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Poll
Wave serpent. Balanced or unbalanced?
Balanced
Unbalanced (undercosted)
Unbalanced (overcosted)
"This is a really uncomfy fence"

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Made in us
Cosmic Joe





Definitely OP.



Also, check out my history blog: Minimum Wage Historian, a fun place to check out history that often falls between the couch cushions. 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

I voted Overcosted because it looked lonely being one of the two with no votes. And I couldn't bring myself to say it was balanced.

It's not fair that SM get nice cheap 35 point transports and w Eldar have to pay 130+ points.

Ah silliness.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Foolproof Falcon Pilot





Idk why GW thought serpents needed more firepower. It would have been fine with just the shield as an incredibly durable transport.

I would keep the points cost, give it assault transport, but if you embark or disembark, you lose the shield. Reduce the shield to a 3+ to downgrade pen to glance also. That way it does exactly what its supposed to: transport. It would be one of the best transports in the game, but only a transport.

"Ask not the Eldar a question, for they will give you three answers, all of which are true and terrifying to know."
-Inquisitor Czevak
~14k
~10k
~5k corsairs
~3k DKOK 
   
Made in us
Fixture of Dakka





 casvalremdeikun wrote:
and Survivability of the Land Raider.

I've yet to see a Marine punch a Land Raider to death, or seen one killed by a Str 7 guns.

I see that happen to a Wave Serpent literally every time one is fielded.

This message was edited 2 times. Last update was at 2014/10/30 15:43:24


"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in ru
!!Goffik Rocker!!






There's some important information about wave serpents you guyz should know.
http://www.dakkadakka.com/dakkaforum/posts/list/618107.page
   
Made in gb
Veteran Inquisitorial Tyranid Xenokiller





Colne, England

When my local meta was a thing, I only saw one wave serpent, it blew itself up trying to ram a rhino or something (the details are fuzzy), anyway with this conclusive proof of the lack of OP, I have beaten all your arguments.

On a side note RIP local meta 2009-2014.

This message was edited 1 time. Last update was at 2014/10/30 15:51:33


Brb learning to play.

 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

This one time I fielded 12 Wave Serpents, and even though they wiped out most of my opponents army, they couldn't hurt his Land Raider. Obviously they are not OP, and the shield should be Range 120", Strength 10 AP1, Assault 6D6, Armourbane, Lance, Ignores Cover.


Wait, we are trying to balance the Serpent, right?

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Shadowy Grot Kommittee Memba






 DarknessEternal wrote:
 casvalremdeikun wrote:
and Survivability of the Land Raider.

I've yet to see a Marine punch a Land Raider to death, or seen one killed by a Str 7 guns.

I see that happen to a Wave Serpent literally every time one is fielded.


A marine with a 14% chance of killing one on the charge if he can get into cc (I'm assuming you mean powerfist)

And a strength 7 weapon with a 5% chance of killing one (assuming plasma gun into read armor double tapping)

Kills them every game. Literally. Every game. Anecdotal evidence is the best.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in gb
Mighty Vampire Count






UK

Massively OP

Unless you are only interested in winning - in which case they are massively underpowered and overcosted.




I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Shadowy Grot Kommittee Memba






The next time I face off against nine wave serpents, I'll just remember the counter strategy: I'll use my SM sergeant with a powerfist to kill them.

Done and done.

"Got you, Yugi! Your Rubric Marines can't fall back because I have declared the tertiary kaptaris ka'tah stance two, after the secondary dacatarai ka'tah last turn!"

"So you think, Kaiba! I declared my Thousand Sons the cult of Duplicity, which means all my psykers have access to the Sorcerous Facade power! Furthermore I will spend 8 Cabal Points to invoke Cabbalistic Focus, causing the rubrics to appear behind your custodes! The Vengeance for the Wronged and Sorcerous Fullisade stratagems along with the Malefic Maelstrom infernal pact evoked earlier in the command phase allows me to double their firepower, letting me wound on 2s and 3s!"

"you think it is you who has gotten me, yugi, but it is I who have gotten you! I declare the ever-vigilant stratagem to attack your rubrics with my custodes' ranged weapons, which with the new codex are now DAMAGE 2!!"

