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![[Post New]](/s/i/i.gif) 2014/10/06 22:35:37
Subject: [1000] - Orks - List Help ASAP Please!
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Screamin' Stormboy
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Hi! I made this list for a tournament this Thursday and I was wondering if i could tweak it. Would it be better to merge the three squads into one and save points on a painboy, or keep them as separate squads? Any advice would be apreciated thanks. Heres my list: Orks (1000pts) 1000pt Orks: Codex (2014) Roster (Ork Horde Detachment) Orks: Codex (2014) (Ork Horde Detachment) Selections: HQ (150pts) • Painboy (Codex: Orks) • Painboy (Codex: Orks) • Painboy (Codex: Orks) Troops (483pts) • Boyz (Codex: Orks) o Boss Nob Power Klaw, Slugga, Stikkbombs o 20x Boy 20x Choppa, 20x Slugga, 20x Stikkbombs • Boyz (Codex: Orks) o Boss Nob Power Klaw, Slugga, Stikkbombs o 20x Boy 20x Choppa, 20x Slugga, 20x Stikkbombs • Boyz (Codex: Orks) o Boss Nob Power Klaw, Slugga, Stikkbombs o 20x Boy 20x Choppa, 20x Slugga, 20x Stikkbombs Fast Attack • Dakkajet (Codex: Orks) 2x Twin-linked Supa Shoota o Warbuggy Twin-linked Rockit Launcha o Warbuggy Twin-linked Rockit Launcha Heavy Support • Mek Gunz (Codex: Orks) 3x Ammo Runt o 5x Extra Gretchin o 3x Traktor Kannon w/ Grots • Mek Gunz (Codex: Orks) 2x Ammo Runt o 3x Extra Gretchin o 2x Kustom Mega-kannon w/ Grots o Lobba w/ Grots
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This message was edited 7 times. Last update was at 2014/10/07 10:28:02
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![[Post New]](/s/i/i.gif) 2014/10/07 01:17:01
Subject: [1000] - Orks - List Help ASAP Please!
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Nasty Nob
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The format on heavy support is impossible to read and I'll warn you that you need to take down the published pts values of the individual upgrades it's dakka policy a mod will have to give you a snip if you don't fix it.
I think you should consider making the boyz 2x30, trim a painboy and take a warboss lite for a waaagh! -or- finding a way to get those units of boyz in battlewagonz which would take rewrite because of your use of heavy support (If I had those gunz I certainly would want them in every game).
I'm only guessing what is actually in your gun units because it's hard to read but I think that says 3 Tractor Kannonz and I will say I think that is too many unless you are expecting everyone to have an airforce, consider putting just one battery in two different units. I can't really tell what is going in what looks like a 2nd unit containing three batteries One Lobba and Two KMK. That sounds fine to me though a Lobbas purpose can be very different from the KMK. Especially in lower point games where there maybe more footslogging. Your KMK could also easily crack a lite vehicle and then a seperate unit with the Lobba battery could totally be cherry picking the contents that fall out. I really think dropping one tractor cannon and splitting the two tractor kannonz into a KMK battery and the other with the Lobba Battery might be useful.
I think a single Dakkajet is outdone by any other shooty FA choice right now. Three Dakkajets in a low point game might be an almost untouchable support though (short of the AA that you are sporting in your above list :p)
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I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. |
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![[Post New]](/s/i/i.gif) 2014/10/07 10:36:04
Subject: [1000] - Orks - List Help ASAP Please!
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Screamin' Stormboy
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Rismonite wrote:The format on heavy support is impossible to read and I'll warn you that you need to take down the published pts values of the individual upgrades it's dakka policy a mod will have to give you a snip if you don't fix it.
I think you should consider making the boyz 2x30, trim a painboy and take a warboss lite for a waaagh! -or- finding a way to get those units of boyz in battlewagonz which would take rewrite because of your use of heavy support (If I had those gunz I certainly would want them in every game).
