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Made in us
Homicidal Veteran Blood Angel Assault Marine






Sanguinary guard with dante and a priest CAN be a death star, but im finding that its more effective to go with a more minimalist approach. 5 sanguinary guard with a banner, fist, and inferno pistol is more than enough to do some damage, particularly when combined with the lord commander and a priest with valours edge. The whole shebang comes to a little over 500 points, which seems like a lot until you do the math on thunderwolf lord+iron priest on wolf+5 to 6 kitted out thunderwolf cav.

5,000
:cficon: 1,500 
   
Made in gb
Trigger-Happy Baal Predator Pilot




Scotland

I'm going for 7 SG as 5 don't last long enough. Same with DC squad's, they just don't last. I've put mine up to 9 with 1 fist and I'm also considering a chaplin as well.
   
Made in us
Lone Wolf Sentinel Pilot






I am looking to combine BA with my AM, and I'm not sure how I should go about it. Right now I basically have the BA half of a Deathstorm box plus some Tac marines and a single Drop Pod. I have a ton of AM though. I was thinking something like this, proxying my storm troopers as scouts and picking Dante with some additional DC-

LoW- Dante
HQ- Sanguinary Priest
Troops-
Scouts 5x, Bolters
Scouts 5x, Bolters
Elites-
10x DC, JP, 2x Power Fist
Fast Attack-
5x Assault Marines, 2x Melta, Combi Melta, Drop Pod

Not sure where to stick the Sanguinary Priest, with the Assault Marines maybe? Should I give him a weapon?
Is 1 Death Company squad enough?

Does this sound like a good detachment to add to some AM? I was thinking Tank Commander (maybe pask punisher) and some artillery, a platoon for sitting on objectives?

   
Made in us
Ancient Ultramarine Venerable Dreadnought






Illinois

Hey, you want an INSANE army list???
Well, do ya???
PM me for it.

INSANE army lists still available!!!! Now being written in 8th edition format! I have Index Imperium 1, Index Imperium 2, Index Xenos 2, Codex Orks Codex Tyranids, Codex Blood Angels and Codex Space Marines!
PM me for an INSANE (100K+ points) if you desire.
 
   
Made in gb
Pious Palatine






I wouldn't bother taking a assault squad in a drop pod, just take the drop pod in the fast slot and stick Melta vets in.

Perhaps go BP/CCW on the Scouts rather Bolters. Getting the charge with Scouts for the S5 and capitalising on attacks is pretty sweet.

What exactly does the rest of your AM look like?

D
   
Made in us
Ancient Ultramarine Venerable Dreadnought






Illinois

 th3maninblak wrote:
Im not really sure how to shave those points, Instinct. My knee jerk reaction is to drop the storm raven and fit in all the upgrades you need, but idk.

And Kaptin, i love casual gaming as much as the next guy, but this is a thread to figure out the competitive aspects of the 7th edition BA codex =p

oh.

INSANE army lists still available!!!! Now being written in 8th edition format! I have Index Imperium 1, Index Imperium 2, Index Xenos 2, Codex Orks Codex Tyranids, Codex Blood Angels and Codex Space Marines!
PM me for an INSANE (100K+ points) if you desire.
 
   
Made in gb
Regular Dakkanaut




What are your opinions on creating a deathstar with mephy, maybe a priest/ corbulo and 5 th/ss terminators in a stormaven?
My concern is that its kinda putting all your eggs in one basket.
   
Made in us
Locked in the Tower of Amareo




Don't put things in a Stormraven. That's what I think about that.

Mephy is a utility piece now, not a deathstar guy.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






Thats pretty much the size of it. Mephiston is one of our units thats almost as good getting charged as he is charging. 5+d3 str10 ap3 attacks that can reroll to hit is pretty terrifying for most units, so putting him with a squad of centurion devastators in a pod (for example) is an insane use of him. He can twin link their guns and defend them from most enemies that would assault them.

5,000
:cficon: 1,500 
   
Made in gb
Regular Dakkanaut




I didnt think it would be a good idea either tbh martel.
   
Made in us
Locked in the Tower of Amareo




 th3maninblak wrote:
Thats pretty much the size of it. Mephiston is one of our units thats almost as good getting charged as he is charging. 5+d3 str10 ap3 attacks that can reroll to hit is pretty terrifying for most units, so putting him with a squad of centurion devastators in a pod (for example) is an insane use of him. He can twin link their guns and defend them from most enemies that would assault them.