"...which leads you straight into my trap, Kaiba, you see I now declare the stratagem Implacable Automata, reducing all damage from your attacks by 1 and triggering my All is Dust special rule!"  
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

Serpents are unbalanced.
In a doubles tournament, we (Eldar and DE) battled a dual CSM army.
One of the my Serpents killed a grounded DP in one volley, 11 hits with tl scatterlaser, shuricannon, and shield. Too many wounds, gone.
I've shelved my Eldar army for other days to come and enjoy playing Necrons.

This message was edited 1 time. Last update was at 2014/10/30 16:15:10


Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

wuestenfux - you missed understood. You only killed the DP because it was grounded. Had it been flying around still you wouldn't' have been able to touch it.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg

 Happyjew wrote:
wuestenfux - you missed understood. You only killed the DP because it was grounded. Had it been flying around still you wouldn't' have been able to touch it.

Well, all weapons of the Serpent were twin-linked.
CSM lost horribly.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in gb
Mighty Vampire Count






UK

 TychoTerziev wrote:
Wave Serpents are ok. I don't know why people whine about them. I hard-counter them with Pyrovore spam.


I go back to my Wave Serpents are the hard-counter to fun.....

I AM A MARINE PLAYER

"Unimaginably ancient xenos artefact somewhere on the planet, hive fleet poised above our heads, hidden 'stealer broods making an early start....and now a bloody Chaos cult crawling out of the woodwork just in case we were bored. Welcome to my world, Ciaphas."
Inquisitor Amberley Vail, Ordo Xenos

"I will admit that some Primachs like Russ or Horus could have a chance against an unarmed 12 year old novice but, a full Battle Sister??!! One to one? In close combat? Perhaps three Primarchs fighting together... but just one Primarch?" da001

www.dakkadakka.com/dakkaforum/posts/list/528517.page

A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Decrepit Dakkanaut




 Happyjew wrote:
I voted Overcosted because it looked lonely being one of the two with no votes. And I couldn't bring myself to say it was balanced.

It's not fair that SM get nice cheap 35 point transports and w Eldar have to pay 130+ points.

Ah silliness.

I would use a Wave Serpent over any Drop Pod or Rhino if I had the option to buy them for my Space Marines.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
Killer Klaivex




Oceanside, CA

Swap the shields shooting to S4 AP- torrent (much more wave like IMO).
Swap the defense to 3+ or 4+ to turn pen to glance.
Give it assault ramps, because putting assault troops in it makes your army worse.

-Matt

 thedarkavenger wrote:

So. I got a game with this list in. First game in at least 3-4 months.
 
   
Made in us
Fixture of Dakka





And many Eldar units would take a Rhino or Pod over a Serpent given the option.

A rear armor powerfist or plasma pen may only have a 1/6 chance to remove an unhurt Serpent, but a Serpent wound has a 0 chance of removing a Tac squad.

Stop fishing for Explodes on a 3hp vehicle with AP2+. Especially in 7th, you're going to hull it out instead.

Also, any rear pen is going to either immobilize it (letting you trash it next round), or drop its shooting ability.

That, and you usually use more than one PG shot, and always have at least two PF attacks (that do damage on a 2+.

Then, there is the rest of the squad. A naked 6-man tac squad will drop a serpent on average, if it gets to charge.

Serpent is OP, but it does have limits.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

Bharring wrote:
And many Eldar units would take a Rhino or Pod over a Serpent given the option.


Maybe a drop pod. I highly doubt Eldar players would take a Rhino, unless they're taking it in an attempt to be fairer on their opponents.

Bharring wrote:
A rear armor powerfist or plasma pen may only have a 1/6 chance to remove an unhurt Serpent, but a Serpent wound has a 0 chance of removing a Tac squad.


Eh?

Bharring wrote:

Stop fishing for Explodes on a 3hp vehicle with AP2+. Especially in 7th, you're going to hull it out instead.


Well, you usually have to.

Are we saying that the WS isn't overpowered because it can actually be killed? O_o

Bharring wrote:

Also, any rear pen is going to either immobilize it (letting you trash it next round), or drop its shooting ability.


Or, you know, be converted to a glance on a 2+.

And, even if its not firing its shield, it can still put out something like 7 S6 shots at BS4 - 4 of which are automatically TL, and the other 3 will usually be TL as well.

