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![[Post New]](/s/i/i.gif) 2014/09/04 13:35:11
Subject: Best way to use Nurglings
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Regular Dakkanaut
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With Nurglings now taking up the Objective Secured rule they are much more viable troops.
I have come up with 2 ways to use them, but have yet to test it out.
1. Backfield objective holders. Taking a swarm of 5 and camping them in the back.
2. Frontline Tar Pit. - 5 Nurgling bases slowly moving up the middle of the board as better units flank. With infiltrate this should really frustrate some units.
Anyways thought to ask how others use Nurglings now that they have gotten so much better.
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![[Post New]](/s/i/i.gif) 2014/09/04 13:51:37
Subject: Best way to use Nurglings
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Crushing Black Templar Crusader Pilot
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My buddy takes the bare minimum: 2 min-size squads to satisfy the troop requirement. Then just load up on the goodies: HQs, DPs, soul grinders, heralds, etc...
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![[Post New]](/s/i/i.gif) 2014/09/04 19:40:42
Subject: Re:Best way to use Nurglings
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Executing Exarch
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Nurglings have a variety of nice uses. The min squads for scoring are the most common and useful in a wide variety of lists. They are excellent ObjSec units and they fulfill the minimum troop choices so you can spend more on hitting power.
Big units of nurgling are useful for 2 purposes 1) blocking off sections of the board to delay a melee or close range opponent. Not hugely useful as daemons usually want to be in melee not the keep the opponent at long range. Perhaps in the future more ranged options will make this better. 2) Big units can almost ensure an objective is captured for a turn or two. These units have outflank so you can bring a big unit onto a board edge and sit them on an objective toward the end game.
Another use I have been toying with and works pretty good is to load a unit of heralds and nurglings into an allied CSM landraider so they can be moved up the board to a juicy target. With 2-3 heralds and 7-8 nurglings the unit becomes very tough to kill and does a good amount of damage. It also has enough board space to get off multi charges consistently. Even the nurglings do good damage with the correct locus.
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![[Post New]](/s/i/i.gif) 2014/09/05 03:50:48
Subject: Best way to use Nurglings
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Crushing Black Templar Crusader Pilot
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My understanding is that while Nurglings are a troop choice, they do not have the Objective Secured rule due to being a swarm unit.
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![[Post New]](/s/i/i.gif) 2014/09/05 03:53:22
Subject: Best way to use Nurglings
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Contagious Dreadnought of Nurgle
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Swarm USR changed. They do get objective secured
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Pestilence Provides. |
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![[Post New]](/s/i/i.gif) 2014/09/05 04:32:29
Subject: Best way to use Nurglings
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Humorless Arbite
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I use them in units of 7 and I have 2 units of them.
They're very cheap wound walls, and it the right numbers they can't be ignored. They're very good at low point levels.
I use them as a counter-point to my Great Unclean One. Whereas the enemy needs high strength weaponry to efficiently deal with the GUO, they need blast and template weapons to efficiently deal with the Nurglings.
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![[Post New]](/s/i/i.gif) 2014/09/05 05:44:23
Subject: Re:Best way to use Nurglings
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Stubborn Dark Angels Veteran Sergeant
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I use min squads to fill out the FoC and to hide in cover holding objectives.
I wouldn't try to use and use them as a wall as they are so vulnerable to str 6 weapons - which there are so many of.
One wave serpent stands a good chance of removing more than 20 wounds of nurglings (5 bases) per turn.
I guess it depends on your meta, but I often see serpents and heavy burst riptides, both of whom can get their weapons to ignore cover, who make such a strategy unusable.
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![[Post New]](/s/i/i.gif) 2014/09/05 07:05:20
Subject: Re:Best way to use Nurglings
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Battleship Captain
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True, they're fairly easy to kill with serpent shields and markerlight fire - but that's why I'd suggest two or three small units in otherwise spare troop slots. When dug in, they're night impossible to remove at range without ignore cover S6 weapons - which means you can force the enemy to throw his better weapons at distraction units that have infiltrated onto objectives.
If you can move onto the board into cover, they also make quite a nice outflanking threat against weaker armies - plus they can bring a herald or two with them when they do.
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Termagants expended for the Hive Mind: ~2835
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![[Post New]](/s/i/i.gif) 2014/09/05 07:19:04
Subject: Re:Best way to use Nurglings
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Regular Dakkanaut
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Back in 6th I infiltrated 4-5 bases behind an ADL with quad gun and used they to shoot down storm ravens, Not played 7th yet so not sure if its still valid.
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![[Post New]](/s/i/i.gif) 2014/08/05 08:35:15
Subject: Best way to use Nurglings
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Auspicious Daemonic Herald
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phoenix darkus wrote:My understanding is that while Nurglings are a troop choice, they do not have the Objective Secured rule due to being a swarm unit.
Swarm no longer has any bearing on scoring at all.
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![[Post New]](/s/i/i.gif) 2014/09/05 10:15:15
Subject: Best way to use Nurglings
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Dakka Veteran
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It's funny how one small change has made them go from virtually worthless to almost invaluable. I still prefer horrors for the cheap WC and summoning, but nurglings are a close second.
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