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![[Post New]](/s/i/i.gif) 2014/07/11 19:49:06
Subject: gorkanaut or morkanaut - which is more useful
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Speed Drybrushing
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I love the model and want to field one,
Which do you think is better all around to build, the Gorkanaut or the Morkanaut?
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![[Post New]](/s/i/i.gif) 2014/07/11 19:57:15
Subject: Re:gorkanaut or morkanaut - which is more useful
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Fresh-Faced New User
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Ap2 Best ork behemoth.
AP2 stronkest ork behemoth.
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![[Post New]](/s/i/i.gif) 2014/07/11 21:19:52
Subject: gorkanaut or morkanaut - which is more useful
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Shunting Grey Knight Interceptor
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Morkanaut.
Either way you build it, the thing is going to be a fire magnet. The KFF means it is marginally more survivable vs ranged anti-tank plus the crowd of shootaboyz around it get a small 5++ bubble, too.
Comparing the guns, I actually like the KMK better, too. Blast weapons are an Ork's best friend. You might get a few less hits per turn vs the 3D6 megashoota, but it will be at +2S and AP2! To me, losing the 1-3 CC attacks is not as great as the ranged blast AND 5++ vs range. I plan on sending the 'naut against heavier vehicles, so how many S10 hits do you really need, anyway? I'd rather get some damage in on the first few turns before you actually stomp close enough.
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![[Post New]](/s/i/i.gif) 2014/07/11 21:36:46
Subject: gorkanaut or morkanaut - which is more useful
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Dakka Veteran
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I've have only used the Morkanaught for far, but that 5++ is super useful. I run him with a screen of 6 kanz and a dredd. It's about 700 points for all of them, but they are one mean force.
Back them up with a bunch of shoota boyz and koptas, your opponent will have a lot to deal with.
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- Neva trust a Deff Skull , gitz just wanna take yur lootz
- Only good Deff Skull iz a Ded one ! |
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![[Post New]](/s/i/i.gif) 2014/07/12 02:17:51
Subject: gorkanaut or morkanaut - which is more useful
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Regular Dakkanaut
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Morkanaut is probably better, but who knows... maybe there's a reason the 'worse' one is higher cost.
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This message was edited 1 time. Last update was at 2014/07/12 02:19:41
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![[Post New]](/s/i/i.gif) 2014/07/12 03:39:04
Subject: gorkanaut or morkanaut - which is more useful
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Big Mek in Kustom Dragster with Soopa-Gun
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Gorkanaut has better guns and has Rampage for melee.
Literally all the Morkanaut has going for it is its the only non-HQ source of a KFF. The guns are pretty crap imo, and they have Gets Hot which have a 50-50 chance to glance himself if he rolls a 1 on the Gets Hot! attempt.
You can easily add a KFF to an army with a gorkanaut anyway. Have a big mek following behind him - the model is so fat its pretty easy to stay out of sight. This way the KFF protects more than just the gorkanaut, since im pretty sure the naut wont ever be alone unless everything else died.
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An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2014/07/12 05:11:41
Subject: gorkanaut or morkanaut - which is more useful
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Slaanesh Chosen Marine Riding a Fiend
Maine
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Vineheart01 wrote:Gorkanaut has better guns and has Rampage for melee.
Literally all the Morkanaut has going for it is its the only non- HQ source of a KFF. The guns are pretty crap imo, and they have Gets Hot which have a 50-50 chance to glance himself if he rolls a 1 on the Gets Hot! attempt.
You can easily add a KFF to an army with a gorkanaut anyway. Have a big mek following behind him - the model is so fat its pretty easy to stay out of sight. This way the KFF protects more than just the gorkanaut, since im pretty sure the naut wont ever be alone unless everything else died.
True, but I prefered the Mork over the Gork due to the fact that the Mork does the KFF better than the Big Mek, and frees up a highly clogged HQ slot. With the right support, I have a feeling the Morkanught will be the superior of the two and most used. Though they seem to be designed to work best if you use one of each to back each other up, and to cause saturation. Do you kill the one protecting the shootier one? Or bite the bullet and try to kill the shootier one and hope the supportive one will glance itself to death with its own weapons?
All in all, until I get some field tests on my Morkanaught, on paper, I prefer the Mork. *shrug* I don't mind the chances to Gets Hot when it has a blast template to help smack around some Marines who will probably shrug off the Gorkanaught's gattler anyways :(
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![[Post New]](/s/i/i.gif) 2014/07/12 10:17:44
Subject: gorkanaut or morkanaut - which is more useful
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Ork Admiral Kroozin Da Kosmos on Da Hulk
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Vineheart01 wrote:Gorkanaut has better guns and has Rampage for melee.
