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![[Post New]](/s/i/i.gif) 2015/01/02 01:47:06
Subject: Emergency Disembark: possible to surround transport?
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Regular Dakkanaut
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Can transports be surrounded under the current rules?
Emergency disembark says:
If any models cannot disembark, because of enemies or because they would end up in
impassable terrain, the unit can perform an emergency disembarkation. In this case, a
model can be placed anywhere in contact with the vehicle’s hull and can then move as for
a normal disembarkation.
Let's say the transport is fully surrounded within 1". Could the embarked models get out on top of the vehicle as they would be in contact with the hull provided they aren't in the 1" buffer?
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![[Post New]](/s/i/i.gif) 2015/01/02 01:52:01
Subject: Re:Emergency Disembark: possible to surround transport?
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Longtime Dakkanaut
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Well, good luck pulling that off.
I tend to find rules exploits about not leaving room for things on the table, for example consolidating over a downed Necron Character, a little against the spirit of the game though. The object of the game is to kill your enemy, not glitch him out of existence on a technicality.
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![[Post New]](/s/i/i.gif) 2015/01/02 02:14:47
Subject: Re:Emergency Disembark: possible to surround transport?
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Regular Dakkanaut
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^ I'm the one trying to surround, my gaming group may rule this way.
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![[Post New]](/s/i/i.gif) 2015/01/02 02:17:27
Subject: Emergency Disembark: possible to surround transport?
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[MOD]
Making Stuff
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While there are no rules strictly against it in the current edition, it's generally assumed that models can't go on top of other models.
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![[Post New]](/s/i/i.gif) 2015/01/02 02:24:40
Subject: Re:Emergency Disembark: possible to surround transport?
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Longtime Dakkanaut
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Breazeal wrote:^ I'm the one trying to surround, my gaming group may rule this way.
Yeah, I'm just saying good luck on completely surrounding a vehicle. It''s doable, but doesn't strike me as something easy to do reliably.
Wrecked vehicles are terrain though, right? They cease to be an actual unit at that point.
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![[Post New]](/s/i/i.gif) 2015/01/02 02:32:28
Subject: Re:Emergency Disembark: possible to surround transport?
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[MOD]
Making Stuff
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changemod wrote:Yeah, I'm just saying good luck on completely surrounding a vehicle. It''s doable, but doesn't strike me as something easy to do reliably.
It's not difficult at all with horde armies.
Wrecked vehicles are terrain though, right? They cease to be an actual unit at that point.
Only after the unit has disembarked. If they cease to be a vehicle while the unit is still on board, there are no rules for getting them out.
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![[Post New]](/s/i/i.gif) 2015/01/02 03:04:26
Subject: Re:Emergency Disembark: possible to surround transport?
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Longtime Dakkanaut
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After a bit of prodding around:
At first, it seems that becoming a wreck upon reaching 0 hull points is instant. I figured this would mean it would be irrelevant whether it was still a vehicle so long as the rules also stated to emergency disembark when the vehicle dies...
However it explicitly says under effects of damage on passengers that wreck status is deferred until disembarkation is complete. Doesn't strike me as necessary, but okay.
In which case I'd discuss with your opponent/group whether disembarking onto your vehicle's roof is sensible. Personally, I'd veer towards allowing it because I'm a fan of cinematic moments such as a defiant last stand on the roof of a wrecked Rhino against the surrounding horde of Orks, Tyranids or whatever... But differing priorities from group to group, person to person.
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![[Post New]](/s/i/i.gif) 2015/01/02 17:51:28
Subject: Re:Emergency Disembark: possible to surround transport?
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Regular Dakkanaut
New York, USA
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With the exception of flyers, two models are not able to occupy the same space, so no climbing on top of a vehicle - at least not until it is wreckage / a crater at which point it is no longer a model and has be come terrain.
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![[Post New]](/s/i/i.gif) 2015/01/02 22:53:14
Subject: Emergency Disembark: possible to surround transport?
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Longtime Dakkanaut
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if a vehicle is surrounded, the models cannot be placed and the unit is destroyed.
This is a very viable way to remove units in vehicles without fighting them. I've wrecked a landraider with orks, and the landraider was full of assault termies with 2 characters. the orks were surrounding the landraider, and the termies were destroyed as they tried to get out.
fast units like stormboys, gargoyles etc are great for getting in on a vehicle from the other side to a footslogging unit, closing the vice and destroying anyone inside in the process.
if you do rule that people can get onto the roof, remember that models that can't be deployed are destroyed, heroic last stand for those who made it. there's no fun if the person who managed to get his transport surrounded doesn't pay a price for it.
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![[Post New]](/s/i/i.gif) 2015/01/02 23:01:25
Subject: Re:Emergency Disembark: possible to surround transport?
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[MOD]
Making Stuff
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OomieCrusha wrote:With the exception of flyers, two models are not able to occupy the same space, so no climbing on top of a vehicle - at least not until it is wreckage / a crater at which point it is no longer a model and has be come terrain.
Models standing on top of another model are not occupying the same space as that model.
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