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![[Post New]](/s/i/i.gif) 2014/07/18 17:06:01
Subject: 2000 Eldar semi-competitive list with Lord of War
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Regular Dakkanaut
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I'm trying to build a semi-competitive list with enough troops and firepower to perform well with the tactical objectives missions in the 7th edition book.
I will be facing at least one Lord of War in each of my opponants lists. For now I know there will be an Imperial Knight in my Imperial Guard opponent list and a Baneblade in my Space Marine opponent list. Then I will probably have to face a Stompa somewhere down the line, not sure yet, and probably a list with at least 2 riptides in them.
Now I believe 5 troops are enough even if 6 would be better, I just can't seem to find the points for the 6th squad without sacrificing some needed firepower.
Here's the list
HQ
- Farseer
FAST ATTACK
- Crimson Hunter w/ 2 brigh lances, pulse laser & exarch
HEAVY SUPPORT
- Falcon w/ shuriken cannon, pulse laser & holo fields (140 pts)
TROOPS
- 9 Dire Avengers (117 pts)
Wave Serpent with TL bright lance & holo fields (135 pts)
- 9 Dire Avengers (117 pts)
Wave Serpent with TL bright lance & holo fields (135 pts)
- 10 Storm Guardians with 2 fusion guns (110 pts)
Wave Serpent with TL scatter laser & holo fields (135 pts)
- 10 Guardian Defenders with a bright lance weapon platform
FORTIFICATIONS
- Aegis Defense Line w/ Icarus Lascannon
LORDS OF WAR
Lynx w/ pulsar and scatter laser (430)
I tried to cover every aspect of the game, I have enough firepower against a mech army, some dedicated flyer killers, a super-heavy with a destroyer weapon and 5 troops to capture the objectives.
Now the plan is to have the Guardian Defenders behind the Aegis Defense Line with the Farseer operating the Icarus Lascannon. With them will be the Lynx so it can have the 3+ cover save of the ADL.
The rangers will be inside the Falcon to go grab a far objective in enemy territory... or deployed on a far objective in infiltration if needed, I will see how they are played just after the deployment of the objectives.
The rest of the army will move around, generally shooting and tryng to keep their passengers safe.
I should be able to shoot down any kind of list with this list.
If you have any idea or suggestions on how to make this list better feel free to share your insights.
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![[Post New]](/s/i/i.gif) 2014/07/18 19:32:04
Subject: 2000 Eldar semi-competitive list with Lord of War
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Regular Dakkanaut
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This has no chance at a competitive list with low, admittedly i dont know much bout the lynx..
A falcon? really? haha. These are bad please remove.
Mech eldar taking an ADL is like an ork boys army holding the line. Remove the ADL and use your farseer for something useful like casting game breaking spells on your units.
Im not against the hunter, I dont run them, but I see their place if played well.
replace guardians with 5 man DA squads, they stay in the tank the whole game anyway, it just unlocks the serpent, makes it scoring, and gives you another small scoring unit for the end of the game or if your tank bites the dust.
Id get rid of the lynx, i mean you likely own it, and want to field it, and I get that... but damn.. 430 pts for a single tank that can be seen from the entire map, thats 3 wave serpents, 2 max squads of warp spiders, or 27 jetbikes..
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![[Post New]](/s/i/i.gif) 2014/07/18 22:32:31
Subject: 2000 Eldar semi-competitive list with Lord of War
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Agile Revenant Titan
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Lynx is the only thing good about the list, and is the only thing making it decently good. Dont drop it. I would take double force org and take 2. Also You NEED scatter lasers on the wave sepent.
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This message was edited 1 time. Last update was at 2014/07/18 22:33:52
I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2014/07/18 22:51:41
Subject: 2000 Eldar semi-competitive list with Lord of War
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Regular Dakkanaut
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I didnt even notice the BL on serpents.. you definitely need the scatter lasers instead.. this list needs a lot of work, youd be better off starting from scratch
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![[Post New]](/s/i/i.gif) 2014/07/18 23:28:10
Subject: 2000 Eldar semi-competitive list with Lord of War
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Agile Revenant Titan
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To sum it up its a 6 hull point av 11 tank with titan holo fields, shooting 2 (twin linked-scatterlasers) strength D large blasts a turn.