Literally all the Morkanaut has going for it is its the only non- HQ source of a KFF. The guns are pretty crap imo, and they have Gets Hot which have a 50-50 chance to glance himself if he rolls a 1 on the Gets Hot! attempt.
You can easily add a KFF to an army with a gorkanaut anyway. Have a big mek following behind him - the model is so fat its pretty easy to stay out of sight. This way the KFF protects more than just the gorkanaut, since im pretty sure the naut wont ever be alone unless everything else died.
How is the 3d6 shoota and a skorcha better than KMK and KMB?
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7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. |
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![[Post New]](/s/i/i.gif) 2014/07/12 10:24:40
Subject: gorkanaut or morkanaut - which is more useful
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Slaanesh Chosen Marine Riding a Fiend
Maine
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Jidmah wrote: Vineheart01 wrote:Gorkanaut has better guns and has Rampage for melee.
Literally all the Morkanaut has going for it is its the only non- HQ source of a KFF. The guns are pretty crap imo, and they have Gets Hot which have a 50-50 chance to glance himself if he rolls a 1 on the Gets Hot! attempt.
You can easily add a KFF to an army with a gorkanaut anyway. Have a big mek following behind him - the model is so fat its pretty easy to stay out of sight. This way the KFF protects more than just the gorkanaut, since im pretty sure the naut wont ever be alone unless everything else died.
How is the 3d6 shoota and a skorcha better than KMK and KMB?
I can only see the 3D6 gun being 'better' due to the Orky way of 'more shots means more chances to kill'. But I do prefer the small S8 AP2 Blast better, alongside the traditional KMB. Again, the risk for Gets Hot! is there, but is small enough for me not to worry about it too much. Again, thats why you fill it with Meks :p
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![[Post New]](/s/i/i.gif) 2014/07/12 10:36:13
Subject: gorkanaut or morkanaut - which is more useful
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Growlin' Guntrukk Driver with Killacannon
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can either of them take on an imperial knight?
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mean green fightin machine |
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![[Post New]](/s/i/i.gif) 2014/07/12 10:41:04
Subject: gorkanaut or morkanaut - which is more useful
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Slaanesh Chosen Marine Riding a Fiend
Maine
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BAN wrote:can either of them take on an imperial knight?
I've yet to try, but according to the White Dwarf they were revealed in...no. Not in Melee anyway. The Knight still has a Str D weapon, the Klaw we have is only S10. Ranged wise, I'm not sure yet either. We can fire off 2 Rokkits and 2 Kustom weapons a turn, but I doubt with our BS it will be enough to take it down effectively.
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![[Post New]](/s/i/i.gif) 2014/07/12 10:54:52
Subject: gorkanaut or morkanaut - which is more useful
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Growlin' Guntrukk Driver with Killacannon
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Can a stomps take on a knight?
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mean green fightin machine |
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![[Post New]](/s/i/i.gif) 2014/07/12 11:06:33
Subject: gorkanaut or morkanaut - which is more useful
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Nasty Nob on Warbike with Klaw
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In melee?
it could take on one, maybe two. Not 3.
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![[Post New]](/s/i/i.gif) 2014/07/12 15:59:37
Subject: gorkanaut or morkanaut - which is more useful
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Battlewagon Driver with Charged Engine
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I feel like it really comes down to who rolls better, even for 1v1. The knight goes first and if it happens to get a 6 its lights out (or at least it will makes its points back in the hull points it will cost you)
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![[Post New]](/s/i/i.gif) 2014/07/12 17:30:30
Subject: gorkanaut or morkanaut - which is more useful
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Nasty Nob
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buckero0 wrote:
I love the model and want to field one,
Which do you think is better all around to build, the Gorkanaut or the Morkanaut?
The Morkanaut is more durable by itself (assuming the KFF) The blastas are very useful. The Morkanaut can also protect surrounding orks, which is very helpful. A mek with a KFF doesn't make the Morkanaut more durable, but he can repair it.
However, the Gorkanaut's weapons can all snap shoot. The Morkanaut can only snap shoot the two Rokkits. That means your Gorkanaut can have a go at flyers, and also mess up someone who assaults it. If you put a mek with a KFF in the Gorkanaut, he can protect it, and repair it, so you get the most benefit out of the mek. It also has more attacks, so it can handle a fight more easily.
I really think that the Morkanaut works better in the middle of a mob of orks, where it helps out everybody, while the Gorkanaut works better out on its own on a flank or something. It can withstand an assault better, and, if you use a mek with KFF, is just as durable (but more expensive). Look at how you want to use the beast, and then construct it that way. If your whole army is gonna outpace it, then a Gorkanaut might be better. If you will have it advance with the rest of the boys in a big scrum, go with the Morkanaut.
