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Made in gb
Killer Klaivex




The dark behind the eyes.

jms40k wrote:
I agree that even without models, these characters shouldn't have been removed; however, with the move to 7th and unbound lists, removing slot-shifting rules makes some sense. The rules are there to run an entire hellion army, you just have to make that choice to no longer get the battleforged benefits.


So, instead of having a bad FA unit made passable by being turned into a troop, they're now stuck as FA units (and markedly worse than before).

But don't worry - all is not lost. Just make an unbound army with Hellions!

So, instead of Hellions gaining troop benefits, your other troops lose their troop benefits.

What's not to like?


 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in nl
Loyal Necron Lychguard



Netherlands

Hellions? I have never heard of these units and their rumours.
Are they Canoptek or do they benefit from Reanimation Protocol?
   
Made in us
Blood Angel Terminator with Lightning Claws






Can this really mean...Flayed Ones are actually worth taking now? At last?

GW: "We do no demographic research, we have no focus groups, we do not ask the market what it wants" 
   
Made in gb
Longtime Dakkanaut




 Sigvatr wrote:
changemod wrote:
Seriously though, it was already FNP with immunity to instant death in the shooting phase. The only difference here is you don't knock your models over and pick them back up then get screwed in the assault phase because half your unit is on the floor.


Precisely. This is what made the USR iconic. By changing it to a regular save, GW would effectively remove it.


Actually I'm saying this is an improvement, because it was already mildly better in the shooting phase far worse in the assault phase FNP.

The change from how 3rd edition did it already sucked most or the uniqueness out barring the superficial element of knockdown and pickup.
   
Made in gb
Longtime Dakkanaut





UK

Kangodo wrote:
Hellions? I have never heard of these units and their rumours.
Are they Canoptek or do they benefit from Reanimation Protocol?


They are DE and one of , if not the worst units in the Codex.

YMDC = nightmare 
   
Made in us
Sinewy Scourge





Salt Lake City, Utah

How has this not been posted yet?

http://www.games-workshop.com/en-US/Codex-Necrons-2015
[Thumb - Necrons.jpg]


You can't spell 'slaughter' without 'laughter'.
By the time they scream... It's too late.
DQ:70+S+++G++M+B+I+Pw40k94#-D+A++/areWD106R++T(R)DM+
Check my P&M blarg! - Ke'lshan Tau Fire Caste Contingent: Astartes Hunters
 
   
Made in be
Longtime Dakkanaut




Cryptek of Awesome wrote:
 Sasori wrote:
DaPino wrote:
I laugh at everyone who claims RP is ruined. RP has always been an additional save, although taken at a different time. I admit, it had its own special tricks to it, but in the end you can still just knock over your model and throw the dice immediately instead of a minute later.

Your disability to cope with change, which holds almost no significance from a narrative point of view, is absurd, especially since the new (rumoured) rules help streamline the game.


People are complaining that the Flavor of RP is ruined, not the rule itself.

Objectivly, it's a buff. I don't think I've seen anyone who has not agreed with this. It's just that the flavor of the rule is gone now, since it just acts as a better FNP.


How is it a buff? I thought more guys would end up dying over the course of the game...

Old RP = they get killed and knocked over and no one else can shoot at them and at end of turn some get back up.
New RP = they get killed and pass an RP save and people can keep shooting at them and they have to keep trying to make saves...

I guess though it might prevent a unit getting wiped vs one other units shooting... ok I see now.


If unit X shoots at a squad of necron warriors, the squad needs to rely on its 4+ save.
With the old rules, if all of the necron warriors fail their 4+ (or if the enemy shoots w/ AP4) the squad is destroyed.
With the (supposedly) new rules, the necron warriors can take a 5+ after they fail their 4+.

I don't know if more guys end up dying if the unit is not destroyed, but it certainly has its benefits as you can see.
At least, they're more resilient to AP4 or better.

 Sigvatr wrote:
DaPino wrote:
I laugh at everyone who claims RP is ruined. RP has always been an additional save, although taken at a different time. I admit, it had its own special tricks to it, but in the end you can still just knock over your model and throw the dice immediately instead of a minute later.

Your disability to cope with change, which holds almost no significance from a narrative point of view, is absurd, especially since the new (rumoured) rules help streamline the game.


I don't expect a new player to understand Necrons, let alone Necron players.


I'm sorry mr. elitist, I'll be more specific:
In the current 5th edition codex, RP are a glorified saving throw. It was not always like that, but it is now.

Are you feeling less butthurt?

This message was edited 3 times. Last update was at 2015/01/24 17:49:09


You don't have to be happy when you lose, just don't make winning the condition of your happiness.  
   
Made in gb
Numberless Necron Warrior







lmfao

10,000+ 
   
Made in gb
Infiltrating Broodlord




UK

lol yeh... you might want to back track dude!
   
Made in de
Ladies Love the Vibro-Cannon Operator






Hamburg


We want to know what's inside.

Former moderator 40kOnline

Lanchester's square law - please obey in list building!

Illumini: "And thank you for not finishing your post with a "" I'm sorry, but after 7200 's that has to be the most annoying sign-off ever."

Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss 
   
Made in il
Tail-spinning Tomb Blade Pilot




Israel

Some nice images-






http://www.appannie.com/books/ibooks-store/book/960640257/

6,000pts (over 5,000 painted to various degrees, rest are still on the sprues)  
   
Made in gb
Infiltrating Broodlord




UK

Look how happy that necron Lord is!!!!

Bless him. What a cutie!!!


Edit: actually, he looks more mischevious ...

Oh how the times have changed...

This message was edited 1 time. Last update was at 2015/01/24 18:58:29


 
   
Made in gb
Thermo-Optical Hac Tao





Gosport, UK

Again, none of the art seems overly spectacular :/
   
Made in gb
Killer Klaivex




The dark behind the eyes.

That Necron Lord on the cover has a very awkward pose.

 blood reaper wrote:
I will respect human rights and trans people but I will never under any circumstances use the phrase 'folks' or 'ya'll'. I would rather be killed by firing squad.



 the_scotsman wrote:
Yeah, when i read the small novel that is the Death Guard unit options and think about resolving the attacks from a melee-oriented min size death guard squad, the thing that springs to mind is "Accessible!"

 Argive wrote:
GW seems to have a crystal ball and just pulls hairbrained ideas out of their backside for the most part.


 Andilus Greatsword wrote:

"Prepare to open fire at that towering Wraithknight!"
"ARE YOU DAFT MAN!?! YOU MIGHT HIT THE MEN WHO COME UP TO ITS ANKLES!!!"


Akiasura wrote:
I hate to sound like a serial killer, but I'll be reaching for my friend occam's razor yet again.


 insaniak wrote:

You're not. If you're worried about your opponent using 'fake' rules, you're having fun the wrong way. This hobby isn't about rules. It's about buying Citadel miniatures.

Please report to your nearest GW store for attitude readjustment. Take your wallet.
 
   
Made in us
Rampaging Carnifex





South Florida

Reanaimation protocols as a FNP instead is clearly superior in my opinion. Wounds saved by RP won't count towards combat resolution whereas before you might break before even taking your RPs. It will also help prevent the squad getting wiped before getting their RP as they always take their save.