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2014/07/18 23:58:18
Subject: Re:2000 Eldar semi-competitive list with Lord of War
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Been Around the Block
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I have not tried them yet, but wouldn't Fire Dragons inside that Falcon melt the snot out of a Knight or a Stompa?
The Lynx is really cool looking and strength D is great, but dang that's a lot of points! A Wraithknight (or 2) seems more efficient.
And as mentioned, the only real loadout for Serpents is Scatter Lasers.
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![[Post New]](/s/i/i.gif) 2014/07/19 00:15:32
Subject: 2000 Eldar semi-competitive list with Lord of War
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Tunneling Trygon
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Where are you pulling your Lynx stats from? A Lynx is 330 in my book with SL, and Wave Serpent armor stats with the 4+ Invulnerable holo fields and 6 HP. Am I using outdated material here or are others?
I don't get the hate on Falcons still. A serpent without shields so has to be played at more range and against either softer targets or high AV targets depending on loadout. But, Wave Serpents do need that SL. Give your squishy units some close in support, not anti tank shots. Let other tanks, the Falcon, handle that.
Crimson Hunter should have Marksman's eye to pick off units that have meltas and plasma in enemy squads. Precision shots on 5+ is brilliant.
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![[Post New]](/s/i/i.gif) 2014/07/19 01:43:41
Subject: Re:2000 Eldar semi-competitive list with Lord of War
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Regular Dakkanaut
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Ok thanks for the input everyone... lol I don't know where to start but since I'm playing sunday I still have some time to work something out.
Sharkout I'm takin the rules for the Lynx in the IA: Apoc book. Those are the updated rules.
I could use the IA: Vol. 11 if I played Apocalypse but I'm not, we're playing escalation and regular W40K games and the rules in the IA: Apoc are adapted to those games hence the price and the difference.
I really want to play with my Lynx so it's staying in the list. I've had trouble dealing with Imperial Knights in previous games and the Lynx is my answer to them and it's the first time I use it on the field.
Can't wait to see what it does  .
I agree about the ADL, it's a good point. I planned using it on a static objective on my side of the board but it cuts down on my mobility.
Since I've magnetised all the weapons on my Wave Serpents it's going to be easy switching them from BL to SL, I'll do just that... I'll use them to support the troops against other troops, not as anti-tank busters.
I've been playing the Falcon with an embarqued Fire Dragon squad in the past and it's really good. In fact I play them so often like that that my opponents see a Falcon and say "Fire Dragon transport"...  .
they actually have a good chance at killing an Imperial Knight, that's what they did last time even if they died in the catastrophic blast that resulted from the explosion but still, they're good for the job.
Marksman on the Crimson Hunter Exarch seem cool, I'll take it if I have the points to spare. Actually the Hunter is the best anti-flyer in the game, I'm using it to kill my opponents flyers and to pick out armoured transports, it's really good at what it does.
So for now the core of my army will look like this:
HQ
- Farseer (100 pts)
FAST ATTACK
- Crimson Hunter w/ 2 brigh lances, pulse laser & exarch w/ Marksman Eye's (190 pts)
TROOPS
- 9 Dire Avengers (117 pts)
Wave Serpent with TL scatter laser & holo fields (135 pts)
- 9 Dire Avengers (117 pts)
Wave Serpent with TL scatter laser & holo fields (135 pts)
- 10 Storm Guardians with 2 fusion guns (110 pts)
Wave Serpent with TL scatter laser & holo fields (135 pts)
LORDS OF WAR
Lynx w/ pulsar and scatter laser (430)
Total = 1039
I have a Wraithknight, 2 Fire Prism, 2 Falcons, about everything in the Troops, Fast Attack and Elites sections.
