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Made in us
Blood Angel Terminator with Lightning Claws



Sioux Falls, SD

There is local game day coming up and I was working on a list for it, I want to bring my ravenwing for this one.

Sammael on Corevex
Ravenwing Command Squad: banner of devistation, ravenwing grenade launcher, +1 champion, +1 apothecary

Ravenwing Attack Squad:
5x Bikers: 2x Meltaguns
1x Sergent: Meltabombs
1x Land Speeder: Heavy Bolter, Assault Cannon

Ravenwing Attack Squad:
5x Bikers: 2x Meltaguns
1x Sergent: Meltabombs
1x Land Speeder: Heavy Bolter, Assault Cannon

1x Contemptor Mortis Dreadnaught: 2x TL Autocannons, CML


This comes to 1232 so I have a few points to spend still
Or the other option I was thinking was:

Sammael on Corevex
Ravenwing Command Squad: banner of devistation, ravenwing grenade launcher, +1 champion, +1 apothecary

Ravenwing Attack Squad:
5x Bikers: 2x Meltaguns
1x Sergent: Meltabombs
1x Land Speeder: Heavy Bolter, Assault Cannon

Ravenwing Attack Squad:
5x Bikers: 2x Meltaguns
1x Sergent: Meltabombs
1x Land Speeder: Heavy Bolter, Assault Cannon

1x nephilim jet fighter: Avenger Mega Bolter

Comes to 1242

This message was edited 2 times. Last update was at 2014/06/09 03:59:36


Blood for the bloo... wait no, I meant for Sanguinius!  
   
Made in us
Executing Exarch





The Twilight Zone

I like list one more, the nephilim is not very solid for AA, particularly with the avenger. The contemptor provides good AA and long ranged support.

The ravenwing champion is garbage, considering you have to pay to make his weapon worse, and gain a weapon skill. Stick to a normal dude unless you really want a challenge chump(which is not as good as it was last edition).

Consider getting some combi melta's for the sarges to fill out points.

The most important rule of 40K-Page XVII of the 6th edition rulebook, the figure at the top right of the page. "Shake hands with your opponent and thank them for a good battle and fun experience." Then go out for a beer.
Shine bright like Iyanden  
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






The points for list 1 is wrong. It comes to 1252.
I presume you are using the aeronautica book for the contemptor mortis. There are newer rules for it in IA: Volume 2. It costs 20 more points and lost BS5.

In both lists I'd recommend removing the Champion from the command squad. The loss of precision shots as well as the removal of his ability tie up a nasty MCs for a turn with a challenge make him an unnecessary upgrade.

Maybe change it slightly like this?
Sammael on Corevex
Ravenwing Command Squad: banner of devistation, ravenwing grenade launcher, +1 champion(You can keep him if you pick the Darkshroud and not the librarian), +1 apothecary

1 xLibrarian on bike (Pick either this or the darkshroud).

Ravenwing Attack Squad:
5x Bikers: 2x Meltaguns
1x Sergent: Meltabombs
1x Land Speeder: Heavy Bolter, CML

Ravenwing Attack Squad:
5x Bikers: 2x Meltaguns
1x Sergent: Meltabombs
1x Land Speeder: Heavy Bolter, CML

1x Darkshroud

1x Mortis Dreadnaught: 2x TL lascannons

The libarian or the darkshroud adds some force multiplication, either through survivability by invisibility or shrouded.
I personally prefer the CML on speeders, as it lets them keep out at range 36 - Beyond the range of most infantry weapons.

The contemptor motris is a little expensive now, and is not really worth it imo unless you are taking the kheres assault cannons.
For 30 points more than a contemptor mortis with CML and auto cannons, you could take 2 mortis dreads with autocannons, which put out more firepower.
Edit: I forgot to add the damage output.

2 TL lascannons do 1.185 hull points of damage to AV12 per turn. THey have a 14.8% chance of exploding it.
2 TL autocannons and a CML deal 1.26 hull points to AV12 and have 0% chance to explode. The contemptor mortis pays 75 more points to get this. I don't feel its worth the points.

