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Made in us
Sneaky Sniper Drone






Just got ahold of the Crimson Slaughter supplement and thought I'd take a swing at making a list with it. I'm not all that interested in taking Possessed, but all the cool extra gear for the lords is just too cool for me to resist.

Before anyone comments, looking through the regular chaos marines codex I didn't see anything that said I couldn't attach an Icon of Vengence to a squad with a mark. Am I missing something in the codex or a faq, or have I been wrong in assuming I couldn't do this for the last ~2 years lol?

2000 Pt. Crimson Slaughter list

HQ - 200

-Chaos Lord + Mark of Khorne + Blade of the Relentless + Slaughterer’s Horns + Daemon Heart + Juggernaut + aura of dark Glory = 200

Mayhem Pack Formation - 360

-Helbrute #1 + multi-melta + powerfist + heavy flamer = 115
-Helbrute #2 + multi-melta + powerfist + heavy flamer = 115
-Helbrute #3 + powerfist + heavy flamer + powerfist2 + heavy flamer2 = 130

Elites - 300

-Terminators ) + 2 terminators + reaper autocannon + champion power-axe + 2powerfists + 2 chainfists + 4 combi-plasma + Mark of Tzeentch + Icon of Vengence = 300

Troops - 615

-Cultists x 32 + Mark of Khorne = 202

-Chaos Space Marines + 15 marines + CC weapon x 19 + Champion Melta-bombs + Mark of Nurgle + Icon of Vengence = 413

Fast Attack - 300

-Chaos Spawn x 5

-Chaos Spawn x 5

Heavy Support - 228

-Obliterators x 3 + Mark of Nurgle = 228


My plan is to attach the JuggerLord to a unit of Spawn and have them run around and do their assaulty thing. The Obliterators, Terminators, and Helbrutes will be deepstriking and making a mess of things on my opponents side of the board, and the troops are there to spread out across the board and hold/contest objective and just be a general nuisance. I figure that with the extra toughness and attacks, the Chaos marines will be a good tarpit for anyone rushing to my side of the board. The cultists will either meatshield/ tarpit for the marines or camp an objective.

Edit: I'm dumb and left all my points values in.... Sorry!!

This message was edited 1 time. Last update was at 2014/06/25 00:19:01


 
   
Made in gb
Frightening Flamer of Tzeentch




Huddersfield

Just because a unit can take a mark of chaos does NOT mean it automatically gets access to an icon as well. Read the codex and it will say specifically if the unit can take an icon.

An army list a few days ago had Cultists with an Icon of Vengeance which is not allowed.

*edit*

Just re-read your post and you are asking something different. I am sure that you can take an Icon of Vengeance for any marked vanilla marines... But not with Noise Marines, Berserkers, Plague Marines or Thousand Sons. They are restricted to their favoured deity's icon.

This message was edited 1 time. Last update was at 2014/06/25 09:09:16


 
   
Made in ca
Pulsating Possessed Space Marine of Slaanesh







Whoops... there doesn't seem to be anything here.

This message was edited 1 time. Last update was at 2017/10/10 16:18:11


3000pts
500 pts
Slaanesh Veteran Marine with Tentacles 
   
Made in us
Frightening Flamer of Tzeentch




PNW

The four Chaos patron Legions can take an Icon of Vengeance since the restriction is on the Icons themselves on whom can purchase one. The Icon of Vengeance has mo restrictions, but provides something that the patron units already have, Fearless, so it is redundant and unnecessary.

This message was edited 1 time. Last update was at 2014/06/25 16:05:37


 
   
Made in gb
Frightening Flamer of Tzeentch




Huddersfield

Yep you are absolutely right, completely overlooked that.
   
Made in us
Sneaky Sniper Drone






Alright glad I'm reading that right. Not really sure why I've assumed all this time that only unmarked unit could take the icon of vengeance....