How do you cope with such negligible firepower?

Bharring wrote:

Then, there is the rest of the squad. A naked 6-man tac squad will drop a serpent on average, if it gets to charge.


Where are these tactical squads charging from? I mean, the WS can move 12" each turn and still put out a ton of firepower - how are normal marines with no jump packs or bikes getting into combat with it?

Bharring wrote:
Serpent is OP, but it does have limits.


Yes, but those limits do not even come close to reflecting either its cost, or its DT status.

This message was edited 1 time. Last update was at 2014/10/30 17:06:56


 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

 vipoid wrote:
Bharring wrote:

Also, any rear pen is going to either immobilize it (letting you trash it next round), or drop its shooting ability.


Or, you know, be converted to a glance on a 2+.


If your opponent is trying to convert a pen on Rear Armour to a Glance, you need to smack them with the rules for the Serpent Shield.

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in us
Fixture of Dakka





I dunno - having something cheap like a Rhino to get infantry places would be useful. Not as outright powerful as a Serpent, but with ranges of 12-18 inches, saving over 100 points per squad for a relatively weak and fragile jaunt 18" up board first turn could be a good trade. Not great but not useless. I definitely agree the Serpent is better generraly though.

My point with the one pen/wound is basically a response to the claim that a single pen from an ap2 weapon is useless. An Assault Centurion isn't broken just because a single PG or PF wound doesnt kill it. Hullpoints really do matter on a Serpent.

A rear armor pen can only be downgraded if you're cheating. Regardless of whether the Shield was shot. Rear pens aren't easy to line up, but the Serpent has no special protection to those.

As for the shooting, if you penned, they're probably snapshotting next round. So BS1.

7xS6 TL is good, but 2x Assault Cannon razorbacks are a little cheaper for 8xs6 TL actual Rending. Shorter range, much better AP, and an additional shot. If it weren't for the Serpent Shield's shooting, it seems right.

Getting the Marines into position is hard. My point is that, if you can, you can kill it. This gives Marines some denial utility.

I agree the Serpent is OP, but not to the degree you seem to believe.
   
Made in gb
Killer Klaivex




The dark behind the eyes.

 Happyjew wrote:

If your opponent is trying to convert a pen on Rear Armour to a Glance, you need to smack them with the rules for the Serpent Shield.


Good point, my mistake.

Oddly enough, the rear armour of a Wave Serpent rarely come up in our games.

Bharring wrote:

As for the shooting, if you penned, they're probably snapshotting next round. So BS1.


But, even with BS1, you have 4 TL S6 shots, and if even one of those hits then its other weapons are TL as well. That does take the edge of snapshotting somewhat.

And, of course, you have the difficulty in penetrating it in the first place. You're either dealing with the Serpent Shield and/or Jink, or you're trying to catch a fast skimmer in melee.

Bharring wrote:

7xS6 TL is good, but 2x Assault Cannon razorbacks are a little cheaper for 8xs6 TL actual Rending. Shorter range, much better AP, and an additional shot. If it weren't for the Serpent Shield's shooting, it seems right.


How are the razorbacks cheaper? 2 Razorbacks with assault cannons is 150pts. A WS with Scatter Lasers and Shuriken Cannon is 130pts.

Bharring wrote:

Getting the Marines into position is hard. My point is that, if you can, you can kill it. This gives Marines some denial utility.


But that holds true for just about any transport - many of which do not have the defences or manoeuvrability of a WS.

This message was edited 2 times. Last update was at 2014/10/30 17:40:11


 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in gb
Prophetic Blood Angel Librarian




So beautiful. The poll is almost like a middle finger to serps... (turn it on its side)
   
Made in us
Powerful Phoenix Lord





Buffalo, NY

Poly Ranger wrote:
So beautiful. The poll is almost like a middle finger to serps... (turn it on its side)


You sir, have just blown my mind...

Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia 
   
Made in gb
Prophetic Blood Angel Librarian




It's tzeentch at work. He's tired of losing his DPs and LoC to spams of the beggers!
   
