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![[Post New]](/s/i/i.gif) 2014/12/23 15:14:51
Subject: Re:Necron release rumours
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Judgemental Grey Knight Justicar
USA
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I want to see Mindshackle Scarabs go away or get nerfed.
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Check out my list building app for 40K and Fantasy:
http://www.dakkadakka.com/dakkaforum/posts/list/576793.page |
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![[Post New]](/s/i/i.gif) 2014/12/23 15:26:25
Subject: Necron release rumours
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Dakka Veteran
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Vash108 wrote:I hope we just get some kits with upgrade options for Crypteks for one.
Yesssss
Crypteks and royal courts were probably (in my mind) the coolest and most powerful change when they released the new codex. The single mono-pose poor-quality resin model was just inexplicable.
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![[Post New]](/s/i/i.gif) 2014/12/23 15:26:41
Subject: Re:Necron release rumours
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Chaplain with Hate to Spare
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I really hope a new Transcendent C'Tan model comes out. It's ridiculous that you have to buy a $160 model to get one. Just blister pack it for $30.
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5250 pts
3850 pts
Deathwatch: 1500 pts
Imperial Knights: 375 pts
30K 2500 pts |
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![[Post New]](/s/i/i.gif) 2014/12/23 15:28:26
Subject: Re:Necron release rumours
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Ultramarine Terminator with Assault Cannon
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It wouldn't surprise me if they stick around, but are changed such that they can only be used in a challenge.
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![[Post New]](/s/i/i.gif) 2014/12/23 15:31:15
Subject: Re:Necron release rumours
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Decrepit Dakkanaut
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casvalremdeikun wrote:I really hope a new Transcendent C'Tan model comes out. It's ridiculous that you have to buy a $160 model to get one. Just blister pack it for $30.
Having to buy a $160 kit to get one is precisely why GW won't release a blister.
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Peregrine - If you like the army buy it, and don't worry about what one random person on the internet thinks.
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![[Post New]](/s/i/i.gif) 2014/12/23 15:35:06
Subject: Re:Necron release rumours
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Ollanius Pius - Savior of the Emperor
Gathering the Informations.
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Well that and the fact that it's super easy to model one...plus it would be a box anyways.
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This message was edited 1 time. Last update was at 2014/12/23 15:35:33
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![[Post New]](/s/i/i.gif) 2014/12/23 15:36:49
Subject: Re:Necron release rumours
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Thane of Dol Guldur
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casvalremdeikun wrote:I really hope a new Transcendent C'Tan model comes out. It's ridiculous that you have to buy a $160 model to get one. Just blister pack it for $30.
Or just use a C'Tan Shard, or better yet find an "off-brand" ghosty model of similar size.
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![[Post New]](/s/i/i.gif) 2014/12/23 15:37:05
Subject: Necron release rumours
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Did Fulgrim Just Behead Ferrus?
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That's why I just have a metal Nightbringer model if I ever want to field one. It looks scarier, anyway.
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"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me." - Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks |
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![[Post New]](/s/i/i.gif) 2014/12/23 16:07:20
Subject: Necron release rumours
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Loyal Necron Lychguard
Netherlands
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I want people to actually understand the game they pretend to play and realise that MSS, while funny, is actually a terrible piece of equipment and can be too easily countered if your opponent took the time to open his rulebook and read out of it.
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![[Post New]](/s/i/i.gif) 2014/12/23 16:07:46
Subject: Re:Necron release rumours
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Dakka Veteran
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Slayer-Fan123 wrote:
Nothing? That it is only slightly better than some weapons when snap firing and yet at the same time people can't do basic Mathhammer 40k and realize they don't generate more shots than normal shooting?
It's broken because of the 7th Ed jink/snapshot interaction. Jinking is supposed to be a meaningful tradeoff, increased survival at a cost of decreased offensive output. Any Necron models armed with Tesla weaponry that Jink currently lose barely any offensive output, thus it's broken.
