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![[Post New]](/s/i/i.gif) 2015/01/30 00:49:40
Subject: Necron release rumours (prices and pics in first post)
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Thane of Dol Guldur
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Are there multiple Decurion formations, or just the one that's been floating around?
Are there multiple Dynasty options (more than just Mephrit)?
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![[Post New]](/s/i/i.gif) 2015/01/30 00:52:33
Subject: Necron release rumours (prices and pics in first post)
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Tunneling Trygon
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Last question from old thread by Requizen:
"What is the flat cost of an Overlord now?
Does the Stalker's special ability in the Judicator Battalion work for all Necron units or only the models in that Formation?
Can the Royal Court be taken as its own formation?
Thanks!"
1. This will be an interesting one...I know that wasn't posted so it is....the same as a unit of 4 un-upgraded canoptek scarabs. Not too shabby.
2. It's just the formation. I mean, you get to re-roll basically EVERYTHING, but it's just the stalker and the Praetorians. The everything bonus only is for the stalker's own special rule, which has a range limitation.
3. Sure can! They all can. Ally with Tau to your hearts' content! Just know that I'll be judging you
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![[Post New]](/s/i/i.gif) 2015/01/30 00:57:10
Subject: Necron release rumours (prices and pics in first post)
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Nihilistic Necron Lord
The best State-Texas
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You can put point costs man... just not full statlines
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![[Post New]](/s/i/i.gif) 2015/01/30 00:58:04
Subject: Necron release rumours (prices and pics in first post)
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Tunneling Trygon
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jasper76 wrote:Are there multiple Decurion formations, or just the one that's been floating around?
Are there multiple Dynasty options (more than just Mephrit)?
Just the one. And no just Mephrit. Although I've been hearing rumors that there will be a second wave sometime later (like a couple months out) with new models and possibly a supplement, kind of like the treatment that Tyranids got last year. But that's no special knowledge/source. Just the rumor mill turning (ironically this is the perfect spot for that haha) Automatically Appended Next Post: Sasori wrote:You can put point costs man... just not full statlines
Oh ok thanks for that. Just wanted to err on the side of caution but that is helpful
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This message was edited 1 time. Last update was at 2015/01/30 00:58:52
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![[Post New]](/s/i/i.gif) 2015/01/30 01:43:36
Subject: Necron release rumours (prices and pics in first post)
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Dakka Veteran
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Thanks for the answers. So a D lord is finally the beast he should be.
One last clarification on the ranged and melee weapons.. does it say something to the effect of "a model may replace his staff of light" or can you simply take one of?
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![[Post New]](/s/i/i.gif) 2015/01/30 01:55:50
Subject: Necron release rumours (prices and pics in first post)
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Tunneling Trygon
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Yeah you lose the staff for all of the melee weapons as well as the solar staff and voidreaper. No extra attacks
I'd also like to re-iterate that you can take all four of the technoarcha items (MSS, Res Orb, Phase Shifter, Phylactery) on a single model. I mis-read that. You just can't take more than one res orb. Because they eventually have to be able to die haha
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This message was edited 1 time. Last update was at 2015/01/30 01:59:02
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![[Post New]](/s/i/i.gif) 2015/01/30 01:58:49
Subject: Necron release rumours (prices and pics in first post)
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Grisly Ghost Ark Driver
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So is there any concensus on whether or not Mephrit detachments can take Necron faction wargear
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![[Post New]](/s/i/i.gif) 2015/01/30 01:58:59
Subject: Necron release rumours (prices and pics in first post)
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Pyro Pilot of a Triach Stalker
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@luke1705 Thanks for answering questions! Big request, but could you list the command benefits for each auxiliary detachment? Second, easier question, can the destroyer lord take technoarana items such as the phase shifter? Last bother, what the upgrade costs on the triarch stalker, specifically the heavy gauss cannon? Again, thanks!
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This message was edited 2 times. Last update was at 2015/01/30 01:59:28
01001000 01100001 01101001 01101100 00100000 01101111 01110101 01110010 00100000 01001110 01100101 01100011 01110010 01101111 01101110 00100000 01101111 01110110 01100101 01110010 01101100 01101111 01110010 01100100 01110011 00100001 |
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![[Post New]](/s/i/i.gif) 2015/01/30 02:03:57
Subject: Necron release rumours (prices and pics in first post)
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Tunneling Trygon
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BrotherGecko wrote:So is there any concensus on whether or not Mephrit detachments can take Necron faction wargear
As far as I can tell (from scans of the baal book because I don't own that) I believe that you can. They are faction necrons so I don't see why they couldn't take codex: necron wargear. They definitely do have to be part of a MDC detachment (or apparently a formation from that book, which I don't know all of) but for example the conclave of the burning one would be able to take solar thermastite and be used as the formation source for a Codex: Necrons Decurion detachment. Irony. Sadly I can't find a good workaround for a bargelord to get the re-rollable 2+ outside of a full Mephrit FOC, but again I don't own the book
Automatically Appended Next Post:
buddha wrote:@luke1705
Thanks for answering questions!