I'm only guessing what is actually in your gun units because it's hard to read but I think that says 3 Tractor Kannonz and I will say I think that is too many unless you are expecting everyone to have an airforce, consider putting just one battery in two different units. I can't really tell what is going in what looks like a 2nd unit containing three batteries One Lobba and Two KMK. That sounds fine to me though a Lobbas purpose can be very different from the KMK. Especially in lower point games where there maybe more footslogging. Your KMK could also easily crack a lite vehicle and then a seperate unit with the Lobba battery could totally be cherry picking the contents that fall out. I really think dropping one tractor cannon and splitting the two tractor kannonz into a KMK battery and the other with the Lobba Battery might be useful.
I think a single Dakkajet is outdone by any other shooty FA choice right now. Three Dakkajets in a low point game might be an almost untouchable support though (short of the AA that you are sporting in your above list :p)
Thanks, what about this?
Painboy x2
Warboss Eavy armour, lucky stikk, big choppa
30 Boys, Nob Pk
30 boys, nob pk
10 Shoota boys
dakka jet
rokkit buggies x2
traktor kannon x2
kmc x2
Any better, or not?
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Wakatipu40k
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![[Post New]](/s/i/i.gif) 2014/10/07 10:42:12
Subject: Re:[1000] - Orks - List Help ASAP Please!
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!!Goffik Rocker!!
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Always take a PK for your boss.
No need for extra grots usually. Just stick the gunz forward. 3+ armor and 2 wounds help out a lot besides artillery models don't count for ld checks making a loss of a gun not dangerous unlike the loss of a couple of grot gunners. And in KMK case ammo runts help to reroll gets hot! results.
Lobbas are amazing. In my games they do much more stuff than KMK. Multiple barrage is great. However, KMK are also not bad and if you have them, why not go for it!
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This message was edited 2 times. Last update was at 2014/10/07 10:44:45
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![[Post New]](/s/i/i.gif) 2014/10/07 10:51:19
Subject: [1000] - Orks - List Help ASAP Please!
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Flashy Flashgitz
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Give every Boyz squad a Nob, and give every Nob a PK and a BP. This is a "must be" rule for Orks.
Beside that, I am not a fan of Traktor kannon. I prefer saturation in case of AA, like Lootas. These are much more versatile.
Imo, Meks Gunz are all about Lobbas and KMK.
I run a slightly comparable 1kpts army, but more shooty, maybe this can help you:
1 Big Mek SAG and Lucky stikk
3 KMK with ammo runts
29 Shootas
1 Nob PK BP
1 Painboy
29 Shootas
1 Nob PK BP
1 Painboy
2 Dakkajets, 2 extra supa shootas
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![[Post New]](/s/i/i.gif) 2014/10/07 17:14:58
Subject: [1000] - Orks - List Help ASAP Please!
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Nasty Nob
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Warboss is I4.. something to think about. I like ap2 powerklaw but I4 is rare on ork models.. in fact I think exclusive to warboss.
Unit with Warboss painboy and nob could probably use mek to eat a challenge.
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I am the kinda ork that takes his own washing machine apart, puts new bearings in it, then puts it back together, and it still works. |
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![[Post New]](/s/i/i.gif) 2014/10/07 19:47:03
Subject: [1000] - Orks - List Help ASAP Please!
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Screamin' Stormboy
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If I were to take out the extra grots would those points be better spent on an extra warbuggie?
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Wakatipu40k
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![[Post New]](/s/i/i.gif) 2014/10/09 21:45:32
Subject: [1000] - Orks - List Help ASAP Please!
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Guard Heavy Weapon Crewman
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Yes! use Warbuggies over extra grots...
(sorry, I'm a big fan of Warbuggies in Ork Lists)
-Doesn't the new Ork codex Require you to Have 3 Troops???
-custom force org???-look it up- can't reference the page as I don't have a codex, as the name might imply I play space marines, but I play against the green skins often and so have picked up a few hints and tips...
-Just my initial thoughts-
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