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[STAW] [STAW] BatRep "Rumble in the Neutral Zone" 600pts  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in us
Stubborn Prosecutor





USA

Hello there guys I have been meaning to bring you guys this report for a while. I posted it on another forum, but thought I should share it here as well. This was made a while back when I think wave 2 was all we had. I found out after the first turn that it was a little much to keep track of ever action so I only recorded what ships were lost and a few highlight moments. They only house rules we imposed were to allow one resource for every 100 points and we allowed multiple of the named Preatus, the generic Romulan BoP is really worthless. Also since we both took command tokens we decided to allow all 10 or them to be taken as one resource. In all we have two 17 ship fleets and 600 points a side.

So here we go:

Fleets:




Romulan Fleet
IRW Valdor
Letant
Forward Disruptor Banks
Romulan Pilot
Tactical Officer
Massacre
Romulan Flagship

Valdor Class
Valdor
Varel
Nevek
Romulan Pilot

Khazara
Toreth
Additional Weapons Array
Invasion Plans
Interphase Generator
Romulan Pilot

Aj’Rmr
Donatra
Photons Torpedoes (5)
Plasma Torpedoes
Forward Disruptor Banks
Interphase Generator

War Bird #1
Mirok
Photon Torpedoes
Plasma Torpedoes
Polarized Hull Platting

War Bird #2
Tomolak
Photon Torpedoes
Plasma Torpedoes
Polarized Hull Platting

War Bird #3
Jerok
Photon Torpedoes
Plasma Torpedoes
Polarized Hull Platting
Tactical Officer

War Bird #4
Photon Torpedoes
Nullifier Core

War Bird #5
Photon Torpedoes
Nullifier Core

War Bird #6
Photon Torpedoes
Nullifier Core

War Bird #7
Photon Torpedoes
Artificial Quantum Singularity

Preatus
Additional Weapons Array
Interphas Generator

Preatus
Additional Weapons Array
Interphas Generator

Romulan Scout Ship
EM Pulse

Romulan Science Vessel
EM Pulse

Romulan Science Vessel
Ferengi EM Pulse

Romulan Science Vessel
Ferengi EM Pulse

Command Tokens
Elite Attack Die
600 points total


Federation
Enterprise D
Picard
Anti Matter Mines
Photons (5)
Red Shirt
Kyle
McCoye
Engage

Galaxy Class
Pike
Christopher Hobson
Photons (5)
Dax

Intrepid Class (using Galaxy rules)
Admiral Ross (Generic captain)
Federation Flagship
Red shirt
Feint

USS Defiant
Sisko
Cloaking Device
Quantum Torpedoes
Secondary Torpedo launcher
Chekov
Attack Pattern Omega

Defiant Class
Captain Worf
Quantum torpedoes
Secondary Torpedo launcher
Obrien (defiant vession)

Sutherland
Riker
Red shirt
High Energy Sensor Sweep

Nebula Class
Terrell
High Energy Sensor Sweep

Nebula Class
Styles
Positron Beam

Nebula Class
Kira
Positron Beam

USS Excelsior
Captain Sulu
Transwarp drive
Photons (5)
Valentine
Feint
Rand

Excelsior Class
Captain Data
Transwarp drive
Photons (5)
Geordi
Disobey orders

Excelsior class
Positron beam
Photons (5)

USS Reliant
Captain Nog (skill 1 ferengi captain)
Photons (3)

Miranda Class
Photons (3)

Oberth Class (Miranda Rules)
Photons (3)

Oberth Class (Miranda Rules)
Photons (3)


Constellation Class (constitution rules)
Photons (3)

Command Tokens
Elite Attack Die

600 points total




Rumble in the Neutral Zone:


Set up


Turn 1
Fleets move towards each other nothing else happens


Turn 2
Fleets still closing



Turn 3
Fleets move into shooting range.


Romulans score first blood. Romuland flagship cripples Pikes Galaxy and a generic Warbird finishes him off.


Turn 4


Things getting messy now. Feds loose Flagship, Terrell’s Nebula, and Styles Nebula. Romulans loose Donatra


Turn 5

Romulans loose a Preatus that failed its cloaking test.


Feds loose Picard with the Big D and Nog on the Reliant. Romulans don’t loose any ships to combat but there are a lot of smoking Warbirds.


Turn 6


Feds loose an Oberth Class. Romulans loose Letant with the flagship.



Turn 7


Rough Combat. Feds loose Sisko & Data. Romulans loose Valdor on the Valdor Class, a Generic Warbird, and a Science Vessel.