Big request, but could you list the command benefits for each auxiliary detachment?
Second, easier question, can the destroyer lord take technoarana items such as the phase shifter?
Last bother, what the upgrade costs on the triarch stalker, specifically the heavy gauss cannon?
Again, thanks!
You mean like all of the formations? Ay papi here we go haha:
Reclamation Legion gives everyone in the formation relentless and MTC, plus allows re-rolling RP of 1 when withing 12" of overlord (including overlord himself). Just for having it on the overlord that's nice
Judicator Battalion also gives MTC (like why? are we all climbing hills?) and is able to nominate an enemy unit that the stalker can see, giving re-rolls for failed to hit, to wound, and armor pen rolls until the shooting phase is over. You can re-nominate or pick a different target the next turn.
Destroyer cult - you guessed it move through cover. You get the warlord re-roll if this is your primary detachment, and you always re-roll to wound and armor pen in the shooting phase
Deathbringer flight - no MTC! Shock! The doom scythes really needed it! So if one doom scythe shoots at something, the next one to shoot at that same target gets +2 BS. This stacks for each one up to 4 (the limit on the size of the formation). If an enemy unit is within 12" of 2 scythes, you get -1 LD
Living Tomb - all have to deep strike. Monoliths don't scatter when striking within 12" of obelisk. The monoliths each bring a unit with them that disembarks from the gate. Has to be from reserves though.
Annihilation Nexus lets you give quantum shielding from an AB to a DA at the cost of the AB losing its shield (presuming that the DA lost its shield and needs a new one)
Canoptek Harvest lets you have MTC! and relentless, and gives a choice of either : Fleet, RP, or Shred to each unit from the formation within 12" of the spyder. ***EDIT I derped. Ignore the epiphany if you saw it, because it was incorrect. If you're seeing this and wondering what the hell I'm talking about, no worries. Commas OP****
Royal Court is similar to the old one but without the restrictions on having 2 crypteks in a single squad. Also allows for named characters to take the place of certain vanilla versions (obyron can be a counts as lord, for example)
Yes, the lord can do so. If he could move like wraiths, he would be the new hotness. Preferred enemy is dope. He can take everything that the overlord can take, which is pretty much everything. No dispersion shield but that's not on the list anyhow. There's a separate techno list in the wargear section with only :
1) MSS
2) Phylactery
3) Res Orb
4) Phase Shifter
The stalker gets the particle shredder for 5 pts and the heavy gauss cannon for 10. Those are its only options
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This message was edited 2 times. Last update was at 2015/01/30 02:23:22
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![[Post New]](/s/i/i.gif) 2015/01/30 02:28:47
Subject: Necron release rumours (prices and pics in first post)
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Grisly Ghost Ark Driver
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I'd really like a 2+ rerollable barge lord that is Str 8 and has the haywire warlord trait. That would/should smash a knights face in.
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![[Post New]](/s/i/i.gif) 2015/01/30 02:33:27
Subject: Necron release rumours (prices and pics in first post)
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Gargantuan Gargant
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So the only way to get Haywire now is through a Warlord Trait ?
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![[Post New]](/s/i/i.gif) 2015/01/30 02:43:53
Subject: Necron release rumours (prices and pics in first post)
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Tunneling Trygon
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Sadly. But that brings up something that I've been wondering - say you have str 8 armorbane and haywire. Do you choose which profile to use? Can you cause a glance/pen with haywire and then also roll to pen on the table regularly, potentially causing 2 hull points of damage with a single swing? I feel like the answer is no
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![[Post New]](/s/i/i.gif) 2015/01/30 02:45:06
Subject: Necron release rumours (prices and pics in first post)
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Fixture of Dakka
Chicago, Illinois
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What are the exact rules for Rod of the Covenant?
