Switch Theme:

ork bikes vs SW 2000 pts  [RSS] Share on facebook Share on Twitter Submit to Reddit
»
Author Message
Advert


Forum adverts like this one are shown to any user who is not logged in. Join us by filling out a tiny 3 field form and you will get your own, free, dakka user account which gives a good range of benefits to you:
  • No adverts like this in the forums anymore.
  • Times and dates in your local timezone.
  • Full tracking of what you have read so you can skip to your first unread post, easily see what has changed since you last logged in, and easily see what is new at a glance.
  • Email notifications for threads you want to watch closely.
  • Being a part of the oldest wargaming community on the net.
If you are already a member then feel free to login now.




Made in us
Hardened Veteran Guardsman





This weekend Ill be playing against an ork bike spam with my SW. Im thinking about k=just taking a termie spam like this:

WG battle leader + 10 WG termies
Stormbolters/ power maul

10WG termies
Stormbolters/ power maul

10WG termies
Stormbolters/ power maul

10WG termies
Stormbolters/ power maul

10WG termies
Stormbolters/ power maul

8WG termies
Stormbolters/ power maul

Any ideas? should I change this up?

 
   
Made in us
Slashing Veteran Sword Bretheren






See if you can goad him in to fighting in close combat. Otherwise he will just drive around and shoot you to death.

But seriously that is ALOT of termies.

DR:80+S++G++MB--IPw40k12#+D++++A++/fWD013R++T(T)DM+

"War is the greatest act of worship, and I perform it gladly for my Lord.... Praise Be"
-Invictus Potens, Black Templar Dreadnought 
   
Made in us
Hardened Veteran Guardsman





are they really gonna shoot me to death though? Im gonna have a 2+ armor. and the storm bolters altogether will have 118 shots

 
   
Made in us
Regular Dakkanaut




Bikes get 3 shots apiece and they are TL with Str 5 ap 5 hits they probably won charge you since they have armor saves of 6+
   
Made in us
Hardened Veteran Guardsman





but arent they like bs1 or 2?

 
   
Made in us
Regular Dakkanaut



Bismarck ND

BS 2


Wouldn't be the first time orks shot termies to death.
   
Made in us
Regular Dakkanaut




Yea i've done it squad of 15 bikes vs 5 termies killed all but 1
   
Made in us
Hardened Veteran Guardsman





well If my math and my understanding of their rules are correct they can only have 12 nob bikes in a sqd then he puts a pain boy in and adds eavy armor or whatever its called. I belive he can have three of these units. that gives him 90 shooting attacks that will result on average in 3.33 unsaved wounds. My termies would do 10.92. the orks have 2 wounds so orks lose 5 i lose 3. next turn hed be down ten attacks id be down 6. mathematically if i stay on the second floor of a building i should be ok. even though once i got the chance i would charge.

But, My question was more about is there another SW unit that would be more effective against them.

This message was edited 1 time. Last update was at 2014/08/18 23:16:08


 
   
Made in au
Sister Vastly Superior






No. 1 rookie mistake when fighting orks, assuming low BS means they can't shoot. If you're playing against a good ork bike player they will never engange you in close combat unless its a situation where they can safely throw everything at a single unit and wipe it out safely. An Ork biker army doesn't play like your typical ork army, he isn't going to just charge your front lines and let you wail on him. He'll be taking advantage of his speed keeping just out of range of your guys while still unleashing massive amounts of shots. All those big hitters in your termie units will likely never see combat. I feel that playing an all termie army you're actually giving your opponent more of an advantage.

All those storm bolter shots not much use, lets do some math:

A single termie shooting a storm bolter say 40 points? 2 shots, 3+ to hit, 5+ to wound, then a 4+ to save. about .2 wounds inflicted.
two ork bikers shooting 36 points: 6 shots, 5+ re-rollable to hit, 3+ to wound then a 2+ save. about .36 wounds inflicted.

Point for point those ork bikers are already out shooting you.

So after all that my suggestions to what use instead, I don't know what units to specifcally use but if you actually plan to tailor to beat him you need take away his speed advantage. Either by deploying units to match his speed and catch the bikers or some big shooting that can hit them no matter where the run to. Orks also have terrible leadership issues thanks in so small part to the new mob rule, use psychic powers that target leadership and kill just enough of a unit to force a Ld check and move onto the next unit.