Turn 8


Feds loose Kira on a Nebula Class. Romulans loose Tomalok & Jerok



Turn 9
Lots of fancy flying, nobody looses a ship.



Turn 10
Riker tries to rally the Federation forces before the Romulans turn around.


Turn 11


Feds loose a Miranda while the Romulans loose Warbird.


Turn 12


Romulans loose another Warbird.


Turn 13


Feds finally loose the old Constellation Class. Romulans loose the last Preatus in return.



Turn 14


Riker and his Nebula Class are lost, a tough blow for the Feds



Turn 15
Unfortunately I forgot to take a pic of the end of this turn. Sulu was all set to hit Mirok with a full salvo of torpedoes. However Toreth and the Khazara shot first and Sulu when down without firing a shot. The Feds also lost the last Oberth class.



Turn 16


Worf hits Mirok at point blank range and takes out the slippery Romulan.


Turn 18


Looking rough for the Feds as they loose another the last Excelsior Class. However the romulans loss another Warbird.



Turn 18
Circling and evading



Turn 19
Toreth and Worf exchange shots but to no serious damage.



Turn 20
More cross eyed shooting for nothing. “I said fire a warning shot across her nose, NOT up it”



Turn 21
More circling.


Turn 22
More circling, are we still awake



Turn 23
Worf locks on with his Quantum Torpedoes.


But Toreth shoots first and takes out the son of Mogh.



Romulans WIN


Graveyard of ships


Toreth and Khazara survives with one hull and one shield left.




So things I learned:
1) Romulans really shine in higher point games. Bigger games give them a chance to load up those expensive ships with upgrades. A Warbird is pretty fierce when packing both plasma and photon torpedoes.

2) When there are lots of ships on the table higher captains skills don’t really mean much. Picard didn’t do much before he was killed and he didn’t worry me all that much when I had 4 Warbirds to fire back at him. Higher captain skills didn’t really become a factor until later in the game when there were less ships with fewer hull points left.

3) Look out for Miranda torpedo boats. When those things started firing salvos of torpedoes all at one target look out.

4) Never underestimate the Constitution class. They get ripped a lot for not having a rear firing arc, but it did really well in our game. We used it as a Constellation Class so it fit into the Next Gen era, but it was the Constitution Class rules we used. That thing delivered the killing blow to the Aj’Rmr, Valdor, Valdor Class, and at least one generic Warbird. It was really the star for the Federation.

It was a blast to play, I hope you had fun reading it.

Comments and Questions welcome

This message was edited 1 time. Last update was at 2014/09/03 04:22:17


It's time to go full Skeletor  
   
Made in us
[MOD]
Solahma






RVA

Great batrep! Thanks for posting.

How long does a game that size take you?

   
Made in us
Stubborn Prosecutor





USA

 Manchu wrote:
Great batrep! Thanks for posting.

How long does a game that size take you?


With 2 experienced players not long, 4-5 hrs if uninterrupted. This particular game was between the wife and I. It took us a few weeks only because we could only play a few hours a week on days we had off together and while our kids were taking a nap.

Larger games is really were it is at for Attack Wing. The maneuvering is so much more important and the smaller ships get to play a true support role. Also one or 2 captains with high captains skills don’t tip the balance because there will be a whole squad of low skill guys ready to blow them apart.

It's time to go full Skeletor  
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

This is how it should be done! Great to see a full fleet action like this (and good to see warbirds actually having their time in the sun here, they are so disregarded in smaller games).

What was the size of the gaming table and do you think it would have played out differently (better?) on a larger table with room for more movement/outflanks/groupings?



 
   
Made in us
Stubborn Prosecutor





USA

We played on a 4x6. It was plenty of room for this size game. There were several instances were groups of ships had to rush to support crumbling formations. Sometimes they made it sometimes they didn't. I actually think a larger table would have played more into the Romulans hands because their ships are so much more maneuverable than Feds.

Really think the whole OP system limits the potential of the game. The biggest thing that holds the D'Deridex back is the embarrassingly low 3 attack dice on a 28-30 point ship. In 100 points it is difficult, not impossible, but difficult, to get a pair of D'Deridexes up to a fighting match for other heavies. Larger games make the DD a shine. When you have the points for torpedoes, tech, and captains they begin to look scary.

Hopefully the upcoming Haakona expansion will have a "Combat Vessel" upgrade like we see in the Vulcan Surok class.

It's time to go full Skeletor  
   
Made in gb
Longtime Dakkanaut





Norfolk

Wow that's a huge battle, nice to see that AW holds up at high points levels. Even better to see the Romulans winning.