This message was edited 1 time. Last update was at 2014/06/09 06:41:39


 
   
Made in us
Death-Dealing Dark Angels Devastator




California

I know you use the darkshroud in your list, and that's your prerogative, but it's really preference based, and in practice really doesn't do what you want it to.

It's 80 points for a heavy bolter, and gives units within 6" stealth...

That means you have to clump you forces to use it, and I still doubt you could get more than 1 squad to gain its benefits, for something that take a 3++ jink to a 2++ (67% chance to save vs 83% chance to save) on no more than like 6 models...

Then you have blast weapons that would seriously take advantage of that.

I really just do not like the dark shroud.

This message was edited 1 time. Last update was at 2014/06/09 07:56:55


DA: 8-2-0 in 7th Edition
Dwarfs: 1-0-0
Dark Elves: 3-0-0
Brets: 1-1-0 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






bryceloop wrote:
I know you use the darkshroud in your list, and that's your prerogative, but it's really preference based, and in practice really doesn't do what you want it to.

It's 80 points for a heavy bolter, and gives units within 6" stealth...

That means you have to clump you forces to use it, and I still doubt you could get more than 1 squad to gain its benefits, for something that take a 3++ jink to a 2++ (67% chance to save vs 83% chance to save) on no more than like 6 models...

Then you have blast weapons that would seriously take advantage of that.

I really just do not like the dark shroud.

You are right, it is preference based. However, I did provide 2 options in his list in case he didn't like it.

Your points against it however are not so true.

Because it effects units in 6, you only have to have 1 model being effected by it to provide the buff to the squad.
Add to this the fact that the speeder model itself is about 4-5 inches long, and you can effectively give +1 cover to a 16 inch bubble. This, along with the rule effecting units, doesn't cause you to clump your units to some great extent.
It is also very easy to effect more than 1 unit with good placement.

In a list that has the dakka standard on a RCS, the army will already be focused around 1 area, so the shroud should easily effect 3 units at a time.
The banner will be priority number one in such a list, so boosting their save will double their effective durability vs both small and anti armour firepower.

I think it fits in such a list pretty well.

Of course the librarian may be able to do the same job. If rolling on telekinesis then shrouded within 6 is great, as is invisibility.
   
Made in us
Death-Dealing Dark Angels Devastator




California

Is that true about stealth being provided to the entire squad if one unit is effected ?


DA: 8-2-0 in 7th Edition
Dwarfs: 1-0-0
Dark Elves: 3-0-0
Brets: 1-1-0 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






I believe so, same as things like the devastation banner, if only 1 model is in range then it effects the unit.

The opposite of this would be effects like the PFG, which effects only models within range.
   
Made in us
Death-Dealing Dark Angels Devastator




California

Well, if this is the case, I may consider trying it (proxied) in my next PUG.

I shall not continue knocking it until I've tried it.

DA: 8-2-0 in 7th Edition
Dwarfs: 1-0-0
Dark Elves: 3-0-0
Brets: 1-1-0 
   
Made in us
Bounding Dark Angels Assault Marine




Downers Grove, IL

It is really good. I currently run one with my larger knight squad in my list, I ALSO use a Libby with PFG in the group. Yes its overkill but the amount of points used in my main attack squad is decent enough for the protection (at least I think so.)

My LGS has a good amount of people using Heldrakes and stuff like that with AP3 templates which the Librarian is good for protecting.

Regular AP3 (non template) gets Jinked at a 2++

Everything else hits at an armor save of 3++

It makes knight groups sick. Thought I noticed you are going a different route than I on the troops but I assume the same would apply, just with different firepower.

Though your attack groups seem from a glance to be lower points so the Libby/Shroud would probably be way overkill.

1500 (10-3-0) (7thEd)
1850 (2-1-0) (7thEd)
2000 (1-0-0) (7thEd)

 
   
 
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