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![[Post New]](/s/i/i.gif) 2014/12/23 16:11:37
Subject: Re:Necron release rumours
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Dakka Veteran
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40k Orks 12000 points and growing
Ultramarines 2500
Salamanders 3500
Necrons 4000
Skitarii/cult mech 2500
Vampire Counts 3000 Points
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![[Post New]](/s/i/i.gif) 2014/12/23 16:18:25
Subject: Re:Necron release rumours
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Regular Dakkanaut
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MaxT wrote:Slayer-Fan123 wrote:
Nothing? That it is only slightly better than some weapons when snap firing and yet at the same time people can't do basic Mathhammer 40k and realize they don't generate more shots than normal shooting?
It's broken because of the 7th Ed jink/snapshot interaction. Jinking is supposed to be a meaningful tradeoff, increased survival at a cost of decreased offensive output. Any Necron models armed with Tesla weaponry that Jink currently lose barely any offensive output, thus it's broken.
It's not broken is Matt Ward wanted it to be that way. Maybe Matt Ward wanted Necrons to not suffer as much while snap shooting as other armies. Maybe he wanted Necrons to have high damage output.
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![[Post New]](/s/i/i.gif) 2014/12/23 17:19:33
Subject: Re:Necron release rumours
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Longtime Dakkanaut
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Warmonger2757 wrote:MaxT wrote:Slayer-Fan123 wrote:
Nothing? That it is only slightly better than some weapons when snap firing and yet at the same time people can't do basic Mathhammer 40k and realize they don't generate more shots than normal shooting?
It's broken because of the 7th Ed jink/snapshot interaction. Jinking is supposed to be a meaningful tradeoff, increased survival at a cost of decreased offensive output. Any Necron models armed with Tesla weaponry that Jink currently lose barely any offensive output, thus it's broken.
It's not broken is Matt Ward wanted it to be that way. Maybe Matt Ward wanted Necrons to not suffer as much while snap shooting as other armies. Maybe he wanted Necrons to have high damage output.
Ork shooting doesn't suffer much from snapshooting either. Low BS but tons of dakka. Orks don't aim so much as just shoot a lot, so snapshooting and shooting while jinking doesn't suffer much performance loss for Orks.
It is simply by design of the Tesla gun that it can arc and hit while not even being fully aimed at something (see Tesla arcs) and so superior for snapshooting and shooting while jinking.
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![[Post New]](/s/i/i.gif) 2014/12/23 17:22:51
Subject: Necron release rumours
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Pyro Pilot of a Triach Stalker
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Kangodo wrote:
I want people to actually understand the game they pretend to play and realise that MSS, while funny, is actually a terrible piece of equipment and can be too easily countered if your opponent took the time to open his rulebook and read out of it.
No it's a perfect piece of equipment and helps counter how terrible our characters are in CC. It's also not nearly as powerful in 7th edition now that challenges don't make you immune to damage from the rest of the unit. I've used it maybe once since 7th dropped as opposed to being auto included in 6th edition.
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![[Post New]](/s/i/i.gif) 2014/12/23 17:25:55
Subject: Necron release rumours
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Longtime Dakkanaut
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NecronLord3 wrote:Kangodo wrote:
I want people to actually understand the game they pretend to play and realise that MSS, while funny, is actually a terrible piece of equipment and can be too easily countered if your opponent took the time to open his rulebook and read out of it.
No it's a perfect piece of equipment and helps counter how terrible our characters are in CC. It's also not nearly as powerful in 7th edition now that challenges don't make you immune to damage from the rest of the unit. I've used it maybe once since 7th dropped as opposed to being auto included in 6th edition.
It's also nice in that it rewards opponents who are tactically smart and figure out how to defeat it's potency. By rewarding smart players, it helps to make 40k more of a thinking man's game.
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![[Post New]](/s/i/i.gif) 2014/12/23 17:53:53
Subject: Necron release rumours
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Haemonculi Flesh Apprentice
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col_impact wrote: NecronLord3 wrote:Kangodo wrote:
I want people to actually understand the game they pretend to play and realise that MSS, while funny, is actually a terrible piece of equipment and can be too easily countered if your opponent took the time to open his rulebook and read out of it.
