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Made in be
Bloody Peasant




Brussels

Impressive. Heard alot of good from this one...
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

I played the limited single player for 4 hours. It just scratches that bfg itch something fierce.

Another thing to keep in mind. You can ram your own ships on accident, so mind where you're ships are headed.

This message was edited 1 time. Last update was at 2016/03/12 17:40:38


Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

 Grey Templar wrote:

Another thing to keep in mind. You can ram your own ships on accident, so mind where you're ships are headed.


Not to mention torpedo them (sorry transport ship...)

I don't think that it is possible to beat the final mission, hopefully the Orks in the real campaign aren't quite as nasty

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Made in au
Incorporating Wet-Blending






Australia

 Grey Templar wrote:
Another thing to keep in mind. You can ram your own ships on accident, so mind where you're ships are headed.

That sounds like a rather stupid regression from the tabletop game. Treating 3d space as a 2d plane for ease of play is reasonable, but the mechanics should still reflect the fact that you are simulating 3d space. Two ships that both want to avoid a collision should be capable of avoiding a collision close to 100% of the time without the Admiral's intervention.

"When I became a man I put away childish things, including the fear of childishness and the desire to be very grown up."
-C.S. Lewis 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

It'll be tweaked I'm sure. I've found shift-plotting helps a lot with the potential collisions.

AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

 Silent Puffin? wrote:
 Grey Templar wrote:

Another thing to keep in mind. You can ram your own ships on accident, so mind where you're ships are headed.


Not to mention torpedo them (sorry transport ship...)

I don't think that it is possible to beat the final mission, hopefully the Orks in the real campaign aren't quite as nasty


Yeah, there are too many ork ships on that mission given how many ships you get.

I can beat that mission no problem on single player.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in dk
Bonkers Buggy Driver with Rockets




Denmark.

Holy hell, Abbadon is freaking CREEPY in that trailer! Geez, I'm an Ork fan, and I like the Chaos Trailer better for that!
   
Made in us
Decrepit Dakkanaut




SOOOO by any chance we get to use Necrons?

I might buy regardless, seeing how surprisingly positive you guys are being so far.

CaptainStabby wrote:
If Tyberos falls and needs to catch himself it's because the ground needed killing.

 jy2 wrote:
BTW, I can't wait to run Double-D-thirsters! Man, just thinking about it gets me Khorney.

 vipoid wrote:
Indeed - what sort of bastard would want to use their codex?

 MarsNZ wrote:
ITT: SoB players upset that they're receiving the same condescending treatment that they've doled out in every CSM thread ever.
 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

The base game is going to have Imperial, Chaos, Ork, and Eldar fleets. Space Marines will be a DLC at launch, and anyone who preorders the game before March23 gets them for free.

My guess is Necrons, Dark Eldar, and Tyranids will be available as DLC later on.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

 Grey Templar wrote:
The base game is going to have Imperial, Chaos, Ork, and Eldar fleets. Space Marines will be a DLC at launch, and anyone who preorders the game before March23 gets them for free.

My guess is Necrons, Dark Eldar, and Tyranids will be available as DLC later on.


Necrons and Tyranids would be pretty terrifying!

AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

 Grey Templar wrote:
Space Marines will be a DLC at launch, and anyone who preorders the game before March23 gets them for free.


The DLC will be free for a couple of months post launch as well.

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Catskills in NYS

I wouldn't be surprised if they went and tried to get all known races (that have fleets) at some point. They did seem to want to do that.

Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
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Brum

 Grey Templar wrote:

My guess is Necrons, Dark Eldar, and Tyranids will be available as DLC later on.


Tyndalos have talked about doing other fleets (Tyranids and Tau in particular were mentioned) although as these races are outside the scope of the Gothic war they will either be for an expansion or be multiplayer only (if the game sells well enough).

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Catskills in NYS

I forget, do DE have a separate fleet, or are they lumped in with the rest of the corsairs?

Homosexuality is the #1 cause of gay marriage.
 kronk wrote:
Every pizza is a personal sized pizza if you try hard enough and believe in yourself.
 sebster wrote:
Yes, indeed. What a terrible piece of cultural imperialism it is for me to say that a country shouldn't murder its own citizens
 BaronIveagh wrote:
Basically they went from a carrot and stick to a smaller carrot and flanged mace.
 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Elder fleet is Corsairs and Craftworld IIRC. Dark Elder have their own fleet.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Stone Bonkers Fabricator General




We'll find out soon enough eh.

