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![[Post New]](/s/i/i.gif) 2014/05/30 06:03:13
Subject: Fluffy allies for steel legion imperial guard
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Courageous Silver Helm
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ok so im just starting imperial guard and working on my list so I don't waste money
my gaming group all uses either lords of war or allies imperial knights into their lists
so for help in beating these guys or at least being competitive I come to you experts what would be the fluffy yet still competitive choice for my steel legion guard army
the army is going to be very vehicle heavy with vet squads as troops
so which allies would works the best either
an imperial knight or one of the versions of the baneblade im thinking the stormsword
all opinions are appreciated
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![[Post New]](/s/i/i.gif) 2014/05/30 06:13:41
Subject: Fluffy allies for steel legion imperial guard
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Mutilatin' Mad Dok
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Determining what would be fluffy for Steel Legion pretty much boils down to "what forces have fought in the various wars for Armageddon." A quick look through the wiki pages for Knights doesn't show any mention of deployments to Armageddon. There were definitely plenty of super-heavy tanks fielded in the wars, though. If you wanna get points for ultimate fluff, you should take the Fortress of Arrogance, Commissar Yarrick's personal Baneblade. But there were countless numbers of others, so you could field whatever variant you want. If you're specifically wanting to counter other Lords of War, a Shadowsword might be your best bet.
If you want to include a fluffy ally detachment, the First War involved the Space Wolves and the Grey Knights, the Second involved Blood Angels, and the Third involved Black Templar and Salamanders. Further info can be found here.
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![[Post New]](/s/i/i.gif) 2014/05/30 06:19:56
Subject: Fluffy allies for steel legion imperial guard
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Courageous Silver Helm
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ok thantks for the help I really appreciate it
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![[Post New]](/s/i/i.gif) 2014/05/30 09:10:00
Subject: Fluffy allies for steel legion imperial guard
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Is 'Eavy Metal Calling?
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Salamanders fought in the third Armageddon war, and since you're looking to counter SHVs, their drop pod melta could really help there. Alternatively, WhitevScars melta bikes could fulfil the same role.
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![[Post New]](/s/i/i.gif) 2014/05/30 10:20:20
Subject: Re:Fluffy allies for steel legion imperial guard
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Oberstleutnant
Back in the English morass
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It depends on what you mean by Steel Legion. As part of Armageddons PDF they would ally with any Imperial force assisting Armageddon, and there were quite a few
Steel Legion as part of the Imperial Guard would spend nearly all their time fighting off world, even on battlefields outside of the Segmentium Solar and as such could ally with any Imperial force.
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The prefect example of someone missing the point.
Do not underestimate the Squats. They survived for millenia cut off from the Imperium and assailed on all sides. Their determination and resilience is an example to us all.
-Leman Russ, Meditations on Imperial Command book XVI (AKA the RT era White Dwarf Commpendium).
Its just a shame that they couldn't fight off Andy Chambers.
Warzone Plog |
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![[Post New]](/s/i/i.gif) 2014/05/30 10:39:28
Subject: Fluffy allies for steel legion imperial guard
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Storm Trooper with Maglight
Breslau
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Well, as people mentioned - various SM chapters. Also Steel Legion is, as far as I remember, pretty keen on using their own baneblade-chassis superheavies, so to fight monsters you can bring monsters of your own.
Quoted from Lexicanum:
"The Armageddon Steel Legion make use of Grenade Launchers and Missile Launchers. The preferred armoured vehicles are Leman Russ Battle Tanks, with Vanquishers serving as command vehicles, though they are known to include a few Leman Russ Executioners. Artillery is usually Basilisks, Bombards and Manticores, while super-heavy vehicles are typically Baneblades and Shadowswords."
And if you don't want to field superheavies, then aforementioned Salamanders would be fantastic at dealing with them - you can always place a drop pod on top of the superheavy(near it's rear would be perfect). If it scatters, it won't get far from the machine and if it doesn't, you still get to move it safely away from the model, which means that you can pod drop several melta squads for point-blank melta goodness. Think about combi-melta sternguards!
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![[Post New]](/s/i/i.gif) 2014/05/30 11:00:44
Subject: Fluffy allies for steel legion imperial guard
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Is 'Eavy Metal Calling?
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Unfortunately, I don't think it you can place the pod in an area where it can't actually land. It can never mishap from scatter, but that doesn't permit you to place it in an impossible position at the start.
That said, there's nothing stopping you from using terrain and units to deliberately reduce scatter.
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This message was edited 1 time. Last update was at 2014/05/30 11:01:34
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![[Post New]](/s/i/i.gif) 2014/05/30 14:59:18
Subject: Fluffy allies for steel legion imperial guard
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Courageous Silver Helm
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Thanks for the replies y'all's advice will help a lot much appreciated
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![[Post New]](/s/i/i.gif) 2014/05/30 16:24:51
Subject: Fluffy allies for steel legion imperial guard
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Longtime Dakkanaut
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You dont need anything fancy to deal with an imperial knight, but if they are bringing lords of war to the table then you pretty much have to respond in kind, either bring a baneblade or a variant. Or just do the "fun" think and ask your eldar friends to let you borrow a reveneant titan as its pretty much the best lord of war for the price.
