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Made in pt
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Portugal

Awesome game. Pity I suck at it. But, overall, fething awesome game.

"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
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Japan

 Enigwolf wrote:
So... Having barely skimmed over the 8 pages of the thread.. Verdict?


Watch some of mighty jingles videos, makes me want to buy a pc just for gaming, i like the slower pace and the different tactics of the ships, wished it was available on console.

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Made in nl
Decrepit Dakkanaut






Open beta confirmed for end of June. So, in a week.
   
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Seneca Nation of Indians

I expect it to go down like the Hood. Balance is awful and they currently have cruisers launching fighter squadrons in the 0.4 version we tested this weekend because they can't figure out how ot balance AA and aircraft. Or ships against heach other. Or figure out what to do with US BBs period.

And they are refusing to listen to the testers screaming in the forums not to go to Release (which Open beta is in this case, there's no wipe following it).

It's gonna be WoWP all over again...


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
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St.Joseph MO

hate to say game is pretty close to balanced. Just a few tweaks here and there.

There is just a ton of people who expect Battleships to walk through everything.


Game is ready.. people will always complain.....

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Made in gb
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Brum

 BaronIveagh wrote:
I expect it to go down like the Hood. Balance is awful and they currently have cruisers launching fighter squadrons in the 0.4 version we tested this weekend because they can't figure out how ot balance AA and aircraft. Or ships against heach other. Or figure out what to do with US BBs period.


For a Wargaming.net product WoWs actually seems relatively balanced. The obvious exception is Carriers, I have ground my way up to the Ranger and the sheer randomness and frustration of Carrier gameplay means that I just no longer use it.

Wargaming really need to do something with their repair mechanics though.


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Seneca Nation of Indians

 Spyder68 wrote:
hate to say game is pretty close to balanced. Just a few tweaks here and there.

There is just a ton of people who expect Battleships to walk through everything.


Game is ready.. people will always complain.....


so, the fact that, by WGs own admission, all other things being equal, an IJN BB will always beat a USN BB is balanced??? Right now the entire US BB line is more or less xp pinatas (with the possible exceptions of T8-9), but it's not a priority to fix because, as the devs have said, people will play them anyway???? You can't evade, keep up with, or outrange some cruisers, and your supposedly superior armor means crap at engagement distances because you're diving a matchstick BB that busts into flame like the Human Torch at the slightest hit?

that AA, the USN's supposed 'flavor' means so little that to balance it they have cruisers able to launch fighter squadrons now????


Yeah, it's peachy. you must have missed the 0.4 patch's 'pre release' weekend. this weekend. Get ready, WG has just flushed balance.

This message was edited 1 time. Last update was at 2015/06/23 09:20:24



Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
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Brum

 BaronIveagh wrote:

that AA, the USN's supposed 'flavor' means so little that to balance it they have cruisers able to launch fighter squadrons now????


In fairness a USN carrier with a fighter loadout will absolutely shred an IJN opponent and ship based AAA is generally quite effective. The big issues with carriers are the extreme disparity between tiers, the sheer number of squadrons that higher tier carriers can field and the near uselessness of dive bombers (unless RNGesus is on your side). I would think that carrier gameplay is probably the most broken at the moment.

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Portugal

Yep, you were right and I couldn't believe it, Open Beta is coming.

Well, kinda glad I took a small break from it, now that everything is being reset.

"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
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St.Joseph MO

Its possible open beta is on now, or next couple days, Looks to be active in EU ?

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Made in pt
Tea-Kettle of Blood




Its not open beta so far, it is one last stress test.

Registration for beta participation is open at this moment, but will close again as soon as WG thinks that they have enough participants to enter this last stress test.

So if you wan't to play a bit before open beta begins, you better hurry up before the registration closes again.
   
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Brum

I am finding the 'open beta' to be far too grindy. I just can't be arsed playing WOWs anymore. I enjoyed it with mid tier USN destroyers, USN carriers (in a balanced match) or my lovely Cleveland. Grinding up through the USN BB line or self flagellating with the utterly hopeless Wickes for paltry rewards just isn't fun.