No it's a perfect piece of equipment and helps counter how terrible our characters are in CC. It's also not nearly as powerful in 7th edition now that challenges don't make you immune to damage from the rest of the unit. I've used it maybe once since 7th dropped as opposed to being auto included in 6th edition.
It's also nice in that it rewards opponents who are tactically smart and figure out how to defeat it's potency. By rewarding smart players, it helps to make 40k more of a thinking man's game.
Careful, your testing your opponents intelligence unfairly while leaning on an auto take piece of war-gear that literally requires zero thought
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![[Post New]](/s/i/i.gif) 2014/12/23 18:08:45
Subject: Necron release rumours
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Fresh-Faced New User
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MSS is the necrosn answer to assault. However, I avoid the MSS but if I can not. I just throw a unit in with decent save with no AP vaule HtH. That way if they hit each other, I can still take a save. Plus most of the time, I win combat and sweep them. GK players hate MSS because they can kill themselves rather quite easily with all that power weapons they have. Seriously, there are ways to deal with MSS, just got to think about it.
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![[Post New]](/s/i/i.gif) 2014/12/23 18:28:04
Subject: Necron release rumours
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Longtime Dakkanaut
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Red Corsair wrote:col_impact wrote: NecronLord3 wrote:Kangodo wrote:
I want people to actually understand the game they pretend to play and realise that MSS, while funny, is actually a terrible piece of equipment and can be too easily countered if your opponent took the time to open his rulebook and read out of it.
No it's a perfect piece of equipment and helps counter how terrible our characters are in CC. It's also not nearly as powerful in 7th edition now that challenges don't make you immune to damage from the rest of the unit. I've used it maybe once since 7th dropped as opposed to being auto included in 6th edition.
It's also nice in that it rewards opponents who are tactically smart and figure out how to defeat it's potency. By rewarding smart players, it helps to make 40k more of a thinking man's game.
Careful, your testing your opponents intelligence unfairly while leaning on an auto take piece of war-gear that literally requires zero thought
Why does it matter if its a one way test of smart play? I have to learn how to effectively fight my opponents various stratagems as well. For instance, the more I study Tau and how it relies on support systems, the better I am able to fight them.
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![[Post New]](/s/i/i.gif) 2014/12/23 18:31:24
Subject: Necron release rumours
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Thane of Dol Guldur
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Honestly, MSS is one of the "most likely to get nerfed" that bothers me the least. Maybe its because I've been playing Nemesor Zandrekh solo for so long, I wouldn't really notice a change.
However, whenever I've taken a DLord with MSS, and the MSS actually comes in to play, it makes me feel very, very rude, almost to a point of it sort of ruining the good will of the game.
"See this shiny-gold 350 point fancy HQ you brought?...He's about to kill himself with his own Power Fist because I paid 15 points for this cool rule. Sorry."
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This message was edited 3 times. Last update was at 2014/12/23 18:33:08
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![[Post New]](/s/i/i.gif) 2014/12/23 18:35:44
Subject: Necron release rumours
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Longtime Dakkanaut
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jasper76 wrote:Honestly, MSS is one of the "most likely to get nerfed" that bothers me the least. Maybe its because I've been playing Nemesor Zandrekh solo for so long, I wouldn't really notice a change.
However, whenever I've taken a DLord with MSS, and the MSS actually comes in to play, it makes me feel very, very rude, almost to a point of it sort of ruining the good will of the game.
"See this shiny-gold 350 point fancy HQ you brought?...He's about to kill himself with his own Power Fist because I paid 15 points for this cool rule. Sorry."
Next time the opponent won't underestimate the MSS and will make sure to tarpit the Overlord or meat wrap his HQ and then handily win. And he will feel better for having figured out how to defeat it.
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![[Post New]](/s/i/i.gif) 2014/12/23 18:43:52
Subject: Necron release rumours
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Thane of Dol Guldur
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col_impact wrote: jasper76 wrote:Honestly, MSS is one of the "most likely to get nerfed" that bothers me the least. Maybe its because I've been playing Nemesor Zandrekh solo for so long, I wouldn't really notice a change.
