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Dreadnaught stunned from overwatch fire. Does it still make it's assault?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in ca
Regular Dakkanaut





Ottawa, Canada

My friend and I ran into this in a game. He tried to charge my Riptide with a dreadnought and I stunned it with overwatch fire. He said it was pretty obvious that the assault couldn't be made since a charge move is still movement and I eventually agreed but not before seeing if it's covered in the rule book. I couldn't find anything and was wondering if I missed it (very possible since I'm still getting used to the 7th book) or if it just isn't specifically covered.

Stunned says the model cannot "move" and we assumed charging was still "moving" as the model is changing position on the table. I know it's bad to try to apply logic to 40k but we couldn't find anything else in the rules.

We also noticed that the stunned result meant the dreadnought was stunned for more than a full game turn which we didn't realize was possible. It said it lasted until the end of it's next turn so that meant his assault phase, my entire turn, and then his entire turn after that.
   
Made in de
Decrepit Dakkanaut





You declare a charge move, the enemy overwatches, you get immobilized, the BRB says that an immobilized vehicle cannot move "at all".

Charging is literally called a Charge Move You move the charger into base contact etc. Basically the entire paragraph talks explicitely about moving.

So yes, being Immobilized causes your charge to fail and to stand around playing sitting duck

   
Made in de
Longtime Dakkanaut






Immobilized should stop the charge. Not sure about stunned. The section Walkers and Assaults spells out specific effects for vehicle damage table results.

   
Made in de
Decrepit Dakkanaut





Same vehicle damage table as for regular vehicles.

Stunned:

If the vehicle is not a zooming flyer, it cannot move or pivot until the end of the next turn.


So, same as above - can't charge.

This message was edited 4 times. Last update was at 2014/06/16 21:33:29


   
Made in us
Focused Fire Warrior



Rockwood, TN

Aren't walkers immune to shaken and stunned results? Or am I confusing this with 6th edition?

Noc
   
Made in us
Captain of the Forlorn Hope





Chicago, IL

Nocturus wrote:
Aren't walkers immune to shaken and stunned results? Or am I confusing this with 6th edition?

Noc

Some are, like Death Company Dreadnoughts, or Imperial Knights, but not all walkers are immune to shaken or stunned results. It was the same way in 6th ed.

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Made in gb
Sinewy Scourge




Warrington, UK

Isn't this like when a unit gets pinned by overwatch? They still get in though.

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Made in us
Lone Wolf Sentinel Pilot





Fort Benning, Georgia

Pinning causes charges to fail automatically.
   
Made in gb
Sinewy Scourge




Warrington, UK

Does it? Not something I've ever come across on a game to be honest.

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Dark Eldar 35,000pts
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Made in us
Lone Wolf Sentinel Pilot





Fort Benning, Georgia

Shingen wrote:
Does it? Not something I've ever come across on a game to be honest.


I'd venture that the number of instances this actually occurred was extremely low, but yeah I just looked it up. No harm no fowl of course, as I had no idea either until I looked at it
   
Made in au
Boom! Leman Russ Commander





Brisbane, Australia

You're not allowed to move. Regardless of whether or not you were able to when you declared the action.

 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

 Ignatius wrote:
Pinning causes charges to fail automatically.


No it doesn't.

Going to Ground causes a charge to auto fail, however, Overwatch cannot cause Morale checks or Pinning tests.

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