Treasurer/Dakka Thread Person for Warpath Wargames Club Norwich

Check out my painting log, building a games room, napoleonic fantasy and more - here
 
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

 Mr. S Baldrick wrote:
We played on a 4x6. It was plenty of room for this size game. There were several instances were groups of ships had to rush to support crumbling formations. Sometimes they made it sometimes they didn't. I actually think a larger table would have played more into the Romulans hands because their ships are so much more maneuverable than Feds.

Really think the whole OP system limits the potential of the game. The biggest thing that holds the D'Deridex back is the embarrassingly low 3 attack dice on a 28-30 point ship. In 100 points it is difficult, not impossible, but difficult, to get a pair of D'Deridexes up to a fighting match for other heavies. Larger games make the DD a shine. When you have the points for torpedoes, tech, and captains they begin to look scary.

Hopefully the upcoming Haakona expansion will have a "Combat Vessel" upgrade like we see in the Vulcan Surok class.


I couldn't agree more. This game does not do the D'Deridex justice at all (or the Dominion Battleship, but that's another story).

The one thing reinforced throughout the NG series was the D'D was very formidable in combat and there were repeated references to it's ability to outgun a Galaxy, the Galaxy was supposed to beat it in terms of speed and shields but it beat the Galaxy in terms of bulk, ability to take a beating, weaponry and a cloak.

It's something I want to look into when I've got the hang of the game and begin my secondary project, resizing the ships and placing some of the big fish on borg cube sized stands.



 
   
Made in us
Stubborn Prosecutor





USA

 Nick Ellingworth wrote:
Wow that's a huge battle, nice to see that AW holds up at high points levels. Even better to see the Romulans winning.



It is actually a more balanced game at 250+ points. Most of the problems with the game are the limiting factors of the OP system. I have always been a fan of "bigger is better when it comes to gaming".


Automatically Appended Next Post:
 MeanGreenStompa wrote:


I couldn't agree more. This game does not do the D'Deridex justice at all (or the Dominion Battleship, but that's another story).

The one thing reinforced throughout the NG series wasthe D'D was very formidable in combat and there were repeated references to it's ability to outgun a Galaxy, the Galaxy was supposed to beat it in terms of speed and shields but it beat the Galaxy in terms of bulk, ability to take a beating, weaponry and a cloak.

It's something I want to look into when I've got the hang of the game and begin my secondary project, resizing the ships and placing some of the big fish on borg cube sized stands.


I think the D'Deridex falls victim to the fact that it was in the starter set. If it had been a regular retail expansion it would have been a different story. That is why I hope when Haakona comes out, they give us a "Combat vessel" upgrade like the valcans got. I would like to see it get +2 attacks so it can hang with the big dogs, but I would be happy with +1.

This message was edited 1 time. Last update was at 2014/09/03 14:42:23


It's time to go full Skeletor  
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

 Mr. S Baldrick wrote:

I think the D'Deridex falls victim to the fact that it was in the starter set. If it had been a regular retail expansion it would have been a different story. That is why I hope when Haakona comes out, they give us a "Combat vessel" upgrade like the valcans got. I would like to see it get +2 attacks so it can hang with the big dogs, but I would be happy with +1.


We have, what? 2 named D'Deridex coming out over the listed releases. The Haakona and the Avatar of Tomed. That should provide ample opportunity for the Warbird to get her talons back I hope.



 
   
Made in us
Stubborn Prosecutor





USA

We don't know how Avatar of Tomed is going to be released. There were pics of it at GenCon around the stuff for the Resistance is Futile OP. So the speculation is it will either be a blind buy for that or a prize ship. Personally I am hoping for a blind buy.

It's time to go full Skeletor  
   
Made in us
Decrepit Dakkanaut






Omadon's Realm

 Mr. S Baldrick wrote:
We don't know how Avatar of Tomed is going to be released. There were pics of it at GenCon around the stuff for the Resistance is Futile OP. So the speculation is it will either be a blind buy for that or a prize ship. Personally I am hoping for a blind buy.


Sorry, newb question, what is a 'blind buy' vs a 'prize', it is something that is available as a straight purchase, but in limited quantities at a specific event, rather than a 1st/2nd/3rd prize in the competition?



 
   
Made in us
Stubborn Prosecutor





USA

In most OPs you have to buy a ship to play. For the Collective and Resistance is Futile instead of buying a regular retail ship you buy a blind pack that is specific to that OP series.
There is a brick of 10 ships with 2 of five different ships.

The collective has a:
K'tinga
Romulan BoP
Jem H'dar fighter
Saber Class
Maquis Raider

We don't kmow yet what is coming in Resistance is Futile, probably announced later this month.

It's time to go full Skeletor  
   
 
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