This message was edited 1 time. Last update was at 2014/08/18 23:49:58


Double Fine Adventure, Wasteland 2, Nekro, Shadowrun Returns, Tropes vs. Women in Video Games, Planetary Annihilation, Project Eternity, Distance, Dreamfall Chapters, Torment: Tides of Numenera, Consortium, Divinity: Original Sin, Smart Guys, Raging Heroes - The Toughest Girls of the Galaxy, Armikrog, Massive Chalice, Satellite Reign, Cthulhu Wars, Warmachine: Tactics, Game Loading: Rise Of The Indies, Indie Statik, Awesomenauts: Starstorm, Cosmic Star Heroine, THE LONG DARK, The Mandate, Stasis, Hand of Fate, Upcycled Machined Dice, Legend of Grimrock: The Series, Unsung Story: Tale of the Guardians, Cyberpunk Soundtracks, Darkest Dungeon, Starcrawlers

I have a KickStarter problem. 
   
Made in ca
Regular Dakkanaut





Bikes have a 4+ armour and/or a jink save. Nob bikers are the 2 wound guys and are elites, reg warbikers have 1 wound and are fast attack. Can have 15 bikers in a squad plus an attached painboy and/or warboss. Maxed bikers in one CAD would be 45 or 135 shots with just the fast attack, then could add HQ's and elites. Not that anyone would likely bring that many bikes.

In any case termies can be a pain but they aren't invincible. I've shot them to death and CC isn't guaranteed either since you will only have your invul vs the powerklaws, although a squad of 10 would definitely have the upper hand. Orks have a harder time vs AV14 all round than terminators. A list like that will probably wreck an average ork, but you may find yourself hard pressed vs a shooty, mobile ork list, especially on maelstrom of war missions. Try sticking in a landraider or 2 to make it tougher & more mobile would be my main suggestion atm.
   
Made in us
Hardened Veteran Guardsman





like i said hes taking nob bikers. that math is seriously flawed 2 of his nob bikes would be 84 pts 2 termies would be 66 and he can only have 12 in a unit + attachments. termies will out shoot nob bikers all day


Automatically Appended Next Post:
yeah i was definately considers landraiders especialy bc i can assault out of it. i guess i could do like 3 10 man term sqds and t 6 man sqds in LRs

This message was edited 2 times. Last update was at 2014/08/19 00:41:36


 
   
Made in ca
Regular Dakkanaut





His math was for a reg warbiker, not a nob biker. You said bike spam, which would mean warbikers(fast attack) not nob bikers(elite). Nob bikers aren't as good in 7th as they were in 6th.
True all out bike spam could be an insane amount of firepower within just a single CaD Using Zhadsnark to make them troops. 6 units of maxed bikers with objective secured is a ridiculous 90 bikes or 270 twin-linked shots coming in at 1770 points leaving him 230 for whatever else which will out-shoot/outscore 58 footsloggin termies.
   
Made in ru
!!Goffik Rocker!!






You should probably test your faith in bad ork shooting thyself.

This message was edited 4 times. Last update was at 2014/08/19 08:58:17


 
   
Made in de
Ork Admiral Kroozin Da Kosmos on Da Hulk






i38steelrain wrote:
like i said hes taking nob bikers. that math is seriously flawed 2 of his nob bikes would be 84 pts 2 termies would be 66 and he can only have 12 in a unit + attachments. termies will out shoot nob bikers all day


Will they?

10 BS4 storm bolters hit 13.33 shots, wound 4.44, cause 2.22 unsaved wounds and 1.48 actually lost wounds against bikers (nobz or warbikers)
12 BS2 dakka guns hit 20 shots, wound 13.33, cause 2.22 unsaved wounds, which then cause 2.22 casualties due to no FNP.

A unit of 10 nob bikers with pain boy and warboss as I would built them would clock in at around 770 points.
A unit of 12 warbikers with pk nob and pain boy is 313 points.

Your unit is 330 points. So yes, you would outshoot nob bikers, but not by a fair margin. While being more efficient that the nobz, your entire army would still struggle to take down just that unit - you'll need an average of three to four shooting phases to kill those 25 wounds.
You would not outshoot warbikers.

7 Ork facts people always get wrong:
Ragnar did not win against Thrakka, but suffered two crushing defeats within a few days of each other.
A lasgun is powerful enough to sever an ork's appendage or head in a single, well aimed shot.
Orks meks have a better understanding of electrics and mechanics than most Tech Priests.
Orks actually do not think that purple makes them harder to see. The joke was made canon by Alex Stewart's Caphias Cain books.
Gharkull Blackfang did not even come close to killing the emperor.
Orks can be corrupted by chaos, but few of them have any interest in what chaos offers.
Orks do not have the power of believe. 
   
 
Forum Index » 40K General Discussion
Go to: