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Made in ca
Fresh-Faced New User




I have the Dark Vengeance pack from 6th Edition, and I'd like to build up to 1000 points, using as many of these models as I can.
Comes with 1 Company Master, 1 Librarian, 5 Terminators, 10 Marines, 3 Bikes.

Any ideas? I just want something to build towards.
   
Made in gb
Regular Dakkanaut




UK

Based on using everything you already Have

HQ
Company Master, Artificer Armour, Power Sword, Combi-Plasma, Melta Bombs 140
Librarian, Force Sword, Level 2, Melta Bombs 105

Troop
5xTac Squad, Plasma Pistol, Plasma Gun, Razorback, Lascannons 175
5xTac Squad, Plasma Cannon 85

Elite
5xTerminators, Chainfist, Assault Cannon 245
Dreadnought 100

Fast Attack
3xRavenwing Bikes, Plasma Gun, Attack Bike, Multi Melta 150

This comes to exactly 1000

Guardsman: "Sir, we appear to have brought knives to a gunfight"

BANG!!!

Commissar: "Anymore questions?" 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






DA can be built in a few different directions (DW, RW, greenwing, mechanized PFG spam, or a combination of all of them). Which direction you choose to go is entirely up to you.

My recommendation would be to get 2 boxes of black knights. Use one of the bikes to put the DV librarian on, and unlock the squad as a Ravenwing Command Squad. Best units in the codex and good in any list.

Another thing to note is that the chapter master in the DV set can be used as Azrael, their wargear looks identical. This is a good thing, as the standard chapter master (especially with power sword/armour/combi-plasma) is pretty bad.
He can be used to make your bikes and terminators troops, provides some nice buffs, and also increases your points a little more.
   
Made in gb
Regular Dakkanaut




UK

Agree about Azreal, sadly that model does have a combi-plasma already otherwise I would not have suggested it... :-(

I have actually used that librarian as Ezekial before, no invulnerable but he is pretty cool

Also agree 100% about the RW command squad, is always an auto include for me when I take a DA army. FNP on T5 models, always fun

This message was edited 1 time. Last update was at 2015/01/14 15:11:26


Guardsman: "Sir, we appear to have brought knives to a gunfight"

BANG!!!

Commissar: "Anymore questions?" 
   
Made in ca
Fresh-Faced New User




9unit9 wrote:
Based on using everything you already Have

HQ
Company Master, Artificer Armour, Power Sword, Combi-Plasma, Melta Bombs 140
Librarian, Force Sword, Level 2, Melta Bombs 105

Troop
5xTac Squad, Plasma Pistol, Plasma Gun, Razorback, Lascannons 175
5xTac Squad, Plasma Cannon 85

Elite
5xTerminators, Chainfist, Assault Cannon 245
Dreadnought 100

Fast Attack
3xRavenwing Bikes, Plasma Gun, Attack Bike, Multi Melta 150

This comes to exactly 1000


Any reason why you suggest the 2 squads of 5 and a razorback, instead of 1 squad of 10 in a Rhino?
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






Hydroponica wrote:
9unit9 wrote:
Based on using everything you already Have

HQ
Company Master, Artificer Armour, Power Sword, Combi-Plasma, Melta Bombs 140
Librarian, Force Sword, Level 2, Melta Bombs 105

Troop
5xTac Squad, Plasma Pistol, Plasma Gun, Razorback, Lascannons 175
5xTac Squad, Plasma Cannon 85

Elite
5xTerminators, Chainfist, Assault Cannon 245
Dreadnought 100

Fast Attack
3xRavenwing Bikes, Plasma Gun, Attack Bike, Multi Melta 150

This comes to exactly 1000


Any reason why you suggest the 2 squads of 5 and a razorback, instead of 1 squad of 10 in a Rhino?
Because unless you are playing unbound you need 2 troop choices.
   
