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Made in de
Fresh-Faced New User





[img]Hi,

I recently started a Chaos Renegades army and tried mass infantry in my latest games and did very well.
What are you thinking of the following list? My local Meta is competitive, many tournament players.


+ HQ +

Renegade Command Squad [4x Disciple w/ Shotgun, Flak Armour]
····Arch Demagogue [Covenant of Tzeentch, Flak Armour, Laspistol, Master of the Horde, Melta Bombs, Power Fist, Warlord]

+ Troops +

Renegade Infantry Platoon
····Platoon Command Squad [Krak Grenades for Squad, Militia Training, 23x Renegade w/ Lasgun]
········Demagogue [Laspistol, Melta Bombs]
········Renegade w/ Chaos Sigil [Laspistol]
········5x Renegade w/ Grenade Launcher [5x Laspistol]
····Renegade Infantry Squad [Krak Grenades for Squad, Militia Training, 22x Renegade w/ Autogun]
········3x Autocannon Team [3x Laspistol]
········Renegade Champion [Covenant of Tzeentch, Laspistol, Melta Bombs]
········Renegade w/ Chaos Sigil [Laspistol]
····Renegade Infantry Squad [Krak Grenades for Squad, Militia Training, 22x Renegade w/ Autogun]
········3x Autocannon Team [3x Laspistol]
········Renegade Champion [Covenant of Tzeentch, Laspistol, Melta Bombs]
········Renegade w/ Chaos Sigil [Laspistol]

Renegade Infantry Platoon
····Platoon Command Squad [Krak Grenades for Squad, Militia Training, 28x Renegade w/ Laspistol]
········Demagogue [Covenant of Khorne, Laspistol, Melta Bombs]
········Renegade w/ Chaos Sigil [Laspistol]
····Renegade Infantry Squad [Krak Grenades for Squad, Militia Training, 22x Renegade w/ Autogun]
········Renegade Champion [Laspistol, Melta Bombs]
········Renegade w/ Chaos Sigil [Laspistol]
····Renegade Infantry Squad [Krak Grenades for Squad, Militia Training, 22x Renegade w/ Autogun]
········Renegade Champion [Laspistol, Melta Bombs]
········Renegade w/ Chaos Sigil [Laspistol]


Renegade Chaos Spawn

Renegade Chaos Spawn

Renegade Chaos Spawn


+ Fast Attack +

Renegade Sentinel Squadron
····Renegade Sentinel [Multilaser]
····Renegade Sentinel [Multilaser]
····Renegade Sentinel [Multilaser]

Renegade Sentinel Squadron
····Renegade Sentinel [Multilaser]
····Renegade Sentinel [Multilaser]
····Renegade Sentinel [Multilaser]

+ Heavy Support +

Renegade Heavy Ordnance Battery
····Artillery Carriage [4x Crew, Earthshaker Cannon]

Renegade Heavy Ordnance Battery
····Artillery Carriage [4x Crew, Earthshaker Cannon]

+ Lords of War +

Renegade Baneblade Super-heavy Tank [2x Lascannon & 2x Twin-linked Heavy Bolter, Militia Training]
[Thumb - image.jpg]
Former army Build - Sentinels missing

This message was edited 4 times. Last update was at 2015/01/11 18:05:42


 
   
Made in gb
Longtime Dakkanaut




Oh man you have it all built sweet!.

The horde + Spawn + baneblade is exactly what I would do if I had the models and energy.

Thinking about army weakness its probably going to be aircraft and knights. so would consider upgunning the sentinels to lascannon so they can counter knights. even if it means dropping a sentinel.

anti aircraft is more difficult! hydras would be the easiest bet. but are sucky against ground targets. Another idea would be a heavy weapons platoon, which the warlord can join to convey his covenant of tzeentch. Then they can snap fire at bs2 and have a good chance against flyers.

DFTT 
   
Made in de
Fresh-Faced New User





Thanks for the reply Captyn,

AV 13 Walker are a real problem for this build. Every char has a meltabomb and will hopefully hit because of the zealot the Baneblade grants. Until now, I did not face a knight but a SpaceWolves Droppodlist - no problem because of only bjoern had AV 13.

Anti Air is not the biggest issue in my meta, 90% of the flyers are antitank. My Baneblade is surrounded by infantry most of the time (Meltarange)
Because of the massed infantry, flyers also have a positioning problem. Two squads with three autocannons and covenant of tzeentch provide also nice antiair for most flyer.
[Thumb - image.jpg]

This message was edited 2 times. Last update was at 2015/01/11 20:00:01


 
   
Made in gb
Frightening Flamer of Tzeentch




Huddersfield

Do you counts-as the heavy stubbers as autocannon weapons teams?
   
Made in de
Fresh-Faced New User





Yes (shame on me),
I don´t like Proxys but the cultist were a really cheap buy, and Heavy Stubbers look a little bit like autocannons. I don´t think I´m going to buy Heavy Weapon Squads because a forgeworld army can´t take part in tournaments in Germany.
Chaos Spawns are also Proxys (Fantasy Ghoul Things).

[Thumb - FullSizeRender.jpg]
Arch Demagogue and Command Squad (Former Build)

[Thumb - IMG_3049.JPG]
Chaos Spawn Proxy

   
Made in gb
Longtime Dakkanaut




Well I think the spawn look just dandy, and the stubber make decent autocannons. One thing to consider is putting two cultists on one larger base (even if they still keep their smaller one) to represent the two wound weapon teams.

DFTT 
   
Made in us
Dakka Veteran




Well it certainly looks great! I feel like it's going to be a slow moving army, though.
   
Made in gb
Frightening Flamer of Tzeentch




Huddersfield

gba01 wrote:
Yes (shame on me),
I don´t like Proxys but the cultist were a really cheap buy, and Heavy Stubbers look a little bit like autocannons. I don´t think I´m going to buy Heavy Weapon Squads because a forgeworld army can´t take part in tournaments in Germany.
Chaos Spawns are also Proxys (Fantasy Ghoul Things).



I am certainly going to do that... I think it's close enough looking also. But it's some super strong human to lift an autocannon! I have zero autocannon teams and more than a dozen renegades/cultists with heavy stubbers or heavy bolters... so may as well stick to those.
   
Made in de
Fresh-Faced New User





@munga

Yes, most parts of the army are slow. Don't forget about the spawns, they are fast moving beasts, fearless, toughness 5, 3 Wounds and have objective secured.
Also the baneblade moves 12" but most time it stays with the infantry

This message was edited 1 time. Last update was at 2015/01/12 12:44:20


 
   
Made in us
Auspicious Daemonic Herald





I second putting your stubber models on a HWT's 60mm base since it has an impact on gameplay (and the difference between 25mm and 60mm is huge). Stubber is a fine model to represent the heavy weapon but proper basing is important.

Army looks awesome
   
Made in de
Fresh-Faced New User





I think you're right. I will put the heavy stubber and a cultist on one "Big" base
[Thumb - image.jpg]

   
Made in gb
Frightening Flamer of Tzeentch




Huddersfield

Could fit two 25mm bases on a 60mm base and magnetize it?
   
Made in de
Fresh-Faced New User





Yeah, this will do. I tried with some recently painted allies.
[Thumb - image.jpg]

   
 
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