Just like I put him with naked sternguards. Depending on my foe's list I can generate biomancy or divination. Both work very well with sternguard ammo and Mephy's CC stats. Just avoid 2+ armor, but that's why the rest of the list is plasma, MM, and lascannons. And some DC if I have to punch really hard. Sternguard with endurance are stupid good.
   
Made in au
Road-Raging Blood Angel Biker




Australia

Martel732 wrote:
Don't put things in a Stormraven. That's what I think about that.

Mephy is a utility piece now, not a deathstar guy.


I find them to be quite a good death company delivery system

   
Made in us
Locked in the Tower of Amareo




sm3g wrote:
Martel732 wrote:
Don't put things in a Stormraven. That's what I think about that.

Mephy is a utility piece now, not a deathstar guy.


I find them to be quite a good death company delivery system


Can't charge till turn 3? No thanks. The game might be decided by then.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






Martel, ive been having luck with the sanguinary/divination split. Swapping out on div for prescience gives him boosted combat ability and some utility with things like sternguard, centurions, etc. Whatever you roll on sanguinary is probably worse than the quickening, so just swap out for that too.

5,000
:cficon: 1,500 
   
Made in us
Lone Wolf Sentinel Pilot






 evildrcheese wrote:
I wouldn't bother taking a assault squad in a drop pod, just take the drop pod in the fast slot and stick Melta vets in.

Perhaps go BP/CCW on the Scouts rather Bolters. Getting the charge with Scouts for the S5 and capitalising on attacks is pretty sweet.

What exactly does the rest of your AM look like?

D


I thought Imperial Guardsmen would get squashed trying to take a Drop Pod? I know this rules-wise possible but can they do it fluff wise? Just curious...

The rest of my AM list would be-
HQ-
Pask Punisher, MM Sponsons, LC
Executioner PC boat

Troops-
Looking for suggestions here

Fast-
Vendetta

Heavy-
Looking for suggestions here, I can a couple of Russes or a Manticore.

   
Made in us
Homicidal Veteran Blood Angel Assault Marine






Cool interactions between BA and guard: sanguinary priests joining infantry platoons to give them feel no pain, and vet squads in drop pods purchased in BA fast attack slots.

5,000
:cficon: 1,500 
   
Made in us
Locked in the Tower of Amareo




 th3maninblak wrote:
Martel, ive been having luck with the sanguinary/divination split. Swapping out on div for prescience gives him boosted combat ability and some utility with things like sternguard, centurions, etc. Whatever you roll on sanguinary is probably worse than the quickening, so just swap out for that too.


5++ invuln and extra attacks are both worth rolling for. I don't like splitting powers, so I usually run one sanguinius and one div/bio.
   
Made in us
Been Around the Block




A couple notes on my experience with using Dante, Sang Guard and Sang Priest. I have run max Sang Guard with banner, 6 swords, 3 axe, 1 pf. Priest with a power weapon. Also joined is a jump libby with gallian's staff. I jumped and ran, then jump and charged turn 2. However, along with this, I experimented with having Mephiston join at the end of movement on turn one (usually starting in a rhino). With the run, he is able to get towards the front, so when they move on turn 2 he is able to keep up. In a friendly game against a tyranid player, I started him with the Sang Guard unit to counter attack a unit with the Swarmlord with attached hive guard. If I recall, Mephiston killed everyone at his initiative (although Dante rolled poorly and died). Last local tourney, the unit took out a deathstar space wolf calvary unit game one, destroyed 2 knights (including a Cerastus Knight-Castigator) and a LRC with occupants game 2, and on game 3 survived to charge a IG super heavy tank (if i recall correctly, its the baneblade variant that has 20 firepoints and has a a dual gattling gun of some sort on it that was fully loaded with a bunch of troops). Overall, having the mix of strength 5 through 10 ap2 and ap3 weapons worked well against everything I threw it at. For Mephiston...damn he's awesome, he's my new knight killer.
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






Wow, thats quite the body count for mephy! Ive really been wanting to fit him into more lists, but im finding it hard to actually utilize him.

5,000
:cficon: 1,500 
   
Made in gb
Regular Dakkanaut




Me too. I love mephy, even if hes not the mini mc he once was
   
Made in us
Locked in the Tower of Amareo




He's actually better now, I think. Just very different. Access to LoS is huge.
   
Made in gb
Regular Dakkanaut




Your likely right as I have no experience woth him in 6th or 7th
   
Made in dk
Been Around the Block





I have my first tournament coming up soon at the FLGS. It's 500p following the restrictions put forth here: http://www.adepticon.org/wpfiles/2015/201540Kcp.pdf

I'll probably by facing a lot of different opponents: Marines, orks, tau, eldar. And then there's TFG who always plays some clever combination of stuff, who has ten armies and you never know what he's bringing.

