| Author |
Message |
 |
|
|
 |
|
Advert
|
Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
- No adverts like this in the forums anymore.
- Times and dates in your local timezone.
- Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
- Email notifications for threads you want to watch closely.
- Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now. |
|
 |
![[Post New]](/s/i/i.gif) 2014/07/23 21:47:41
Subject: Forge me a narrative.
|
 |
Heroic Senior Officer
|
So I have a somewhat unplanned game tonight. Since im at work etc I thought it would be cool to have some people here forge my narrative for tonight's game. I dont know if anyone has seen the comic batreps in the battle report area, but thats my goal for tonights game. The game will be a kill team match at 200 points. So here is the situation: Men: 9 Scotsmen including 1 Bagpiper and 3 Melta guns 1 Praetorian Sergeant 1 Chimera World: Dense Jungle Enemy: Unknown So names, backstory, mission, anything anyone wants to contribute would be cool. The battle is in roughly 7-8 hours. Anything is up for suggestion. Cheers guys. EDIT Here it is so far. The team has been sent to investigate some Giant Mushrooms which release some kind of maggot like creatures. A detailed report on the size, smell and appearance of the shrooms is required. This is to ensure they can be adequately removed for the coming garrison. Most of the team stands on guard by a nearby pond and against the sergeants wishes the bagpipes start up. Soon after, hey hear something in the jungle...
|
|
This message was edited 2 times. Last update was at 2014/07/23 22:35:34
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 21:53:20
Subject: Forge me a narrative.
|
 |
Khorne Veteran Marine with Chain-Axe
|
The whole unknown enemy could work in your favour, especially given the fact that it's in a dense jungle.
You could have it be almost Predator style, but perhaps they are the ones who crash-landed in the jungle, and are being attacked by something unknown, and your 200pt kill team is all that's left when they finally take the initiative to turn the tide of the battle.
Or perhaps you could just reenact Predator, where there was a former military outpost or something like that out in the deep jungle, away from the cities, and attacks from something have been getting closer and closer, and this team has been sent to investigate.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 21:56:38
Subject: Forge me a narrative.
|
 |
Changing Our Legion's Name
Chard
|
Perhaps even have your fearless heroes, rivalries between different men (the melta gunners could compete for the most amount of kills), and even your cowards who fall back, maybe someone who dislikes another in the squad and allows him to die?
TBH I find it best to forge the narrative as the game goes along
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 21:58:56
Subject: Forge me a narrative.
|
 |
Heroic Senior Officer
|
Very cool. In an unforgiving environment hunting some primitive xenos in a emperor forsaken jungle. Only to become the prey by an unknown aggressor. If I can find a demon or Tyranid player that would really finish the scenario. Definitely cool. On the lines of rivalries, the Praetorian officer HATES the bagpipes. That is a definite. But the background will give me some guidance on how to use my men etc. So if the Melta Gunners are competing then i'll place them in sticky situations in their attempt at gaining more kills etc.
|
|
This message was edited 1 time. Last update was at 2014/07/23 22:00:11
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 22:02:35
Subject: Forge me a narrative.
|
 |
[MOD]
Anti-piracy Officer
Somewhere in south-central England.
|
The Scots Guards are providing security for the Commonwealth Games. The Tau and Eldar have send contingents of athletes to the games as a good will mission, and Imperial religious fanatics have resolved to attack the vile Xenos during the opening ceremony.
The Scots Guards must ensure as few Xenos figures are killed as possible, and kill the maximum possible number of humans in order to demonstrate the Emporer's mighty wrath against dissidents.
The Tau athletes are armed with pulse pistols for use in the shooting competition but they are not allowed to shoot at any figure that has not yet shot at them.
The Eldar are equipped with curling equipment for the curling, and have psychic powers that should be rolled for randomly. They are allowed to attack any figure that they know by precognition will attack them in the future.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 22:03:50
Subject: Forge me a narrative.
|
 |
Is 'Eavy Metal Calling?
|
Here's an idea. The unit is on patrol, and stops up by a pool to rest and take a bite to eat. While they're stationary, the piper starts up, and despite the officer's best efforts, the men are having a good old-fashioned sing along to the regiment's anthem and various other barrack-room classics.
And then they hear the noises in the jungle, coming closer, and closer, and closer.
Turns out even Tyranids hate the sound of bagpipes.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 22:11:08
Subject: Forge me a narrative.
|
 |
Heroic Senior Officer
|
Paradigm wrote:Here's an idea. The unit is on patrol, and stops up by a pool to rest and take a bite to eat. While they're stationary, the piper starts up, and despite the officer's best efforts, the men are having a good old-fashioned sing along to the regiment's anthem and various other barrack-room classics.
And then they hear the noises in the jungle, coming closer, and closer, and closer.
Turns out even Tyranids hate the sound of bagpipes. 
I can actually set this scene up with a water filled crater we have. That sets it up pretty well. Irony in the bagpipe too, their recreation is also their doom.
Now, anyone know any decent Scottish names?
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 22:22:41
Subject: Forge me a narrative.
|
 |
[MOD]
Anti-piracy Officer
Somewhere in south-central England.
|
All Scottish names are decent.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 22:24:15
Subject: Forge me a narrative.
|
 |
Heroic Senior Officer
|
Haha, doesn't help though. As I dont know any Scottish names. I met a man from Scotland once. His name was Conner. I also know about 4 NZ Conners.
I can google it after the report, so no biggy.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 22:27:07
Subject: Forge me a narrative.
|
 |
Decrepit Dakkanaut
|
I'd give them something thankless and bureaucratic. Like they're doing a natural resource survey counting the number of carniverous plants there are in a sample 10 square meters of jungle. That way the imperial adjuncts can appropriately plan the amount of guardsmen to deploy into an area for weed-whacking duty when they come by and push a road through later.
It's vital to future supply missions, which means it's run by a commissar, who will summarily execute any squad that comes back with inaccurate data. As such, they are forced to hold out until the counting is done, lest they miss their deadline.
Or instead, you could do a hunt. A colonel with his personal bodyguard hitting the primeval jungle trying to bag something rare. Bonus points if it's something appropriate to the other side, like he's trying to take down a fabled zoanthrope and your opponent is playing tyranid.
One part Dr. Livingstone, two parts Teddy Roosevelt, three parts Ernest Hemmingway with a little jurrasic park thrown in there, if possible.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 22:29:09
Subject: Forge me a narrative.
|
 |
Heroic Senior Officer
|
Ailaros wrote:I'd give them something thankless and bureaucratic. Like they're doing a natural resource survey counting the number of carniverous plants there are in a sample 10 square meters of jungle. That way the imperial adjuncts can appropriately plan the amount of guardsmen to deploy into an area for weed-whacking duty when they come by and push a road through later.
It's vital to future supply missions, which means it's run by a commissar, who will summarily execute any squad that comes back with inaccurate data. As such, they are forced to hold out until the counting is done, lest they miss their deadline.
Or instead, you could do a hunt. A colonel with his personal bodyguard hitting the primeval jungle trying to bag something rare. Bonus points if it's something appropriate to the other side, like he's trying to take down a fabled zoanthrope and your opponent is playing tyranid.
One part Dr. Livingstone, two parts Teddy Roosevelt, three parts Ernest Hemmingway with a little jurrasic park thrown in there, if possible.
I like the sound of mundane.
I have some giant mushroom pieces that spew out maggot like things. They will be the target of investigation. The men get bored and want to just relax a bit. Bagpipes start up, enemy hears and gets mad. Killing begins shortly.