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This message was edited 1 time. Last update was at 2015/01/30 02:45:39
If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2015/01/30 02:51:06
Subject: Necron release rumours (prices and pics in first post)
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Gargantuan Gargant
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luke1705 wrote:Sadly. But that brings up something that I've been wondering - say you have str 8 armorbane and haywire. Do you choose which profile to use? Can you cause a glance/pen with haywire and then also roll to pen on the table regularly, potentially causing 2 hull points of damage with a single swing? I feel like the answer is no
I'm pretty sure that Haywire replaces the normal penetration roll.
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![[Post New]](/s/i/i.gif) 2015/01/30 03:03:40
Subject: Re:Necron release rumours (prices and pics in first post)
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Longtime Dakkanaut
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Okay so building Flayed Ones from spare parts is ridiculously fun. I think I can get about eight from what I have, which is good because that's just enough that I'll only need one warrior box to make it into a full squad.
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![[Post New]](/s/i/i.gif) 2015/01/30 03:03:46
Subject: Necron release rumours (prices and pics in first post)
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Tunneling Trygon
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I assumed you could at least choose between the two (with haywire normally being the best option) but with high str armorbane like on the warsythe I don't know if haywire is even worth keeping Automatically Appended Next Post:
S: user AP 2. Goes at initiative at least so before power fists (unless there's terrain and you charged)
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This message was edited 1 time. Last update was at 2015/01/30 03:05:46
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![[Post New]](/s/i/i.gif) 2015/01/30 03:06:45
Subject: Necron release rumours (prices and pics in first post)
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Paramount Plague Censer Bearer
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BrotherGecko wrote:I'd really like a 2+ rerollable barge lord that is Str 8 and has the haywire warlord trait. That would/should smash a knights face in.
Wouldn't do jack.
The Knight has better ini and has a Str D weapon, he'll just tear the barge itself to shreds in CC.
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My win rate while having my arms and legs tied behind by back while blindfolded and stuffed in a safe that is submerged underwater:
100% |
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![[Post New]](/s/i/i.gif) 2015/01/30 03:18:16
Subject: Necron release rumours (prices and pics in first post)
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Grisly Ghost Ark Driver
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True true, but a man can dream.
I'd think haywire would be just an additional roll. But I don't have the BRB to fact check with right now.
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![[Post New]](/s/i/i.gif) 2015/01/30 03:52:36
Subject: Necron release rumours (prices and pics in first post)
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Esteemed Veteran Space Marine
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Hollismason wrote:Well that and what people have seen has them excited because
1. Units that were good got better
2. Units that were garbage became really really good
3. We kept every single one of our Characters
4. The changes that were made were not unnecessary and were pretty much expected
Too bad the Decurian detachment and formations are so laughably broken. The unnecessary buffs to Wraiths were bad, but those formations must have been a parting gift from Matt Ward.
Oddly enough, even though GW increased the prices on the previously undercosted units like night scythes and A-barges appropriately, they buffed several units so hard or cut costs so steep, now THOSE units are undercosted, so we start the cycle all over again. Praetorians, lychguard, tomb blades, and flayed ones are a bargain for their abilities/cost. Wraiths are even a better value than they were last version. At least the spam should be low, since there are so many great units there really is no need for it.
Tournament organizers are going to hate this codex.
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![[Post New]](/s/i/i.gif) 2015/01/30 03:58:41
Subject: Necron release rumours (prices and pics in first post)
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Trustworthy Shas'vre
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Thanks for posting the wargear cost matrix.
With that, we have all of the codex.
Folks, take some effort and look back a few pages - all the pages have been posted except the formation bonuses.
Overall, good dex; lots of options lots of builds (even with the removal of most of the (many overcosted) wargear).
The only real disappointments are monoliths and ctan (all of them).
Automatically Appended Next Post: Oh, and yes, the formation bonuses ARE powerful.
Here is some advice playing against the new formations;
1 - use your troops, the decurion does not have objective secured.
2 - shoot the spider first, THEN the wraiths.
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This message was edited 1 time. Last update was at 2015/01/30 03:59:59
DavePak
"Remember, in life, the only thing you absolutely control is your own attitude - do not squander that power."
Fully Painted armies:
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Actor, Gamer, Comic, Corporate Nerd
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![[Post New]](/s/i/i.gif) 2015/01/30 04:42:57
Subject: Necron release rumours (prices and pics in first post)
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Fresh-Faced New User
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I have a question. Whip coils are now a melee weapon, so if I took them can I get an extra attack?