I'm thinking about trying out a version of "Blood Rodeo": Bike make a screen in front of close-combat dudes with jump packs, providing them with a 5+ save, something to eat overwatch or something to absorb the charge. The assault dudes can then jump over the bikes and charge the opponents tied up in close combat. At least that's the plan - let hope I don't get punched in the face. Sanguinary priest provides FnP to bikes.

My initial plan in this. This amounts to 298 points.

HQ
Sanguinary Priest on bike

Elites
5 man Death Company, JPs

Fast Attack
3 man bike squad, 2x grav, combi-grav.

I need to add at least one troop choice, which I'm thinking about keeping as cheap as possible (pure troop tax) and adding bells and whistles/more bodies to the other units.

Model wise I'm pretty good and I'm able to kitbash/paint/buy a lot of the units that aren't Heavy Support.

Picture hardly related and mostly there for attention purposes
[Thumb - for attention purposes only.jpg]

This message was edited 1 time. Last update was at 2015/02/27 17:54:15


 
   
Made in gb
Regular Dakkanaut




Looks like a good start to a list, but I dont know how good bikes are.
What do you guys think of allying ba with sw?
I was thinking perhaps a thunderwolf cavalry death star with mephy and a priest?
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






The guys from forge the narrative built a list like that when the BA dex first dropped. It was double CAD baal strike force+champions of fenris and centered around 5 thunder wolves with power fists and shields, dante, priest, wolf lord on thunderwolf, and 2 iron priests on wolves. I mean, itll work, if thats your cup of tea.

5,000
:cficon: 1,500 
   
Made in gb
Regular Dakkanaut




I dont know if I was going to take it, just an idea as I thought that a wolf lord, a priest/ corbulo and mephy could make a pretty deadly deathstar.


Automatically Appended Next Post:
Having looked up twc for the first time, harald deathwolf seems to be a common inclusion.

This message was edited 1 time. Last update was at 2015/02/27 20:41:01


 
   
Made in gb
Regular Dakkanaut




Do you think that could work?
   
Made in us
Homicidal Veteran Blood Angel Assault Marine






So i lost in the semi finals in the league to a bargelord spam+transcendent c'tan necron list using the old codex =( oh well, them's the breaks.

But theres another tournament coming up in 2 weeks thats 1650 (odd point value) with everything other than unbound allowed. This is the list im thinking of slinging.

1650 Baal Strike Force

LoW
-Dante

HQ
-Sanguinary Priest
Power sword
Jump pack

Elites
-10x Death Company
Jump packs
2x power fist

-10x Death Company
Jump packs
2x power fist

-5x Sanguinary Guard
Inferno pistol
Power fist
Chapter banner

Troops
-5x Scouts
Close combat weapons

-5x Scouts
Close combat weapons

Heavy Support
-Stormraven
Lascannon
Multi melta
Hurricane bolters

-Stormraven
Assault cannon
Multi melta
Hurricane bolters

Thoughts? Missions will be standard book, i think.

5,000
:cficon: 1,500 
   
Made in gb
Regular Dakkanaut




Looks good.
Although, according to battlescribe, never knew this until recently, but apparently baal strikeforce requires a relic of baal? If thats the case you could easily just replace the power sword with valours edge.
Im guessing the scouts go in the stormravens?
If you wanted to add more sanguinary guard, you could always remove the hurricane bolters and perhaps 1 or 2 death company.
Other than that, this looks like a good, fast moving force


Automatically Appended Next Post:
Unlucky at your tournament though, but semis is a great result

This message was edited 1 time. Last update was at 2015/03/01 09:44:19


 
   
Made in au
Road-Raging Blood Angel Biker




Australia

InsTincT_OP wrote:
Looks good.
Although, according to battlescribe, never knew this until recently, but apparently baal strikeforce requires a relic of baal? If thats the case you could easily just replace the power sword with valours edge.
Im guessing the scouts go in the stormravens?
If you wanted to add more sanguinary guard, you could always remove the hurricane bolters and perhaps 1 or 2 death company.
Other than that, this looks like a good, fast moving force


Automatically Appended Next Post:
Unlucky at your tournament though, but semis is a great result


If you are referring to "must have 1 more selections of Relics and Detchment-rules" that just means you have to pick a detachment so it knows which codex its pulling in its relics from, you dont have to take one.

   
 
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