Made in ca
Fresh-Faced New User




 Big Blind Bill wrote:
Hydroponica wrote:
9unit9 wrote:
Based on using everything you already Have

HQ
Company Master, Artificer Armour, Power Sword, Combi-Plasma, Melta Bombs 140
Librarian, Force Sword, Level 2, Melta Bombs 105

Troop
5xTac Squad, Plasma Pistol, Plasma Gun, Razorback, Lascannons 175
5xTac Squad, Plasma Cannon 85

Elite
5xTerminators, Chainfist, Assault Cannon 245
Dreadnought 100

Fast Attack
3xRavenwing Bikes, Plasma Gun, Attack Bike, Multi Melta 150

This comes to exactly 1000


Any reason why you suggest the 2 squads of 5 and a razorback, instead of 1 squad of 10 in a Rhino?
Because unless you are playing unbound you need 2 troop choices.


Ah. Are their any disadvantages to playing an unbound army?
   
Made in ca
Secretive Dark Angels Veteran




Canada

im against jumping right into 1000+ point matches as a new player mainly because thats a huge money investment and stretching out the dv kit to its breaking point generally never works out right, you get thwomped by guys with the money to buy other models and whove taken the step to invest in an army properly and its going to become very weighed down with rules and things you just dont need

so heres a list i drafted up, but feel free to make your own decisions but it uses the cheapest extra units and the fewest numbers i could manage:

hq:
company master, power sword, combi plasma, prof (if you know any dark angels players in your area ask around they will part with the relic bearer for a bag of chips) (130)

librarian, level 2, combat shield (105) every hq should have an invul save the combat shield is at least something

troops:

1x10 tactical marines, plasma gun, plasma cannon (170)
1x5 scouts (60)

Dedicated trans.

razorback(55) (veterans)
drop pod (35) (tactical)

elite:
dreadnaught, venerable, tl autocannon, flamer (140)

fast:
1x6 rw attatck squadron, plasma gun x2, vet sgt (206)
1x5 veterans, plasma pistol (move the dv tactical sargeant here)

total: 999/1000

this list use a minimal number of purchases and none of the additional items clock in at over $55 which is cheap from the standpoint of a marine player who has to drop 100 bucks sometimes on a single dedicated bloody transport

based on canadian prices your grand total comes too approx: 255 b4 taxation this assumes you buy a second dv biker kit off ebay which is still a lot of money exchanging the scouts and veterans for a second tactical squad bought off ebay (dark vengeance) is also a way to reduce this cost by about 35 bucks

i suggest buying just a box of scouts, a rhino/razorback dual kit and playing 500 points games for now swapping out the termites for other things

i left the terminators out and recommend you do the same beacsue they are a 250 point squad, thats 1/4 of your army and a single shmuck with a plasma cannon that he paid 29 points for can obliterate them in a single blast and he only needs to get lucky once to do it too.




Automatically Appended Next Post:
Hydroponica wrote:
 Big Blind Bill wrote:
Hydroponica wrote:
9unit9 wrote:
Based on using everything you already Have

HQ
Company Master, Artificer Armour, Power Sword, Combi-Plasma, Melta Bombs 140
Librarian, Force Sword, Level 2, Melta Bombs 105

Troop
5xTac Squad, Plasma Pistol, Plasma Gun, Razorback, Lascannons 175
5xTac Squad, Plasma Cannon 85

Elite
5xTerminators, Chainfist, Assault Cannon 245
Dreadnought 100

Fast Attack
3xRavenwing Bikes, Plasma Gun, Attack Bike, Multi Melta 150

This comes to exactly 1000


Any reason why you suggest the 2 squads of 5 and a razorback, instead of 1 squad of 10 in a Rhino?
Because unless you are playing unbound you need 2 troop choices.


Ah. Are their any disadvantages to playing an unbound army?


your opnent basically get to pick his warlord trait and late game if any of his troops or their transports are still alive you havent a prayer in the world about scaring them off objectives. you will also sturggle to find people to play with you

This message was edited 1 time. Last update was at 2015/01/14 18:35:45


DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts

 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






Most people play bound. The biggest problem you will have is finding someone who wants to play.

