I don't know this company but i follow the artwork by the artist, Might be interesting.
Here is the anouncement
Scythe (2-5 players, 60-90 minutes) is a board game set in an alternate-history 1920s. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. Think of it as Agricola meets Kemet.
In Scythe, players work as individuals (or pairs using a new communication mechanism, expanding the game up to 10 players) to lead their country to victory by conquering territory, recruiting new villagers and troops (each with a unique name, story, and skillset–these aren’t faceless, generic soldiers), reaping resources (which stay on the map, thus drawing opponents’s attention to certain areas if players stockpile resources), and building monstrous mechs. Scythe uses a card-driven simultaneous action selection mechanism to keep the game moving at a brisk pace, with players then taking individual turns to carry out those actions on the map.
Scythe has no player elimination, and it might have a few miniatures, but most characters will be represented on the map via cardboard standees. Each country is completely asymmetric.
Created by lead designer Jamey Stegmaier with the assistance of Alan Stone in the stark but beautiful world of artist Jakub Rozalski, Scythe will be published by Stonemaier Games via Kickstarter in 2015 (subscribe to monthly e-newsletter here for notification). You can follow the progress of the game on BGG.
http://stonemaiergames.com/about-the-game-2/
Some of Jakob Rozalski's work