Is it fluffy? Sure it is, during the Armageddon campaign the eldar could fight for either side
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DT:80S+++G+++M+B++I+Pw40k00+D++A(WTF)/areWD100R+++++T(T)DM+ |
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![[Post New]](/s/i/i.gif) 2014/05/30 17:58:36
Subject: Fluffy allies for steel legion imperial guard
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Storm Trooper with Maglight
Breslau
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Paradigm wrote:Unfortunately, I don't think it you can place the pod in an area where it can't actually land. It can never mishap from scatter, but that doesn't permit you to place it in an impossible position at the start.
That said, there's nothing stopping you from using terrain and units to deliberately reduce scatter.
You sure? I was fairly convinced that you could just place the marker wherever you want and then have it scatter/move off it due to no mishap rule. I don't want to be the RAW guy buy the rule doesn't state "cannot place on top of enemy model/impassable terrain", it says "place one model from the unit anywhere on the table" and that the mishap is granted when it scatters off onto terrain/units/beyond table edge. Which means that I am free to deep strike anything anywhere I want, I just have to deal with the consequences. This way you should be able to point drop pod on your opponent's unit and have it moved away safely through scatter/special rule for 1" distance point-blank shooties.
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![[Post New]](/s/i/i.gif) 2014/05/30 18:18:23
Subject: Fluffy allies for steel legion imperial guard
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Is 'Eavy Metal Calling?
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Klerych wrote: Paradigm wrote:Unfortunately, I don't think it you can place the pod in an area where it can't actually land. It can never mishap from scatter, but that doesn't permit you to place it in an impossible position at the start.
That said, there's nothing stopping you from using terrain and units to deliberately reduce scatter.
You sure? I was fairly convinced that you could just place the marker wherever you want and then have it scatter/move off it due to no mishap rule. I don't want to be the RAW guy buy the rule doesn't state "cannot place on top of enemy model/impassable terrain", it says "place one model from the unit anywhere on the table" and that the mishap is granted when it scatters off onto terrain/units/beyond table edge. Which means that I am free to deep strike anything anywhere I want, I just have to deal with the consequences. This way you should be able to point drop pod on your opponent's unit and have it moved away safely through scatter/special rule for 1" distance point-blank shooties.
I'm pretty sure this was done in YMDC, although it was a while back. Personally, I would say that the rule states you 'reduce the scatter by the minimum distance to avoid an obstacle' (or words to that effect), and as the minimum distance is always 0" from the initial point, you can't reduce it further, so it'd be a mishap. That's how I'd play it, but you may have a point. I don't have the codex/rulebook on me to go through it at the moment.
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![[Post New]](/s/i/i.gif) 2014/05/30 18:58:56
Subject: Fluffy allies for steel legion imperial guard
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Storm Trooper with Maglight
Breslau
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Paradigm wrote:
I'm pretty sure this was done in YMDC, although it was a while back. Personally, I would say that the rule states you 'reduce the scatter by the minimum distance to avoid an obstacle' (or words to that effect), and as the minimum distance is always 0" from the initial point, you can't reduce it further, so it'd be a mishap. That's how I'd play it, but you may have a point. I don't have the codex/rulebook on me to go through it at the moment.
Oh, you might be right - can't deduce more than the scatter to avoid the collision if it's on top of the model.. so best bet would be to place it 1" behind the vehicle for the possible scatter remaining equal to 0".
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![[Post New]](/s/i/i.gif) 2014/05/30 19:43:15
Subject: Fluffy allies for steel legion imperial guard
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Is 'Eavy Metal Calling?
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Klerych wrote: Paradigm wrote:
I'm pretty sure this was done in YMDC, although it was a while back. Personally, I would say that the rule states you 'reduce the scatter by the minimum distance to avoid an obstacle' (or words to that effect), and as the minimum distance is always 0" from the initial point, you can't reduce it further, so it'd be a mishap. That's how I'd play it, but you may have a point. I don't have the codex/rulebook on me to go through it at the moment.
Oh, you might be right - can't deduce more than the scatter to avoid the collision if it's on top of the model.. so best bet would be to place it 1" behind the vehicle for the possible scatter remaining equal to 0".
Yep, this is the way to go. 'Box in' the pod between a couple of units or bits of terrain, and you eliminate scatter in 2 of 4 directions. In other words, precision deployment 2/3 of the time. Just remember you need space to let the guys out, so don't block them in.
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![[Post New]](/s/i/i.gif) 2014/05/30 20:07:08
Subject: Fluffy allies for steel legion imperial guard
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Longtime Dakkanaut
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I'd also recommend Salamanders. Fluff-wise they're one of the more "nice" chapters of Space Marines, and to the best of my knowledge frequently attach some of their forces to Astra Militarium forces operating alongside them. Pretty much all that would work great for you.
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This message was edited 1 time. Last update was at 2014/05/30 20:07:18
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Rapidly on path to becoming the world's youngest bitter old man. |
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