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[1500] - Wolves unleashed - Help me dakka! Is this list going to fair well?  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Agile Revenant Titan






OK, so personally I think the new wolves book is a nightmare. Mostly because I love it, and want to take so so much. But alas our gaming group plays 1500 and so I'm left with the task of whittling down what I'd like to take to a list that needs to be pretty effective.

Now playing as imperial forces I am the odd one out. I face a farsight suit list, Orks, and an eldar list. Th farsight list is particularly hard to play. But as such I'm trying to build an all round list. This is what I have com up with.

Space wolves - 1500 points - Wolves Unleashed detachment.

HQ - Wolf Lord. 255 points.
Wolf Lord + Thunderwolf Mount + Runic Armour + Black Death + The Wulfen Stone + Plasma Pistol
(That's 10 strength 8 ap2 attacks on the charge)

HQ - Rune Priest. 120 points.
Rune Priest + Armour of Russ + Mastery Level 2

Troops - 10 Grey Hunters. 450 points.
10 Grey Hunters + 10 CCW + 2x Plasma Gun + Wolf Standard.
Dedicated Transport - Stormwolf + Twin Linked Multi Meltas.

Troops - 5 Grey Hunters. 180 points.
5 Grey Hunters + 5 CCW + 1x Meltagun + Upgrade to WG +TH/SS.
Dedicated Transport - Drop pod.

Fast Attack - 3 Thunderwolf Cavalry. 235 Points.
3 TWC + 3x SS + 2x Wolf Claws + TH.

Heavy Support - Vindicator. 130 Points.
Vindicator + siege shield

Heavy Support - Vindicator. 130 Points.
Vindicator + Siege Shield.


Automatically Appended Next Post:
OK, so tactically it's relatively obvious. The Lord joins the TWC who will tank wounds for him. They should slaughter almost anything they hit. Including monstrous creatures like riptides and even wraithknights. The Lord has 10 strength 8 AP2 attacks on the charge, and his retinue will have 5 strength 10 at 2 attacks and 10 strength 7 at 3 attacks with Re roll to wounds on the charge. They should also be averagely great against light armour and walkers.

The rune priest can join either grey hunters list depending. He can also hunt monstrous creatures and such. The armour of runs allowing him to reduce their initiative in challenges. Along with his force weapon he should be able to instant gib most things.... The 10 man unit can hold a back field or deploy inside the storm wolf. I really wanted a fang for the large blast, but I just feel the wolf gives me a greater all round capability. It's a good delivery system and has pretty decent anti air capability. Along with being cheaper. I'm also running two vindicators so I'm not light on large blasts and should cause most troop squads trouble, so I may not need the he'll frost destructor. But putting that many points in a flier in reserve is risky, and that's why I'm using the wolves unleashed detachment. It means I can guarantee it comes in AND can outflank it if I need. By giving them all CCW they should negate the need for objective secured as they should be able to clear most things of of an objective. Add in the banner and there is a shed load of attacks.

Lastly there is the drop pod with a meltagun and a TH. I was going to take a Combi Melta too but I think the thunder hammer is more wolves like. This unit should drop. In behind the enemy. It'll get a Melta shot of on anything armoured, and then probably get hurt bad. Hopefully the storm shield should mean at least one survives and can cause a few more problems. It should also draw some fire from the TWC and Vindicators giving them a turn to advance. I can also put the priest in here depending on what I'm up against.

This message was edited 1 time. Last update was at 2014/08/13 13:42:16


You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in au
Veteran Wolf Guard Squad Leader





Its not too bad, little bit light on troops choices at 1500 and you will probably get pushed out of objective based games. If you can roll up Tempest wrath on your rune priest, it will help you a little bit extra in dealing with the Farsight enclave well enough.

The drop pod unit is kind of expensive for what you are doing with it though. It drops first turn, probably gives up first blood and then dies. I'd seriously consider either running it super bare bones. 5 GH and a meltagun or ditching it for something else.

 
   
Made in gb
Agile Revenant Titan






If you were to run it bare bones, or ditch it, what would you swap it for? Or used the saved points?


Automatically Appended Next Post:
If I drop all upgrades from that unit I can take a unit of 10 with 2 Melta guns. But I can never put the rune priest in there and there is no tank...

This message was edited 1 time. Last update was at 2014/08/13 14:12:50


You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in us
Unhealthy Competition With Other Legions





The Midwest

It seems you want to get most of your army into CC, especially the TWC + Lord, so I question the use of Vindicators.
Given their short range, it seems most of your army will be already across the board and already tying up units, thus negating the effectiveness of those large blast templates and even opening up the possibility of friendly fire. Also, a template shot at a big model like a Knight, Riptide, etc...will still only generate one wound. I'd rather have the opportunity to generate multiple wounds.

Maybe some long fangs instead? I know they took a bit of a hit but it's not the end of the world.

Toss out the rune priest in favor of Ulrik, because that dude is pretty awesome in this edition. Put him where you need him, because that PE bubble is sweet. You shouldn't miss the psychic powers too much.

I'd also drop the MM on the stormwolf and get the skyhammer missiles; more shots, high strength, point savings. (Unless your local area is heavy on high AV, in which the meltas are a solid choice)

Overall i think it's a solid list, but from my foxhole I'd make the above tweaks.
Good luck!


