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1.5k Dunfermline tourney batreps: sisters/ guard coalition. Games 1,2, and 3 up.  [RSS] Share on facebook Share on Twitter Submit to Reddit
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Made in gb
Repentia Mistress





Glasgow, UK

Today I took the sisters and guard (paradiso spores, see http://www.dakkadakka.com/dakkaforum/posts/list/591677.page) to a tournament in mighty Dunfermline, run by Dunfermline Wargamers & Roleplaying Fellowship (DWARF).

I’d never been to this one before and haven’t played a great deal of 7th so was a very cheery chappy as I made my way along the side of the forth on a sunny autumn morning. But never mind that, what about the 40k?!

As anyone who has read my previous batreps (http://www.dakkadakka.com/dakkaforum/posts/list/586769.page) knows, I don't really 'do' spamming, as its terribly boring.

My list:
Celestine
2 units of 10 sisters in rhinos
exorcist
2 penitent engines
conclave with priest
10 repentia
10 seraphim

allies: 10 vets with plasma, command squad, 3 sentinels with ACs


The tourney was small 40k (5 tables) tacked on to a much bigger warhammer FB event (30 tables). I also arrived pretty late so it was time to grab a cup of tea and meet my first opponent:

Game 1
mission: crusade
deployment: vanguard strike

Andrew – had a nice Chaos list that went something like this:
Kharn & 5 Zerkers in a land raider
5 bikes
2x6 chaos marine squads
2 spawn
3 termies
Hellchicken
2 oblits



Initial thoughts: super elite army, I tend to do well against them. Hellchicken was a worry but I thought with enough AC and exorcist shots I could maybe take it down.


Deployment.. really captures the contrast in numbers between the 2 forces!



Early doors


Andrew seized and his whole army rolled forward. Bikes and spawn on the left flank, raider through the centre.



Bikes swung round to threaten the conclave:



The chaos forces were unlucky with their early shooting, however the oblits and LR did blow up both penitent engines.. first blood to Andrew. However the bikes flanking move did give me the opportunity for a T1 assault and the conclave gobbled up the bikes in short order, though the priest died in a challenge.



Mid game


Hellchicken showed up annoyingly early, and set about vector striking and breathing on the sisters. I attempted to bring it down with small arms, which was a terribly inefficient use of resources!





However the conclave made short work of the spawn as it charged into melee:




Kharn and his boys got out and annihilated the repentia, and Celestine too.


Andrew was sitting comfortably on an objective:




End Game

Final turn was interesting, and I guess this happens a lot in tourney play: Due to me arriving late we were running out of time and decided to only play to turn 4. So I went for some objective grabs.


Sisters went to contest the marine objective:




Rhino apparently had objective secured owing to it being dedicated to a troop unit.. seems barmy but anyway.. contest away! You can also see here a sisters objective.




Now I was sitting on a win at end turn 4. There were 10 mins til the gong, and Andrew felt a little aggrieved at the game ending, so we played a short turn 5. You can imagine how that went for me.. lots of my units getting assaulted off objectives. In honestly, there was a bit of calculation involved in my decision to grant a turn 5: there was a player with a wraithknight army who I had a good chance of facing had I won. I knew I stood no chance against his list and didn’t want a terribly boring game to be one of my 3, so in the end I was a little devious.



Result: a fairly comfortable win for Chaos.



Final thoughts on game 1:
Andrew was thoroughly decent and gave me a really good game. I struggled with the hellchicken and in retrospect ought to have ignored it. My one meltabomb seraphim only highlighted my lists inability to deal with AV14. But my main problem was Kharn consolidating out of combat in my CC phase, allowing him to run amok. I had enough firepower to take him down, but the bugger would not come out of CC when he was supposed to! Darn him!



++++


Game 2

mission: purge the alien
deployment: dawn of war

Barry – had brought an interesting Legion of the damned primary with a small eldar contingent

LotD Legion sarge HQ (buffs FNP rolls, gives unit armourbane)
4 LotD units (10man) – 2x MM&melta, 2x Hvy flamer&flamer

Allies: Farseer on jetbike, 3 jetbikes, wraithknight with double suncannon


Initial thoughts: um.. interesting list. Er, how does it work?!


Early doors

I made a beeline for Barrys small allied contingent, that held the board until the LotD turned up.


I actually got quite lucky and whittled the big guy down to 3 wounds before LotD started appearing..



The guys with armourbane bolters were particularly horrific. Of course there is always a small chance of two meltas missing, but not 8 rapid firing armourbane bolters.. nasty!



The repentia got annihilated by bolter fire:



I somehow managed to avoid the exorcist blowing up, by doing this:




Mid game:

Savvy readers will have already noticed the massive kill point discrepancy between me my my opponents list. As soon as he popped a couple of rhinos it was apparent that I had to table him for a win.

A particularly nasty unit to shift was the LotD Legion sarge HQ, buffed to 2+ FNP by the time I got my engines in:


The coolest thing that happened in this game was in the combat above, the conclave did 34 wounds which all bounced off the 3++ 2+FNP of the LotD. Damn them!


End game

I think this shot sums the game up nicely, Barrys pincer move working to perfection




And Celestine, normally the bane of marines everywhere, was of course rather useless against the 3++ of LotD:



Result: An easy win for the Legion!

Final thoughts on game 2: Mixed feelings. Winning a killpoint game against this list was always going to be difficult, as he had 7 to give and I had about double this. I could have anticipated the deep strikes better and had my forces bunched ready for a counter attack to wipe a unit at a time rather than getting stretched as I did. That said, I really enjoyed getting stuck in to these guys and had some fun close combat rounds.