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Portugal

 Silent Puffin? wrote:
I am finding the 'open beta' to be far too grindy. I just can't be arsed playing WOWs anymore. I enjoyed it with mid tier USN destroyers, USN carriers (in a balanced match) or my lovely Cleveland. Grinding up through the USN BB line or self flagellating with the utterly hopeless Wickes for paltry rewards just isn't fun.


Welcome to the club. I have Furutaka and Kawachi together with Myogi to surprise butt sex me. I'm not looking forward to it at all.

This message was edited 1 time. Last update was at 2015/06/30 19:28:33


"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in us
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 Swastakowey wrote:
 EmilCrane wrote:
I think we are arguing at cross purposes here. First of all, the ramming is just in the trailer, if you watch the gameplay at no point does anyone try to ram and even get remotely close enough to ram another ship.


Yes I know, but as (at least as I thought I said) the fact that ramming like that is a thing put me off instantly. 2 ships shouldn't ram. Submarines are different of course as seen in the evidence. Thats all that put me off. The ramming of an aircraft carrier into another ship spells out the game play to me.

I can grantee in that trailer it will show broadsiding battle ships for example, in fact ill watch past the ramming and see if my initial assumptions on the game are correct. (ok, seconds later this happened) I will watch no more.

But for me it spelled the nature of the game personally.

Yea I know, even ironclads were hard to sink, hence why ramming was used then. But for an aircraft carrier, the point im stressing here, to ram an enemy ship is unthinkable, and then for a warship to ram a warship is again not normal or in any way common.

Hence why aircraft carriers and submarines are vital to naval warfare, they can blow up vessels like no other ship can.

It wasn't ramming it was a... brushing incident.

Yeah, a brushing incident... that's the ticket!

The Auld Grump - typically a brushing incident is between two or more submarines... when one doesn't know that the other is there....

Kilkrazy wrote:When I was a young boy all my wargames were narratively based because I played with my toy soldiers and vehicles without the use of any rules.

The reason I bought rules and became a real wargamer was because I wanted a properly thought out structure to govern the action instead of just making things up as I went along.
 
   
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I'd had a few games of the open beta this morning, and i'm rather liking it. No where near as...pacey I suppose? Compared to world of tanks anyway. Ships can take a good deal of punishment, it tuck me around 25 or so penetrated AP hits to sink some T2 or 3 cruiser.

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Fort Worth, TX

I'm having a blast in the open beta. Playing USA, and finally finished what I've come to call the "Tier 3 Purgatory" where you're slogging through with the crap T3 battleship (that's actually worse than the T3 Cruiser). Flashbacks to when I played World of Tanks and had to suffer through the M3 Lee to finally get to the Sherman (and the French AMX 40 to get to the AMX ELC).

I just got the T4 battleship and T4 cruiser, so today I'll see how they play. Can't quite get into destroyers. Too fragile for me, and I usually sucked with light tanks in WoT, so playing the fast but wet-tissue-paper-armored ship doesn't work for me. Looking forward to giving carriers a whirl when I get there. My first experience in a game with an enemy carrier ended the way you would expect: my next-to-no-AA T3 battleship got torpedo-bombed early on.

I do see the occasional idiot trying to play as if it was WoT (hide behind island, scoot out to shoot, scoot back behind island, and promptly die because they're not moving fast enough to avoid incoming shots).

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One chants out between two worlds: Fire, walk with me."
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Brum

USN destroyers are really good, at least they are from tier 5 onwards.

Low tier USN destroyers are deathtraps with weak guns, suicidally short ranged torps and no HPs. Its a cruelly hard grind to get the Nicholas but its worth it when you get there.

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The Great State of New Jersey

Im in the T3 slog right now, Im doing both American and Japanese T3 Cruisers and Battleships, this really sucks (although I've really grown to appreciate the Japanese ships, they both require very different playstyles versus the American ones which are more straightforward), but the game itself is awesome.