OK, so after watching a few YT vids I caved and preordered so I could give the beta a go, and holy crap it's fantastic.

The performance isn't always amazing and there are still occasional bugs, but playing it is...just brilliant. I had a multiplayer game of Data Recovery, where as attacker you have to locate one of the enemy ships, knock down its shields, and use the Lightning Strike boarding action to steal the info from them, and the defender must prevent that from happening until the ship's warp drive has recharged and you can disengage - I played as defender and almost managed to stop him stealing the data, but with five second before my drive was recharged he took down my shields with a nova cannon shot and used the Dauntless attacking my cruiser at short range to teleport off the data objective...but in so doing, he also took down his Dauntless' shields(yes friendly fire is a thing, watch those torps) and I did my own Lightning Strike to steal it back and warped away to win

It's great fun, most of the modes are brilliant(Convoy and Assassination need some work IMO, too easy for the attacker), and even just within the Imperial Navy you can build your fleet multiple ways just like the tabletop version. I'm currently running with a focus on macro batteries, torps, and multiple Stasis Bomb special abilities; catching half the enemy fleet in a bubble and hitting them with torps from multiple angles at once is just so satisfying.


I need to acquire plastic Skavenslaves, can you help?
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"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in gb
Warning From Magnus? Not Listening!



UK

I also gave in and ordered the game today. I'm definitely enjoying it so far. Can't wait for some more campaign missions and the other fleets. The thing I like most about it so far is the persistence of your ships between matches, even in multiplayer - it really gives the game a sense of tension, and I'm a sucker for earning points and unlocking things.

Dead account, no takesy-backsies 
   
Made in gb
Grim Dark Angels Interrogator-Chaplain





The Rock

Yeah, convoy scenario is a real pain to play! Every time I've played it the transports get chomped.

AoV's Hobby Blog 29/04/18 The Tomb World stirs p44
How to take decent photos of your models
There's a beast in every man, and it stirs when you put a sword in his hand
Most importantly, Win or Lose, always try to have fun.
Armies Legion: Dark Angels 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

I figured out the only way to win that is to micromanage it and ensure you hit all ahead full and brace for impact every time they recharge. And hope your opponent doesn't get lucky.

And that's against a computer, against a player its not happening.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in gb
Warning From Magnus? Not Listening!



UK

You can get upgrades for your ships that let you taunt enemies off your transports, which is pretty helpful I find. And nova cannons. All the nova cannons.

Dead account, no takesy-backsies 
   
Made in us
The Conquerer






Waiting for my shill money from Spiral Arm Studios

Yeah, but it only works on one ship at a time.

And it takes 2 Nova cannons to one shot escorts, and you really gotta guess correctly which blip is an escort.

Self-proclaimed evil Cat-person. Dues Ex Felines

Cato Sicarius, after force feeding Captain Ventris a copy of the Codex Astartes for having the audacity to play Deathwatch, chokes to death on his own D-baggery after finding Calgar assembling his new Eldar army.

MURICA!!! IN SPESS!!! 
   
Made in us
Blood-Drenched Death Company Marine





WA, USA

I have this game and It's solid. Going to love the campaign when it starts.


 
   
Made in nz
Regular Dakkanaut




NZ

Its a really fun game.

My only problems with it are the ground scale as the maps would take up a really tiny amount of the table top as the ships would basically be in base to base contact though not sure if it'd possible to make the scale better without shrinking the ships which owuld be a waste.

Also the slaughter doesn't have the speed advantage it should have over the other cruisers.
   
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Brum

 angelofvengeance wrote:
Yeah, convoy scenario is a real pain to play! Every time I've played it the transports get chomped.


All you need to do is put 1 transport on the far left flank to draw fire (it actually surives quite often) with the rest of the transports on the far right behind your fleet. I haven't lost that mission since I started using that formation. I doubt it would work in multiplayer though.

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Stone Bonkers Fabricator General




We'll find out soon enough eh.