++++


Game 3

mission: the relic
deployment: hammer and anvil

Mark – had brought a highly elite GK force
Termie HQ
3 units termies
Stormraven
2 Dreadknights

Init thoughts: tend to do well against elite armies (didn’t you say that in game 1?!)


Early doors

Mark bravely ploked down both Wraithknights in los:




The AC sentinels managed to put 2 wounds on one of them.


Mid game

Wrathknights shifted into my lines, as 2 termie units DS in:




I took out the wounded WK with exorcist missiles, and the other one in CC (it whiffed badly against the repentia, and the penitent engines tore it limb by limb!).

Here Mark had some frankly horrific luck. I sent the seraphim in against one DS termie unit, decimated the unit with emperors deliverance, then tried a chancy assault:

Although the termies routed the seraphim, the damage had been done and they were easily finished off by the exorcist by turn 4.

On the other flank Marks luck was much worse. The regular sisters assaulted the termies and somehow managed to kill them all in CC..

Some of the many 1’s rolled by Mark in this game:



With no models on the table, the remaining termies and 250 points worth of stormraven didn’t get the chance to enter play.

Result: victory for the sisters!

Game 3 thoughts: A good matchup for me, the stormraven could have changed everything though.




++++

General thoughts on the tourney:

Great tourney, hopefully will be back for the next one which I think is summer 2015. Also – Dunfermline is beautiful – who knew?!

This message was edited 5 times. Last update was at 2014/11/10 10:55:48


 
   
Made in gb
Agile Revenant Titan





Scotland

Hey Troy,

I was the Eldar player on table 1 - it's great to see pictures of the tourney on here!

Thanks for attending, it was nice to see some Sisters representing! Great battle report too!

Iranna.

 
   
Made in gb
Repentia Mistress





Glasgow, UK

Oh thanks iranna. How did you get on at the tourney yourself?
   
Made in gb
Agile Revenant Titan





Scotland

I managed to squeak out a draw on turn 5 of the 3rd game, which let me win the tourney overall by 3pts.

iranna.

 
   
Made in gb
Mighty Vampire Count






UK

Good report - thnx for sharing

I AM A MARINE PLAYER

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A Bloody Road - my Warhammer Fantasy Fiction 
   
Made in us
Member of the Malleus





WI

Dreadknight lol not Wraithknight

Great Report though. Love seeing Sisters being played.

I make bad decisions and think they are good.

Team No Bueno
 
   
Made in gb
Repentia Mistress





Glasgow, UK

Wow Iranna well done! I thought the triple Wraithknight guy had it sewn up!! What was your list out of interest? Do I remember you having flyers - or did I imagine that!!


Automatically Appended Next Post:
THanks for the feedback chaps, sorted my wee typo, all these MCs are the same to me

This message was edited 1 time. Last update was at 2014/11/10 10:57:55


 
   
Made in hk
Warwick Kinrade





Hong Kong

Great report, thanks for the write up

I have to say though, the second army you played is possibly one of the cheesiest lists I have seen at a Tournament - Eldar and LotD? Frankly I would be embarrassed to field such an OP combination, and that's coming from a regular LotD player!

He was also very lucky by the sound of it - rolling 'Ethereal Bolts' on the warlord traits is very fortunate - just not for you! Also, with the Anumis Malorum thing either he wasn't playing it right or you were very unfortunate again - for him to get 2+ FNP you must have failed a lot of fear/pinning/morale checks within 12" of the bearers unit. Did your opponent explain that it only effects the bearers unit, and that the bonuses only last the turn they were gained (returning to normal FNP afterwards?).

Anyway, well done against some tough lists, good to see sisters in the fray!

If in doubt, frag it out...
Fight spam with spam, cheese with cheese, and fluff with a razor sharp sense of the appropriate

My Slapdash and Shoddy Tau P&M Blog
Titan's Fall: A WIP Campaign Book
 
   
Made in gb
Repentia Mistress





Glasgow, UK

Hi Iapedus-

Interesting comment, I did fail a lot of morale and pinning within 12 (I guess the DS nature of LotD helps here), but the one-turn nature of the FNP buff wasn't made clear to me. However the turn it mattered (ie when he took the conclave charge) he did indeed have a legitemate 2+ FNP and I bounced off.

Still, fun games (actually, right now ANY games is a win), and a learning experience.
   
Made in gb
Agile Revenant Titan





Scotland

 troy_tempest wrote:
Wow Iranna well done! I thought the triple Wraithknight guy had it sewn up!! What was your list out of interest? Do I remember you having flyers - or did I imagine that? )


thanks Troy, my list was:

1. Farseer
w/ mantle of the laughing god, eldar jetbike.

2. Spiritseer

3. Guardian squad
w/ 10 x members, shuriken cannon.
- wave serpent w/ tl-scatter lasers, shuriken cannon, holofields

4. Wraithguard squad
W/ wraithcannons
- wave serpent w/ tl-scatter lasers, shuriken cannon, holofields

5. Wraithguard squad
W/ wraithcannons
- wave serpent w/ tl-scater lasers, shuriken cannon, holofields

6. Warp spider squad
W/ 5 members

7. Crimson hunter
w/ exarch pilot

8. Nightspinner
w/holofields

My list was pretty balanced compared to the 3x wraithknight (who I tabled game 2) or the other eldar players. Probably why it done so well!

iranna.

 
   
Made in gb
Repentia Mistress





Glasgow, UK

Nice!
   
 
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