks into the footprint of a single 1/56 scale model and have a proper battle.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in us
Longtime Dakkanaut






Normally I use 1/72 for this sort. It is a nice compromise between model detail and scale of battles. Since we tend to play terrain, and lots of it, your engagement ranges are limited by line of sight long before you get anywhere near maximums.

Vehicles are small enough to manage a bunch of them without the board becoming a parking lot. Figures are large enough to convert and paint up properly. Plus it is an actual scale which is supported outside of just gaming, so there is a large variety of cheap and readily available support items.
   
Made in gb
Brigadier General





The new Sick Man of Europe

 Kilkrazy wrote:
 sing your life wrote:
With the new supplement coming soon for Bolt Action you can have games made mostly of Warlord's excellent 1/56 tanks.


The thing is you can fit a platoon of 1/300 scale tanks into the footprint of a single 1/56 scale model and have a proper battle.


I prefer 1/56 scale. Each tank has a nice amount of size and detail, unlike 1/300 scale which is too small for me.


DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
 
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

You can't play a battle with hundreds of tanks in 1/72 unless you use a church hall floor or something. Not to mention the expense. It can be done on a large tabletop setup in 1/300.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in gb
Brigadier General





The new Sick Man of Europe

 Kilkrazy wrote:
You can't play a battle with hundreds of tanks in 1/72 unless you use a church hall floor or something. Not to mention the expense. It can be done on a large tabletop setup in 1/300.


I was more talking about a dozen or so tanks, not hundreds!

DC:90+S+G++MB++I--Pww211+D++A++/fWD390R++T(F)DM+
 
   
Made in gb
Fixture of Dakka







Yeah, Dropzone Commander is very heavily tank based. - Tank and dropship based.

This is my painted up 'Scourge' starter army - Half the models you get in the starter set, plus the huge command ship.



And here are some full sized, tournament scale armies - Conveniently, 1500 points, the same points level as 40k.





You can see more of an introduction to the game at my blog. - http://compel-gaming.blogspot.co.uk/2014/02/a-brief-intro-to-my-dropzone-commander.html
   
Made in jp
[MOD]
Anti-piracy Officer






Somewhere in south-central England.

 sing your life wrote:
 Kilkrazy wrote:
You can't play a battle with hundreds of tanks in 1/72 unless you use a church hall floor or something. Not to mention the expense. It can be done on a large tabletop setup in 1/300.


I was more talking about a dozen or so tanks, not hundreds!


1/72 scale would be fairly cheap, then, though a normal table is not a large space to manoeuvre them. If the typical range of engagement is say 800 yards for WW2, you want a table maybe four times wider than that to allow space for manoeuvring so making one foot == 800 yards. Then you have tank models that are 200 yards long. It is an aesthetic consideration, to be sure.

I'm writing a load of fiction. My latest story starts here... This is the index of all the stories...

We're not very big on official rules. Rules lead to people looking for loopholes. What's here is about it. 
   
Made in ca
Posts with Authority




I'm from the future. The future of space

My GHQ 1/285 modern stuff has visible and paint-able lug nuts on the tires of the wheeled APCs. They're less than an inch long and the detail is so good they have lug nuts.

It's a great scale for all/mostly tank battles:


Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
Made in us
Longtime Dakkanaut






GHQ make some excellent miniatures, but infantry in that scale leaves a lot to be desired. If you are looking at vehicles only - it is a fine scale to game and model in. Like I said though, I enjoy sculpting and converting figures and models - and there is only so much you can do when sculpting 6mm figures...and even less when converting them.
   
Made in ca
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I'm from the future. The future of space

Some of GHQ's never infantry are great, but there are some seriously bad ones in their range as well.



I think their individual infantry look great considering their size.

This message was edited 1 time. Last update was at 2014/05/30 03:19:18


Balance in pick up games? Two people, each with their own goals for the game, design half a board game on their own without knowing the layout of the board and hope it all works out. Good luck with that. The faster you can find like minded individuals who want the same things from the game as you, the better. 
   
 
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