This message was edited 1 time. Last update was at 2015/01/24 19:07:25


   
Made in at
Numberless Necron Warrior




Bremen

well, what do you say?

vi an anonymous source on Faeit 212
Note that the datacards include a deck of the c'tan powers so you can shuffle those and draw a card instead of rolling.
All powers are 24" except the Tesseract Vault which has a range of 48". Tesseract Vault powers are are the same strength and ap, but longer ranged and other changes noted below.
1. Powers of the C'tan
Antimatter Meteor -S8 AP3 lg blast
-Tesseract Vault Apoc Blast
2. Cosmic Fire - S6 AP4 lg blast ignores cover
-Tesseract Vault Apoc blast ignores cover
3. Seismic Assault - S6 AP4 assault 10 strikedown
-Tesseract Vault Assault 20 strikedown
4. Sky of Falling Stars - S7 AP4 assault 3 lg blast barrage
-Tesseract Vault assault 6 apoc barrage
5. Time's Arrow - SD AP1 precision shot
-Tesseract Vault assault 2 precision shots
6. Transdimensional Thunderbolt -S9 AP1 Tesla
-Tesseract Vault assault 2 Tesla
*Tesla: When firing this weapon a to hit roll of 6 causes 2 extra hits. Snap shots dont do extra hits.

9,500pts 
   
Made in us
Rampaging Carnifex





South Florida

This seems tough. It sucks to target something with a good cover save but not roll the ignore-cover power. Or target armor but roll AP 4 or str 6. In general though they would all be strong weapons on their own.

This message was edited 1 time. Last update was at 2015/01/24 19:12:29


   
Made in at
Numberless Necron Warrior




Bremen

yeah I must say, they are all better then the previous shooting attacks,
but the randomness gives my belly an ache and you can only use one...
hope they will contain some other abilities

This message was edited 1 time. Last update was at 2015/01/24 19:18:38


9,500pts 
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Huh, sounds like they might nerf tesla after all.
What are we going to use for AA now?

What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in nl
Loyal Necron Lychguard



Netherlands

Conclusion: It's fething slowed.

"Ooh, a unit of Space Marines. Let's use a big AP3 blast."
-rolls anything else besides 1.
"Let's try that again on that Landraider!"
-Rolls anything below 5.

Exactly the kind of gak we were afraid of.
Let's hope it is fake or there is some rule that allows us to ignore the roll.

 vipoid wrote:
That Necron Lord on the cover has a very awkward pose.

Is it me or does he have the Pariah-weapon?
   
Made in fr
Trazyn's Museum Curator





on the forum. Obviously

Kangodo wrote:
Conclusion: It's fething slowed.

"Ooh, a unit of Space Marines. Let's use a big AP3 blast."
-rolls anything else besides 1.
"Let's try that again on that Landraider!"
-Rolls anything below 5.

Exactly the kind of gak we were afraid of.
Let's hope it is fake or there is some rule that allows us to ignore the roll.

 vipoid wrote:
That Necron Lord on the cover has a very awkward pose.

Is it me or does he have the Pariah-weapon?


Looks like a old style warscyth to me.


What I have
~4100
~1660

Westwood lives in death!
Peace through power!

A longbeard when it comes to Necrons and WHFB. Grumble Grumble

 
   
Made in gb
Deranged Necron Destroyer




Galorian wrote:Some nice images-



Nightbringer costs 240 points. Interesting. Best be flipping good for that.

Henker-Kind wrote:well, what do you say?

vi an anonymous source on Faeit 212
Note that the datacards include a deck of the c'tan powers so you can shuffle those and draw a card instead of rolling.
All powers are 24" except the Tesseract Vault which has a range of 48". Tesseract Vault powers are are the same strength and ap, but longer ranged and other changes noted below.
1. Powers of the C'tan
Antimatter Meteor -S8 AP3 lg blast
-Tesseract Vault Apoc Blast
2. Cosmic Fire - S6 AP4 lg blast ignores cover
-Tesseract Vault Apoc blast ignores cover
3. Seismic Assault - S6 AP4 assault 10 strikedown
-Tesseract Vault Assault 20 strikedown
4. Sky of Falling Stars - S7 AP4 assault 3 lg blast barrage
-Tesseract Vault assault 6 apoc barrage
5. Time's Arrow - SD AP1 precision shot
-Tesseract Vault assault 2 precision shots
6. Transdimensional Thunderbolt -S9 AP1 Tesla
-Tesseract Vault assault 2 Tesla
*Tesla: When firing this weapon a to hit roll of 6 causes 2 extra hits. Snap shots dont do extra hits.


