We are having our OP3 this weekend, and here is what I am planning, We play Fleet Pure in my area. Independents are Neutral and can go with any Faction.
USS voyager - (30)
Picard - (5) Enterprise -E (+1 Crew)
Fleet Captain Independent (Klingon) - (5) (+Elite Talent/Crew/Crew, -1 point for crew,)
Cheat Death - (0)
Adm Matthew Dougherty - (3)
Riker (enterprise E) - (4)
Torres - (3)
Paris - (3)
Sulu (2)
Elizabeth Shelby - (1)
Beverly Crusher - (2)
Phlox (1)
Transphasic Torpedoes (10)
Transphasic Torpedoes (10)
Ablative Generator (10)
Ship gets 7 defense dice and 8 when I do not need a target lock and re-rolls blanks. Ship should be able to go at least 3-4 rounds of heavy fire before needing to cheat death. The ship has pilot skill of 10 so shoots before the BTC, torpedoes to trash the them. Torres is expendable to fulfill Dougherty’s action requirements, Beverly works with Plox to keep all crew enabled. I think I got the most I could get out of this one ship.
Automatically Appended Next Post: So after rethinking and going through my cards i have decide, to change my Tech,
Resource: Fleet Captain Independent (Klingon) (5)
USS Voyager (30)
Jean-Luc Picard - Crew (5)
FleetCaptain (0)
Cheat Death (0)
Adm. Matthew Dougherty (3)
Tom Paris (3)
Hikaru Sulu (2)
Elizabeth Shelby (1)
Phlox (1)
Beverly Crusher (2)
William T. Riker (4)
B'Elanna Torres (3)
Transphasic Torpedoes (10)
Transphasic Torpedoes (10)
Multi-Adaptive Shields (5)
Bio-Neural Circuitry (5)
Ship
SP: 84
Total Build
SP: 89
Generated by STAW Builder
http://www.dracossoftware.com/STAWHome.html
one more
def dice, and can re-roll all my dice if needed, say i wiff on a torpedo, or roll a ton of battle stations on a
def roll.