As far as my amount of troops choices goes, my thinking was that since everything can now score having lots of troops choices wasn't as important. The OS seems like a good thing to have in my backfield, but since the rest of my army will be in the opponents deployment zone (hopefully) I feel like I should be taking their objectives fairly well. Has everyone's experience so far been to the contrary?

 
   
Made in gb
Longtime Dakkanaut




Two troops isn't so bad any more.. but. Those cultists .. mark of khorne is not good value, and they aren't fearless..
Personally I would split the cultists down and scrounge some more points. Id also split up the oblits into single choices (again, not fearless, only ld8)

DFTT 
   
Made in us
Cultist of Nurgle with Open Sores





Manse of Nurgle, The Immaterium

Personally I would go nurgle more survivable (blight grenades and shrouded) Here is what I would recommend

+++ 2000pt Chaos Space Marines: Supplement - Crimson Slaughter (2014) v4 Roster (Primary Detachment)) +++

Selections:

Chaos Space Marines: Supplement - Crimson Slaughter (2014) v4 (Primary Detachment) Selections:

+ HQ + (230pts)

* Chaos Lord (230pts)
(Champion of Chaos, Fearless, Independent Character)
Bike, Blade of the Relentless, Blight grenades, Daemonheart, Mark of Nurgle, Sigil of corruption, The Slaughterer’s Horns
* Power Armour
Bolt Pistol, Power Fist


+Mayhem pack Formation + (330pts)

* Helbrute (110pts)
(Crazed)
Reaper autocannon
* Power fist
Combi-bolter


* Helbrute (110pts)
(Crazed)
Reaper autocannon
* Power fist
Combi-bolter


* Helbrute (110pts)
(Crazed)
Reaper autocannon
* Power fist
Combi-bolter


+ Troops + (928pts)

* Chaos Cultists (220pts)
(Champion of Chaos)
35x Autopistol, Champion's upgrade
* 35x Squad models (champion included)
35x Mark of Nurgle


* Plague Marines (Troops) (236pts)
(Fearless, Feel No Pain, Mark of Nurgle)
6x Plague Marine, 2x Plasma Gun
* Chaos Rhino
(Repair)
Combi-bolter, Searchlight, Smoke launchers
* Plague Champion
CCW, Combi-bolter


* Plague Marines (Troops) (236pts)
(Fearless, Feel No Pain, Mark of Nurgle)
6x Plague Marine, 2x Plasma Gun
* Chaos Rhino
(Repair)
Combi-bolter, Searchlight, Smoke launchers
* Plague Champion
CCW, Combi-bolter


* Plague Marines (Troops) (236pts)
(Fearless, Feel No Pain, Mark of Nurgle)
6x Plague Marine, 2x Plasma Gun
* Chaos Rhino
(Repair)
Combi-bolter, Searchlight, Smoke launchers
* Plague Champion
CCW, Combi-bolter


+ Fast Attack + (272pts)

* Chaos Bikers (272pts)
8x Chaos Biker, 2x Flamer, Mark of Nurgle
* Chaos Biker Champion
(Champion of Chaos)
Combi-bolter, Lightning Claw


+ Heavy Support + (228pts)

* Obliterators (228pts)
(Bulky, Daemon, Deep Strike, Obliterator Weapons, Slow and Purposeful)
Mark of Nurgle, 3x Obliterator



6th edition record (199W 0L 1D)

" Pain is an illusion of the Senses, Fear is an illusion of the Mind, Beyond these only Death waits as silent judge o'er All
- The Primarch Mortarion-
 
   
Made in us
Sneaky Sniper Drone






I'm liking that list Ku'gath, but this entry has me a little confused:

* Chaos Lord (230pts)
(Champion of Chaos, Fearless, Independent Character)
Bike, Blade of the Relentless, Blight grenades, Daemonheart, Mark of Nurgle, Sigil of corruption, The Slaughterer’s Horns
* Power Armour
Bolt Pistol, Power Fist

Are you saying powerfist + blade? And why are you listing power armor like that?