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![[Post New]](/s/i/i.gif) 2015/01/30 04:58:30
Subject: Necron release rumours (prices and pics in first post)
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Loyal Necron Lychguard
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Where are people getting S8 Warscythes from? Overlords are S5 and Warscythe is +2, right? Automatically Appended Next Post: toonkirby wrote:I have a question. Whip coils are now a melee weapon, so if I took them can I get an extra attack?
They are a weapon, but since Wraiths don't have a weapon baseline, they don't get 2 weapon bonus attack. Also, if you choose to use the Whip Coil for the +3I, you don't get Rending.
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This message was edited 1 time. Last update was at 2015/01/30 05:00:15
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![[Post New]](/s/i/i.gif) 2015/01/30 05:04:09
Subject: Necron release rumours (prices and pics in first post)
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Towering Hierophant Bio-Titan
Mexico
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Requizen wrote:Where are people getting S8 Warscythes from? Overlords are S5 and Warscythe is +2, right?
Automatically Appended Next Post:
toonkirby wrote:I have a question. Whip coils are now a melee weapon, so if I took them can I get an extra attack?
They are a weapon, but since Wraiths don't have a weapon baseline, they don't get 2 weapon bonus attack. Also, if you choose to use the Whip Coil for the +3I, you don't get Rending.
You just said that the Wraiths don't have a weapon baseline, so I guess they have the rending rule on their profile, so they don't lose rending.
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![[Post New]](/s/i/i.gif) 2015/01/30 05:05:46
Subject: Necron release rumours (prices and pics in first post)
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Loyal Necron Lychguard
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Tyran wrote:Requizen wrote:Where are people getting S8 Warscythes from? Overlords are S5 and Warscythe is +2, right?
Automatically Appended Next Post:
toonkirby wrote:I have a question. Whip coils are now a melee weapon, so if I took them can I get an extra attack?
They are a weapon, but since Wraiths don't have a weapon baseline, they don't get 2 weapon bonus attack. Also, if you choose to use the Whip Coil for the +3I, you don't get Rending.
You just said that the Wraiths don't have a weapon baseline, so I guess they have the rending rule on their profile, so they don't lose rending.
Ah, I thought Rending didn't extend to the weapon in use. My mistake.
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![[Post New]](/s/i/i.gif) 2015/01/30 06:03:12
Subject: Necron release rumours (prices and pics in first post)
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Fixture of Dakka
Chicago, Illinois
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ClassicCarraway wrote:Hollismason wrote:Well that and what people have seen has them excited because
1. Units that were good got better
2. Units that were garbage became really really good
3. We kept every single one of our Characters
4. The changes that were made were not unnecessary and were pretty much expected
Too bad the Decurian detachment and formations are so laughably broken. The unnecessary buffs to Wraiths were bad, but those formations must have been a parting gift from Matt Ward.
Oddly enough, even though GW increased the prices on the previously undercosted units like night scythes and A-barges appropriately, they buffed several units so hard or cut costs so steep, now THOSE units are undercosted, so we start the cycle all over again. Praetorians, lychguard, tomb blades, and flayed ones are a bargain for their abilities/cost. Wraiths are even a better value than they were last version. At least the spam should be low, since there are so many great units there really is no need for it.
Tournament organizers are going to hate this codex.
Not really when you consider that all of these close combat units : Praetorians, Lychguard , have a minimum point cost of 250 to 300 points , theey have no transport options other than the Night Scythe and the Monolith.
Otherwise they have to foot slog it.
It's internally well balanced. The formations are really good but like othere have pointed out kill the Spyder for wraiths, kite the others the ary doesn't have other than Wraiths super fast assault. Maybe scarabs.
1. All of the Necron units are heavy hitters poor ini
2. All of the Necron units excepting the Wriaths and Scarabs requires some sort of Transport and the minimum cost is 130
3. None of the Assault units have grenades
4. The minimum cost for the Decurion is 400+ points
5. There's 3 I believe units with fearless
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If I lose it is because I had bad luck, if you win it is because you cheated. |
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![[Post New]](/s/i/i.gif) 2015/01/30 06:09:35
Subject: Necron release rumours (prices and pics in first post)
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Shas'la with Pulse Carbine
Los Angeles, CA
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What's the best way to use lychguard? I have 5 built that I've never really used. foot Overlord with 5 lychguard? And just use them to assault and take objectives?
Also, as for Wraith buffs, what changed for them? T5 is the only change right?
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6400 Pts
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2680 Pts AoS Sylvaneth |
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![[Post New]](/s/i/i.gif) 2015/01/30 06:13:41
Subject: Necron release rumours (prices and pics in first post)
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Loyal Necron Lychguard
Netherlands
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Luke, could you perhaps give the exact wording of the Relic-page which gives permission to take them?
