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Made in gb
Shas'ui with Bonding Knife




Hi, I'm thinking about starting a Tyranids army, my main opponents are GK, CSM, Orks, Daemons, so could you guys suggest where to start with the army, which units should be good etc.
Many thanks, SGTPozy

This message was edited 1 time. Last update was at 2014/09/02 11:31:57


 
   
Made in gb
Drone without a Controller




Tadcaster

I would start by getting the data slates the formation can work really well as far as models go winged hive tyrants are easily the best model flying monsterus creature psychic level 2 works well in 7th
   
Made in gb
Battleship Captain




SGTPozy wrote:
Hi, I'm thinking about starting a Tyranids army, my main opponents are GK, CSM, Orks, Daemons, so could you guys suggest where to start with the army, which units should be good etc.
Many thanks, SGTPozy


Depends what sort of feel you're after for the army.

Sneaky?
Unstoppable tide of little things?
Wall of huge kaiju-esque monsters?


One comment is that despite their reputation, tyranids are a much better close-range firepower army than they are an assault army. You have some of the best mid-weight firepower going.
You also have some of the best airpower. Daemons rage that flying monstrous creatures got worse in 7th edition but that's not true. They got worse if you want to use them as super-speed assault units. If you want them as living jet fighters, they got better as it's a lot, lot harder to knock them out of the sky - you only have to pass one grounded test a turn, and your opponent has to actually wound you to make you take it.

A good start is a winged hive tyrant with two twin-linked devourers. You'll see and hear about them a lot, but they are genuinely really, really good. It's not just hype. With 12 S6 BS4 twin-linked shots a turn, they can drop pretty much anything in the air with ease and do a good job shooting up ground targets. They're tough, they're synapse creatures and they're mastery two psykers to boot.

Also, consider building an army out of formation detachments as well as/instead of the combined arms detachment. Rising Leviathan's detachments are really, really good - the Living Artillery Node gives you super-accurate biovore and exocrine fire, skyblight swarms give you respawning, objective secured gargoyles, etc, etc.

Termagants expended for the Hive Mind: ~2835
 
   
Made in gb
Shas'ui with Bonding Knife




Okay, thanks guys I'll have to check out the formations, are all three worth it? Yeah that Flyrant build sounds nasty. I think I want a fair few gants/gaunts but also the bigger monsters too. Biovores sound awesome, as do Carnifexes, Hive Crones, Tervigon etc.
   
Made in us
Longtime Dakkanaut



Cheyenne WY

I like the middle data slate the best...I've posted several lists the most recent thread is "From the darkness", it should give you an idea of what a list looks like. Also check out the Tyranids Tactics megathread (170 pages or so.

Tyranids are not a top tier codex army, but they can be fun to play, and can win games.

The will of the hive is always the same: HUNGER 
   
 
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