Also I almost try to not take Plague Marines purely to show people I play with that Chaos Marines don't HAVE to take them to be effective.

Your list has got me thinking though. Maybe cut down on that big mob of Chaos marines I have and take MSU in rhinos, give the cultists Mark of Nurgle and find some points for a Dark Apostle. Give the cultists even more staying power and make them dangerous if they get into assault.

 
   
Made in us
Cultist of Nurgle with Open Sores





Manse of Nurgle, The Immaterium

 TNT925 wrote:
I'm liking that list Ku'gath, but this entry has me a little confused:

* Chaos Lord (230pts)
(Champion of Chaos, Fearless, Independent Character)
Bike, Blade of the Relentless, Blight grenades, Daemonheart, Mark of Nurgle, Sigil of corruption, The Slaughterer’s Horns
* Power Armour
Bolt Pistol, Power Fist

Are you saying powerfist + blade? And why are you listing power armor like that?

Also I almost try to not take Plague Marines purely to show people I play with that Chaos Marines don't HAVE to take them to be effective.

Your list has got me thinking though. Maybe cut down on that big mob of Chaos marines I have and take MSU in rhinos, give the cultists Mark of Nurgle and find some points for a Dark Apostle. Give the cultists even more staying power and make them dangerous if they get into assault.


List was made with battle scribe hence the format of the post and yes power fist and blade (fist for any armor that you may come across blade for any infantry) hope this helps you destroy the servants of the Carron lord of mankind

6th edition record (199W 0L 1D)

" Pain is an illusion of the Senses, Fear is an illusion of the Mind, Beyond these only Death waits as silent judge o'er All
- The Primarch Mortarion-
 
   
Made in us
Sneaky Sniper Drone






So after much delaying, forgetting, and general busy-ness, I finally got around ot refining my Crimson slaughter list. Here is the revamped version.

HQ

-Chaos Lord + Mark of Khorne + Blade of the Relentless + Slaughterer’s Horns + Daemon Heart + Juggernaut + Sigil of Corruption = 210

-Dark Apostle + Mark of Nurgle + Crozius of the Dark Covenant = 150

Mayhem Pack Formation

-Helbrute #1 + multi-melta + powerfist1 + heavy flamer1 = 115
-Helbrute #2 + multi-melta + powerfist1 + heavy flamer1 = 115
-Helbrute #3 + multi-melta + powerfist1 + heavy flamer1 = 115

Troops

-Cultists + 10 cultists + Mark of Nurgle = 110

-Cultists + 10 cultists + Mark of Nurgle = 110

-Chaos Marines + 5 marines + Mark of Nurgle + Icon of Vengence + 2 Plasma Guns = 225
-Rhino + daemonic Possession + Dozer Blade + Havoc Launcher = 67

Fast Attack

-Chaos Spawn x 5

-Raptors + 2 Raptors + 2 melta-guns + Champ Melta-bombs Mark of Nurgle = 175

Heavy Support

-Obliterators x 3 + Mark of Nurgle = 228

-Obliterators x 3 + Mark of Nurgle = 228

Like before, C&C appreciated. My first thoughts with this list are to split the oblit units into 3 units of 2 instead of 2 units of 3. Second is that I really don't want to take Plague marines, partially because i dont have the models and also because I feel like they are a boring unit (not that CSM units are super exciting or anything, but whatever).

Tactics: More or less the same. The Spawn/Lord unit will roll up the board, assaulting anything thats in the open or falls out of a transport. The raptors will advance with them to provide AT support. The helbrutes and oblits drop in and make a mess of things and take some heat off the Lord unit, while the cultists and Apostle either sit back and hold objetives or advance up the board, acting as a screening unit for the chaos marines.

 
   
Made in gb
Frightening Flamer of Tzeentch




Huddersfield

Mark of Nurgle is 2 points per cultist so those squads would be 130 points each.
   
 
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