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Made in us
Lustful Cultist of Slaanesh





Plano TX

Seriously it might just be me, but looking at the styles of the other races and such, the Necrons just dont look like they fit for me. The colorscheme they're presented with on GW is possibly one of the most cliche ever, though I know they come in different colors.

Anyone else feeling this?

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I'm not sure about the aesthetic of them, but they do definitely fit in the fluff. In story terms they are the most important playable race, since their war in heaven affected almost every other race (all of them if your a conspiracy theorist regarding the tau and tyranids).

Everything I say, barring quotes and researched information, is my personal opinion. Not fact.

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I love the look of necrons. If I wasn't so keen on orks and their ramshackle look, I'd probably already be playing them! Fluff-wise, they're quite a diverse faction and they've had a huge impact on the setting itself. The war in heaven was one of the most important conflicts in 40K history, it's right up there with the Horus heresy.

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 Daggy-Chan wrote:
Anyone else feeling this?


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Decrepit Dakkanaut





They have the most generic fluff ever, so it fits perfectly. They are a huge mass of mindless robots aiming for nothing but the total destruction of all life that there is, led by corporeal gods, the C'tan.

Their fluff is extremely streamlined and straight-forward and so are the army's visuals.

   
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 Sigvatr wrote:
They have the most generic fluff ever, so it fits perfectly. They are a huge mass of mindless robots aiming for nothing but the total destruction of all life that there is, led by corporeal gods, the C'tan.

Their fluff is extremely streamlined and straight-forward and so are the army's visuals.


I thought it was the other way around. The Necrons captured the C'tan and use them for their own means now.

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 Sigvatr wrote:
They have the most generic fluff ever, so it fits perfectly. They are a huge mass of mindless robots aiming for nothing but the total destruction of all life that there is, led by corporeal gods, the C'tan.

Their fluff is extremely streamlined and straight-forward and so are the army's visuals.


Not really led by C'tan anymore since they were shattered by the Necrons after The War in Heaven. There doesn't appear to be any "whole" C'tan, just very powerful Shards of them. A good number of them are under the control of the various Necron Dynasties. The main goal for Necrons now is reclaiming their old empire, and to find suitable hosts to transfer their souls into.

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Davor wrote:
 Sigvatr wrote:
They have the most generic fluff ever, so it fits perfectly. They are a huge mass of mindless robots aiming for nothing but the total destruction of all life that there is, led by corporeal gods, the C'tan.

Their fluff is extremely streamlined and straight-forward and so are the army's visuals.


I thought it was the other way around. The Necrons captured the C'tan and use them for their own means now.


Here we have an example of a Necron whose memory engram was damaged during stasis.

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 Sigvatr wrote:
They have the most generic fluff ever, so it fits perfectly. They are a huge mass of mindless robots aiming for nothing but the total destruction of all life that there is, led by corporeal gods, the C'tan.

Their fluff is extremely streamlined and straight-forward and so are the army's visuals.


That's not quite true anymore. They actually have goals, and not all of it requires just wiping out every other race. They're more oriented around building up their once great empire, and some Dynasties are evn looking for possible new hosts so they can become organic again. Hell, some of them even have a sense of honor. And the C'tan's are just the ones that basically enslaved their minds within the machines, yes, but the Necrons turned against them and shattered them into tons of shards, which they now use to their own advantage.


Automatically Appended Next Post:
 Sillycybin wrote:
I think they need to knock the necrons down a few notches, there power level is too high to be functional, and arguments with people about their fluff basically ends in they are invincible and emperor save us if they all wake up.

This does not make an entertaining or interesting story.

Even Goku dies.


Necrons can die, it's just difficult to do so. Just like in fluff, Space marines are supposed to be so much more tougher than they are in the game, they should be able to take on anything with ease, because why not?


Automatically Appended Next Post:
 angelofvengeance wrote:
 Sigvatr wrote:
They have the most generic fluff ever, so it fits perfectly. They are a huge mass of mindless robots aiming for nothing but the total destruction of all life that there is, led by corporeal gods, the C'tan.

Their fluff is extremely streamlined and straight-forward and so are the army's visuals.


Not really led by C'tan anymore since they were shattered by the Necrons after The War in Heaven. There doesn't appear to be any "whole" C'tan, just very powerful Shards of them. A good number of them are under the control of the various Necron Dynasties. The main goal for Necrons now is reclaiming their old empire, and to find suitable hosts to transfer their souls into.


I spoke before reading your post of already explaining what I was talking about. Whoops. But on point!

This message was edited 2 times. Last update was at 2014/08/03 20:14:31


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 Sillycybin wrote:
 krodarklorr wrote:



Necrons can die


I've never seen a convincing argument for this. Most people will just argue that these things get phased back to wherever they came from. That there are millions of planets they come from. Protected by technologies that keep away the tyranids, the warp and if all that fails then they still have the ctan and the most powerful technology in all of 40k. The old oncs couldn't beat them, the eldar couldn't beat them, humans can't beat them, chaos cant beat them, the tyranids can't beat them, the orks were made to beat them but be able to unite to beat them faster then they would wake up and unite to beat the orks.