Any suggestions? More troops? More firepower?
I'm thinking about 2 Fire Prism with a squad of 5 rangers and a big squad of 10 Windriders and a Vyper to back them up.
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This message was edited 1 time. Last update was at 2014/07/19 01:46:20
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![[Post New]](/s/i/i.gif) 2014/07/19 18:18:01
Subject: 2000 Eldar semi-competitive list with Lord of War
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Regular Dakkanaut
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2 fire prisms, 2 3 man wind riders, 2 squads of spiders, and you should still have lots of points left over. Rangers are not good, sniper rifles took a big hit in 7th, vypers are also not very good, but not the worst.
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![[Post New]](/s/i/i.gif) 2014/07/19 19:01:33
Subject: 2000 Eldar semi-competitive list with Lord of War
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Agile Revenant Titan
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SharkoutofWata wrote:Where are you pulling your Lynx stats from? A Lynx is 330 in my book with SL, and Wave Serpent armor stats with the 4+ Invulnerable holo fields and 6 HP. Am I using outdated material here or are others?
I don't get the hate on Falcons still. A serpent without shields so has to be played at more range and against either softer targets or high AV targets depending on loadout. But, Wave Serpents do need that SL. Give your squishy units some close in support, not anti tank shots. Let other tanks, the Falcon, handle that.
Crimson Hunter should have Marksman's eye to pick off units that have meltas and plasma in enemy squads. Precision shots on 5+ is brilliant.
Theres 2 different books with the lynx stats, both are completely legal to use. The one where the lynx is 330 points has actually better stats, so theres really no use of using the newer one at all.
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2014/07/19 21:04:39
Subject: 2000 Eldar semi-competitive list with Lord of War
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Regular Dakkanaut
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ninjafiredragon wrote:Theres 2 different books with the lynx stats, both are completely legal to use. The one where the lynx is 330 points has actually better stats, so theres really no use of using the newer one at all.
I've just checked the 7th edition rulebook and it says that we can find our Lords of War in in some codexes and in Warhammer 40,000: Escalation.
There's no Lynx in the Escalation book so we can find them in some other codexes.
I have found an Imperial Armour publication on the Lords of War legal in W40K games. Here's what it says:
LORDS OF WAR
With the publication of Warhammer 40,000: Escalation, players now have the option of taking Lords of War choices in their armies. The following is a list of Forge World models that should be considered Lords of War choices and may therefore be taken using the guidelines detailed in Warhammer 40,000: Escalation, along with the publication in which the model’s most up to date rules can be found.
So in this publication they state that the Lynx rules can be found in both IA: Apoc and in IA11.
So you're right ninjafiredragon... and I just can't see why they did that....
On the other end I was looking at the other Lords of War such as the Shadowsword and for 420 pts you have a D weapon with an apocalyptic blast with AV14 and 9HP... so in regard the Lynx was way overpriced. Why it's so different from one book to the other I really can't say but I'll take the AV12 Lynx at 320 pts instead of the AV11 Lynx at 420 pts.
So here's the new list:
HQ
- Farseer (100 pts)
FAST ATTACK
- Crimson Hunter w/ 2 brigh lances, pulse laser & exarch (180 pts)
- Vyper w/ starcannon (55 pts)
- Vyper w/ starcannon (55 pts)
TROOPS
- 7 Dire Avengers (91 pts)
Wave Serpent with TL scatter laser & holo fields (135 pts)
- 7 Dire Avengers (91 pts)
Wave Serpent with TL scatter laser & holo fields (135 pts)
- 10 Storm Guardians with 2 fusion guns (110 pts)
Wave Serpent with TL scatter laser & holo fields (135 pts)
HEAVY SUPPORT
- Fire Prism w/ holo fields (140 pts)
- Fire Prism w/ holo fields (140 pts)
- Wraithknight w/ suncannon and scattershield & scatterlaser (300 pts)
LORDS OF WAR
Lynx w/ pulsar and scatter laser (330 pts)
Total= 1997 pts
So... any better?