So, having played for a probably-unhealthy amount of time over the past few days, a brief addendum to my initial comment - I maintain that this is great fun to play, I've not had this much fun in a strategy game of any form for years...but I'd advise against caving in as I did and buying it pre-release, for one reason; the matchmaking is pretty borked right now.

Now, it's borked in three predictable ways(game crashes when loading the lobby, no opponent joins and you get stuck in the lobby, or the "joining game" dialog just cycles endlessly and you never join the lobby at all), which are non-computer-breaking and all get fixed by simply restarting the game, which takes seconds...but they happen pretty frequently. Like, every 2-3 games and you have to restart the client frequently.

The devs know about them and seem to be making progress, but it's annoying enough that I would wait until those issues are definitely fixed before you put down any cash.

All those caveats aside, I'm still enjoying the hell out of this. Had a game yesterday, 600pts Assassination, and I strategied the feth out of that enemy admiral Took my two cruisers and deployed them inside a nebula(which hides even the sensor "blips" you usually see until you Identify an enemy), then set up my two torpedo Dauntless and a pair of Swords normally. When the enemy fleet moved to engage those, I activated Silent Running(same effect as the nebula, but time-limited rather than location-based) on the two cruisers and moved them out of the nebula, and by the time he realised the "fleet" he was engaging was just my support element, his flagship was enjoying double-Nova Cannon-funtime followed by Microwarp Jumps to put the cruisers on either side, he didn't even manage to take down one of my ships' shields before the flagship went down and I won.

Successfully pulling off those kinds of feints and properly maneuvering your ships is just so viscerally satisfying - I really hope they do fix the matchmaking issues, because if this game gets a solid launch and can build a community before Overwatch comes out and gaks all over all the other games for a couple of months, I think BFG:A has legs.

I need to acquire plastic Skavenslaves, can you help?
I have a blog now, evidently. Featuring the Alternative Mordheim Model Megalist.

"Your society's broken, so who should we blame? Should we blame the rich, powerful people who caused it? No, lets blame the people with no power and no money and those immigrants who don't even have the vote. Yea, it must be their fething fault." - Iain M Banks
-----
"The language of modern British politics is meant to sound benign. But words do not mean what they seem to mean. 'Reform' actually means 'cut' or 'end'. 'Flexibility' really means 'exploit'. 'Prudence' really means 'don't invest'. And 'efficient'? That means whatever you want it to mean, usually 'cut'. All really mean 'keep wages low for the masses, taxes low for the rich, profits high for the corporations, and accept the decline in public services and amenities this will cause'." - Robin McAlpine from Common Weal 
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

 Yodhrin wrote:

Now, it's borked in three predictable ways(game crashes when loading the lobby, no opponent joins and you get stuck in the lobby, or the "joining game" dialog just cycles endlessly and you never join the lobby at all), which are non-computer-breaking and all get fixed by simply restarting the game, which takes seconds...but they happen pretty frequently. Like, every 2-3 games and you have to restart the client frequently.


This is only for multiplayer though, the skirmish campaign works fine (although one of the missions, where you have to destroy a starbase, always crashes on launch).

I'm slightly surprised that Ork's and Eldar aren't in the beta as apparently there need quite a heavy balance pass.

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[MOD]
Decrepit Dakkanaut






Cozy cockpit of an Archer ARC-5S

Waaaaaaagh! Da Orkz are comin’ to the beta in the coming days, ready to stomp some Imperial gitz!


The Facebook page has a trailer of the fleet along with Orks singing a jolly song.



Fatum Iustum Stultorum



Fiat justitia ruat caelum

 
   
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Battlefortress Driver with Krusha Wheel





Brum

The release date has been pushed back to the 21st of April although there will now be a 6th race (as yet unannounced) available as a free DLC to early adopters (like the Marine fleet).

The patch, which is supposedly out this week, significantly changes Chaos ship loadouts as well as various bug fixes but most importantly adds Orks to skirmish/multiplayer.

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Inquisitorial Keeper of the Xenobanks





France

Do we have any information about the "additional fleet" for the early access ?

   
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Brum

 godardc wrote:
Do we have any information about the "additional fleet" for the early access ?


Nope.

Its likely to be either Necrons or Tau though as both of these fleets have been mentioned by the Dev team.

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