They even run circles around the ultramarines in the fluff.

Best ground soldiers, best spaceships.

Nothing beats them. It's lame.


I think you're exaggerating a bit. Yes, they phase out back to wherever they came from, which is typically a ship in orbit or somewhere else on the planet, so it is hard to actually kill them, but there is even a reference of Necron warriors letting out agonizing robotic screams when they die, and they explode with a bright light. Plus, kill their reanimation chambers on their ship, or planet, or if they're teleporting to another planet somewhere else, destroy it there, they can't come back. In fact, there's a story of a Necron Cryptek who was so full of himself, but the Sisters of Battle destroyed his "phasing-out" machine after all the other dead necrons phased out, leaving him there to get curb stomped by sisters, and he actually DIED. So it does happen.

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In the codex is says they get to a point where they are no longer reparable. There is a limit to how much they can take.

Also rough riders defeated the a necron army... So I am guessing it doesnt take too much...

This message was edited 1 time. Last update was at 2014/08/03 20:42:11


 
   
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Davor wrote:
 Sigvatr wrote:
They have the most generic fluff ever, so it fits perfectly. They are a huge mass of mindless robots aiming for nothing but the total destruction of all life that there is, led by corporeal gods, the C'tan.

Their fluff is extremely streamlined and straight-forward and so are the army's visuals.


I thought it was the other way around. The Necrons captured the C'tan and use them for their own means now.


That's the hoax version of the fluff. TruCron players know the actual stuff.

The NewCron version is a forged piece of history by the Empire of Men in order to calm the civil population and draw their attention away from the ever-growing threat the C'tan and their fellow minions pose to the universe. A quite understandable move seeing that the Empire of Men is struggling heavily, dealing with both inner and outer enemies and being spread dangerously thin. On the other hand, making up wrong facts to lessen the impact Necrons have on the citizens can come back quite easily as soon as the Necrons are awakened and The Nightbringer decides to destroy the solar system.

Or The Outsider releases his madness and tears everything apart. Or The Deceiver manipulates the Ordo Mechanicus to release The Void Dragon. *How* the end of all things may come isn't clear. The only safe thing to say is that all ends with The Nightbringer's evil grin and a deep sense of satisfaction. One last breath and all falls apart.

This message was edited 3 times. Last update was at 2014/08/03 21:16:44


   
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Davor wrote:
I thought it was the other way around. The Necrons captured the C'tan and use them for their own means now.
Well, they basically destroyed them and continued by using the remaining parts.
   
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I think they did before they got their new fluff.

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 Sigvatr wrote:
Davor wrote:
 Sigvatr wrote:
They have the most generic fluff ever, so it fits perfectly. They are a huge mass of mindless robots aiming for nothing but the total destruction of all life that there is, led by corporeal gods, the C'tan.

Their fluff is extremely streamlined and straight-forward and so are the army's visuals.


I thought it was the other way around. The Necrons captured the C'tan and use them for their own means now.


That's the hoax version of the fluff. TruCron players know the actual stuff.

The NewCron version is a forged piece of history by the Empire of Men in order to calm the civil population and draw their attention away from the ever-growing threat the C'tan and their fellow minions pose to the universe. A quite understandable move seeing that the Empire of Men is struggling heavily, dealing with both inner and outer enemies and being spread dangerously thin. On the other hand, making up wrong facts to lessen the impact Necrons have on the citizens can come back quite easily as soon as the Necrons are awakened and The Nightbringer decides to destroy the solar system.

Or The Outsider releases his madness and tears everything apart. Or The Deceiver manipulates the Ordo Mechanicus to release The Void Dragon. *How* the end of all things may come isn't clear. The only safe thing to say is that all ends with The Nightbringer's evil grin and a deep sense of satisfaction. One last breath and all falls apart.


Actually, I would think the older fluff would be more along the lines of Imperial Propaganda. Remember, the Imperium thinks Xenos are abominations that need to be destroyed. Making them more relatable would be against everything they stand for.

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I love that my squats got douched because no one in the office "felt the inner creative fire" when it came time to write their new codex, and I never did get a Hrud army. (Give me space skaven damn it), but we got Necrons and Tau.

Necron lore bores me, just like Tyranid lore. I'd have been happy if Crons, Tau and Nids all fell into a blackhole one day.

This message was edited 1 time. Last update was at 2014/08/04 01:46:34


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Litcheur wrote:
 Daggy-Chan wrote:
Anyone else feeling this?


I still believe GW should have stopped releasing new armies in 1998/1999.


Then the Necrons get to stay, as they were a playable army before that. They are part of the Eldritch horror of the setting.

This message was edited 1 time. Last update was at 2014/08/04 02:45:19




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We need necrons because it lets us build an army in which all units have been converted to look like Arnold Schwarzenegger.

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I remember more than a few threads like this saying the Tau don't belong, even before the Tau got their power buff.

The galaxy is a big place. If there is room for Demons,Tyranids, Tau, Orks, two different kinds of Eldar, and about a dozen different flavours of humans, there is room for some cyborgs.

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 TheCustomLime wrote:


Actually, I would think the older fluff would be more along the lines of Imperial Propaganda. Remember, the Imperium thinks Xenos are abominations that need to be destroyed. Making them more relatable would be against everything they stand for.


In the contrary! By making the Necrons and, more importantly, the C'tan look far weaker than they actually are, the Imperium tries to calm its weak people. The C'tan being shattered in pieces losing their power, the Necrons not being united but instead being shattered in minor factions, the Necrons now following a code of honor and talking like a drunk French philosophican - all those are (rather poor) attempts to make the Necrons look weak and like a threat the Imperium can manage to defeat.

But in reality, they face corporeal gods with powers far beyond mankind's imagination - not a rotting corpse sitting on a golden throne, actual, corporeal gods with reality-bending abilities, able to tear space and time apart with a single strike. In reality, the Necrons are fully united threat, all following the same goal, all being (mis)led by the C'tan. A huge silver tide, that is slowly rising, ready to drown all infidels that oppose it, finally swallowing the entire universe whole, leaving nothing behind. Telling stories of an enemy that cannot be defeated by the Imperium would greatly weaken their ranks and the trust they receive, so they try to cover it up with lies. But in the end, their lies will com swinging back at them, when the Necrons are fully awakened and The Nightbringer swallows Terra. Children will Death itself before them just before being eradicated out of existence. The Emperor's corpse will shed a single last tear and weep for the universe that has finally been lost, with all of his struggles being in vain.

This message was edited 2 times. Last update was at 2014/08/04 07:27:17


   
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Maybe, MAYBE it made sense in the IoM's point of view that this first i the truth and the second is an elaborate lie.

But why on earth would the eldar follow the same assumptions? they were THERE when the original necrons existed, they KNOW they are not what they used to be.

Inner-necron fighting (and perma-killing) also removes any shard of possibility that they are mindless drones serving a single purpose.

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The Necrons fit in great. They are the only race capable of stopping the nids.

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The Necrons are the only fit. All other life must be expunged.

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the OP knowing or not has touched upon one of the great contrivorsies of 40k. You see, According to the folks at GW and Matt Ward.... he was absolutly right. hence why the necron fluff was revised to give them personality. because prior to their 5th ed codex, crons had the LEAST personality out of any army. even the 'nid hive fleets are depicted as having varying degrees of distinct personality.

This message was edited 1 time. Last update was at 2014/08/04 08:54:57


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I was never into Tau or Necrons when they got added. They look like tack-ons for market appeal. The Tau were the obvious anime-mech angle but I never thought they looked bad. just out of place.

Necrons though? Terminator rip-offs. Snooze. "We'll Be Back!" Totally not a T2 rip-off. They should get motorcycles and an Asta-la-byebye rule too.

This message was edited 1 time. Last update was at 2014/08/04 18:37:50


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From a purely aesthetic perspective, I think the Necrons fit in fine with the GrimDark (frowny faced robots, huge monoliths, all black and metal, how much more grim and dark can you get?!?)

Its their fluff I've sort of had problems with. OldCron fluff made them the ultimate McGuffins, the C'Tan were the cause of every major conflict, ever, and were so vastly powerful that they could easily wipe out the galaxy (which meant they really didn't need those tin foil footsloggers). Their legions didn't speak, just popped in, murdered everybody, and popped out, all to complete their "Mysterious Agenda". It was cool in some aspects starting out, but with the 3rd edition codex, it was just corny.

NewCron fluff is a bit more robust and less gimmicky, but its still too over the top in how it presents the Necrons. Necrons are so bad-ass, they killed the very gods that created them and allowed them to take over the galaxy, and now they use the pieces of those same gods to do their bidding. Necrons are so bad, they troll Space Marines just for fun. Necrons are so bad, they might be convinced to take a look at this bug problem everybody is always yammering about, when they get around to it. Necrons are so bad, they collect real-life armies of other races like 40K players collect toy armies. Necrons are so bad, they have a device that can kill entire solar systems at the click of a button, but don't feel like using it at the moment. You get the picture. Ward's take on them is just too much.

Personally, I'd like to see a mix of the two fluffs, put the C'Tan back in control but make them a little less involved with ALL of the history of the 40K universe, keep the dynasties and the high ranking Crons with personalities, drop some of the more goofy "We So Bad" pieces.

This message was edited 1 time. Last update was at 2014/08/04 20:28:25


 
   
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Necrons are so bad-ass?

I was just reading a piece of Damnos-fluff.
Apparently Ultramarines don't get distracted by a T C'tan, one-hit an Overlord and then they do a backflip while throwing a Vortex-grenade to the C'tan.. Without getting a scratch!

If you want to talk about forced, annoying and totally unbelievable bad-ass stuff you might want to focus that range on Space Marines and especially Ultramarines
   
 
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