1) C'tan is now a Leman Russ.
2) C'tan is now terrible. Well, not terrible, but I wouldn't want to roll this power.
3) Much more like it, would enjoy rolling/10
4) Nice power, better for being barrage. How... How does that actually work if you declare a target first though? Really weird interactions if WD roll after declare is correct.
5) SD on a normal unit. Yup.
6) Look ma, I'm a tesla lascannon! Funny, but bad - one single shot isn't worth writing home about, and if you roll after you declare what you're shooting you can't even use it vs vehicles reliably. If you roll before, then solid.

Are these just for vault, or t C'tan also for the buffed profiles? Either way, they're mostly much weaker than the apoc book stuff.
   
Made in de
Decrepit Dakkanaut





DaPino wrote:

I'm sorry mr. elitist, I'll be more specific:
In the current 5th edition codex, RP are a glorified saving throw. It was not always like that, but it is now.?


You still didn't get the point. Not that I'm surprised.

C'tan powers, if true, are as terrible as predicted. Randomness is never good unless you're talking Goblins. And the names...holy cow. This is Murderfang level of writing. "Sky of Falling Stars"? "Antimatter Meteor"? Sigh. GW has just given up.

This message was edited 1 time. Last update was at 2015/01/24 19:24:56


   
Made in us
Rampaging Carnifex





South Florida

Uh aren't the names the same ones from the prior powers? These are all reused names to my knowledge. Sky of falling stars was a Trancendent ctan upgrade.

This message was edited 1 time. Last update was at 2015/01/24 19:29:02


   
Made in us
Fixture of Dakka





Runnin up on ya.

Tesseract #4 assault 6 apoc barrage?!?!? "Ok, after deviations, I've hit your entire army 3 times...."

Six mistakes mankind keeps making century after century: Believing that personal gain is made by crushing others; Worrying about things that cannot be changed or corrected; Insisting that a thing is impossible because we cannot accomplish it; Refusing to set aside trivial preferences; Neglecting development and refinement of the mind; Attempting to compel others to believe and live as we do 
   
Made in de
Decrepit Dakkanaut





rollawaythestone wrote:
Uh aren't the names the same ones from the prior powers? These are all reused names to my knowledge. Sky of falling stars was a Trancendent ctan upgrade.


New book, new chances. Missed.

   
Made in gb
Longtime Dakkanaut




Ugh, maybe I should take a few days away from this until more reliable rumours leak in.

Mostly positive, but people still repeating the Tesla Nerf rumour is ticking me off.
   
Made in gb
Deranged Necron Destroyer




For any impressed by the tesseract vault powers, here's what they were in the apoc book where you actually got to pick rather than lolrandumb.

Antimatter meteor: 48" S10/8/6 AP1/3/5 apoc mega-blast (the 15" monster), primary weapon 1 (rerolls penetration)
Sky of falling stars: 48" S7 AP3 apoc barrage, primary weapon 6
Wave of withering: Hellstorm SD AP1 primary weapon 1
Cosmic fire: Hellstorm, S6 AP1, heavy 1
Seismic assault: 48" S8 AP3, heavy 6d6

Now granted, you had to pay points to upgrade for these, but they're so, so much better and they aren't random. This is a strict nerf to the vault unfortunate, and it didn't see much play next to the C'tan anyway.
   
Made in gb
Longtime Dakkanaut




Tran C'tan's a very deliberate nerf. They put Titan firepower on a 6 wound Gargantuan creature... Which did capture the flavour of a living god very well but didn't make for good balance.
   
Made in gb
Dakka Veteran





So mass anti infantry/light vehicale powers (roumored only) not bad at all still strong and in my lists massed anti infantry is a good thing.
   
 
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