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![[Post New]](/s/i/i.gif) 2014/08/10 02:06:17
Subject: [1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Towering Hierophant Bio-Titan
Mexico
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Ok, here I present you 2 lists, the first one is a Screamerstar/Flying Circus hybrid: Fateweaver - 300 Herald of Tzeentch - 45 Exalted Reward - 30 Mastery Level 3 - 50 Disc of Tzeentch - 25 Herald of Tzeentch - 45 Mastery Level 3 - 50 Disc of Tzeentch - 25 Greater Reward - 20 Lesser Reward - 10 Herald of Tzeentch - 45 Mastery Level 3 - 50 Disc of Tzeentch - 25 Lesser Reward - 10 Greater Reward - 20 12 Horrors of Tzeentch - 108 11 Horrors of Tzeentch - 99 5 Screamers of Tzeentch - 125 Daemon Prince - 145 Daemon of Tzeentch - 25 Daemonic Flight - 40 Warp-Forged Armour - 20 Greater Reward - 20 Greater Reward - 20 Psyker (Mastery Level 3) - 75 Lesser Reward - 10 Daemon Prince - 145 Daemon of Tzeentch - 25 Daemonic Flight - 40 Warp-Forged Armour - 20 Greater Reward - 20 Greater Reward - 20 Psyker (Mastery Level 3) - 75 Lesser Reward - 10 Aegis Defence Line - 50 The second one is Flying Circus with a mini Screamerstar. Fateweaver - 300 Herald of Tzeentch - 45 Exalted Reward - 30 Mastery Level 3 - 50 Disc of Tzeentch - 25 12 Horrors of Tzeentch - 108 11 Horrors of Tzeentch - 99 3 Screamers of Tzeentch - 75 Daemon Prince - 145 Daemon of Tzeentch - 25 Daemonic Flight - 40 Warp-Forged Armour - 20 Greater Reward - 20 Greater Reward - 20 Psyker (Mastery Level 3) - 75 Lesser Reward - 10 Daemon Prince - 145 Daemon of Tzeentch - 25 Daemonic Flight - 40 Warp-Forged Armour - 20 Greater Reward - 20 Greater Reward - 20 Psyker (Mastery Level 3) - 75 Lesser Reward - 10 Daemon Prince - 145 Daemon of Tzeentch - 25 Daemonic Flight - 40 Warp-Forged Armour - 20 Greater Reward - 20 Greater Reward - 20 Psyker (Mastery Level 3) - 75 Lesser Reward - 10 Aegis Defence Line - 50 The idea here with both lists is that the Herald(s) get(s) the Malefic powers, trying to get Cursed Earth which will be used with the Grimoire for the 2++ rerolling failed. The Daemon Princes on their part get the Telepathy powers, trying to get Shrouding and Invisibility. Shrouding, in combination with Jink will give us a 2+ cover saves, rerolling 1s thanks to being a Deamon of Tzeentch. When rolling the lesser reward, swap for the staff to get the +2 S. Move the Daemon Princes together, gliding, all within 6" of the Prince(s) that has/have Shrouding, only the Fateweaver will swoop. If your opponent has either a lot of ignore cover weapons or scary CC units that can kill a Deamon Prince and you got Invisibility, the Daemon Prince with Shrouding should swoop, while the other one should glide and be invisible. Also keep the Screamerstar close for the bonus of Cursed Earth. If for some reason you failed to get it/cast it or you failed the Grimoire's test, then be withing 6" of the Prince with Shrouding for the 2+ cover. The Horrors should stay behind in the Aegis, go to ground if necessary. If necessary, summon additional units depending on what do you need. So what do you think?
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This message was edited 2 times. Last update was at 2014/08/10 02:20:04
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![[Post New]](/s/i/i.gif) 2014/08/10 02:29:19
Subject: [1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Nurgle Predator Driver with an Infestation
Greenville, South Carolina
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I really like it but what I found that's works if you have the extra points is a:
Daemon prince
-daemon of slaanesh
-mastery level 3
-greater rewards
-warp forged armour
The trick here is if you take him with the mastery level three then he is just three more warp charge dice, if you don't which is how I like for this type of list is just with the slaanesh upgrade and the 3+ armour and then have him swoop and then for his greater reward you switch out what he gets for the lash of despair and use it as an arm that's taking care of pesky units (units with lots of skyfire/ignores cover) because it's a S6 assault 2d6 and it will wreck space marine squads with a good roll even though it's ap- Automatically Appended Next Post: I want to try the list you have though
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This message was edited 1 time. Last update was at 2014/08/10 02:29:50
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![[Post New]](/s/i/i.gif) 2014/08/10 02:35:39
Subject: [1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Towering Hierophant Bio-Titan
Mexico
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Alienoid wrote:I really like it but what I found that's works if you have the extra points is a:
Daemon prince
-daemon of slaanesh
-mastery level 3
-greater rewards
-warp forged armour
The trick here is if you take him with the mastery level three then he is just three more warp charge dice, if you don't which is how I like for this type of list is just with the slaanesh upgrade and the 3+ armour and then have him swoop and then for his greater reward you switch out what he gets for the lash of despair and use it as an arm that's taking care of pesky units (units with lots of skyfire/ignores cover) because it's a S6 assault 2d6 and it will wreck space marine squads with a good roll even though it's ap-
Automatically Appended Next Post:
I want to try the list you have though
But I would need to sacrifice the Screamers Star to make space for him. A better option IMHO would be getting Tyranid allies for a Dakka Flyrant, cheaper and with better firepower.
