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Made in us
Omnipotent Necron Overlord






 Soladrin wrote:
Yeah, I did that in a cruiser..

My mistake - looked like a BB.

If we fail to anticipate the unforeseen or expect the unexpected in a universe of infinite possibilities, we may find ourselves at the mercy of anyone or anything that cannot be programmed, categorized or easily referenced.
- Fox Mulder 
   
Made in nl
Decrepit Dakkanaut






 Xenomancers wrote:
 Soladrin wrote:
Yeah, I did that in a cruiser..

My mistake - looked like a BB.


No problem. The only BB I've played since closed beta is the warspite. In this is what I've achieved in that.

Spoiler:

This message was edited 1 time. Last update was at 2015/07/17 17:30:30


 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

I just played a game with my Omaha, 114 hits, 3 citadels, 3 crits, 9 fires, 2 destroyed.

I followed this up with a game in my Furutaka. Played for about 10-12 minutes, during which time I didnt get a single hit, and got destroyed by 2 torpedoes which I initially dodged, but due to a stupidly long rudder shift time,continued turning into until they hit me, well after I had ordered it to stop turning.

I really really *loathe* the Furutaka.

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

I have noticed that virtually all my shots at or near max range fall short in my Cleveland, is this a bug?

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Curently: DZC

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Made in nl
Decrepit Dakkanaut






If the are moving even slightly diagonal away from you while your firing at max range you will probably miss.
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

 Soladrin wrote:
If the are moving even slightly diagonal away from you while your firing at max range you will probably miss.


I have discovered the problem. For some reason I am getting the targeting reticule from about 15.5km while I only have a 14.6km range. I am only 13k Captain exp away from advanced fire training and a 17 km range though

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Made in us
Lord of the Fleet





Seneca Nation of Indians



I seem to remember someone wanting battles where you get over 200k


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

That poor Langley......

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Made in us
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Seneca Nation of Indians

And then I went one better.



Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in pt
Longtime Dakkanaut





Portugal

Kongo is Love. Kongo is Life.

This message was edited 1 time. Last update was at 2015/07/19 10:39:19


"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

 TheDraconicLord wrote:
Kongo is Love. Kongo is Live.


Kongo is dead at close range

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Portugal

 Silent Puffin? wrote:
 TheDraconicLord wrote:
Kongo is Love. Kongo is Live.


Kongo is dead at close range


Uh, seriously? When I played with her at CBT, close range was the only way I loved to play with the Kongo. Since it was such a fast ship, I could close in the gap and start broad siding other ships.I'm guessing they nerfed something.

Then again, it's the only way I play with any BB. If I don't see the white of their eyes, I'm not close enough

This message was edited 3 times. Last update was at 2015/07/19 10:41:23


"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

She has weak armour and a low number of main guns. Plus BBs tend to be vulnerable at close range anyway.

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Made in pt
Longtime Dakkanaut





Portugal

 Silent Puffin? wrote:
She has weak armour and a low number of main guns. Plus BBs tend to be vulnerable at close range anyway.


I have no idea if any BB has less armor than Izumo and her 157mm It had less armor than some tier X cruisers (and she's a IX BB) You can't see armor thickness now which is really annoying.

This message was edited 1 time. Last update was at 2015/07/19 11:47:44


"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

 Silent Puffin? wrote:
 TheDraconicLord wrote:
Kongo is Love. Kongo is Live.


Kongo is dead at close range


With the exception of the New York i was shooting at (not a kill, but took about 50% of his health) that whole match was within 10km. I did get one lucky shot, and one shotted a SC as she came around an island, but that was about it. It's how you manage your secondary bubble and what skills you have for it. And being used to turning the ship TOWARD the torps. I have no idea how many times I've tried to explain that you turn TOWARD the torps to dodge them...

Kongo isn't dead at close range, i do it all the time. Kongo just takes some skill and some thought fitting her out to do it with.

(Hell, I mean, look how close that last ship was to me in the first screen cap.)

This message was edited 1 time. Last update was at 2015/07/19 13:13:24



Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

10km is medium range. At close range DDs and CLs can fairly easily stay out of a BBs arc of fire and torp you or just smash you with HE.

I just had a game in my Wyoming where a Kuma was being extremely aggravating at around 3km until he showed me his flank and I citadelled him to tiny little bits after he missed me with his entire torp salvo.

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Eastern edge

Still, Kongo has long range with those 14inch guns! also fair decent secondary weapons. at 31knots though Kongo is fast enough to get in trouble having 3 or more enemy ships attacking at once

"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!



 
   
Made in us
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Seneca Nation of Indians

 shasolenzabi wrote:
Still, Kongo has long range with those 14inch guns! also fair decent secondary weapons. at 31knots though Kongo is fast enough to get in trouble having 3 or more enemy ships attacking at once


Yeah, but because of how wonky RNG is with BBs atm you need to get close to consistently do cits. At long range you're best chance is to double fire them.