 
   
Made in ca
Longtime Dakkanaut






Toronto

Why don't you add that hideous Logan sled, the clown shoe spaceships, or that chaos tainted mutant murderfang?

Adepta Sororitas: 3,800 Points
Adeptus Custodes: 8,100 Points
Adeptus Mechanicus: 8,400 Points
Alpha Legion: 4,400 Points
Astra Militarum: 7,500 Points
Dark Angels: 16,800 Points
Imperial Knights: 12,500 Points
Legio Titanicus: 5,500 Points
Slaaneshi Daemons: 3,800 Points
 
   
Made in gb
Agile Revenant Titan






It's solid advice, but I'm not sure it'll work for me. The Lord and priest and such want to hit combat with things like riptides. Especially with the force weapon. And the vindicators are for other targets, pie plates on crisis suits, groups of guardians, Orks, even nobz. They're not there to hit things like knights or riptides.


Automatically Appended Next Post:
lliu wrote:
Why don't you add that hideous Logan sled, the clown shoe spaceships, or that chaos tainted mutant murderfang?


I have a clown shoe spaceship in there as a dedicated transport, I have a logan model ordered, but he's far too many points at 320. And I love the murderfang model, apart from the head, but I think he needs to be in a full pod list. Otherwise he will drop, and get popped before he can kill anything.

This message was edited 1 time. Last update was at 2014/08/13 14:30:52


You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in us
Raging Ravener



Ivanhoe,MN

I think you can drop the weapon upgrades from the TWC, with 4 rending attacks base per guy, you aren't going to need it.

You can pare back your wolf lord and take an iron priest on a thunderwolf as well so add a crazy amount of str 10 ap 1 attacks to that TWC unit and also give it a 2+ to tank small arms fire for the TWC. Harald is a good choice to replace the Wolf lord with and give you 65 points back in the pot to spend.
   
Made in gb
Agile Revenant Titan






I disagree. I think I do need it. I don't like to rely on Rending as much as some people do. With three wolves that's 12 attacks standard. With Rending being a 6 only, it's a 1 in 6 chance. So with Rending I'll ignore armour with a pathetic 2 out of 12 according to the law of averages. With a hammer and claws, every single attack ignores power armour. 4 are already ap2 and the other 8 that aren't still have Rending AND can Re roll failed to wounds.

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in us
Raging Ravener



Ivanhoe,MN

it's ultimately your list

TWC should have 5 attacks each base with the bp/ccw, 6 on the charge. plus you are getting HoW from cavalry. I think you are wrecking a 3+ armor unit.

I can understand the desire to be sure of wiping something out, and with all those upgrades you certainly will. I just think you could save a few points by trimming it down a little bit.
   
Made in gb
Agile Revenant Titan






Well I wouldn't lose the storm Shields, as they are a delivery system for the Lord. So I won't gain the extra attack. But dropping the claws only gives me 40 points... I don't know where else I could spend that.

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in gb
Agile Revenant Titan






If there's no other suggestions then I'll get to building. Purchased the storm wolf.

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in gb
Speedy Swiftclaw Biker





St. Albans, Herts, UK

lliu wrote:
Why don't you add that hideous Logan sled, the clown shoe spaceships, or that chaos tainted mutant murderfang?


I think you meant to say 'that AWESOME Logan Sled, those EPIC spaceships, and that totally non-chaos tainted 'bit of a character' murderfacedeathkillfang. With wolves'.

Back in the day, we were epic Space Vikings with horns, and beer, and stupid mockney accents, and we didn't have any truck with this flying around like a pansy shizzle. We certainly didn't surround ourselves with mangy animals.

Now we're basically the Bestiality Chapter.

We also now ride chariots and employ daemonic dreadnoughts...also, we fly and teleport with abandon. With wolves. 
   
Made in gb
Agile Revenant Titan






 Tehjonny wrote:
lliu wrote:
Why don't you add that hideous Logan sled, the clown shoe spaceships, or that chaos tainted mutant murderfang?


I think you meant to say 'that AWESOME Logan Sled, those EPIC spaceships, and that totally non-chaos tainted 'bit of a character' murderfacedeathkillfang. With wolves'.


Yeah, what this guy said.

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in us
Veteran Knight Baron in a Crusader





2 vindicators? Why? You could have 2 squads of long fangs for the same price. Or a stormfang, or 2 lascannon predators. The vindicators just seem like a very weak choice in this army. They kill infantry which is what the rest of your list already does.
   
Made in gb
Agile Revenant Titan






I did think about a stormfang.... But that means a SHED load of points in reserve...

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in im
Nasty Nob on Warbike with Klaw





Liverpool

 Khaine's Wrath wrote:
I did think about a stormfang.... But that means a SHED load of points in reserve...
And you're using a Detachment that lets you guarantee one unit arrives per turn without rolling.
   
Made in gb
Agile Revenant Titan






 grendel083 wrote:
 Khaine's Wrath wrote:
I did think about a stormfang.... But that means a SHED load of points in reserve...
And you're using a Detachment that lets you guarantee one unit arrives per turn without rolling.


Yeah, if I took a fang I would HAVE to take wolves unleashed.

You sought to cower behind your walls, weakling? Instead, by the will of Khorne, you shall die behind them  
   
Made in us
Veteran Knight Baron in a Crusader





I never have a problem getting in by turn 2 or 3. Even on turn 3 it's going to do some serious damage.
   
 
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