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![[Post New]](/s/i/i.gif) 2014/08/10 02:41:55
Subject: [1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Nurgle Predator Driver with an Infestation
Greenville, South Carolina
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I looked at it again and one thing you could do is drop fate weaver to get another 2 daemon princes or get two slaanesh daemons wth whips Automatically Appended Next Post: Don't know how this would affect the force org
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This message was edited 1 time. Last update was at 2014/08/10 02:42:55
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![[Post New]](/s/i/i.gif) 2014/08/10 02:43:55
Subject: [1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Towering Hierophant Bio-Titan
Mexico
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But I need the Fateweaver to be able to take Tzeentch Daemon Princes as Heavy Support. Automatically Appended Next Post: Plus I like his fixed warlord trait and his staff and the fact that he is Mastery Level 4.
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This message was edited 3 times. Last update was at 2014/08/10 02:45:50
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![[Post New]](/s/i/i.gif) 2014/08/10 02:50:05
Subject: [1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Nurgle Predator Driver with an Infestation
Greenville, South Carolina
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What if you got a lord of change instead you still get the princes as heavy support and you have 45 extra points if you make him mastery level 3 other wise if you keep him at 2 then it's 70 points the down is it's not mastery level 4 like fate weaver but you have a better chance of getting what you want on the discipline because you could go for three in on discipline instead of one Automatically Appended Next Post: I just have a thing against fate weaver because I think he is overpriced but the model is cool Automatically Appended Next Post: What about combining the flying circus with seekers and Daemonettes? The rending would be nice just a what if
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This message was edited 2 times. Last update was at 2014/08/10 02:55:20
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![[Post New]](/s/i/i.gif) 2014/08/10 02:55:23
Subject: [1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Towering Hierophant Bio-Titan
Mexico
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Lets agree to disagree then. Automatically Appended Next Post: Armor saves isn't something this list have problems with, all the Princes have ap2 CC attacks and also the Screamers come with ap2. Maybe Flesh Hounds could work for anti-horde.
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This message was edited 2 times. Last update was at 2014/08/10 02:59:45
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![[Post New]](/s/i/i.gif) 2014/08/10 03:25:20
Subject: [1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Nurgle Predator Driver with an Infestation
Greenville, South Carolina
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The Daemonettes arnt there for just the rending, granted that is a huge buff but the real reason is the they are only 9 points a model and you don't have to have and sergeant like models and a group of 20 will get 60 attacks on the charge which is great especially if you could get some seekers with icons and then cast invisibility on them Automatically Appended Next Post: The list in my opinion is very good though, it will be hard to beat by any list except eldar because they are eldar
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This message was edited 1 time. Last update was at 2014/08/10 03:26:06
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![[Post New]](/s/i/i.gif) 2014/11/10 21:39:38
Subject: Re:[1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Implacable Black Templar Initiate
Central Illinois
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Fatey has value over an LOC for the warpstorm table reroll and his reroll of any dice you want in a turn.
Personally, I find Slaanesh princes without IA not super effective at taking out flyers or AV12 in general. You are rellying on getting 6's to glance it out and you have to take a KOS to unlock him in HS.
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Words of wisdom by Prophet40k
That game put my faith in Khorne to the test. My table-neighbor looked at the match up and said "Here you're going to need these more than I will" and handed me a bag of Jello shots. They must have pleased Khorne because I walked out 11-2.
Now looking at another list with MORE tyrants and MORE mawlocks, I said to myself. "Oh well looks like it's time for another beer. It'll take the sting out of this. LOL" |
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![[Post New]](/s/i/i.gif) 2014/11/11 06:27:45
Subject: [1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Frothing Warhound of Chaos
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Haha I love this list... once you get either shrouding or invisibility do you go for psychic shriek or something to do damage or are you going to damage via everything can fire flickering fire / fatey offense? (of course I mean before the princes get to their destinations)
Also can this list be ran at different point totals than 1850? I want to try and shrink this to 500 pnts and 1k / 1500 because I love the list and I always play mono tzeentch.