   
Made in ca
Secretive Dark Angels Veteran




Canada

9unit9 wrote:
Based on using everything you already Have

HQ
Company Master, Artificer Armour, Power Sword, Combi-Plasma, Melta Bombs 140
Librarian, Force Sword, Level 2, Melta Bombs 105

Troop
5xTac Squad, Plasma Pistol, Plasma Gun, Razorback, Lascannons 175
5xTac Squad, Plasma Cannon 85

Elite
5xTerminators, Chainfist, Assault Cannon 245
Dreadnought 100

Fast Attack
3xRavenwing Bikes, Plasma Gun, Attack Bike, Multi Melta 150

This comes to exactly 1000


haha its funny because 1/4 of your army is invested in 5 guys with only a 5+ invul save

This message was edited 1 time. Last update was at 2015/01/14 18:38:09


DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts

 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






 ionusx wrote:
9unit9 wrote:
Based on using everything you already Have

HQ
Company Master, Artificer Armour, Power Sword, Combi-Plasma, Melta Bombs 140
Librarian, Force Sword, Level 2, Melta Bombs 105

Troop
5xTac Squad, Plasma Pistol, Plasma Gun, Razorback, Lascannons 175
5xTac Squad, Plasma Cannon 85

Elite
5xTerminators, Chainfist, Assault Cannon 245
Dreadnought 100

Fast Attack
3xRavenwing Bikes, Plasma Gun, Attack Bike, Multi Melta 150

This comes to exactly 1000


haha its funny because 1/4 of your army is invested in 5 guys with only a 5+ invul save

No worse than the vets and venerable dread you suggested.
   
Made in gb
Regular Dakkanaut




UK

was only trying to utilise all the models in the DV box set...

I personally don't like plasma as well

Guardsman: "Sir, we appear to have brought knives to a gunfight"

BANG!!!

Commissar: "Anymore questions?" 
   
Made in ca
Secretive Dark Angels Veteran




Canada

 Big Blind Bill wrote:
 ionusx wrote:
9unit9 wrote:
Based on using everything you already Have

HQ
Company Master, Artificer Armour, Power Sword, Combi-Plasma, Melta Bombs 140
Librarian, Force Sword, Level 2, Melta Bombs 105

Troop
5xTac Squad, Plasma Pistol, Plasma Gun, Razorback, Lascannons 175
5xTac Squad, Plasma Cannon 85

Elite
5xTerminators, Chainfist, Assault Cannon 245
Dreadnought 100

Fast Attack
3xRavenwing Bikes, Plasma Gun, Attack Bike, Multi Melta 150

This comes to exactly 1000


haha its funny because 1/4 of your army is invested in 5 guys with only a 5+ invul save

No worse than the vets and venerable dread you suggested.


the ven dread is superior to the standard dread in anyway and he has an autocanno hes not supposed to be front line in your face... you could also kit him out with tl-las cannons that would be just fine too

and whats yur beef with veterans? their vastly superior to terminators in every way, you can give every man in a 10 man squad a storm shield, and power maul/axe/combi and still have pocket change for a rhino before you come close to the budget required for 10 terminators BEFORE DT"S OR SPECIAL WEAPONS and you yield compareable results considering your trading in their 2+/5++save and pf for a power axe/maul and a 3+/3++ and a friging DT for the whole lot of them. veterans superior deathwing terminators inferior. this coupled with the fact that veterans can also bring more special weapons (melta/plasma/flamer) to the field than any other squad in our army makes them without peer at short range dakka for our entire bloody chapter. i mean sure you can make a case for deepstrike and dwa being worth their points too but your basically dooming them to being a suicide squad at that point, they get plasma cannon'd or large pieplate s8+ ap2'd into oblivion right after using it, veterans might actually see another turn if they were to pod in and all have storm shields.