Made in us
Fixture of Dakka





the_scotsman wrote:

A marine with a 14% chance of killing one on the charge if he can get into cc (I'm assuming you mean powerfist)

And a strength 7 weapon with a 5% chance of killing one (assuming plasma gun into read armor double tapping)

Marines come in squads of 10 and carry krak grenades.

Strength 7 weapons come in many varieties, up to and including rending, twin-linked, ignores jink, and 6 shots on a fast vehicle.

If you're having trouble killing Wave Serpents, you aren't trying very hard to kill them.

"'players must agree how they are going to select their armies, and if any restrictions apply to the number and type of models they can use."

This is an actual rule in the actual rulebook. Quit whining about how you can imagine someone's army touching you in a bad place and play by the actual rules.


Freelance Ontologist

When people ask, "What's the point in understanding everything?" they've just disqualified themselves from using questions and should disappear in a puff of paradox. But they don't understand and just continue existing, which are also their only two strategies for life. 
   
Made in gb
Prophetic Blood Angel Librarian




Every vote helped create this beautiful piece of art.
   
Made in us
Fixture of Dakka





I figured standard now was +holo +ghostwalk. And i don't field a lot of Razorbacks (My squaddies do my shooting, and normally the in-company kind, in my Marine lists).

So about the same cost for more dakka on on two platforms that are each individually less durable than the one platform. Perhaps I'm looking at it wrong, but that looks about right to me? But then, I don't see a lot of people taking Razorbacks, and when they do, they don't seem to be taking ACs.

All this assumes the Serpent Shield is handled somehow. Serpent is broken as is, of course.
   
Made in hr
Boosting Black Templar Biker




Croatia

 SHUPPET wrote:
I've played Eldar a lot so trust me, I know - Wave Serpents are not OP. They are just one of 40ks excellent units, but there are plenty of excellent units so they are no OP. Sure, they might be better than every single model available to every single army in 40k except for maybe 1, and can be taken in triple the number of most standard units, but hey, at the end of the day, what does overpowered really mean? Its not about winning games it's just that they are really easy to stomp noobs with like most posters on Dakka, high level wave serpent play takes a lot of skill and decision making or Eldar is almost guaranteed to lose, LOL jimsolo your credibility just got revoked you all have goldfish memories talk to me when you realise how 40k works on a competitive level, dude your codex just sucks, wow you think Dark Eldar need a buff to Haywire now LOL keep whining, I have a bunch of stats backing up my claim that Eldar isn't OP with only a 60% overall win rate in 6th ed tournaments which only makes them the highest by like 5%, just because you haven't learnt how to beat serpents does not make them OP, shuppet I'm not responding in this thread again until you learn how to discuss competitive 40k, have you ever even been to a tournament?

i know how to beat them: use ignores cover weapons, like legion of the dammed, bring a knife to a gunfight and deep strike something into it's rear. And yet every single game, i or any of my buddies play vs eldar, no one can bring those theories to fruition since eldar player (usually) isn't mentally handicapped person to allow that to happen

AFTER A THOUSAND EXAMS ONE ONLY SEES FAILURE!
2000

2500 
   
Made in us
Auspicious Daemonic Herald





 Happyjew wrote:
wuestenfux - you missed understood. You only killed the DP because it was grounded. Had it been flying around still you wouldn't' have been able to touch it.

And if the DP was flying it wouldn't be doing anything because it has no shooting attacks and can't assault on the turn it changes flight modes.
   
Made in ca
Dour Wolf Priest with Iron Wolf Amulet






Canada

the_scotsman wrote:
The next time I face off against nine wave serpents, I'll just remember the counter strategy: I'll use my SM sergeant with a powerfist to kill them.

Done and done.

Exalted.

 DarknessEternal wrote:
the_scotsman wrote:

A marine with a 14% chance of killing one on the charge if he can get into cc (I'm assuming you mean powerfist)

And a strength 7 weapon with a 5% chance of killing one (assuming plasma gun into read armor double tapping)

Marines come in squads of 10 and carry krak grenades.

Strength 7 weapons come in many varieties, up to and including rending, twin-linked, ignores jink, and 6 shots on a fast vehicle.

If you're having trouble killing Wave Serpents, you aren't trying very hard to kill them.

No, I'm having trouble even reaching them with my 10 (and rapidly dwindling) krak grenades.

   
 
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