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![[Post New]](/s/i/i.gif) 2014/07/12 17:37:52
Subject: gorkanaut or morkanaut - which is more useful
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Big Mek in Kustom Dragster with Soopa-Gun
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Only the Kustom Mega Kannon is a blast btw. The rest are single shots and can be snap fired. Would be kinda funny if we could outflank these guys lol. Just had a thought of a Gorkanaut popping up beside the enemy and unleashing the dakka. EDIT: Also anybody else noticing the lack of an entry for the Deffstorm Mega-Shoota? its in the back of the book but not in the armory lol.
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This message was edited 1 time. Last update was at 2014/07/12 17:43:07
An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2014/07/13 12:03:44
Subject: gorkanaut or morkanaut - which is more useful
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Slave on the Slave Snares
AUS
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If I had to choose I think I'm 60/40 in favor of the Morkanaut... but why not both?!
The Deffstorm Mega-Shoota is in the armory bottom of page 96, under 'Shoota Weapons'.
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![[Post New]](/s/i/i.gif) 2014/07/13 14:33:03
Subject: gorkanaut or morkanaut - which is more useful
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Big Mek in Kustom Dragster with Soopa-Gun
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Oh, there it is lol. OK, found something GW needs to FAQ badly. Deffstorm Megashoota in the back of the book says 36" S5 AP5 Heavy 3D6, the entry on page 96 says the same range and shots but says S6 AP4. Thats a MAJOR typo. Wounds on 3s or 4s? Pens FW armor or Pathfinder? That is freakin huge. Up until now i was actually kinda shocked i wasnt finding any first-day-FAQ worthy issues. Found one lol. EDIT: Whitedwarf listed it as St6 AP4 as well so until FAQ'd im going with that.Two entries saying its stronger vs 1 its weaker. Stronger wins.
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This message was edited 1 time. Last update was at 2014/07/13 14:39:03
An ork with an idea tends to end with a bang.
14000pts Big 'n Bad Orkz
6000pts Admech/Knights
7500pts Necron Goldboys |
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![[Post New]](/s/i/i.gif) 2014/07/13 14:59:35
Subject: gorkanaut or morkanaut - which is more useful
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Huge Hierodule
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Vineheart01 wrote:Oh, there it is lol.
OK, found something GW needs to FAQ badly.
Deffstorm Megashoota in the back of the book says 36" S5 AP5 Heavy 3D6, the entry on page 96 says the same range and shots but says S6 AP4. Thats a MAJOR typo. Wounds on 3s or 4s? Pens FW armor or Pathfinder? That is freakin huge.
Up until now i was actually kinda shocked i wasnt finding any first-day- FAQ worthy issues. Found one lol.
EDIT: Whitedwarf listed it as St6 AP4 as well so until FAQ'd im going with that.Two entries saying its stronger vs 1 its weaker. Stronger wins.
Not to mention the fact that the Summary sheets in the back of codices have historically been riddled with typos. They're meant for quick reference, not actual rules, so go by what it says in the text of the book (S6 AP4).
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Been out of the game for awhile, trying to find time to get back into it. |
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![[Post New]](/s/i/i.gif) 2014/07/13 15:57:17
Subject: gorkanaut or morkanaut - which is more useful
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Stabbin' Skarboy
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That small blast Kustom Mega Cannon is not as useful as the Deffstorm Cannon or whatever its called.
And since the Gorkanaut has Rampage he always gets it in Close Combat almost.
Only downside is I would still have to pay for a KFF to run it and even then I'd likely just put the big mek inside the naut as to not leave it in the open.
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![[Post New]](/s/i/i.gif) 2014/07/14 00:07:16
Subject: gorkanaut or morkanaut - which is more useful
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Grovelin' Grot
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Both have their uses though the Morkanaut really is meant to help our boyz up the field as the KFF did get a major nerf in that it no longer covers like 3 mobs of boyz. I personally prefer the Gorkanaut just because it is more krumpy, but the Morkanaut really fills a spot that ork armies that are not in trukks desperately still need.
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![[Post New]](/s/i/i.gif) 2014/07/14 03:53:13
Subject: gorkanaut or morkanaut - which is more useful
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Slave on the Slave Snares
AUS
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I'd like to try having a Morkanaut on a flank then deploy a Gorkanaut around 12" away with a Big Mek KFF walking behind him for epic shields.
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![[Post New]](/s/i/i.gif) 2014/07/14 13:19:14
Subject: gorkanaut or morkanaut - which is more useful
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Growlin' Guntrukk Driver with Killacannon
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I would take both or nothing. Maybe a Mork flanked by 2 Gorks. A unit of Burnas in each with max Meks for the odd thing that wants to charge it.
My main issue with them is their 6" movement speed. I love that the Stompa can keep up with a BW and Bikes.
My league only plays Malestrom missions so the Gorks and Morks would be left behind with the artillery.
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Fighting crime in a future time! |
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