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![[Post New]](/s/i/i.gif) 2014/12/01 23:16:35
Subject: Commissar Yarrick's Iron Will Limitations?
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Killer Klaivex
The dark behind the eyes.
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Could someone give me a list of things that prevent Commissar Yarrick reviving with Iron Will?
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2014/12/01 23:55:03
Subject: Re:Commissar Yarrick's Iron Will Limitations?
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Junior Officer with Laspistol
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His rules, AM Codex pg 55, give no restrictions on its use.
An argument might be made for Destroyer weapons that roll a "6" to damage, but even then, it's not a "Save" so much as an utterly unstoppable bad ass willing to fight on through unimaginable agony to kill the mofo that smote him.
So... I'd say there's no stopping him. Ever. Chuck Norris wishes he had a quarter of the manliness that Yarrick possesses, and I once saw Chuck Norris do a push up, no hands, with a truck parked on his back.
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![[Post New]](/s/i/i.gif) 2014/12/02 00:12:25
Subject: Re:Commissar Yarrick's Iron Will Limitations?
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Regular Dakkanaut
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greatbigtree wrote:His rules, AM Codex pg 55, give no restrictions on its use.
An argument might be made for Destroyer weapons that roll a "6" to damage, but even then, it's not a "Save" so much as an utterly unstoppable bad ass willing to fight on through unimaginable agony to kill the mofo that smote him.
So... I'd say there's no stopping him. Ever. Chuck Norris wishes he had a quarter of the manliness that Yarrick possesses, and I once saw Chuck Norris do a push up, no hands, with a truck parked on his back.
Chuck Norris is pretty amazing, but I once saw Bruce Lee throw a grenade and kill 38 people. Then the grenade went off.
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![[Post New]](/s/i/i.gif) 2014/12/02 00:27:28
Subject: Commissar Yarrick's Iron Will Limitations?
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Killer Klaivex
The dark behind the eyes.
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But, what about effects that just remove him from play - do they really count as him 'losing his last wound'?
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2014/12/02 00:56:42
Subject: Commissar Yarrick's Iron Will Limitations?
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Powerful Phoenix Lord
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Any effect that removes from play without dealing wounds (and I cannot think of any that are still around), would not trigger Iron Will.
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2014/12/02 01:00:44
Subject: Commissar Yarrick's Iron Will Limitations?
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Killer Klaivex
The dark behind the eyes.
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Happyjew wrote:Any effect that removes from play without dealing wounds (and I cannot think of any that are still around), would not trigger Iron Will.
Well, there's sweeping advances, for a start.
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blood reaper wrote:I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.
the_scotsman wrote:Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"
Argive wrote:GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.
Andilus Greatsword wrote:
"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"
Akiasura wrote:I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.
insaniak wrote:
You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.
Please report to your nearest GW store for attitude readjustment. Take your wallet. |
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![[Post New]](/s/i/i.gif) 2014/12/02 01:12:06
Subject: Commissar Yarrick's Iron Will Limitations?
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Powerful Phoenix Lord
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vipoid wrote: Happyjew wrote:Any effect that removes from play without dealing wounds (and I cannot think of any that are still around), would not trigger Iron Will.
Well, there's sweeping advances, for a start.
I knew that. <shifty eyes>
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Greebo had spent an irritating two minutes in that box. Technically, a cat locked in a box may be alive or it may be dead. You never know until you look. In fact, the mere act of opening the box will determine the state of the cat, although in this case there were three determinate states the cat could be in: these being Alive, Dead, and Bloody Furious.
Orks always ride in single file to hide their strength and numbers.
Gozer the Gozerian, Gozer the Destructor, Volguus Zildrohar, Gozer the Traveler, and Lord of the Sebouillia |
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![[Post New]](/s/i/i.gif) 2014/12/02 08:28:07
Subject: Re:Commissar Yarrick's Iron Will Limitations?
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!!Goffik Rocker!!
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Stomps on a 6.
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![[Post New]](/s/i/i.gif) 2014/12/02 10:09:56
Subject: Re:Commissar Yarrick's Iron Will Limitations?
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Land Raider Pilot on Cruise Control
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Hellfrost (the rule), I think
Swamping every last inch of the board with gretchin or boys, then leave less than 2 inches. (He needs to still be more than 1" away from an enemy model, right?)
Edit: Black mace
Tesseract Labyrinth
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This message was edited 1 time. Last update was at 2014/12/02 10:11:16
If I sound like I'm being a condescending butthole, I'm not. Read my reply as neutrally as possible, please and thank you. |
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![[Post New]](/s/i/i.gif) 2014/12/02 10:12:01
Subject: Re:Commissar Yarrick's Iron Will Limitations?
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!!Goffik Rocker!!
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Ond Angel wrote:Hellfrost (the rule), I think
Swamping every last inch of the board with gretchin or boys, then leave less than 2 inches. (He needs to still be more than 1" away from an enemy model, right?)
If you do it, the game will break and a table-large vortex will open and suck everything inside the warp.
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![[Post New]](/s/i/i.gif) 2014/12/02 12:11:58
Subject: Re:Commissar Yarrick's Iron Will Limitations?
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Land Raider Pilot on Cruise Control
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koooaei wrote: Ond Angel wrote:Hellfrost (the rule), I think Swamping every last inch of the board with gretchin or boys, then leave less than 2 inches. (He needs to still be more than 1" away from an enemy model, right?) If you do it, the game will break and a table-large vortex will open and suck everything inside the warp. Will there be warp cookies? Edit: The reason for a long reply time was due to Dakka telling me you had posted, but showing me as the last poster when I looked at the thread itself... I think it may be my internet though.
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This message was edited 1 time. Last update was at 2014/12/02 12:14:06
If I sound like I'm being a condescending butthole, I'm not. Read my reply as neutrally as possible, please and thank you. |
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