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![[Post New]](/s/i/i.gif) 2014/07/19 21:56:57
Subject: 2000 Eldar semi-competitive list with Lord of War
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Agile Revenant Titan
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Much better, I would drop the vypers, only thing they will be doing is giving kill points in kill point missions.
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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![[Post New]](/s/i/i.gif) 2014/07/19 23:03:17
Subject: Re:2000 Eldar semi-competitive list with Lord of War
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Regular Dakkanaut
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Ok, this bit about the Lynx rules have been bothering me... how the cost and the stats change from one book to the other.
So I've found this on the Forgeworld website in the IA update for the Lords of War http://www.forgeworld.co.uk/Downloads/Product/PDF/L/lordsofwar.pdf
At the beginning it says this:
With the publication of Warhammer 40,000: Escalation, players now have the option of taking Lords of War choices in their armies. The following is a list of Forge World models that should be considered Lords of War choices and may therefore be taken using the guidelines detailed in Warhammer 40,000: Escalation, along with the publication in which the model’s most up to date rules can be found.
It imply that we should use the most up to date rules... IA11 was written in 2011. W40K: Apoc was written in 2014.
We should always use the latest rules that can be found for a model. The fact that they state both rules means that if you don't own the W40K: Apoc book but you own the IA11 you can still use those rules like before. If you own both books tho, you should use the one most up to date.
Also the stamps on the Lynx datasheet in the IA11 book says Apocalypse and the stamp on the datasheet in the W40K: Apoc says Super-heavy.
I'm going to go with the latest rule set even if it cost me 100 pts and drop my AV from 12 to 11... I still have a D pulsar weapon that shot twice every turn... I'm not sure the other armies have a Lord of War capable of destroying a super-heavy walker in on shooting turn... I know my opponents are going to say it's overpowered because I've killed their latest toy with it, but I will point out that it's the same price of a Shadowsword and that it's totally destroyable with a very low AV11 and only 6 HP... anyway, I'm basically buying peace and the right to use my Forgeworld model for 100 pts...
Thanks again for the input on the list ninjafiredragon, I'll work on it some more. I think I'll try to put some Warp Spiders in the list too.
Since that all the units in 7th edition are scoring units, the Warp Spiders should do well with their incredible mobility.
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This message was edited 2 times. Last update was at 2014/07/19 23:09:37
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![[Post New]](/s/i/i.gif) 2014/07/20 12:58:09
Subject: 2000 Eldar semi-competitive list with Lord of War
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Devastating Dark Reaper
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I allways play Sonic Lance on my Lynx. They ALLWAYS hit, and then reroll to wound and failed penetration rolls. Yes you loose Instant Death but you gain so much cheese. You ignore cover allways, and you can zoom around and drop those Hellfire Templates.
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3000 Guardians of the Covenant
6000 Iyanden not Wraith heavy
1500 Grey Knights Painted
4000 Necron Painted
1000 Dark Eldar allies for Eldar
1000 Tervigon list
Just started Enclave
Waiting for new cody, Lysander is finished
2000 pts Nurgle |
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![[Post New]](/s/i/i.gif) 2014/07/20 15:06:28
Subject: 2000 Eldar semi-competitive list with Lord of War
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Agile Revenant Titan
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http://www.forgeworld.co.uk/Downloads/Product/PDF/L/lordsofwar.pdf But then why would they in the same document post both of the books as books eligible to use?
@knightofkob In friendly games to friendly tournaments then yes the lynx with sonic lance would be better.
In competitive games its just not. The lynx can eat up just about any super heavy unit it shoots at in 3 turns, whether it be a revenant titan (if it survives), or something else. Regular 40k units it can demolish in 1-2 turns.
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I do drugs.
Mostly Plastic Crack, but I do dabble in Cardboard Cocaine. |
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