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![[Post New]](/s/i/i.gif) 2014/11/11 14:31:06
Subject: [1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Towering Hierophant Bio-Titan
Mexico
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You can play it with 2 princes and a mini screamerstar (3 screamers 1 herald). As for offense, depends on the target. BTW, psychic shriek + fatey reroll can be nasty.
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This message was edited 1 time. Last update was at 2014/11/11 14:31:19
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![[Post New]](/s/i/i.gif) 2014/11/11 20:49:12
Subject: [1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Fixture of Dakka
Chicago, Illinois
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Your 2nd list is basically what I play most of the time with a few minor changes.
I go lesser for the Staff of Change and 2 Greaters because why the hell would I pay for armor that I could roll up and I'm probably going to get a defensive spell.
So I just don't pay for Warp Forged Armour for that reason. The extra points can go over into buying more Screamers btw. Why do your Heralds of Tzeentch have greater and lesser rewards??
With rolling twice on the chart , getting a 4+ jink save already along with being able to if I have to roll on Biomancy for a insane ST10 Beat Sticking Bastard that causes models to explode.
That's about it , the first list is pretty boss.
Although I do not understand why you don't at least have a Comm Relay on that thing. Why? All your flying guys can deep strike, it's really useful when facing knights.
You need to have Portaglyph but it is possible to just use it summon it.
That's bout it.
Don't forget that you can actually get the Screamers to 2+ rerollable Jink Save as well.
Pretty Much exactly What I play
Fateweaver - 300
Herald of Tzeentch - 45
Exalted Reward - 30
Mastery Level 3 - 50
Disc of Tzeentch - 25
11 Horrors of Tzeentch - 99
11 Horrors of Tzeentch - 99
5 Screamers of Tzeentch - 75
Daemon Prince - 145
Daemon of Tzeentch - 25
Daemonic Flight - 40
Greater Reward - 20
Greater Reward - 20
Psyker (Mastery Level 3) - 75
Lesser Reward - 10
Daemon Prince - 145
Daemon of Tzeentch - 25
Daemonic Flight - 40
Greater Reward - 20
Greater Reward - 20
Psyker (Mastery Level 3) - 75
Lesser Reward - 10
Daemon Prince - 145
Daemon of Tzeentch - 25
Daemonic Flight - 40
Greater Reward - 20
Greater Reward - 20
Psyker (Mastery Level 3) - 75
Lesser Reward - 10
Aegis Defence Line with Comm Relay - 60
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This message was edited 3 times. Last update was at 2014/11/11 21:21:48
If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2014/11/11 23:54:24
Subject: [1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Towering Hierophant Bio-Titan
Mexico
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The rewards in the heralds is for etherblades, it improves their damage output. As for deepstrike, FMC enter in swooping mode, so that's is enter on turn 2 and assault until turn 4.
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This message was edited 1 time. Last update was at 2014/11/12 03:30:13
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![[Post New]](/s/i/i.gif) 2014/11/12 03:33:04
Subject: [1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Fixture of Dakka
Chicago, Illinois
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Yeah that is not that big a deal when you summon units to assault plus it gives some shooty. I've never had a problem with it personally. It leaves a nice option when dealing with Imperial Knights and lots of battle tanks etc.. because they can't fire that nasty template at you and you can summon Screamers.
It's just a option to have and consider.
I don't generally give my Heralds of Tzeentch weapons because I have no desire to get them beat on by something by charging them into combat. Plenty of AP2 and assault elsewhere really.
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This message was edited 3 times. Last update was at 2014/11/12 03:35:35
If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2014/11/13 17:43:45
Subject: [1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Frothing Warhound of Chaos
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I played this list at 1850 vs turn 1 drop pod grey knight list but my opponent would not let me jink while on the ground / gliding with my FMCs so I ended up losing pretty heavily. I can see the huge potential here since I now know that you can jink on the ground.
I second the comm's relay option that hollismason talked about because my screamer star was first blood against the drop pod octuple incinerator storm bolter madness. You really need to get first turn and not get seized or deep strike that star because on the first turn its not a star at all.
Overall great list but I sorta feel bad playing it because of all the invincibility etc. Now that I know how the rules work together I will give it another go.
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![[Post New]](/s/i/i.gif) 2014/11/13 17:54:02
Subject: [1850] - Chaos Daemons - Screamerstar/Flying Circus (what, you forgot about them?)
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Fixture of Dakka
Chicago, Illinois
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Yeah you definitely should as that's just completely incorrect. They get the Jink rule regardless.
I actually would even say go for the Bunker if you can find the points.
A bunker + Comm Line is excellent as well.
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This message was edited 1 time. Last update was at 2014/11/13 17:54:24
If I lose it is because I had bad luck, if you win it is because you cheated. |
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