However, whenever I've taken a DLord with MSS, and the MSS actually comes in to play, it makes me feel very, very rude, almost to a point of it sort of ruining the good will of the game.
"See this shiny-gold 350 point fancy HQ you brought?...He's about to kill himself with his own Power Fist because I paid 15 points for this cool rule. Sorry."
Next time the opponent won't underestimate the MSS and will make sure to tarpit the Overlord or meat wrap his HQ and then handily win. And he will feel better for having figured out how to defeat it.
I'd just issue a Challenge
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![[Post New]](/s/i/i.gif) 2014/12/23 18:44:33
Subject: Necron release rumours
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Fresh-Faced New User
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col_impact wrote: jasper76 wrote:Honestly, MSS is one of the "most likely to get nerfed" that bothers me the least. Maybe its because I've been playing Nemesor Zandrekh solo for so long, I wouldn't really notice a change.
However, whenever I've taken a DLord with MSS, and the MSS actually comes in to play, it makes me feel very, very rude, almost to a point of it sort of ruining the good will of the game.
"See this shiny-gold 350 point fancy HQ you brought?...He's about to kill himself with his own Power Fist because I paid 15 points for this cool rule. Sorry."
Next time the opponent won't underestimate the MSS and will make sure to tarpit the Overlord or meat wrap his HQ and then handily win. And he will feel better for having figured out how to defeat it.
Seriously, if that opponent underestimated the MSS, he get what he deserved. For a 350 pts HQ, they better come with an invul, because it too pricey to put an invul on an necron lord/overlord after the MSS, S weave, and warscythe. I faced the destroyer lord with MSS, and a wraithwing before. A 3++ stock save is just like a 3+ armour save for the wraiths. then my AP2 and AP1 shot when the wraiths got shot up. All weapons were pointed at him until he got into assault, which I counter assaulted with troops as a tarpit.
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![[Post New]](/s/i/i.gif) 2014/12/23 18:48:10
Subject: Necron release rumours
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Longtime Dakkanaut
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jasper76 wrote:col_impact wrote: jasper76 wrote:Honestly, MSS is one of the "most likely to get nerfed" that bothers me the least. Maybe its because I've been playing Nemesor Zandrekh solo for so long, I wouldn't really notice a change.
However, whenever I've taken a DLord with MSS, and the MSS actually comes in to play, it makes me feel very, very rude, almost to a point of it sort of ruining the good will of the game.
"See this shiny-gold 350 point fancy HQ you brought?...He's about to kill himself with his own Power Fist because I paid 15 points for this cool rule. Sorry."
Next time the opponent won't underestimate the MSS and will make sure to tarpit the Overlord or meat wrap his HQ and then handily win. And he will feel better for having figured out how to defeat it.
I'd just issue a Challenge 
You do realize the challenge rules have changed, right? All you do is bring the models in the units attached to the HQ into base contact with the Overlord or the bargeLord and MSS is defeated by flooding it with targets.
Also, the smart opponent will assault you first and have MSS resolve first and then declare his challenge so that your initial MSS whiffs.
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![[Post New]](/s/i/i.gif) 2014/12/23 18:53:09
Subject: Necron release rumours
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Thane of Dol Guldur
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I haven't played MSS in 7th so was unaware of how rules changes effect MSS.
Also, not even too sure I remember how MSS works. If multiple enemies are in base contact, it randomizes, right?
Like I said, for the past umpteen games I have been running NZ as my only HQ, so I wouldn't miss MSS if it went away. However, whenever its actually worked for me in the past, it has worked at the cost of good will in the game...i.e. when it works well, its a very very rude thing to do (same category as Mind in the Machine taking over a LoW).
If they're gonna super-nerf something, it might as well be MSS says I, for selfish reasons because I never use it!