This message was edited 1 time. Last update was at 2015/07/19 14:12:19



Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

turning towards torps is only a good general rule to follow if the torps are roughly perpendicular to your path of travel at the time you initiate maneuvers. I take advantage of the tendency to turn towards torps by launching torpedo attacks at slight angles that put ships at a disadvantage if they do so

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in us
Rogue Inquisitor with Xenos Bodyguards





Eastern edge

 BaronIveagh wrote:
 shasolenzabi wrote:
Still, Kongo has long range with those 14inch guns! also fair decent secondary weapons. at 31knots though Kongo is fast enough to get in trouble having 3 or more enemy ships attacking at once


Yeah, but because of how wonky RNG is with BBs atm you need to get close to consistently do cits. At long range you're best chance is to double fire them.


I do try my best with the Arkansas Beta and multi-fire all the turrets at my targets

"Your mumblings are awakening the sleeping Dragon, be wary when meddling the affairs of Dragons, for thou art tasty and go good with either ketchup or chocolate. "
Dragons fear nothing, if it acts up, we breath magic fire that turns them into marshmallow peeps. We leaguers only cry rivets!



 
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

chaos0xomega wrote:
turning towards torps is only a good general rule to follow if the torps are roughly perpendicular to your path of travel at the time you initiate maneuvers. I take advantage of the tendency to turn towards torps by launching torpedo attacks at slight angles that put ships at a disadvantage if they do so


Turning still works although I would strongly advocate killing speed as well as turning.'I'm getting quite good at dodging torps now, even in BBs.

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Decrepit Dakkanaut






And that is why I almost never launch all my spreads in one go. Nothing like catching a BB mid turn with your second spread.
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

I've managed to dodge all but 1 torp from an X spread in my Wyoming

I am getting good at torp dodging though, its not wise to try a DD duel with me

My PLog

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Made in nl
Decrepit Dakkanaut






 Silent Puffin? wrote:
I've managed to dodge all but 1 torp from an X spread in my Wyoming

I am getting good at torp dodging though, its not wise to try a DD duel with me


Who said anything about destroyers? I'm a Japanese Cruiser man.
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

With their lovely slow turret traverse?

So far I am always more cautious around USN Cruisers, IJN ones don't seem to be all that dangerous, so far at least.

This message was edited 1 time. Last update was at 2015/07/21 19:34:20


My PLog

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Made in us
Lord of the Fleet





Seneca Nation of Indians



KONGO SMASH PUNY FLEET!


'Baron, what's your secret?!?!?!"
"BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE!"
"I'll have to try that."

This message was edited 1 time. Last update was at 2015/07/21 23:06:04



Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
Made in pt
Longtime Dakkanaut





Portugal

 BaronIveagh wrote:
Spoiler:


KONGO SMASH PUNY FLEET!


'Baron, what's your secret?!?!?!"
"BLOOD FOR THE BLOOD GOD! SKULLS FOR THE SKULL THRONE!"
"I'll have to try that."




That's almost pornographic. No, from my body's reaction, I'm pretty sure it is.

Kongo is Love, Kongo is Life <3

This message was edited 1 time. Last update was at 2015/07/21 23:11:33


"Fear is freedom! Subjugation is liberation! Contradiction is truth! These are the truths of this world! Surrender to these truths, you pigs in human clothing!" - Satsuki Kiryuin, Kill la Kill 
   
Made in us
Shadowy Grot Kommittee Memba




The Great State of New Jersey

How did you cause flooding without torpedoes? Ramming?

This is probably one of my best runs to date:


Two of my 3 destroyed results were against battleships. I nearly had a 3rd battleship in that I took him from full health down to 300 hp, caused 2 floods and 3 fires, but another ships shots landed on him before the continuous damage effect could do him in :(

CoALabaer wrote:
Wargamers hate two things: the state of the game and change.
 
   
Made in gb
Battlefortress Driver with Krusha Wheel





Brum

chaos0xomega wrote:
How did you cause flooding without torpedoes? Ramming?
Two of my 3 destroyed results were against battleships. I nearly had a 3rd battleship in that I took him from full health down to 300 hp, caused 2 floods and 3 fires, but another ships shots landed on him before the continuous damage effect could do him in :(


Ramming causes flooding, its a pretty risky thing to do though as you stand a good chance of killing yourself unless your target is significantly smaller than you are.

Getting the kill means very little in terms of credit/exp rewards, its the damage you do that counts.

My PLog

Curently: DZC

Set phasers to malkie! 
   
Made in us
Lord of the Fleet





Seneca Nation of Indians

chaos0xomega wrote:
How did you cause flooding without torpedoes? Ramming?:(


Rammed a very surprised DD. I don't think he knew you could trigger a ram by swinging the aft end around into him.


Fate is in heaven, armor is on the chest, accomplishment is in the feet. - Nagao Kagetora
 
   
 
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