This message was edited 3 times. Last update was at 2015/01/14 19:22:42


DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts

 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






Venerable is pointless on an AV12 chassis now that Hull Points are a thing.
the ven dread is superior to the standard dread in anyway and he has an autocanno hes not supposed to be front line in your face...

He isn't supposed to be in your face? So you are paying 140 points, for 2 str 7 shots a turn......Do I need to tell you that that isn't good?
For 145 points you can get a mortis dreadnought with TL lascannons and skyfire, making the codex dreads obsolete.

their vastly superior to terminators in every way, you can give every man in a 10 man squad a storm shield, and power maul/axe/combi and still have pocket change for a rhino before you come close to the budget required for 10 terminators

I have no problem with veterans, just how you are saying to run them.
In your list you suggested 5 vets and a plasma pistol(!!). Waste of points. A tac squad with a plasmagun would do the same job but cheaper.

And now this gem, power weapon/SS vets in a rhino??? lol. You are paying 43 points a model!

You could get DW knights for 3 points more, who have more than double the protection vs normal weapons, +1WS, Fearless, and potentially str 10 weapons. If you are playing DA and need a close combat beatstick, these are your guys. These or a Ravenwing Command Squad.

Veterans as special weapon delivery systems are fine.
Power weapon suicide point sinks are downright awful.

This message was edited 1 time. Last update was at 2015/01/14 19:40:25


 
   
Made in ca
Secretive Dark Angels Veteran




Canada

 Big Blind Bill wrote:
Venerable is pointless on an AV12 chassis now that Hull Points are a thing.
the ven dread is superior to the standard dread in anyway and he has an autocanno hes not supposed to be front line in your face...

He isn't supposed to be in your face? So you are paying 140 points, for 2 str 7 shots a turn......Do I need to tell you that that isn't good?
For 145 points you can get a mortis dreadnought with TL lascannons and skyfire, making the codex dreads obsolete.

their vastly superior to terminators in every way, you can give every man in a 10 man squad a storm shield, and power maul/axe/combi and still have pocket change for a rhino before you come close to the budget required for 10 terminators

I have no problem with veterans, just how you are saying to run them.
In your list you suggested 5 vets and a plasma pistol(!!). Waste of points. A tac squad with a plasmagun would do the same job but cheaper.

And now this gem, power weapon/SS vets in a rhino??? lol. You are paying 43 points a model!

You could get DW knights for 3 points more, who have more than double the protection vs normal weapons, +1WS, Fearless, and potentially str 10 weapons. If you are playing DA and need a close combat beatstick, these are your guys. These or a Ravenwing Command Squad.

Veterans as special weapon delivery systems are fine.
Power weapon suicide point sinks are downright awful.


the problem is that if you take the company master he cant go with anyone else if hes wearing no tda or a jump pack because assault marines would be relegated to walking, and the tacticals should never be in CC, if tacticals are in CC somethings gone wrong. footslogging terminators are also a bad idea because they get dropped on their ass all the time. and he has to use up the sargeant somehow, we need to assume hes going to be playing a wysiwyg environment and if i have to put a plasma pistol somewhere it might as well be in a cc squad who can make use of the extra attack. we assume wysiwyg because thats the worst case scenario in a perfect world we wouldnt care what model loadouts were but there are situations we must and that is the only measuring stick we can use im sorry. and if you want a pp in a gd tactical squad loaded with plasma already your the fool

the dread is superior venerable because he becomes a DWV he also goes up to bs5 which is pretty damn awesome hitting on 2's all the time and id sooner take an av12 old venerable gun platform with a ranged cannon of quality on it to battle than a short ranged av11 gun platform with a derp gun to the field because hes going to be shot to hell all the time by bloody meth junkies with plasma guns. a barebones dread is an impractical dread in the current brb because he cant take a hit and he cant dish out those hits. a rifleman dread can at least kill somethings before he dies and it also turns him into an anti deepstrike platform, a powerfist is a very effective way at scaring off deepstrikers out to slay your ranged units and those that are hunger for your field armors chewy av10 behinds. because if they fail to earn their points back they get are going to get beaten up and worn on his comically large hand like finger puppets. the flamethrower is simply an insurance policy on top of the fist letting him dish out more damage prior to charging