So far so good.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 22:34:05
Subject: Forge me a narrative.
|
 |
[MOD]
Anti-piracy Officer
Somewhere in south-central England.
|
MacDubois
MacLefebvre
MacSchmidt
MacHoffmann
MacPapadopoulos
MacFazio
MacJanssen
MacKowalski
MacRodrigues
MacFujishiro
MacGomez
MacWatanabe
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 22:36:14
Subject: Forge me a narrative.
|
 |
Heroic Senior Officer
|
Thats a lot of macs. Sounds good.
Thanks for that.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 22:41:24
Subject: Forge me a narrative.
|
 |
[MOD]
Anti-piracy Officer
Somewhere in south-central England.
|
If there is a lot of rain they should get a defensive bonus.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 22:42:38
Subject: Forge me a narrative.
|
 |
Heroic Senior Officer
|
Ill give em camo cloaks to represent that haha.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 22:47:06
Subject: Forge me a narrative.
|
 |
[MOD]
Anti-piracy Officer
Somewhere in south-central England.
|
Also the Scots units should have to herd their Haggis rations, reducing their movement allowance.
Maybe the Haggis could give them a cover bonus for soaking up enemy fire, or if killed the Scots could get Preferred Enemy against whoever killed them.
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 22:48:38
Subject: Forge me a narrative.
|
 |
Heroic Senior Officer
|
Its a bit of a pick up game haha. Might keep it a bit simple. Plus I havent painted my sheep yet, and I donated some to the vampire counts player.
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 22:49:17
Subject: Forge me a narrative.
|
 |
Decrepit Dakkanaut
|
Swastakowey wrote:I have some giant mushroom pieces that spew out maggot like things. They will be the target of investigation. The men get bored and want to just relax a bit. Bagpipes start up, enemy hears and gets mad. Killing begins shortly.
Lol.
"Ya know the only thing thatta make this nat'ral history shin-dig better?"
"Some malt liquor, aye mat?."
"Aye, and if we SHRED SOME FETHING PIPES!!!"
|
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 22:50:41
Subject: Forge me a narrative.
|
 |
Heroic Senior Officer
|
Ailaros wrote:Swastakowey wrote:I have some giant mushroom pieces that spew out maggot like things. They will be the target of investigation. The men get bored and want to just relax a bit. Bagpipes start up, enemy hears and gets mad. Killing begins shortly. Lol. "Ya know the only thing thatta make this nat'ral history shin-dig better?" "Some malt liquor, aye mat?." "Aye, and if we SHRED SOME FETHING PIPES!!!" I will try fit this line in there for you haha.
|
|
This message was edited 1 time. Last update was at 2014/07/23 22:50:59
|
|
|
 |
 |
![[Post New]](/s/i/i.gif) 2014/07/23 23:12:54
Subject: Forge me a narrative.
|
 |
Last Remaining Whole C'Tan
|
Kilkrazy wrote:The Scots Guards are providing security for the Commonwealth Games. The Tau and Eldar have send contingents of athletes to the games as a good will mission, and Imperial religious fanatics have resolved to attack the vile Xenos during the opening ceremony.
The Scots Guards must ensure as few Xenos figures are killed as possible, and kill the maximum possible number of humans in order to demonstrate the Emporer's mighty wrath against dissidents.
The Tau athletes are armed with pulse pistols for use in the shooting competition but they are not allowed to shoot at any figure that has not yet shot at them.
The Eldar are equipped with curling equipment for the curling, and have psychic powers that should be rolled for randomly. They are allowed to attack any figure that they know by precognition will attack them in the future.
I wish this would turn into a regular feature on Dakka; I've always found these sorts of scenarios to be the best part of wargaming.
Perhaps a dedicated thread that fed into an article post compiling the best narratives.
|
|
This message was edited 1 time. Last update was at 2014/07/23 23:13:30
lord_blackfang wrote:Respect to the guy who subscribed just to post a massive ASCII dong in the chat and immediately get banned.
Flinty wrote:The benefit of slate is that its.actually a.rock with rock like properties. The downside is that it's a rock |
|
|
 |
 |
|
|