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![[Post New]](/s/i/i.gif) 2014/09/30 07:30:17
Subject: Question concerning Interaction between Void Shield Generator and Skyshield Landing Platform
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Food for a Giant Fenrisian Wolf
California
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At the shop I am playing at, one of the players is looking to place a Void Shield Generator on top of his Skyshield Landing Platform.
He indicates that since the building would fit on the platform and that since the platform is Unusual terrain there is no ruling to say he cannot.
By placing said structure on the platform he seeks to give the generator and the shields it produces a 4+ invuln save whilst the platform is in the furled configuration.
I've been asked to reach out on the forums and find whether or not there are specific rules, or interpretations of rules that allow or disallow that action.
If the action is allowed, would the void shield that the generator projects also benefit from the invuln save from the platform since the shield extends 12 inches from the generator and would therefore extend off the edge of the platform?
If the Generator is not placed on the platform but instead placed adjacent so that the shield covers part of the platform, would the shield gain the invuln save from the platform at that time?
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![[Post New]](/s/i/i.gif) 2014/09/30 08:04:29
Subject: Question concerning Interaction between Void Shield Generator and Skyshield Landing Platform
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Never Forget Isstvan!
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Do the void shields themselves consists of models that are on top of the skyshield?
No of course they are not.
The generator building itself would get a 4++ but the shields do not.
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![[Post New]](/s/i/i.gif) 2014/09/30 08:53:19
Subject: Re:Question concerning Interaction between Void Shield Generator and Skyshield Landing Platform
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Confessor Of Sins
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What rules let you deploy "Void Shield Generator on top of his Skyshield Landing Platform" ?
It was a Rule loophole in 6th, but i'm quite sure it is no longer possible in 7th...
Buildings are Units and deployed in the same way.
You cannot deploy a Void Shield Generator on top of a Skyshield Landing Platform because you cannot deploy a Space Marine Commander on top of a Rhino.
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DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
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![[Post New]](/s/i/i.gif) 2014/09/30 09:10:07
Subject: Question concerning Interaction between Void Shield Generator and Skyshield Landing Platform
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Auspicious Daemonic Herald
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Skyshields aren't buildings, they're just terrain so isn't a unit so you can deploy on top of it.
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![[Post New]](/s/i/i.gif) 2014/09/30 10:03:59
Subject: Re:Question concerning Interaction between Void Shield Generator and Skyshield Landing Platform
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Confessor Of Sins
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"Some pieces of scenery are called fortifications. These can be included in a player’s army or used as pieces of ‘neutral’ scenery controlled by neither side. If a fortification is taken as part of an army, then it is set up with the rest of the units in the army using the same deployment rules as the other models. If you decide to use a fortification as a piece of neutral scenery, then it is set up during this step. Each fortification has a fortification datasheet that describes how it is used in the game."
Is the Skyshield purchased as a Fortification for your army?
Is the Void Shield Generator purchased as a Fortification for your army?
Do they both have a "fortification datasheet"?
You cannot deploy a Void Shield Generator on top of a Skyshield Landing Platform because you cannot deploy a Space Marine Commander on top of a Rhino. Still applies.
Automatically Appended Next Post:
Looking through the rules, maybe someone can enlighten me as to why, but I see no restriction in Deploying a Space Marine Commander on top of a Rhino.
The only rules are about "moving through" during the movement phase. I think 6th Edition had something about "being on table" and i cannot find it it the 7th Book.
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This message was edited 2 times. Last update was at 2014/09/30 10:07:09
DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
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![[Post New]](/s/i/i.gif) 2014/09/30 10:15:00
Subject: Re:Question concerning Interaction between Void Shield Generator and Skyshield Landing Platform
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[MOD]
Making Stuff
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BlackTalos wrote:You cannot deploy a Void Shield Generator on top of a Skyshield Landing Platform because you cannot deploy a Space Marine Commander on top of a Rhino. Still applies.
By that logic, you wouldn't be able to deploy the Space Marine Commander on the Skyshield either...
Looking through the rules, maybe someone can enlighten me as to why, but I see no restriction in Deploying a Space Marine Commander on top of a Rhino.
No, there is no rule against this in the current edition. The rule that previously stopped it was the one that treated other models as impassable terrain. That rule no longer exists.