This message was edited 1 time. Last update was at 2015/01/14 20:09:50


DA army: 3500pts,
admech army: 600pts
ravenguard: 565 pts

 
   
Made in gb
Stubborn Dark Angels Veteran Sergeant






the dread is superior venerable because he becomes a DWV

Twin linked BS4 already has an 88% hit chance. Paying 25 points to make that better is overkill.
id sooner take an av12 old venerable gun platform with a ranged cannon of quality on it to battle than a short ranged av11 gun platform with a derp gun

I presume you mean the razorback? If you do, then you will notice that you suggested taking one, and I didn't, so I don't understand your point. (The only time I would recommend a razorback is perhaps with Inquisition, because theirs with psybolt ammo is still 10 points cheaper than a marines one).
barebones dread is an impractical dread in the current meta because he cant take a hit and he cant dish out those hits

I've never suggested a barebones dread. I recommend the FW mortis dread, which is better than a venerable. Also, venerable dreads really can't take much (if any) more than a standard dread.
flamethrower is simply an insurance policy on top of the fist letting him dish out more damage prior to charging

I'm sorry, but I thought you said he was going stay back and not get in the opponent's face......and charge him at the same time? Autocannon and HF is not an optimal loadout.

the problem is that if you take the company master

Taking a company master is the problem. He is the worst HQ in the book, so why try and build a unit around him?

If you take azrael, then he is best put in a DWK squad inside a landraider (actually it is better to put him with 50 guardsmen, but speaking only DA here). Dropping your HQ choice in the only pod you have into the enemy is a good way to give up your warlord point.
he cant go with anyone else if hes wearing no tda

He can join them, he just can't deepstrike. You don't deepstrike assault units, so there is no problem.
ump pack because assault marines would be relegated to walking

Assault marines are most often used in a drop pod with flamers, most of the time they don't have jump packs anyway. (Still wouldn't put my warlord with them though).
   
Made in gb
Battleship Captain




Hydroponica wrote:
I have the Dark Vengeance pack from 6th Edition, and I'd like to build up to 1000 points, using as many of these models as I can.
Comes with 1 Company Master, 1 Librarian, 5 Terminators, 10 Marines, 3 Bikes.

Any ideas? I just want something to build towards.


Consider getting the Dark Angels 'Reinforcements' box - it's a fairly good deal and you get a battleforged army when you bolt the two together.
You want the 2015 Advent Calendar Dataslate "The Unrelenting Hunt" - see Black Library's page. It makes something like a 1300 point army.

Termagants expended for the Hive Mind: ~2835
 
   
Made in ca
Fresh-Faced New User




locarno24 wrote:
Hydroponica wrote:
I have the Dark Vengeance pack from 6th Edition, and I'd like to build up to 1000 points, using as many of these models as I can.
Comes with 1 Company Master, 1 Librarian, 5 Terminators, 10 Marines, 3 Bikes.

Any ideas? I just want something to build towards.


Consider getting the Dark Angels 'Reinforcements' box - it's a fairly good deal and you get a battleforged army when you bolt the two together.
You want the 2015 Advent Calendar Dataslate "The Unrelenting Hunt" - see Black Library's page. It makes something like a 1300 point army.


Thanks. I'm more focused on playing my Orks. I'm just more so putting together Dark Angels as a second army, to teach my Son to play in a year or 2, and looking for suggestions on what I should buy, just so I could have a good selection of models, for putting together smaller points lists.
   
Made in us
Secretive Dark Angels Veteran






Big Blind Bill is 100% correct on his assessments and clearly knows how to build DA. I am a long time DA player myself and I would follow his advise.

There is no reason to take ANY codex dread for DA over a Mortis. 2 lascannons is sweet and I also like the 2 autocannon variant.

~Ice~
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