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This message was edited 1 time. Last update was at 2014/12/23 18:54:27
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![[Post New]](/s/i/i.gif) 2014/12/23 18:58:44
Subject: Necron release rumours
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Regular Dakkanaut
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Book, clampack character possibly cards. Nothing else new. Mss needs nerf
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![[Post New]](/s/i/i.gif) 2014/12/23 18:58:48
Subject: Necron release rumours
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Loyal Necron Lychguard
Netherlands
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jasper76 wrote:Honestly, MSS is one of the "most likely to get nerfed" that bothers me the least. Maybe its because I've been playing Nemesor Zandrekh solo for so long, I wouldn't really notice a change.
However, whenever I've taken a DLord with MSS, and the MSS actually comes in to play, it makes me feel very, very rude, almost to a point of it sort of ruining the good will of the game.
"See this shiny-gold 350 point fancy HQ you brought?...He's about to kill himself with his own Power Fist because I paid 15 points for this cool rule. Sorry."
I never feel rude, that's because most of the time we have the following situations:
1. My Necron Overlord and his unit charged into your assault unit or MC.
I charge, I challenge, I stay out of B2B with anything else => Your model hits himself and you feel bad.
But you should feel bad, because you allowed Necrons to charge your assault unit, you accepted a challenge which you shouldn't and you put your challenger in such a way that my MSS had only one target.
2. You take the charge, challenge me and then allow me to activate MSS while nothing else is in B2B-contact.
The model will hit itself and the opponent feels bad.
But, again, he should feel bad. He allowed me to activate MSS after the challenge and he didn't put anything else in B2B.
The opponent made two mistakes and he loses his challenging model because of it. So yeah, he should feel bad.
3. You take the charge, my Lord is in the front and you somehow manage to get your big model as the only one in B2B, so the order of Challenge and MSS doesn't matter.
Well, where to begin with the number of mistakes the opponent made?
The only time an opponent has the right to feel 'bad' about it is when my Destroyer Lord is hunting his lonely model and he has nothing to stop it.
But in these circumstances your model would die anyway since the D-Lord is accompanied by a full unit of Wraiths and you should have seen this coming.
In short:
-If you charge you always let them activate MSS before the Challenge; MSS is now nullified.
-Always make sure that multiple units are in basecontact ( B2B) with the MSS-bearer, since MSS picks a random target; MSS is now nullified.
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![[Post New]](/s/i/i.gif) 2014/12/23 19:07:57
Subject: Necron release rumours
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Proud Triarch Praetorian
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If they just changed it to "affected model does not attack this turn" instead of attacking itself/it's unit, that wouldn't be a horrible trade off.
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![[Post New]](/s/i/i.gif) 2014/12/23 19:14:29
Subject: Necron release rumours
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Fresh-Faced New User
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If you have a hard time dealing with MSS, you really need to study up. Anytime a necron is assaulting you, you did somethign wrong. I have yet seen MSS break the game where it won all these tournaments.
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![[Post New]](/s/i/i.gif) 2014/12/23 19:20:17
Subject: Necron release rumours
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Thane of Dol Guldur
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legions_no_more wrote:If you have a hard time dealing with MSS, you really need to study up. Anytime a necron is assaulting you, you did somethign wrong. I have yet seen MSS break the game where it won all these tournaments.
I don't think its broken per se, just kind of a crappy thing to do when it works as intended. I'd sort of rather beat someone with my own models, then dip into possessing my friends models to punch themselves in the face.
In any case, if MSS stays, it'll be nice to still have the option, and if it goes, I won't miss it horribly...not like if RP were to go from 5+ to 6+ or something like that.
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![[Post New]](/s/i/i.gif) 2014/12/23 19:30:49
Subject: Necron release rumours
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Loyal Necron Lychguard
Netherlands
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skoffs wrote:If they just changed it to "affected model does not attack this turn" instead of attacking itself/it's unit, that wouldn't be a horrible trade off.
That wouldn't stop the complaining.
People don't like it when their model can't do stuff, even if it is entirely their own fault because they don't know how to easily stop it.
The online complaining usually makes no sense.
People focus on Tesla, RP and MSS while the reason Necrons are so strong are three undercosted units.
Did you hear anyone on Canoptek Wraiths? I didn't.
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