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![[Post New]](/s/i/i.gif) 2014/09/30 11:20:01
Subject: Re:Question concerning Interaction between Void Shield Generator and Skyshield Landing Platform
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Confessor Of Sins
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Okay then, VSG on Skyshield is legal and Space marines standing on Tanks is also legal. Great RaW... lol
(Another one for our pile Insaniak)
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DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
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![[Post New]](/s/i/i.gif) 2014/09/30 11:28:14
Subject: Question concerning Interaction between Void Shield Generator and Skyshield Landing Platform
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Auspicious Daemonic Herald
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Granted if you did start the game on with a SM on top of a tank neither could move because that would be "moving through a unit"
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![[Post New]](/s/i/i.gif) 2014/09/30 11:38:13
Subject: Re:Question concerning Interaction between Void Shield Generator and Skyshield Landing Platform
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Confessor Of Sins
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"can never move or pivot (see below) through another model (friend or foe) at any time. To move past, they must go around." Is the clause. Is this a restriction if you are on top? Commander may move down but tank cannot. Or could it? the model is on top of it, so moving the Rhino would not go "through" either, just below. Leaving the model 2" high in the air and you could claim WMS that you would have to "temporarily" put him on the ground. It was there to begin with so WMS can be called out... The whole game would break one way or the other and assuming A on top of B banned unless specified is the way to go IMHO. I can only wish GW focuses on RaW when they're done with the new Codexes...
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This message was edited 1 time. Last update was at 2014/09/30 11:40:27
DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
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![[Post New]](/s/i/i.gif) 2014/09/30 19:29:20
Subject: Question concerning Interaction between Void Shield Generator and Skyshield Landing Platform
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[MOD]
Making Stuff
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CrownAxe wrote:Granted if you did start the game on with a SM on top of a tank neither could move because that would be "moving through a unit"
Moving over is not the same as moving through.
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![[Post New]](/s/i/i.gif) 2014/09/30 19:36:11
Subject: Question concerning Interaction between Void Shield Generator and Skyshield Landing Platform
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Auspicious Daemonic Herald
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Non-jet/jump units don't have permission to move over units
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![[Post New]](/s/i/i.gif) 2014/09/30 20:03:36
Subject: Question concerning Interaction between Void Shield Generator and Skyshield Landing Platform
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[MOD]
Making Stuff
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No, but they have permission to move. If there is no rule that says that other models are something that can not be moved over, then they can be moved over like any other non-impassable obstruction.
Previous editions handled this by declaring other models as impassable terrain. 7th edition just assumes that we'll figure it out.
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![[Post New]](/s/i/i.gif) 2014/10/01 12:01:09
Subject: Re:Question concerning Interaction between Void Shield Generator and Skyshield Landing Platform
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Confessor Of Sins
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Should we leave this as another "broken" and move on?
IE: yes you can pile models on each other during Deployment, and yes, it will create many many issues...
The OP question was answered though:
"The generator building itself would get a 4++ but the shields do not. "
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This message was edited 2 times. Last update was at 2014/10/01 12:02:51
DA:80-S+G+M+B++I-Pw40k01++D+++A+++WD100R++T(T)DM+
Roronoa Zoro wrote:When the world shoves you around, you just gotta stand up and shove back. It's not like somebody's gonna save you if you start babbling excuses. - Bring on the hardship. It's preferred in a path of carnage. Manchu wrote:
It's like you take a Space Marine and say "what could make him cooler?" Instead of adding more super-genetic-psycho-organic modification, you take it all away. You have a regular human left in power armor and all the armies of hell at the gates. And she doesn't even flinch. Pure. Badass. |
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![[Post New]](/s/i/i.gif) 2014/10/03 12:57:30
Subject: Re:Question concerning Interaction between Void Shield Generator and Skyshield Landing Platform
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Quick-fingered Warlord Moderatus
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FYI the wrecked vehicles section in the BRB says
"...wrecked vehicles are left on the table and effectively become a piece of terrain... ...., counting as both difficult and dangerous terrain"
to me that and the movement rules for jet packs/bikes, skimmers and jump packs insinuates that normally you cant have a guy riding on a tank.
although, i seem to remember an apocalypse rule for khorne where a squad of berserkers could ride a defiler..
y'know, because a life of trying to please a malefic blood god is hard work; how else is a psychotic space marine supposed to let off steam?
ride the walrus...
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https://www.youtube.com/channel/UC-px27tzAtVwZpZ4ljopV2w "ashtrays and teacups do not count as cover"
"jack of all trades, master of none; certainly better than a master of one"
The Ordo Reductor - the guy's who make wonderful things like the Landraider Achillies, but can't use them in battle.. |
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