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![[Post New]](/s/i/i.gif) 2015/01/30 06:22:37
Subject: Necron release rumours (prices and pics in first post)
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Imperial Guard Landspeeder Pilot
On moon miranda.
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Hollismason wrote: ClassicCarraway wrote:Hollismason wrote:Well that and what people have seen has them excited because
1. Units that were good got better
2. Units that were garbage became really really good
3. We kept every single one of our Characters
4. The changes that were made were not unnecessary and were pretty much expected
Too bad the Decurian detachment and formations are so laughably broken. The unnecessary buffs to Wraiths were bad, but those formations must have been a parting gift from Matt Ward.
Oddly enough, even though GW increased the prices on the previously undercosted units like night scythes and A-barges appropriately, they buffed several units so hard or cut costs so steep, now THOSE units are undercosted, so we start the cycle all over again. Praetorians, lychguard, tomb blades, and flayed ones are a bargain for their abilities/cost. Wraiths are even a better value than they were last version. At least the spam should be low, since there are so many great units there really is no need for it.
Tournament organizers are going to hate this codex.
Not really when you consider that all of these close combat units : Praetorians, Lychguard , have a minimum point cost of 250 to 300 points , theey have no transport options other than the Night Scythe and the Monolith.
Otherwise they have to foot slog it.
It's internally well balanced. The formations are really good but like othere have pointed out kill the Spyder for wraiths, kite the others the ary doesn't have other than Wraiths super fast assault. Maybe scarabs.
Killing a T6 3+ sv MC isn't always the easiest thing in the world here, especially with a super fast, super killy, super durable assault unit is screaming down at you.
This is to say nothing of the other formations and synergies within the codex and immense shooting power its going to be able to put out as well.
1. All of the Necron units are heavy hitters poor init
Which is of relatively little distinction when they're T5 3+ with 4+ RP or T5 W2 3++
2. All of the Necron units excepting the Wriaths and Scarabs requires some sort of Transport and the minimum cost is 130
So do most other units in most other armies, and Nightscythes are still damn good. Praetorians as T5 jump infantry can probably find ways to work without one as well.
3. None of the Assault units have grenades
Irrelevant, wouldn't matter if they did.
4. The minimum cost for the Decurion is 400+ points
Given that people typically play 1500-2000pts, I'd say this is fairly irrelevant.
5. There's 3 I believe units with fearless
And the rest are Ld10
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IRON WITHIN, IRON WITHOUT.
New Heavy Gear Log! Also...Grey Knights!
The correct pronunciation is Imperial Guard and Stormtroopers, "Astra Militarum" and "Tempestus Scions" are something you'll find at Hogwarts. |
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![[Post New]](/s/i/i.gif) 2015/01/30 09:13:18
Subject: Necron release rumours (prices and pics in first post)
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Ladies Love the Vibro-Cannon Operator
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Redemption wrote:He can only move " in the movement phase now that he's Jet Pack Infantry, so he'll slow the Wraith down. Of course, if you don't mind that, there's nothing stopping you.
Jet pack infantry is a strange option.
However, he will have an additional move afterwards so that he could keep up with the Wraiths.
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Former moderator 40kOnline
Lanchester's square law - please obey in list building!
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Armies: Eldar, Necrons, Blood Angels, Grey Knights; World Eaters (30k); Bloodbound; Cryx, Circle, Cyriss |
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![[Post New]](/s/i/i.gif) 2015/01/30 09:36:01
Subject: Necron release rumours (prices and pics in first post)
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Resolute Ultramarine Honor Guard
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wuestenfux wrote: Redemption wrote:He can only move " in the movement phase now that he's Jet Pack Infantry, so he'll slow the Wraith down. Of course, if you don't mind that, there's nothing stopping you.
Jet pack infantry is a strange option.
However, he will have an additional move afterwards so that he could keep up with the Wraiths.
Sure, if you want your destroyer lord standing by himself, since he can't rejoin a unit outside of the movement phase.
Wraiths jump 12 ahead, he moves 6, and is by himself. He jumps in the assault phase, but cannot join.
Unless you daisy chains the wraiths so he can stay in coherency, but then you are just asking for them to lose their front units to enemy fire. Delaying the assault longer, meaning you get shot more...
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warboss wrote:Is there a permanent stickied thread for Chaos players to complain every time someone/anyone gets models or rules besides them? If not, there should be. |
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