This message was edited 1 time. Last update was at 2015/07/03 18:11:24


CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
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Brum

The tier IV IJN Battleship is far worse than the tier III...enjoy.

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Fort Worth, TX

I've set a few goals for myself as to what ships I want to get to. I want the best carrier I can get up to. I want to at least get to the USS Texas (forget what class it was, I think New York). and the best Cruiser I can get up to. That's what I want to work towards during Beta and after full release. After that, I would like to work towards a Bismarck in the German line (assuming they don't make it a premium ship).

As far as premium ships go, I would love to see the USS Enterprise. I would be all over that.

"Through the darkness of future past, the magician longs to see.
One chants out between two worlds: Fire, walk with me."
- Twin Peaks
"You listen to me. While I will admit to a certain cynicism, the fact is that I am a naysayer and hatchetman in the fight against violence. I pride myself in taking a punch and I'll gladly take another because I choose to live my life in the company of Gandhi and King. My concerns are global. I reject absolutely revenge, aggression, and retaliation. The foundation of such a method... is love. I love you Sheriff Truman." - Twin Peaks 
   
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Seneca Nation of Indians

 Silent Puffin? wrote:
The tier IV IJN Battleship is far worse than the tier III...enjoy.

But a fully kitted out Kongo with a captain with those 7 skill points they gave you to start with for Open Beta is SO worth it.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in nl
Decrepit Dakkanaut






Aaah.. Fresh Meat.. that's how open beta has been for me so far.
   
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Seneca Nation of Indians

 Soladrin wrote:
Aaah.. Fresh Meat.. that's how open beta has been for me so far.


Problem is that the fresh meat occasionally gets you killed discovering how to shoot their torps, for example.


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Brum

 BaronIveagh wrote:
 Soladrin wrote:
Aaah.. Fresh Meat.. that's how open beta has been for me so far.


Problem is that the fresh meat occasionally gets you killed discovering how to shoot their torps, for example.


Or ensures that your team loses. I am currently sitting on a win rate of 32% (in CBT it was around 55%) thanks to great teams.

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This seems like a good fit.
   
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The Great State of New Jersey

Im working the T4 IJN BB right now, finally got it fully upgraded... dear god kill me, the Kongo better be worth it.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
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Brum

The Kongo's worth is entirely dependent on how good a shot you are at long range. Its guns have a very long range for its tier (21km IIRC) but its shells take a long time to reach their target and its only has 8 guns. In addition is its fast but weakly armoured for a battleship so its not good at short ranges. Its not noob friendly IMO but if you know how to hit targets at long range its great.

It also has sufficient AAA to be a semi credible threat to aircraft.

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Well, that and the other reason for wanting the Kongo

Spoiler:

- 1250 points
Empire of the Blazing Sun (Combined Theaters)- 1950 points
FUBAR Starship Troopers- Would you like to know more?
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

 Silent Puffin? wrote:
The Kongo's worth is entirely dependent on how good a shot you are at long range. Its guns have a very long range for its tier (21km IIRC) but its shells take a long time to reach their target and its only has 8 guns. In addition is its fast but weakly armoured for a battleship so its not good at short ranges. Its not noob friendly IMO but if you know how to hit targets at long range its great.

It also has sufficient AAA to be a semi credible threat to aircraft.


See, I only have issues with that when I'm focused down, due to HE being the current Meta for CA and DD guns. Kongo's superior speed and maneuverability for a BB help a LOT with torp happy ships..


Ad for the other reasons..... eh....

Spoiler:


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in gb
Willing Inquisitorial Excruciator






 BaronIveagh wrote:

Ad for the other reasons..... eh....

Spoiler:


Why not compromise?

Spoiler:

- 1250 points
Empire of the Blazing Sun (Combined Theaters)- 1950 points
FUBAR Starship Troopers- Would you like to know more?
GENERATION 9: The first time you see this, copy and paste it into your sig and add 1 to the number after generation. Consider it a social experiment.  
   
 
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